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Diffstat (limited to 'scene/resources/curve.h')
-rw-r--r--scene/resources/curve.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 746c6fa597..5808fd6508 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -161,6 +161,7 @@ class Curve2D : public Resource {
mutable bool baked_cache_dirty = false;
mutable PackedVector2Array baked_point_cache;
+ mutable PackedFloat32Array baked_dist_cache;
mutable float baked_max_ofs = 0.0;
void _bake() const;
@@ -222,8 +223,9 @@ class Curve3D : public Resource {
mutable bool baked_cache_dirty = false;
mutable PackedVector3Array baked_point_cache;
- mutable PackedFloat32Array baked_tilt_cache;
+ mutable Vector<real_t> baked_tilt_cache;
mutable PackedVector3Array baked_up_vector_cache;
+ mutable PackedFloat32Array baked_dist_cache;
mutable float baked_max_ofs = 0.0;
void _bake() const;
@@ -265,7 +267,7 @@ public:
float interpolate_baked_tilt(float p_offset) const;
Vector3 interpolate_baked_up_vector(float p_offset, bool p_apply_tilt = false) const;
PackedVector3Array get_baked_points() const; //useful for going through
- PackedFloat32Array get_baked_tilts() const; //useful for going through
+ Vector<real_t> get_baked_tilts() const; //useful for going through
PackedVector3Array get_baked_up_vectors() const;
Vector3 get_closest_point(const Vector3 &p_to_point) const;
float get_closest_offset(const Vector3 &p_to_point) const;