diff options
Diffstat (limited to 'scene/resources/curve.h')
-rw-r--r-- | scene/resources/curve.h | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 88b6dda096..88c3cf3ae6 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -216,6 +216,7 @@ public: real_t get_baked_length() const; Vector2 sample_baked(real_t p_offset, bool p_cubic = false) const; + Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false, bool p_loop = true, real_t p_lookahead = 4.0) const; PackedVector2Array get_baked_points() const; //useful for going through Vector2 get_closest_point(const Vector2 &p_to_point) const; real_t get_closest_offset(const Vector2 &p_to_point) const; @@ -237,15 +238,11 @@ class Curve3D : public Resource { Vector<Point> points; - struct BakedPoint { - real_t ofs = 0.0; - Vector3 point; - }; - mutable bool baked_cache_dirty = false; mutable PackedVector3Array baked_point_cache; mutable Vector<real_t> baked_tilt_cache; mutable PackedVector3Array baked_up_vector_cache; + mutable PackedVector3Array baked_forward_vector_cache; mutable Vector<real_t> baked_dist_cache; mutable real_t baked_max_ofs = 0.0; @@ -253,10 +250,20 @@ class Curve3D : public Resource { void _bake() const; + struct Interval { + int idx; + real_t frac; + }; + Interval _find_interval(real_t p_offset) const; + Vector3 _sample_baked(Interval p_interval, bool p_cubic) const; + real_t _sample_baked_tilt(Interval p_interval) const; + Basis _sample_posture(Interval p_interval, bool p_apply_tilt = false) const; + real_t bake_interval = 0.2; bool up_vector_enabled = true; void _bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const; + void _bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const; Dictionary _get_data() const; void _set_data(const Dictionary &p_data); @@ -267,6 +274,8 @@ class Curve3D : public Resource { void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); void _remove_point(int p_index); + Vector<RBMap<real_t, Vector3>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; + protected: static void _bind_methods(); @@ -295,15 +304,17 @@ public: real_t get_baked_length() const; Vector3 sample_baked(real_t p_offset, bool p_cubic = false) const; + Transform3D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false, bool p_apply_tilt = false) const; real_t sample_baked_tilt(real_t p_offset) const; Vector3 sample_baked_up_vector(real_t p_offset, bool p_apply_tilt = false) const; - PackedVector3Array get_baked_points() const; //useful for going through + PackedVector3Array get_baked_points() const; // Useful for going through. Vector<real_t> get_baked_tilts() const; //useful for going through PackedVector3Array get_baked_up_vectors() const; Vector3 get_closest_point(const Vector3 &p_to_point) const; real_t get_closest_offset(const Vector3 &p_to_point) const; - PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display + PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; // Useful for display. + PackedVector3Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; // Useful for baking. Curve3D(); }; |