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Diffstat (limited to 'scene/resources/convex_polygon_shape_3d.cpp')
-rw-r--r-- | scene/resources/convex_polygon_shape_3d.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/scene/resources/convex_polygon_shape_3d.cpp b/scene/resources/convex_polygon_shape_3d.cpp new file mode 100644 index 0000000000..29549e1114 --- /dev/null +++ b/scene/resources/convex_polygon_shape_3d.cpp @@ -0,0 +1,90 @@ +/*************************************************************************/ +/* convex_polygon_shape_3d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "convex_polygon_shape_3d.h" +#include "core/math/quick_hull.h" +#include "servers/physics_server_3d.h" + +Vector<Vector3> ConvexPolygonShape3D::get_debug_mesh_lines() const { + Vector<Vector3> points = get_points(); + + if (points.size() > 3) { + Vector<Vector3> varr = Variant(points); + Geometry3D::MeshData md; + Error err = QuickHull::build(varr, md); + if (err == OK) { + Vector<Vector3> lines; + lines.resize(md.edges.size() * 2); + for (int i = 0; i < md.edges.size(); i++) { + lines.write[i * 2 + 0] = md.vertices[md.edges[i].a]; + lines.write[i * 2 + 1] = md.vertices[md.edges[i].b]; + } + return lines; + } + } + + return Vector<Vector3>(); +} + +real_t ConvexPolygonShape3D::get_enclosing_radius() const { + Vector<Vector3> data = get_points(); + const Vector3 *read = data.ptr(); + real_t r = 0; + for (int i(0); i < data.size(); i++) { + r = MAX(read[i].length_squared(), r); + } + return Math::sqrt(r); +} + +void ConvexPolygonShape3D::_update_shape() { + PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), points); + Shape3D::_update_shape(); +} + +void ConvexPolygonShape3D::set_points(const Vector<Vector3> &p_points) { + points = p_points; + _update_shape(); + notify_change_to_owners(); +} + +Vector<Vector3> ConvexPolygonShape3D::get_points() const { + return points; +} + +void ConvexPolygonShape3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_points", "points"), &ConvexPolygonShape3D::set_points); + ClassDB::bind_method(D_METHOD("get_points"), &ConvexPolygonShape3D::get_points); + + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "points"), "set_points", "get_points"); +} + +ConvexPolygonShape3D::ConvexPolygonShape3D() : + Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_CONVEX_POLYGON)) { +} |