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path: root/scene/resources/concave_polygon_shape_3d.cpp
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Diffstat (limited to 'scene/resources/concave_polygon_shape_3d.cpp')
-rw-r--r--scene/resources/concave_polygon_shape_3d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/concave_polygon_shape_3d.cpp b/scene/resources/concave_polygon_shape_3d.cpp
index 3e178108c4..081271c2fc 100644
--- a/scene/resources/concave_polygon_shape_3d.cpp
+++ b/scene/resources/concave_polygon_shape_3d.cpp
@@ -33,7 +33,7 @@
#include "servers/physics_server_3d.h"
Vector<Vector3> ConcavePolygonShape3D::get_debug_mesh_lines() const {
- Set<DrawEdge> edges;
+ RBSet<DrawEdge> edges;
int index_count = faces.size();
ERR_FAIL_COND_V((index_count % 3) != 0, Vector<Vector3>());
@@ -50,9 +50,9 @@ Vector<Vector3> ConcavePolygonShape3D::get_debug_mesh_lines() const {
Vector<Vector3> points;
points.resize(edges.size() * 2);
int idx = 0;
- for (Set<DrawEdge>::Element *E = edges.front(); E; E = E->next()) {
- points.write[idx + 0] = E->get().a;
- points.write[idx + 1] = E->get().b;
+ for (const DrawEdge &E : edges) {
+ points.write[idx + 0] = E.a;
+ points.write[idx + 1] = E.b;
idx += 2;
}