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path: root/scene/resources/concave_polygon_shape_2d.cpp
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Diffstat (limited to 'scene/resources/concave_polygon_shape_2d.cpp')
-rw-r--r--scene/resources/concave_polygon_shape_2d.cpp30
1 files changed, 20 insertions, 10 deletions
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp
index 640f395158..c3e9e19721 100644
--- a/scene/resources/concave_polygon_shape_2d.cpp
+++ b/scene/resources/concave_polygon_shape_2d.cpp
@@ -35,12 +35,12 @@
bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
- PoolVector<Vector2> s = get_segments();
+ Vector<Vector2> s = get_segments();
int len = s.size();
if (len == 0 || (len % 2) == 1)
return false;
- PoolVector<Vector2>::Read r = s.read();
+ const Vector2 *r = s.ptr();
for (int i = 0; i < len; i += 2) {
Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, &r[i]);
if (p_point.distance_to(closest) < p_tolerance)
@@ -50,25 +50,25 @@ bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, do
return false;
}
-void ConcavePolygonShape2D::set_segments(const PoolVector<Vector2> &p_segments) {
+void ConcavePolygonShape2D::set_segments(const Vector<Vector2> &p_segments) {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), p_segments);
emit_changed();
}
-PoolVector<Vector2> ConcavePolygonShape2D::get_segments() const {
+Vector<Vector2> ConcavePolygonShape2D::get_segments() const {
return Physics2DServer::get_singleton()->shape_get_data(get_rid());
}
void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
- PoolVector<Vector2> s = get_segments();
+ Vector<Vector2> s = get_segments();
int len = s.size();
if (len == 0 || (len % 2) == 1)
return;
- PoolVector<Vector2>::Read r = s.read();
+ const Vector2 *r = s.ptr();
for (int i = 0; i < len; i += 2) {
VisualServer::get_singleton()->canvas_item_add_line(p_to_rid, r[i], r[i + 1], p_color, 2);
}
@@ -76,14 +76,14 @@ void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Rect2 ConcavePolygonShape2D::get_rect() const {
- PoolVector<Vector2> s = get_segments();
+ Vector<Vector2> s = get_segments();
int len = s.size();
if (len == 0)
return Rect2();
Rect2 rect;
- PoolVector<Vector2>::Read r = s.read();
+ const Vector2 *r = s.ptr();
for (int i = 0; i < len; i++) {
if (i == 0)
rect.position = r[i];
@@ -94,16 +94,26 @@ Rect2 ConcavePolygonShape2D::get_rect() const {
return rect;
}
+real_t ConcavePolygonShape2D::get_enclosing_radius() const {
+ Vector<Vector2> data = get_segments();
+ const Vector2 *read = data.ptr();
+ real_t r = 0;
+ for (int i(0); i < data.size(); i++) {
+ r = MAX(read[i].length_squared(), r);
+ }
+ return Math::sqrt(r);
+}
+
void ConcavePolygonShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_segments", "segments"), &ConcavePolygonShape2D::set_segments);
ClassDB::bind_method(D_METHOD("get_segments"), &ConcavePolygonShape2D::get_segments);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "segments"), "set_segments", "get_segments");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "segments"), "set_segments", "get_segments");
}
ConcavePolygonShape2D::ConcavePolygonShape2D() :
Shape2D(Physics2DServer::get_singleton()->concave_polygon_shape_create()) {
- PoolVector<Vector2> empty;
+ Vector<Vector2> empty;
set_segments(empty);
}