diff options
Diffstat (limited to 'scene/resources/concave_polygon_shape_2d.cpp')
-rw-r--r-- | scene/resources/concave_polygon_shape_2d.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index c3e9e19721..c8fec3b72d 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -30,8 +30,8 @@ #include "concave_polygon_shape_2d.h" -#include "servers/physics_2d_server.h" -#include "servers/visual_server.h" +#include "servers/physics_server_2d.h" +#include "servers/rendering_server.h" bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { @@ -52,13 +52,13 @@ bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, do void ConcavePolygonShape2D::set_segments(const Vector<Vector2> &p_segments) { - Physics2DServer::get_singleton()->shape_set_data(get_rid(), p_segments); + PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), p_segments); emit_changed(); } Vector<Vector2> ConcavePolygonShape2D::get_segments() const { - return Physics2DServer::get_singleton()->shape_get_data(get_rid()); + return PhysicsServer2D::get_singleton()->shape_get_data(get_rid()); } void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { @@ -70,7 +70,7 @@ void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { const Vector2 *r = s.ptr(); for (int i = 0; i < len; i += 2) { - VisualServer::get_singleton()->canvas_item_add_line(p_to_rid, r[i], r[i + 1], p_color, 2); + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, r[i], r[i + 1], p_color, 2); } } @@ -113,7 +113,7 @@ void ConcavePolygonShape2D::_bind_methods() { } ConcavePolygonShape2D::ConcavePolygonShape2D() : - Shape2D(Physics2DServer::get_singleton()->concave_polygon_shape_create()) { + Shape2D(PhysicsServer2D::get_singleton()->concave_polygon_shape_create()) { Vector<Vector2> empty; set_segments(empty); } |