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-rw-r--r--scene/resources/concave_polygon_shape.h22
1 files changed, 21 insertions, 1 deletions
diff --git a/scene/resources/concave_polygon_shape.h b/scene/resources/concave_polygon_shape.h
index 7bd80eb9c0..fae98ee046 100644
--- a/scene/resources/concave_polygon_shape.h
+++ b/scene/resources/concave_polygon_shape.h
@@ -35,16 +35,36 @@ class ConcavePolygonShape : public Shape {
OBJ_TYPE(ConcavePolygonShape,Shape);
+ struct DrawEdge {
+
+ Vector3 a;
+ Vector3 b;
+ bool operator<(const DrawEdge& p_edge) const {
+ if (a==p_edge.a)
+ return b<p_edge.b;
+ else
+ return a<p_edge.a;
+ }
+
+ DrawEdge(const Vector3& p_a=Vector3(),const Vector3& p_b=Vector3()) {
+ a=p_a;
+ b=p_b;
+ if (a<b) {
+ SWAP(a,b);
+ }
+ }
+ };
protected:
+
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
static void _bind_methods();
virtual void _update_shape();
-
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_faces(const DVector<Vector3>& p_faces);