summaryrefslogtreecommitdiff
path: root/scene/resources/capsule_shape_3d.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/capsule_shape_3d.h')
-rw-r--r--scene/resources/capsule_shape_3d.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/resources/capsule_shape_3d.h b/scene/resources/capsule_shape_3d.h
index f09b4fb77d..ad7f2e5b74 100644
--- a/scene/resources/capsule_shape_3d.h
+++ b/scene/resources/capsule_shape_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAPSULE_SHAPE_H
-#define CAPSULE_SHAPE_H
+#ifndef CAPSULE_SHAPE_3D_H
+#define CAPSULE_SHAPE_3D_H
#include "scene/resources/shape_3d.h"
class CapsuleShape3D : public Shape3D {
GDCLASS(CapsuleShape3D, Shape3D);
- float radius = 1.0;
- float height = 3.0;
+ float radius = 0.5;
+ float height = 2.0;
protected:
static void _bind_methods();
@@ -55,4 +55,4 @@ public:
CapsuleShape3D();
};
-#endif // CAPSULE_SHAPE_H
+#endif // CAPSULE_SHAPE_3D_H