diff options
Diffstat (limited to 'scene/resources/capsule_shape_3d.cpp')
-rw-r--r-- | scene/resources/capsule_shape_3d.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/scene/resources/capsule_shape_3d.cpp b/scene/resources/capsule_shape_3d.cpp index 226fe1ecd2..afec7b1877 100644 --- a/scene/resources/capsule_shape_3d.cpp +++ b/scene/resources/capsule_shape_3d.cpp @@ -37,7 +37,7 @@ Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const { Vector<Vector3> points; - Vector3 d(0, height * 0.5, 0); + Vector3 d(0, height * 0.5 - radius, 0); for (int i = 0; i < 360; i++) { float ra = Math::deg2rad((float)i); float rb = Math::deg2rad((float)i + 1); @@ -67,7 +67,7 @@ Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const { } real_t CapsuleShape3D::get_enclosing_radius() const { - return radius + height * 0.5; + return height * 0.5; } void CapsuleShape3D::_update_shape() { @@ -80,6 +80,9 @@ void CapsuleShape3D::_update_shape() { void CapsuleShape3D::set_radius(float p_radius) { radius = p_radius; + if (radius > height * 0.5) { + height = radius * 2.0; + } _update_shape(); notify_change_to_owners(); } @@ -90,6 +93,9 @@ float CapsuleShape3D::get_radius() const { void CapsuleShape3D::set_height(float p_height) { height = p_height; + if (radius > height * 0.5) { + radius = height * 0.5; + } _update_shape(); notify_change_to_owners(); } @@ -106,6 +112,8 @@ void CapsuleShape3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height"); + ADD_LINKED_PROPERTY("radius", "height"); + ADD_LINKED_PROPERTY("height", "radius"); } CapsuleShape3D::CapsuleShape3D() : |