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Diffstat (limited to 'scene/resources/capsule_shape_2d.h')
-rw-r--r--scene/resources/capsule_shape_2d.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h
index 1caa6c68b8..37b6c52c0e 100644
--- a/scene/resources/capsule_shape_2d.h
+++ b/scene/resources/capsule_shape_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,8 +36,8 @@
class CapsuleShape2D : public Shape2D {
GDCLASS(CapsuleShape2D, Shape2D);
- real_t height;
- real_t radius;
+ real_t height = 30.0;
+ real_t radius = 10.0;
void _update_shape();
Vector<Vector2> _get_points() const;