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path: root/scene/resources/capsule_shape_2d.cpp
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Diffstat (limited to 'scene/resources/capsule_shape_2d.cpp')
-rw-r--r--scene/resources/capsule_shape_2d.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index e5edba8a67..0818e4fd99 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -38,11 +38,11 @@ Vector<Vector2> CapsuleShape2D::_get_points() const {
Vector<Vector2> points;
const real_t turn_step = Math_TAU / 24.0;
for (int i = 0; i < 24; i++) {
- Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -get_height() * 0.5 : get_height() * 0.5);
+ Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -height * 0.5 + radius : height * 0.5 - radius);
- points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * get_radius() + ofs);
+ points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * radius + ofs);
if (i == 6 || i == 18) {
- points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * get_radius() - ofs);
+ points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * radius - ofs);
}
}
@@ -60,6 +60,9 @@ void CapsuleShape2D::_update_shape() {
void CapsuleShape2D::set_radius(real_t p_radius) {
radius = p_radius;
+ if (radius > height * 0.5) {
+ height = radius * 2.0;
+ }
_update_shape();
}
@@ -69,10 +72,9 @@ real_t CapsuleShape2D::get_radius() const {
void CapsuleShape2D::set_height(real_t p_height) {
height = p_height;
- if (height < 0) {
- height = 0;
+ if (radius > height * 0.5) {
+ radius = height * 0.5;
}
-
_update_shape();
}
@@ -93,15 +95,11 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
}
Rect2 CapsuleShape2D::get_rect() const {
- Vector2 he = Point2(get_radius(), get_radius() + get_height() * 0.5);
- Rect2 rect;
- rect.position = -he;
- rect.size = he * 2.0;
- return rect;
+ return Rect2(0, 0, radius, height);
}
real_t CapsuleShape2D::get_enclosing_radius() const {
- return radius + height * 0.5;
+ return height * 0.5;
}
void CapsuleShape2D::_bind_methods() {
@@ -113,6 +111,8 @@ void CapsuleShape2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius"), "set_radius", "get_radius");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height"), "set_height", "get_height");
+ ADD_LINKED_PROPERTY("radius", "height");
+ ADD_LINKED_PROPERTY("height", "radius");
}
CapsuleShape2D::CapsuleShape2D() :