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Diffstat (limited to 'scene/resources/capsule_shape.cpp')
-rw-r--r-- | scene/resources/capsule_shape.cpp | 128 |
1 files changed, 0 insertions, 128 deletions
diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp deleted file mode 100644 index dddbd7fef3..0000000000 --- a/scene/resources/capsule_shape.cpp +++ /dev/null @@ -1,128 +0,0 @@ -/*************************************************************************/ -/* capsule_shape.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "capsule_shape.h" -#include "servers/physics_server.h" - -Vector<Vector3> CapsuleShape::get_debug_mesh_lines() { - - float radius = get_radius(); - float height = get_height(); - - Vector<Vector3> points; - - Vector3 d(0, height * 0.5, 0); - for (int i = 0; i < 360; i++) { - - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; - - points.push_back(Vector3(a.x, 0, a.y) + d); - points.push_back(Vector3(b.x, 0, b.y) + d); - - points.push_back(Vector3(a.x, 0, a.y) - d); - points.push_back(Vector3(b.x, 0, b.y) - d); - - if (i % 90 == 0) { - - points.push_back(Vector3(a.x, 0, a.y) + d); - points.push_back(Vector3(a.x, 0, a.y) - d); - } - - Vector3 dud = i < 180 ? d : -d; - - points.push_back(Vector3(0, a.x, a.y) + dud); - points.push_back(Vector3(0, b.x, b.y) + dud); - points.push_back(Vector3(a.y, a.x, 0) + dud); - points.push_back(Vector3(b.y, b.x, 0) + dud); - } - - return points; -} - -real_t CapsuleShape::get_enclosing_radius() const { - return radius + height * 0.5; -} - -void CapsuleShape::_update_shape() { - - Dictionary d; - d["radius"] = radius; - d["height"] = height; - PhysicsServer::get_singleton()->shape_set_data(get_shape(), d); - Shape::_update_shape(); -} - -void CapsuleShape::set_radius(float p_radius) { - - radius = p_radius; - _update_shape(); - notify_change_to_owners(); - _change_notify("radius"); -} - -float CapsuleShape::get_radius() const { - - return radius; -} - -void CapsuleShape::set_height(float p_height) { - - height = p_height; - _update_shape(); - notify_change_to_owners(); - _change_notify("height"); -} - -float CapsuleShape::get_height() const { - - return height; -} - -void CapsuleShape::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CapsuleShape::set_radius); - ClassDB::bind_method(D_METHOD("get_radius"), &CapsuleShape::get_radius); - ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape::set_height); - ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape::get_height); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); -} - -CapsuleShape::CapsuleShape() : - Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CAPSULE)) { - - radius = 1.0; - height = 1.0; - _update_shape(); -} |