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Diffstat (limited to 'scene/resources/camera_effects.h')
-rw-r--r-- | scene/resources/camera_effects.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/scene/resources/camera_effects.h b/scene/resources/camera_effects.h deleted file mode 100644 index 85ae64cdf5..0000000000 --- a/scene/resources/camera_effects.h +++ /dev/null @@ -1,95 +0,0 @@ -/*************************************************************************/ -/* camera_effects.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CAMERA_EFFECTS_H -#define CAMERA_EFFECTS_H - -#include "core/io/resource.h" -#include "core/templates/rid.h" - -class CameraEffects : public Resource { - GDCLASS(CameraEffects, Resource); - -private: - RID camera_effects; - - // DOF blur - bool dof_blur_far_enabled = false; - float dof_blur_far_distance = 10.0; - float dof_blur_far_transition = 5.0; - - bool dof_blur_near_enabled = false; - float dof_blur_near_distance = 2.0; - float dof_blur_near_transition = 1.0; - - float dof_blur_amount = 0.1; - void _update_dof_blur(); - - // Override exposure - bool override_exposure_enabled = false; - float override_exposure = 1.0; - void _update_override_exposure(); - -protected: - static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; - -public: - virtual RID get_rid() const override; - - // DOF blur - void set_dof_blur_far_enabled(bool p_enabled); - bool is_dof_blur_far_enabled() const; - void set_dof_blur_far_distance(float p_distance); - float get_dof_blur_far_distance() const; - void set_dof_blur_far_transition(float p_distance); - float get_dof_blur_far_transition() const; - - void set_dof_blur_near_enabled(bool p_enabled); - bool is_dof_blur_near_enabled() const; - void set_dof_blur_near_distance(float p_distance); - float get_dof_blur_near_distance() const; - void set_dof_blur_near_transition(float p_distance); - float get_dof_blur_near_transition() const; - - void set_dof_blur_amount(float p_amount); - float get_dof_blur_amount() const; - - // Override exposure - void set_override_exposure_enabled(bool p_enabled); - bool is_override_exposure_enabled() const; - void set_override_exposure(float p_exposure); - float get_override_exposure() const; - - CameraEffects(); - ~CameraEffects(); -}; - -#endif // CAMERA_EFFECTS_H |