diff options
Diffstat (limited to 'scene/resources/camera_effects.cpp')
-rw-r--r-- | scene/resources/camera_effects.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/scene/resources/camera_effects.cpp b/scene/resources/camera_effects.cpp index 6b6ed51ed0..34c6bc05bc 100644 --- a/scene/resources/camera_effects.cpp +++ b/scene/resources/camera_effects.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ RID CameraEffects::get_rid() const { void CameraEffects::set_dof_blur_far_enabled(bool p_enabled) { dof_blur_far_enabled = p_enabled; _update_dof_blur(); - _change_notify(); + notify_property_list_changed(); } bool CameraEffects::is_dof_blur_far_enabled() const { @@ -69,7 +69,7 @@ float CameraEffects::get_dof_blur_far_transition() const { void CameraEffects::set_dof_blur_near_enabled(bool p_enabled) { dof_blur_near_enabled = p_enabled; _update_dof_blur(); - _change_notify(); + notify_property_list_changed(); } bool CameraEffects::is_dof_blur_near_enabled() const { @@ -120,6 +120,7 @@ void CameraEffects::_update_dof_blur() { void CameraEffects::set_override_exposure_enabled(bool p_enabled) { override_exposure_enabled = p_enabled; _update_override_exposure(); + notify_property_list_changed(); } bool CameraEffects::is_override_exposure_enabled() const { @@ -144,6 +145,14 @@ void CameraEffects::_update_override_exposure() { // Private methods, constructor and destructor +void CameraEffects::_validate_property(PropertyInfo &property) const { + if ((!dof_blur_far_enabled && (property.name == "dof_blur_far_distance" || property.name == "dof_blur_far_transition")) || + (!dof_blur_near_enabled && (property.name == "dof_blur_near_distance" || property.name == "dof_blur_near_transition")) || + (!override_exposure_enabled && property.name == "override_exposure")) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void CameraEffects::_bind_methods() { // DOF blur |