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Diffstat (limited to 'scene/resources/audio_stream_sample.h')
-rw-r--r--scene/resources/audio_stream_sample.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h
index a27acc92b7..bb25b60835 100644
--- a/scene/resources/audio_stream_sample.h
+++ b/scene/resources/audio_stream_sample.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,7 @@ class AudioStreamSample;
class AudioStreamPlaybackSample : public AudioStreamPlayback {
- GDCLASS(AudioStreamPlaybackSample, AudioStreamPlayback)
+ GDCLASS(AudioStreamPlaybackSample, AudioStreamPlayback);
enum {
MIX_FRAC_BITS = 13,
MIX_FRAC_LEN = (1 << MIX_FRAC_BITS),
@@ -81,7 +81,7 @@ public:
};
class AudioStreamSample : public AudioStream {
- GDCLASS(AudioStreamSample, AudioStream)
+ GDCLASS(AudioStreamSample, AudioStream);
RES_BASE_EXTENSION("sample")
public:
@@ -94,7 +94,8 @@ public:
enum LoopMode {
LOOP_DISABLED,
LOOP_FORWARD,
- LOOP_PING_PONG
+ LOOP_PING_PONG,
+ LOOP_BACKWARD
};
private:
@@ -140,7 +141,7 @@ public:
void set_data(const PoolVector<uint8_t> &p_data);
PoolVector<uint8_t> get_data() const;
- void save_to_wav(String p_path);
+ Error save_to_wav(const String &p_path);
virtual Ref<AudioStreamPlayback> instance_playback();
virtual String get_stream_name() const;