diff options
Diffstat (limited to 'scene/resources/audio_stream_sample.h')
-rw-r--r-- | scene/resources/audio_stream_sample.h | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 2bd358117c..70b8ba79ad 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,19 +44,19 @@ class AudioStreamPlaybackSample : public AudioStreamPlayback { }; struct IMA_ADPCM_State { - int16_t step_index; - int32_t predictor; + int16_t step_index = 0; + int32_t predictor = 0; /* values at loop point */ - int16_t loop_step_index; - int32_t loop_predictor; - int32_t last_nibble; - int32_t loop_pos; - int32_t window_ofs; + int16_t loop_step_index = 0; + int32_t loop_predictor = 0; + int32_t last_nibble = 0; + int32_t loop_pos = 0; + int32_t window_ofs = 0; } ima_adpcm[2]; - int64_t offset; - int sign; - bool active; + int64_t offset = 0; + int sign = 1; + bool active = false; friend class AudioStreamSample; Ref<AudioStreamSample> base; @@ -64,16 +64,16 @@ class AudioStreamPlaybackSample : public AudioStreamPlayback { void do_resample(const Depth *p_src, AudioFrame *p_dst, int64_t &offset, int32_t &increment, uint32_t amount, IMA_ADPCM_State *ima_adpcm); public: - virtual void start(float p_from_pos = 0.0); - virtual void stop(); - virtual bool is_playing() const; + virtual void start(float p_from_pos = 0.0) override; + virtual void stop() override; + virtual bool is_playing() const override; - virtual int get_loop_count() const; //times it looped + virtual int get_loop_count() const override; //times it looped - virtual float get_playback_position() const; - virtual void seek(float p_time); + virtual float get_playback_position() const override; + virtual void seek(float p_time) override; - virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); + virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; AudioStreamPlaybackSample(); }; @@ -103,14 +103,14 @@ private: DATA_PAD = 16 //padding for interpolation }; - Format format; - LoopMode loop_mode; - bool stereo; - int loop_begin; - int loop_end; - int mix_rate; - void *data; - uint32_t data_bytes; + Format format = FORMAT_8_BITS; + LoopMode loop_mode = LOOP_DISABLED; + bool stereo = false; + int loop_begin = 0; + int loop_end = 0; + int mix_rate = 44100; + void *data = nullptr; + uint32_t data_bytes = 0; protected: static void _bind_methods(); @@ -134,15 +134,15 @@ public: void set_stereo(bool p_enable); bool is_stereo() const; - virtual float get_length() const; //if supported, otherwise return 0 + virtual float get_length() const override; //if supported, otherwise return 0 void set_data(const Vector<uint8_t> &p_data); Vector<uint8_t> get_data() const; Error save_to_wav(const String &p_path); - virtual Ref<AudioStreamPlayback> instance_playback(); - virtual String get_stream_name() const; + virtual Ref<AudioStreamPlayback> instance_playback() override; + virtual String get_stream_name() const override; AudioStreamSample(); ~AudioStreamSample(); |