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Diffstat (limited to 'scene/resources/audio_stream_sample.cpp')
-rw-r--r--scene/resources/audio_stream_sample.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index 286f9e37cd..a412d8a5e2 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "audio_stream_sample.h"
+
#include "core/io/marshalls.h"
#include "core/os/file_access.h"
@@ -518,7 +519,7 @@ PoolVector<uint8_t> AudioStreamSample::get_data() const {
Error AudioStreamSample::save_to_wav(const String &p_path) {
if (format == AudioStreamSample::FORMAT_IMA_ADPCM) {
- WARN_PRINTS("Saving IMA_ADPC samples are not supported yet");
+ WARN_PRINT("Saving IMA_ADPC samples are not supported yet");
return ERR_UNAVAILABLE;
}
@@ -656,8 +657,8 @@ AudioStreamSample::AudioStreamSample() {
data = NULL;
data_bytes = 0;
}
-AudioStreamSample::~AudioStreamSample() {
+AudioStreamSample::~AudioStreamSample() {
if (data) {
AudioServer::get_singleton()->audio_data_free(data);
data = NULL;