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-rw-r--r--scene/resources/audio_stream_resampled.h166
1 files changed, 0 insertions, 166 deletions
diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h
deleted file mode 100644
index e6dd44ea51..0000000000
--- a/scene/resources/audio_stream_resampled.h
+++ /dev/null
@@ -1,166 +0,0 @@
-/*************************************************************************/
-/* audio_stream_resampled.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef AUDIO_STREAM_RESAMPLED_H
-#define AUDIO_STREAM_RESAMPLED_H
-
-//#include "scene/resources/audio_stream.h"
-
-#if 0
-
-class AudioStreamResampled : public AudioStream {
- GDCLASS(AudioStreamResampled,AudioStream);
-
- uint32_t rb_bits;
- uint32_t rb_len;
- uint32_t rb_mask;
- uint32_t read_buff_len;
- uint32_t channels;
- uint32_t mix_rate;
-
- volatile int rb_read_pos;
- volatile int rb_write_pos;
-
- int32_t offset; //contains the fractional remainder of the resampler
- enum {
- MIX_FRAC_BITS=13,
- MIX_FRAC_LEN=(1<<MIX_FRAC_BITS),
- MIX_FRAC_MASK=MIX_FRAC_LEN-1,
- };
-
- int16_t *read_buf;
- int16_t *rb;
-
-
- template<int C>
- uint32_t _resample(int32_t *p_dest,int p_todo,int32_t p_increment);
-
-
-protected:
-
- _FORCE_INLINE_ int get_total() const {
-
- return rb_len;
- }
-
- _FORCE_INLINE_ int get_todo() const { //return amount of frames to mix
-
- int todo;
- int read_pos_cache=rb_read_pos;
-
- if (read_pos_cache==rb_write_pos) {
- todo=rb_len-1;
- } else if (read_pos_cache>rb_write_pos) {
-
- todo=read_pos_cache-rb_write_pos-1;
- } else {
-
- todo=(rb_len-rb_write_pos)+read_pos_cache-1;
- }
-
- return todo;
- }
-
- //Stream virtual funcs
- virtual int get_channel_count() const;
- virtual bool mix(int32_t *p_dest, int p_frames);
-
- _FORCE_INLINE_ void _flush() {
- rb_read_pos=0;
- rb_write_pos=0;
- }
-
- _FORCE_INLINE_ int16_t *get_write_buffer() { return read_buf; }
- _FORCE_INLINE_ void write(uint32_t p_frames) {
-
- ERR_FAIL_COND(p_frames >= rb_len);
-
- switch(channels) {
- case 1: {
-
- for(uint32_t i=0;i<p_frames;i++) {
-
- rb[ rb_write_pos ] = read_buf[i];
- rb_write_pos=(rb_write_pos+1)&rb_mask;
- }
- } break;
- case 2: {
-
- for(uint32_t i=0;i<p_frames;i++) {
-
- rb[ (rb_write_pos<<1)+0 ] = read_buf[(i<<1)+0];
- rb[ (rb_write_pos<<1)+1 ] = read_buf[(i<<1)+1];
- rb_write_pos=(rb_write_pos+1)&rb_mask;
- }
- } break;
- case 4: {
-
- for(uint32_t i=0;i<p_frames;i++) {
-
- rb[ (rb_write_pos<<2)+0 ] = read_buf[(i<<2)+0];
- rb[ (rb_write_pos<<2)+1 ] = read_buf[(i<<2)+1];
- rb[ (rb_write_pos<<2)+2 ] = read_buf[(i<<2)+2];
- rb[ (rb_write_pos<<2)+3 ] = read_buf[(i<<2)+3];
- rb_write_pos=(rb_write_pos+1)&rb_mask;
- }
- } break;
- case 6: {
-
- for(uint32_t i=0;i<p_frames;i++) {
-
- rb[ (rb_write_pos*6)+0 ] = read_buf[(i*6)+0];
- rb[ (rb_write_pos*6)+1 ] = read_buf[(i*6)+1];
- rb[ (rb_write_pos*6)+2 ] = read_buf[(i*6)+2];
- rb[ (rb_write_pos*6)+3 ] = read_buf[(i*6)+3];
- rb[ (rb_write_pos*6)+4 ] = read_buf[(i*6)+4];
- rb[ (rb_write_pos*6)+5 ] = read_buf[(i*6)+5];
- rb_write_pos=(rb_write_pos+1)&rb_mask;
- }
- } break;
-
-
- }
-
- }
-
- virtual bool _can_mix() const =0;
-
- _FORCE_INLINE_ bool _is_ready() const{
- return rb!=NULL;
- }
-
- Error _setup(int p_channels,int p_mix_rate,int p_minbuff_needed=-1);
- void _clear();
-
-public:
- AudioStreamResampled();
- ~AudioStreamResampled();
-};
-#endif
-#endif // AUDIO_STREAM_RESAMPLED_H