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Diffstat (limited to 'scene/resources/audio_stream.h')
-rw-r--r-- | scene/resources/audio_stream.h | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/scene/resources/audio_stream.h b/scene/resources/audio_stream.h deleted file mode 100644 index b79707cd32..0000000000 --- a/scene/resources/audio_stream.h +++ /dev/null @@ -1,83 +0,0 @@ -/*************************************************************************/ -/* audio_stream.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef AUDIO_STREAM_H -#define AUDIO_STREAM_H - -#include "resource.h" -#include "servers/audio_server.h" - -class AudioStreamPlayback : public Reference { - - GDCLASS( AudioStreamPlayback, Reference ); -protected: - static void _bind_methods(); -public: - - - virtual void play(float p_from_pos=0)=0; - virtual void stop()=0; - virtual bool is_playing() const=0; - - virtual void set_loop(bool p_enable)=0; - virtual bool has_loop() const=0; - - virtual void set_loop_restart_time(float p_time)=0; - - virtual int get_loop_count() const=0; - - virtual float get_pos() const=0; - virtual void seek_pos(float p_time)=0; - - virtual int mix(int16_t* p_bufer,int p_frames)=0; - - virtual float get_length() const=0; - virtual String get_stream_name() const=0; - - virtual int get_channels() const=0; - virtual int get_mix_rate() const=0; - virtual int get_minimum_buffer_size() const=0; - -}; - -class AudioStream : public Resource { - - GDCLASS( AudioStream, Resource ); - OBJ_SAVE_TYPE( AudioStream ); //children are all saved as AudioStream, so they can be exchanged - -protected: - static void _bind_methods(); -public: - - virtual Ref<AudioStreamPlayback> instance_playback()=0; - - -}; - - -#endif // AUDIO_STREAM_H |