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-rw-r--r--scene/resources/animation_library.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/animation_library.cpp b/scene/resources/animation_library.cpp
index 2a581fb126..361bfd0cb3 100644
--- a/scene/resources/animation_library.cpp
+++ b/scene/resources/animation_library.cpp
@@ -63,7 +63,7 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
}
void AnimationLibrary::remove_animation(const StringName &p_name) {
- ERR_FAIL_COND(!animations.has(p_name));
+ ERR_FAIL_COND_MSG(!animations.has(p_name), vformat("Animation not found: %s.", p_name));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
@@ -71,9 +71,9 @@ void AnimationLibrary::remove_animation(const StringName &p_name) {
}
void AnimationLibrary::rename_animation(const StringName &p_name, const StringName &p_new_name) {
- ERR_FAIL_COND(!animations.has(p_name));
+ ERR_FAIL_COND_MSG(!animations.has(p_name), vformat("Animation not found: %s.", p_name));
ERR_FAIL_COND_MSG(!is_valid_animation_name(p_new_name), "Invalid animation name: '" + String(p_new_name) + "'.");
- ERR_FAIL_COND(animations.has(p_new_name));
+ ERR_FAIL_COND_MSG(animations.has(p_new_name), vformat("Animation name \"%s\" already exists in library.", p_new_name));
animations.insert(p_new_name, animations[p_name]);
animations.erase(p_name);