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-rw-r--r--scene/resources/animation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 112a6c28aa..49c8fa4c22 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -496,7 +496,7 @@ public:
void optimize(real_t p_allowed_velocity_err = 0.01, real_t p_allowed_angular_err = 0.01, int p_precision = 3);
void compress(uint32_t p_page_size = 8192, uint32_t p_fps = 120, float p_split_tolerance = 4.0); // 4.0 seems to be the split tolerance sweet spot from many tests
- // Helper math fuctions for Variant.
+ // Helper math functions for Variant.
static Variant add_variant(const Variant &a, const Variant &b);
static Variant subtract_variant(const Variant &a, const Variant &b);
static Variant blend_variant(const Variant &a, const Variant &b, float c);