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-rw-r--r--scene/resources/animation.h68
1 files changed, 30 insertions, 38 deletions
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 5e88980397..b7d5a683db 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -57,13 +57,13 @@ public:
INTERPOLATION_NEAREST,
INTERPOLATION_LINEAR,
INTERPOLATION_CUBIC,
- INTERPOLATION_CUBIC_IN_TIME,
+ INTERPOLATION_LINEAR_ANGLE,
+ INTERPOLATION_CUBIC_ANGLE,
};
enum UpdateMode {
UPDATE_CONTINUOUS,
UPDATE_DISCRETE,
- UPDATE_TRIGGER,
UPDATE_CAPTURE,
};
@@ -73,6 +73,18 @@ public:
LOOP_PINGPONG,
};
+ enum LoopedFlag {
+ LOOPED_FLAG_NONE,
+ LOOPED_FLAG_END,
+ LOOPED_FLAG_START,
+ };
+
+ enum FindMode {
+ FIND_MODE_NEAREST,
+ FIND_MODE_APPROX,
+ FIND_MODE_EXACT,
+ };
+
#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
@@ -237,30 +249,23 @@ private:
_FORCE_INLINE_ Quaternion _interpolate(const Quaternion &p_a, const Quaternion &p_b, real_t p_c) const;
_FORCE_INLINE_ Variant _interpolate(const Variant &p_a, const Variant &p_b, real_t p_c) const;
_FORCE_INLINE_ real_t _interpolate(const real_t &p_a, const real_t &p_b, real_t p_c) const;
-
- _FORCE_INLINE_ Vector3 _cubic_interpolate(const Vector3 &p_pre_a, const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_post_b, real_t p_c) const;
- _FORCE_INLINE_ Quaternion _cubic_interpolate(const Quaternion &p_pre_a, const Quaternion &p_a, const Quaternion &p_b, const Quaternion &p_post_b, real_t p_c) const;
- _FORCE_INLINE_ Variant _cubic_interpolate(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c) const;
- _FORCE_INLINE_ real_t _cubic_interpolate(const real_t &p_pre_a, const real_t &p_a, const real_t &p_b, const real_t &p_post_b, real_t p_c) const;
+ _FORCE_INLINE_ Variant _interpolate_angle(const Variant &p_a, const Variant &p_b, real_t p_c) const;
_FORCE_INLINE_ Vector3 _cubic_interpolate_in_time(const Vector3 &p_pre_a, const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ Quaternion _cubic_interpolate_in_time(const Quaternion &p_pre_a, const Quaternion &p_a, const Quaternion &p_b, const Quaternion &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ Variant _cubic_interpolate_in_time(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ real_t _cubic_interpolate_in_time(const real_t &p_pre_a, const real_t &p_a, const real_t &p_b, const real_t &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
+ _FORCE_INLINE_ Variant _cubic_interpolate_angle_in_time(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
template <class T>
_FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const;
template <class T>
- _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const;
-
- _FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const;
- _FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const;
double length = 1.0;
real_t step = 0.1;
LoopMode loop_mode = LOOP_NONE;
- int pingponged = 0;
/* Animation compression page format (version 1):
*
@@ -347,35 +352,16 @@ private:
// bind helpers
private:
- Vector<int> _value_track_get_key_indices(int p_track, double p_time, double p_delta) const {
- List<int> idxs;
- value_track_get_key_indices(p_track, p_time, p_delta, &idxs);
- Vector<int> idxr;
-
- for (int &E : idxs) {
- idxr.push_back(E);
- }
- return idxr;
- }
- Vector<int> _method_track_get_key_indices(int p_track, double p_time, double p_delta) const {
- List<int> idxs;
- method_track_get_key_indices(p_track, p_time, p_delta, &idxs);
- Vector<int> idxr;
-
- for (int &E : idxs) {
- idxr.push_back(E);
- }
- return idxr;
- }
-
+ bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
+ bool _vector2_track_optimize_key(const TKey<Vector2> t0, const TKey<Vector2> t1, const TKey<Vector2> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
bool _vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
bool _quaternion_track_optimize_key(const TKey<Quaternion> t0, const TKey<Quaternion> t1, const TKey<Quaternion> t2, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
- bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
void _position_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error);
void _rotation_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
void _scale_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error);
void _blend_shape_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
+ void _value_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -412,7 +398,7 @@ public:
void track_set_key_transition(int p_track, int p_key_idx, real_t p_transition);
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
void track_set_key_time(int p_track, int p_key_idx, double p_time);
- int track_find_key(int p_track, double p_time, bool p_exact = false) const;
+ int track_find_key(int p_track, double p_time, FindMode p_find_mode = FIND_MODE_NEAREST) const;
void track_remove_key(int p_track, int p_idx);
void track_remove_key_at_time(int p_track, double p_time);
int track_get_key_count(int p_track) const;
@@ -470,17 +456,15 @@ public:
bool track_get_interpolation_loop_wrap(int p_track) const;
Variant value_track_interpolate(int p_track, double p_time) const;
- void value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
void value_track_set_update_mode(int p_track, UpdateMode p_mode);
UpdateMode value_track_get_update_mode(int p_track) const;
- void method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
Vector<Variant> method_track_get_params(int p_track, int p_key_idx) const;
StringName method_track_get_name(int p_track, int p_key_idx) const;
void copy_track(int p_track, Ref<Animation> p_to_animation);
- void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
+ void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE) const;
void set_length(real_t p_length);
real_t get_length() const;
@@ -496,6 +480,12 @@ public:
void optimize(real_t p_allowed_velocity_err = 0.01, real_t p_allowed_angular_err = 0.01, int p_precision = 3);
void compress(uint32_t p_page_size = 8192, uint32_t p_fps = 120, float p_split_tolerance = 4.0); // 4.0 seems to be the split tolerance sweet spot from many tests
+ // Helper math functions for Variant.
+ static Variant add_variant(const Variant &a, const Variant &b);
+ static Variant subtract_variant(const Variant &a, const Variant &b);
+ static Variant blend_variant(const Variant &a, const Variant &b, float c);
+ static Variant interpolate_variant(const Variant &a, const Variant &b, float c);
+
Animation();
~Animation();
};
@@ -504,6 +494,8 @@ VARIANT_ENUM_CAST(Animation::TrackType);
VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
+VARIANT_ENUM_CAST(Animation::LoopedFlag);
+VARIANT_ENUM_CAST(Animation::FindMode);
#ifdef TOOLS_ENABLED
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::HandleSetMode);