diff options
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r-- | scene/resources/animation.cpp | 38 |
1 files changed, 18 insertions, 20 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index b6151bccf4..f6e0df0265 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -2320,22 +2320,12 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a if (vformat == ((1 << Variant::INT) | (1 << Variant::FLOAT)) || vformat == (1 << Variant::FLOAT)) { //mix of real and int + real_t a = p_a; + real_t b = p_b; + real_t pa = p_pre_a; + real_t pb = p_post_b; - real_t p0 = p_pre_a; - real_t p1 = p_a; - real_t p2 = p_b; - real_t p3 = p_post_b; - - real_t t = p_c; - real_t t2 = t * t; - real_t t3 = t2 * t; - - return 0.5f * - ((p1 * 2.0f) + - (-p0 + p2) * t + - (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 + - (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); - + return Math::cubic_interpolate(a, b, pa, pb, p_c); } else if ((vformat & (vformat - 1))) { return p_a; //can't interpolate, mix of types } @@ -2423,7 +2413,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol real_t c = 0.0; // prepare for all cases of interpolation - if ((loop_mode == LOOP_LINEAR || loop_mode == LOOP_PINGPONG) && p_loop_wrap) { + if (loop_mode == LOOP_LINEAR && p_loop_wrap) { // loop if (!p_backward) { // no backward @@ -2577,11 +2567,19 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol case INTERPOLATION_CUBIC: { int pre = idx - 1; if (pre < 0) { - pre = 0; + if (loop_mode == LOOP_LINEAR && p_loop_wrap) { + pre = len - 1; + } else { + pre = 0; + } } int post = next + 1; if (post >= len) { - post = next; + if (loop_mode == LOOP_LINEAR && p_loop_wrap) { + post = 0; + } else { + post = next; + } } return _cubic_interpolate(p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c); @@ -4349,7 +4347,7 @@ struct AnimationCompressionDataState { if (temp_packets.size() == 0) { return; //nohing to do } -#define DEBUG_PACKET_PUSH +//#define DEBUG_PACKET_PUSH #ifdef DEBUG_PACKET_PUSH #ifndef _MSC_VER #warning Debugging packet push, disable this code in production to gain a bit more import performance. @@ -4380,7 +4378,7 @@ struct AnimationCompressionDataState { header_bytes += 2; } - while (header_bytes % 4 != 0) { + while (header_bytes < 8 && header_bytes % 4 != 0) { // First cond needed to silence wrong GCC warning. header[header_bytes++] = 0; } |