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-rw-r--r--scene/resources/animation.cpp1160
1 files changed, 500 insertions, 660 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index dfd9c6eb2f..b371266c83 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* animation.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* animation.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "animation.h"
@@ -888,7 +888,6 @@ int Animation::add_track(TrackType p_type, int p_at_pos) {
}
}
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
return p_at_pos;
}
@@ -951,7 +950,6 @@ void Animation::remove_track(int p_track) {
memdelete(t);
tracks.remove_at(p_track);
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
int Animation::get_track_count() const {
@@ -967,7 +965,6 @@ void Animation::track_set_path(int p_track, const NodePath &p_path) {
ERR_FAIL_INDEX(p_track, tracks.size());
tracks[p_track]->path = p_path;
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
NodePath Animation::track_get_path(int p_track) const {
@@ -1322,7 +1319,7 @@ Error Animation::blend_shape_track_interpolate(int p_track, double p_time, float
}
void Animation::track_remove_key_at_time(int p_track, double p_time) {
- int idx = track_find_key(p_track, p_time, true);
+ int idx = track_find_key(p_track, p_time, FIND_MODE_APPROX);
ERR_FAIL_COND(idx < 0);
track_remove_key(p_track, idx);
}
@@ -1403,7 +1400,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
emit_changed();
}
-int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
+int Animation::track_find_key(int p_track, double p_time, FindMode p_find_mode) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
@@ -1419,7 +1416,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(tt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1429,7 +1426,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= tt->positions.size()) {
return -1;
}
- if (tt->positions[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(tt->positions[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && tt->positions[k].time != p_time)) {
return -1;
}
return k;
@@ -1446,7 +1443,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(rt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1456,7 +1453,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= rt->rotations.size()) {
return -1;
}
- if (rt->rotations[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(rt->rotations[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && rt->rotations[k].time != p_time)) {
return -1;
}
return k;
@@ -1473,7 +1470,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(st->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1483,7 +1480,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= st->scales.size()) {
return -1;
}
- if (st->scales[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(st->scales[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && st->scales[k].time != p_time)) {
return -1;
}
return k;
@@ -1500,7 +1497,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<1>(bst->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1510,7 +1507,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= bst->blend_shapes.size()) {
return -1;
}
- if (bst->blend_shapes[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(bst->blend_shapes[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && bst->blend_shapes[k].time != p_time)) {
return -1;
}
return k;
@@ -1522,7 +1519,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= vt->values.size()) {
return -1;
}
- if (vt->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(vt->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && vt->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1534,7 +1531,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= mt->methods.size()) {
return -1;
}
- if (mt->methods[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(mt->methods[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && mt->methods[k].time != p_time)) {
return -1;
}
return k;
@@ -1546,7 +1543,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= bt->values.size()) {
return -1;
}
- if (bt->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(bt->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && bt->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1558,7 +1555,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= at->values.size()) {
return -1;
}
- if (at->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(at->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && at->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1570,7 +1567,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= at->values.size()) {
return -1;
}
- if (at->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(at->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && at->values[k].time != p_time)) {
return -1;
}
return k;
@@ -2466,149 +2463,127 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
int idx = _find(p_keys, p_time, p_backward);
ERR_FAIL_COND_V(idx == -2, T());
+ int maxi = len - 1;
+ bool is_start_edge = idx == -1;
+ bool is_end_edge = p_backward ? idx == 0 : idx >= maxi;
- bool result = true;
- int next = 0;
real_t c = 0.0;
- // prepare for all cases of interpolation
-
- if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
- // loop
- if (!p_backward) {
- // no backward
- if (idx >= 0) {
- if (idx < len - 1) {
- next = idx + 1;
- real_t delta = p_keys[next].time - p_keys[idx].time;
- real_t from = p_time - p_keys[idx].time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
- } else {
- next = 0;
- real_t delta = (length - p_keys[idx].time) + p_keys[next].time;
- real_t from = p_time - p_keys[idx].time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
- }
- } else {
- // on loop, behind first key
- idx = len - 1;
- next = 0;
+ // Prepare for all cases of interpolation.
+ real_t delta = 0.0;
+ real_t from = 0.0;
+
+ int pre = -1;
+ int next = -1;
+ int post = -1;
+ real_t pre_t = 0.0;
+ real_t to_t = 0.0;
+ real_t post_t = 0.0;
+
+ bool use_cubic = p_interp == INTERPOLATION_CUBIC || p_interp == INTERPOLATION_CUBIC_ANGLE;
+
+ if (!p_loop_wrap || loop_mode == LOOP_NONE) {
+ if (is_start_edge) {
+ idx = p_backward ? maxi : 0;
+ }
+ next = CLAMP(idx + (p_backward ? -1 : 1), 0, maxi);
+ if (use_cubic) {
+ pre = CLAMP(idx + (p_backward ? 1 : -1), 0, maxi);
+ post = CLAMP(idx + (p_backward ? -2 : 2), 0, maxi);
+ }
+ } else if (loop_mode == LOOP_LINEAR) {
+ if (is_start_edge) {
+ idx = p_backward ? 0 : maxi;
+ }
+ next = Math::posmod(idx + (p_backward ? -1 : 1), len);
+ if (use_cubic) {
+ pre = Math::posmod(idx + (p_backward ? 1 : -1), len);
+ post = Math::posmod(idx + (p_backward ? -2 : 2), len);
+ }
+ if (is_start_edge) {
+ if (!p_backward) {
real_t endtime = (length - p_keys[idx].time);
if (endtime < 0) { // may be keys past the end
endtime = 0;
}
- real_t delta = endtime + p_keys[next].time;
- real_t from = endtime + p_time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
- }
- } else {
- // backward
- if (idx <= len - 1) {
- if (idx > 0) {
- next = idx - 1;
- real_t delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
- real_t from = (length - p_time) - (length - p_keys[idx].time);
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
- } else {
- next = len - 1;
- real_t delta = p_keys[idx].time + (length - p_keys[next].time);
- real_t from = (length - p_time) - (length - p_keys[idx].time);
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
- }
+ delta = endtime + p_keys[next].time;
+ from = endtime + p_time;
} else {
- // on loop, in front of last key
- idx = 0;
- next = len - 1;
real_t endtime = p_keys[idx].time;
if (endtime > length) { // may be keys past the end
endtime = length;
}
- real_t delta = p_keys[next].time - endtime;
- real_t from = p_time - endtime;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
+ delta = endtime + length - p_keys[next].time;
+ from = endtime + length - p_time;
+ }
+ } else if (is_end_edge) {
+ if (!p_backward) {
+ delta = (length - p_keys[idx].time) + p_keys[next].time;
+ from = p_time - p_keys[idx].time;
+ } else {
+ delta = p_keys[idx].time + (length - p_keys[next].time);
+ from = (length - p_time) - (length - p_keys[idx].time);
}
}
- } else { // no loop
- if (!p_backward) {
- if (idx >= 0) {
- if (idx < len - 1) {
- next = idx + 1;
- real_t delta = p_keys[next].time - p_keys[idx].time;
- real_t from = p_time - p_keys[idx].time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
- } else {
- next = idx;
+ } else {
+ if (is_start_edge) {
+ idx = p_backward ? len : -1;
+ }
+ next = (int)Math::round(Math::pingpong((float)(idx + (p_backward ? -1 : 1)) + 0.5f, (float)len) - 0.5f);
+ if (use_cubic) {
+ pre = (int)Math::round(Math::pingpong((float)(idx + (p_backward ? 1 : -1)) + 0.5f, (float)len) - 0.5f);
+ post = (int)Math::round(Math::pingpong((float)(idx + (p_backward ? -2 : 2)) + 0.5f, (float)len) - 0.5f);
+ }
+ idx = (int)Math::round(Math::pingpong((float)idx + 0.5f, (float)len) - 0.5f);
+ if (is_start_edge) {
+ if (!p_backward) {
+ real_t endtime = p_keys[idx].time;
+ if (endtime < 0) { // may be keys past the end
+ endtime = 0;
}
+ delta = endtime + p_keys[next].time;
+ from = endtime + p_time;
} else {
- idx = next = 0;
- }
- } else {
- if (idx <= len - 1) {
- if (idx > 0) {
- next = idx - 1;
- real_t delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
- real_t from = (length - p_time) - (length - p_keys[idx].time);
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
- } else {
- c = from / delta;
- }
-
- } else {
- next = idx;
+ real_t endtime = length - p_keys[idx].time;
+ if (endtime > length) { // may be keys past the end
+ endtime = length;
}
+ delta = endtime + length - p_keys[next].time;
+ from = endtime + length - p_time;
+ }
+ } else if (is_end_edge) {
+ if (!p_backward) {
+ delta = length * 2.0 - p_keys[idx].time - p_keys[next].time;
+ from = p_time - p_keys[idx].time;
} else {
- idx = next = len - 1;
+ delta = p_keys[idx].time + p_keys[next].time;
+ from = (length - p_time) - (length - p_keys[idx].time);
}
}
}
- if (p_ok) {
- *p_ok = result;
+ if (!is_start_edge && !is_end_edge) {
+ if (!p_backward) {
+ delta = p_keys[next].time - p_keys[idx].time;
+ from = p_time - p_keys[idx].time;
+ } else {
+ delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
+ from = (length - p_time) - (length - p_keys[idx].time);
+ }
}
- if (!result) {
- return T();
+
+ if (Math::is_zero_approx(delta)) {
+ c = 0;
+ } else {
+ c = from / delta;
}
- real_t tr = p_keys[idx].transition;
+ if (p_ok) {
+ *p_ok = true;
+ }
- if (tr == 0 || idx == next) {
- // don't interpolate if not needed
+ real_t tr = p_keys[idx].transition;
+ if (tr == 0) {
+ // Don't interpolate if not needed.
return p_keys[idx].value;
}
@@ -2628,48 +2603,11 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
} break;
case INTERPOLATION_CUBIC:
case INTERPOLATION_CUBIC_ANGLE: {
- int pre = 0;
- int post = 0;
- if (!p_backward) {
- pre = idx - 1;
- if (pre < 0) {
- if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
- pre = len - 1;
- } else {
- pre = 0;
- }
- }
- post = next + 1;
- if (post >= len) {
- if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
- post = 0;
- } else {
- post = next;
- }
- }
- } else {
- pre = idx + 1;
- if (pre >= len) {
- if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
- pre = 0;
- } else {
- pre = idx;
- }
- }
- post = next - 1;
- if (post < 0) {
- if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
- post = len - 1;
- } else {
- post = 0;
- }
- }
- }
-
- real_t pre_t = 0.0;
- real_t to_t = 0.0;
- real_t post_t = 0.0;
- if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
+ if (!p_loop_wrap || loop_mode == LOOP_NONE) {
+ pre_t = p_keys[pre].time - p_keys[idx].time;
+ to_t = p_keys[next].time - p_keys[idx].time;
+ post_t = p_keys[post].time - p_keys[idx].time;
+ } else if (loop_mode == LOOP_LINEAR) {
pre_t = pre > idx ? -length + p_keys[pre].time - p_keys[idx].time : p_keys[pre].time - p_keys[idx].time;
to_t = next < idx ? length + p_keys[next].time - p_keys[idx].time : p_keys[next].time - p_keys[idx].time;
post_t = next < idx || post <= idx ? length + p_keys[post].time - p_keys[idx].time : p_keys[post].time - p_keys[idx].time;
@@ -2677,6 +2615,19 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
pre_t = p_keys[pre].time - p_keys[idx].time;
to_t = p_keys[next].time - p_keys[idx].time;
post_t = p_keys[post].time - p_keys[idx].time;
+
+ if ((pre > idx && idx == next && post < next) || (pre < idx && idx == next && post > next)) {
+ pre_t = p_keys[idx].time - p_keys[pre].time;
+ } else if (pre == idx) {
+ pre_t = idx < next ? -p_keys[idx].time * 2.0 : (length - p_keys[idx].time) * 2.0;
+ }
+
+ if (idx == next) {
+ to_t = pre < idx ? (length - p_keys[idx].time) * 2.0 : -p_keys[idx].time * 2.0;
+ post_t = p_keys[next].time - p_keys[post].time + to_t;
+ } else if (next == post) {
+ post_t = idx < next ? (length - p_keys[next].time) * 2.0 + to_t : -p_keys[next].time * 2.0 + to_t;
+ }
}
if (p_interp == INTERPOLATION_CUBIC_ANGLE) {
@@ -2712,111 +2663,11 @@ Variant Animation::value_track_interpolate(int p_track, double p_time) const {
return Variant();
}
-void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
- if (from_time != length && to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
- }
- int to = _find(vt->values, to_time);
-
- if (to >= 0 && from_time == to_time && vt->values[to].time == from_time) {
- //find exact (0 delta), return if found
- p_indices->push_back(to);
- return;
- }
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
-
- if (to >= 0 && vt->values[to].time >= to_time) {
- to--;
- }
-
- if (to < 0) {
- return; // not bother
- }
-
- int from = _find(vt->values, from_time);
-
- // position in the right first event.+
- if (from < 0 || vt->values[from].time < from_time) {
- from++;
- }
-
- int max = vt->values.size();
-
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
- }
-}
-
-void Animation::value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
- ERR_FAIL_INDEX(p_track, tracks.size());
- Track *t = tracks[p_track];
- ERR_FAIL_COND(t->type != TYPE_VALUE);
-
- ValueTrack *vt = static_cast<ValueTrack *>(t);
-
- double from_time = p_time - p_delta;
- double to_time = p_time;
-
- if (from_time > to_time) {
- SWAP(from_time, to_time);
- }
-
- switch (loop_mode) {
- case LOOP_NONE: {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
-
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
- } break;
- case LOOP_LINEAR: {
- from_time = Math::fposmod(from_time, length);
- to_time = Math::fposmod(to_time, length);
-
- if (from_time > to_time) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
- _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
- return;
- }
- } break;
- case LOOP_PINGPONG: {
- from_time = Math::pingpong(from_time, length);
- to_time = Math::pingpong(to_time, length);
-
- if (p_pingponged == -1) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, 0, from_time, p_indices);
- _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
- return;
- }
- if (p_pingponged == 1) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
- _value_track_get_key_indices_in_range(vt, to_time, length, p_indices);
- return;
- }
- } break;
- }
-
- _value_track_get_key_indices_in_range(vt, from_time, to_time, p_indices);
-}
-
void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
- ERR_FAIL_INDEX((int)p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 3);
ValueTrack *vt = static_cast<ValueTrack *>(t);
vt->update_mode = p_mode;
@@ -2833,47 +2684,74 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
}
template <class T>
-void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
- if (from_time != length && to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
+void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const {
+ int len = p_array.size();
+ if (len == 0) {
+ return;
}
- int to = _find(p_array, to_time);
-
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
+ int from = 0;
+ int to = len - 1;
- if (to >= 0 && p_array[to].time >= to_time) {
- to--;
+ if (!p_is_backward) {
+ while (p_array[from].time < from_time || Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time && !Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
+ } else {
+ while (p_array[from].time < from_time && !Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time || Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
}
- if (to < 0) {
- return; // not bother
+ if (from == to) {
+ p_indices->push_back(from);
+ return;
}
- int from = _find(p_array, from_time);
-
- // position in the right first event.+
- if (from < 0 || p_array[from].time < from_time) {
- from++;
+ if (!p_is_backward) {
+ for (int i = from; i <= to; i++) {
+ p_indices->push_back(i);
+ }
+ } else {
+ for (int i = to; i >= to; i--) {
+ p_indices->push_back(i);
+ }
}
+}
- int max = p_array.size();
+void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag) const {
+ ERR_FAIL_INDEX(p_track, tracks.size());
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
+ if (p_delta == 0) {
+ return; // Prevent to get key continuously.
}
-}
-void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
- ERR_FAIL_INDEX(p_track, tracks.size());
const Track *t = tracks[p_track];
double from_time = p_time - p_delta;
double to_time = p_time;
+ bool is_backward = false;
if (from_time > to_time) {
+ is_backward = true;
SWAP(from_time, to_time);
}
@@ -2902,7 +2780,10 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
}
if (from_time > to_time) {
- // handle loop by splitting
+ // Handle loop by splitting.
+ double anim_end = length + CMP_EPSILON;
+ double anim_start = -CMP_EPSILON;
+
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
@@ -2910,8 +2791,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_ROTATION_3D: {
@@ -2920,8 +2806,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_SCALE_3D: {
@@ -2930,8 +2821,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -2940,38 +2836,83 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
}
return;
}
+
+ // Not from_time > to_time but most recent of looping...
+ if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
+ if (!is_backward && Math::is_equal_approx(from_time, 0)) {
+ int edge = track_find_key(p_track, 0, FIND_MODE_EXACT);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ } else if (is_backward && Math::is_equal_approx(to_time, length)) {
+ int edge = track_find_key(p_track, length, FIND_MODE_EXACT);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ }
+ }
} break;
case LOOP_PINGPONG: {
if (from_time > length || from_time < 0) {
@@ -2981,160 +2922,164 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
to_time = Math::pingpong(to_time, length);
}
- if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) {
- if (p_pingponged == -1) {
- // handle loop by splitting
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
- } break;
- }
- return;
+ if (p_looped_flag == Animation::LOOPED_FLAG_START) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(an->values, 0, to_time, p_indices, false);
+ } break;
}
- if (p_pingponged == 1) {
- // handle loop by splitting
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, to_time, length, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, to_time, length, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, to_time, length, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, to_time, length, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, to_time, length, p_indices);
- } break;
- }
- return;
+ return;
+ }
+ if (p_looped_flag == Animation::LOOPED_FLAG_END) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(st->scales, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(vt->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices, true);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bz->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(ad->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(an->values, to_time, length, p_indices, true);
+ } break;
}
+ return;
+ }
+
+ // The edge will be pingponged in the next frame and processed there, so let's ignore it now...
+ if (!is_backward && Math::is_equal_approx(to_time, length)) {
+ to_time -= CMP_EPSILON;
+ } else if (is_backward && Math::is_equal_approx(from_time, 0)) {
+ from_time += CMP_EPSILON;
}
} break;
}
-
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_ROTATION_3D: {
@@ -3142,7 +3087,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_SCALE_3D: {
@@ -3150,7 +3095,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (st->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -3158,136 +3103,32 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices, is_backward);
} break;
}
}
-void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
- if (from_time != length && to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
- }
-
- int to = _find(mt->methods, to_time);
-
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
-
- if (to >= 0 && mt->methods[to].time >= to_time) {
- to--;
- }
-
- if (to < 0) {
- return; // not bother
- }
-
- int from = _find(mt->methods, from_time);
-
- // position in the right first event.+
- if (from < 0 || mt->methods[from].time < from_time) {
- from++;
- }
-
- int max = mt->methods.size();
-
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
- }
-}
-
-void Animation::method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
- ERR_FAIL_INDEX(p_track, tracks.size());
- Track *t = tracks[p_track];
- ERR_FAIL_COND(t->type != TYPE_METHOD);
-
- MethodTrack *mt = static_cast<MethodTrack *>(t);
-
- double from_time = p_time - p_delta;
- double to_time = p_time;
-
- if (from_time > to_time) {
- SWAP(from_time, to_time);
- }
-
- switch (loop_mode) {
- case LOOP_NONE: {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
-
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
- } break;
- case LOOP_LINEAR: {
- if (from_time > length || from_time < 0) {
- from_time = Math::fposmod(from_time, length);
- }
- if (to_time > length || to_time < 0) {
- to_time = Math::fposmod(to_time, length);
- }
-
- if (from_time > to_time) {
- // handle loop by splitting
- _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
- _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
- return;
- }
- } break;
- case LOOP_PINGPONG: {
- if (from_time > length || from_time < 0) {
- from_time = Math::pingpong(from_time, length);
- }
- if (to_time > length || to_time < 0) {
- to_time = Math::pingpong(to_time, length);
- }
-
- if (p_pingponged == -1) {
- _method_track_get_key_indices_in_range(mt, 0, from_time, p_indices);
- _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
- return;
- }
- if (p_pingponged == 1) {
- _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
- _method_track_get_key_indices_in_range(mt, to_time, length, p_indices);
- return;
- }
- } break;
- default:
- break;
- }
-
- _method_track_get_key_indices_in_range(mt, from_time, to_time, p_indices);
-}
-
Vector<Variant> Animation::method_track_get_params(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), Vector<Variant>());
Track *t = tracks[p_track];
@@ -3834,7 +3675,6 @@ void Animation::track_move_up(int p_track) {
}
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
void Animation::track_move_down(int p_track) {
@@ -3843,7 +3683,6 @@ void Animation::track_move_down(int p_track) {
}
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
void Animation::track_move_to(int p_track, int p_to_index) {
@@ -3859,7 +3698,6 @@ void Animation::track_move_to(int p_track, int p_to_index) {
tracks.insert(p_to_index > p_track ? p_to_index - 1 : p_to_index, track);
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
void Animation::track_swap(int p_track, int p_with_track) {
@@ -3871,7 +3709,6 @@ void Animation::track_swap(int p_track, int p_with_track) {
SWAP(tracks.write[p_track], tracks.write[p_with_track]);
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
void Animation::set_step(real_t p_step) {
@@ -3939,7 +3776,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_get_key_count", "track_idx"), &Animation::track_get_key_count);
ClassDB::bind_method(D_METHOD("track_get_key_value", "track_idx", "key_idx"), &Animation::track_get_key_value);
ClassDB::bind_method(D_METHOD("track_get_key_time", "track_idx", "key_idx"), &Animation::track_get_key_time);
- ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "exact"), &Animation::track_find_key, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "find_mode"), &Animation::track_find_key, DEFVAL(FIND_MODE_NEAREST));
ClassDB::bind_method(D_METHOD("track_set_interpolation_type", "track_idx", "interpolation"), &Animation::track_set_interpolation_type);
ClassDB::bind_method(D_METHOD("track_get_interpolation_type", "track_idx"), &Animation::track_get_interpolation_type);
@@ -3952,10 +3789,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode);
ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode);
- ClassDB::bind_method(D_METHOD("value_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_value_track_get_key_indices);
ClassDB::bind_method(D_METHOD("value_track_interpolate", "track_idx", "time_sec"), &Animation::value_track_interpolate);
- ClassDB::bind_method(D_METHOD("method_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_method_track_get_key_indices);
ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);
@@ -4001,8 +3836,6 @@ void Animation::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "None,Linear,Ping-Pong"), "set_loop_mode", "get_loop_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001,suffix:s"), "set_step", "get_step");
- ADD_SIGNAL(MethodInfo("tracks_changed"));
-
BIND_ENUM_CONSTANT(TYPE_VALUE);
BIND_ENUM_CONSTANT(TYPE_POSITION_3D);
BIND_ENUM_CONSTANT(TYPE_ROTATION_3D);
@@ -4021,12 +3854,19 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_CONTINUOUS);
BIND_ENUM_CONSTANT(UPDATE_DISCRETE);
- BIND_ENUM_CONSTANT(UPDATE_TRIGGER);
BIND_ENUM_CONSTANT(UPDATE_CAPTURE);
BIND_ENUM_CONSTANT(LOOP_NONE);
BIND_ENUM_CONSTANT(LOOP_LINEAR);
BIND_ENUM_CONSTANT(LOOP_PINGPONG);
+
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
+
+ BIND_ENUM_CONSTANT(FIND_MODE_NEAREST);
+ BIND_ENUM_CONSTANT(FIND_MODE_APPROX);
+ BIND_ENUM_CONSTANT(FIND_MODE_EXACT);
}
void Animation::clear() {
@@ -4041,7 +3881,6 @@ void Animation::clear() {
compression.pages.clear();
compression.fps = 120;
emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
bool Animation::_float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error) {
@@ -4964,7 +4803,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
if (rollback || best_frame == FRAME_MAX) {
// Commit the page if had to rollback or if no track was found
- print_animc("\tCommiting page..");
+ print_animc("\tCommiting page...");
// The end frame for the page depends entirely on whether its valid or
// no more keys were found.
@@ -5851,18 +5690,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
return dst;
}
case Variant::PACKED_INT32_ARRAY: {
- const Vector<int32_t> *arr_a = Object::cast_to<Vector<int32_t>>(a);
- const Vector<int32_t> *arr_b = Object::cast_to<Vector<int32_t>>(b);
- int32_t sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<int32_t> arr_a = a;
+ const Vector<int32_t> arr_b = b;
+ int32_t sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<int32_t> v;
v.resize(sz);
{
int32_t *vw = v.ptrw();
- const int32_t *ar = arr_a->ptr();
- const int32_t *br = arr_b->ptr();
+ const int32_t *ar = arr_a.ptr();
+ const int32_t *br = arr_b.ptr();
Variant va;
for (int32_t i = 0; i < sz; i++) {
@@ -5874,18 +5713,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
case Variant::PACKED_INT64_ARRAY: {
- const Vector<int64_t> *arr_a = Object::cast_to<Vector<int64_t>>(a);
- const Vector<int64_t> *arr_b = Object::cast_to<Vector<int64_t>>(b);
- int64_t sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<int64_t> arr_a = a;
+ const Vector<int64_t> arr_b = b;
+ int64_t sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<int64_t> v;
v.resize(sz);
{
int64_t *vw = v.ptrw();
- const int64_t *ar = arr_a->ptr();
- const int64_t *br = arr_b->ptr();
+ const int64_t *ar = arr_a.ptr();
+ const int64_t *br = arr_b.ptr();
Variant va;
for (int64_t i = 0; i < sz; i++) {
@@ -5897,18 +5736,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
case Variant::PACKED_FLOAT32_ARRAY: {
- const Vector<float> *arr_a = Object::cast_to<Vector<float>>(a);
- const Vector<float> *arr_b = Object::cast_to<Vector<float>>(b);
- int sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<float> arr_a = a;
+ const Vector<float> arr_b = b;
+ int sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<float> v;
v.resize(sz);
{
float *vw = v.ptrw();
- const float *ar = arr_a->ptr();
- const float *br = arr_b->ptr();
+ const float *ar = arr_a.ptr();
+ const float *br = arr_b.ptr();
Variant va;
for (int i = 0; i < sz; i++) {
@@ -5920,18 +5759,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
case Variant::PACKED_FLOAT64_ARRAY: {
- const Vector<double> *arr_a = Object::cast_to<Vector<double>>(a);
- const Vector<double> *arr_b = Object::cast_to<Vector<double>>(b);
- int sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<double> arr_a = a;
+ const Vector<double> arr_b = b;
+ int sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<double> v;
v.resize(sz);
{
double *vw = v.ptrw();
- const double *ar = arr_a->ptr();
- const double *br = arr_b->ptr();
+ const double *ar = arr_a.ptr();
+ const double *br = arr_b.ptr();
Variant va;
for (int i = 0; i < sz; i++) {
@@ -5943,18 +5782,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
case Variant::PACKED_VECTOR2_ARRAY: {
- const Vector<Vector2> *arr_a = Object::cast_to<Vector<Vector2>>(a);
- const Vector<Vector2> *arr_b = Object::cast_to<Vector<Vector2>>(b);
- int sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<Vector2> arr_a = a;
+ const Vector<Vector2> arr_b = b;
+ int sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<Vector2> v;
v.resize(sz);
{
Vector2 *vw = v.ptrw();
- const Vector2 *ar = arr_a->ptr();
- const Vector2 *br = arr_b->ptr();
+ const Vector2 *ar = arr_a.ptr();
+ const Vector2 *br = arr_b.ptr();
for (int i = 0; i < sz; i++) {
vw[i] = ar[i].lerp(br[i], c);
@@ -5964,18 +5803,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
case Variant::PACKED_VECTOR3_ARRAY: {
- const Vector<Vector3> *arr_a = Object::cast_to<Vector<Vector3>>(a);
- const Vector<Vector3> *arr_b = Object::cast_to<Vector<Vector3>>(b);
- int sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<Vector3> arr_a = a;
+ const Vector<Vector3> arr_b = b;
+ int sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<Vector3> v;
v.resize(sz);
{
Vector3 *vw = v.ptrw();
- const Vector3 *ar = arr_a->ptr();
- const Vector3 *br = arr_b->ptr();
+ const Vector3 *ar = arr_a.ptr();
+ const Vector3 *br = arr_b.ptr();
for (int i = 0; i < sz; i++) {
vw[i] = ar[i].lerp(br[i], c);
@@ -5985,18 +5824,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
case Variant::PACKED_COLOR_ARRAY: {
- const Vector<Color> *arr_a = Object::cast_to<Vector<Color>>(a);
- const Vector<Color> *arr_b = Object::cast_to<Vector<Color>>(b);
- int sz = arr_a->size();
- if (sz == 0 || arr_b->size() != sz) {
+ const Vector<Color> arr_a = a;
+ const Vector<Color> arr_b = b;
+ int sz = arr_a.size();
+ if (sz == 0 || arr_b.size() != sz) {
return a;
} else {
Vector<Color> v;
v.resize(sz);
{
Color *vw = v.ptrw();
- const Color *ar = arr_a->ptr();
- const Color *br = arr_b->ptr();
+ const Color *ar = arr_a.ptr();
+ const Color *br = arr_b.ptr();
for (int i = 0; i < sz; i++) {
vw[i] = ar[i].lerp(br[i], c);
@@ -6011,7 +5850,8 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
-Animation::Animation() {}
+Animation::Animation() {
+}
Animation::~Animation() {
for (int i = 0; i < tracks.size(); i++) {