diff options
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r-- | scene/resources/animation.cpp | 102 |
1 files changed, 47 insertions, 55 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 2bcf569f4e..ef619c9893 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -4964,7 +4964,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol if (rollback || best_frame == FRAME_MAX) { // Commit the page if had to rollback or if no track was found - print_animc("\tCommiting page.."); + print_animc("\tCommiting page..."); // The end frame for the page depends entirely on whether its valid or // no more keys were found. @@ -5239,9 +5239,7 @@ bool Animation::_fetch_compressed(uint32_t p_compressed_track, double p_time, Ve double page_base_time = compression.pages[page_index].time_offset; const uint8_t *page_data = compression.pages[page_index].data.ptr(); -#ifndef _MSC_VER -#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported -#endif + // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported. const uint32_t *indices = (const uint32_t *)page_data; const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]]; uint32_t time_key_count = indices[p_compressed_track * 3 + 1]; @@ -5384,9 +5382,7 @@ void Animation::_get_compressed_key_indices_in_range(uint32_t p_compressed_track double page_base_time = compression.pages[page_index].time_offset; const uint8_t *page_data = compression.pages[page_index].data.ptr(); -#ifndef _MSC_VER -#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported -#endif + // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported. const uint32_t *indices = (const uint32_t *)page_data; const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]]; uint32_t time_key_count = indices[p_compressed_track * 3 + 1]; @@ -5456,9 +5452,7 @@ int Animation::_get_compressed_key_count(uint32_t p_compressed_track) const { for (uint32_t i = 0; i < compression.pages.size(); i++) { const uint8_t *page_data = compression.pages[i].data.ptr(); -#ifndef _MSC_VER -#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported -#endif + // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported. const uint32_t *indices = (const uint32_t *)page_data; const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]]; uint32_t time_key_count = indices[p_compressed_track * 3 + 1]; @@ -5492,9 +5486,7 @@ bool Animation::_fetch_compressed_by_index(uint32_t p_compressed_track, int p_in for (uint32_t i = 0; i < compression.pages.size(); i++) { const uint8_t *page_data = compression.pages[i].data.ptr(); -#ifndef _MSC_VER -#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported -#endif + // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported. const uint32_t *indices = (const uint32_t *)page_data; const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]]; uint32_t time_key_count = indices[p_compressed_track * 3 + 1]; @@ -5859,18 +5851,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float return dst; } case Variant::PACKED_INT32_ARRAY: { - const Vector<int32_t> *arr_a = Object::cast_to<Vector<int32_t>>(a); - const Vector<int32_t> *arr_b = Object::cast_to<Vector<int32_t>>(b); - int32_t sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<int32_t> arr_a = a; + const Vector<int32_t> arr_b = b; + int32_t sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<int32_t> v; v.resize(sz); { int32_t *vw = v.ptrw(); - const int32_t *ar = arr_a->ptr(); - const int32_t *br = arr_b->ptr(); + const int32_t *ar = arr_a.ptr(); + const int32_t *br = arr_b.ptr(); Variant va; for (int32_t i = 0; i < sz; i++) { @@ -5882,18 +5874,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } case Variant::PACKED_INT64_ARRAY: { - const Vector<int64_t> *arr_a = Object::cast_to<Vector<int64_t>>(a); - const Vector<int64_t> *arr_b = Object::cast_to<Vector<int64_t>>(b); - int64_t sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<int64_t> arr_a = a; + const Vector<int64_t> arr_b = b; + int64_t sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<int64_t> v; v.resize(sz); { int64_t *vw = v.ptrw(); - const int64_t *ar = arr_a->ptr(); - const int64_t *br = arr_b->ptr(); + const int64_t *ar = arr_a.ptr(); + const int64_t *br = arr_b.ptr(); Variant va; for (int64_t i = 0; i < sz; i++) { @@ -5905,18 +5897,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } case Variant::PACKED_FLOAT32_ARRAY: { - const Vector<float> *arr_a = Object::cast_to<Vector<float>>(a); - const Vector<float> *arr_b = Object::cast_to<Vector<float>>(b); - int sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<float> arr_a = a; + const Vector<float> arr_b = b; + int sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<float> v; v.resize(sz); { float *vw = v.ptrw(); - const float *ar = arr_a->ptr(); - const float *br = arr_b->ptr(); + const float *ar = arr_a.ptr(); + const float *br = arr_b.ptr(); Variant va; for (int i = 0; i < sz; i++) { @@ -5928,18 +5920,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } case Variant::PACKED_FLOAT64_ARRAY: { - const Vector<double> *arr_a = Object::cast_to<Vector<double>>(a); - const Vector<double> *arr_b = Object::cast_to<Vector<double>>(b); - int sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<double> arr_a = a; + const Vector<double> arr_b = b; + int sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<double> v; v.resize(sz); { double *vw = v.ptrw(); - const double *ar = arr_a->ptr(); - const double *br = arr_b->ptr(); + const double *ar = arr_a.ptr(); + const double *br = arr_b.ptr(); Variant va; for (int i = 0; i < sz; i++) { @@ -5951,18 +5943,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } case Variant::PACKED_VECTOR2_ARRAY: { - const Vector<Vector2> *arr_a = Object::cast_to<Vector<Vector2>>(a); - const Vector<Vector2> *arr_b = Object::cast_to<Vector<Vector2>>(b); - int sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<Vector2> arr_a = a; + const Vector<Vector2> arr_b = b; + int sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<Vector2> v; v.resize(sz); { Vector2 *vw = v.ptrw(); - const Vector2 *ar = arr_a->ptr(); - const Vector2 *br = arr_b->ptr(); + const Vector2 *ar = arr_a.ptr(); + const Vector2 *br = arr_b.ptr(); for (int i = 0; i < sz; i++) { vw[i] = ar[i].lerp(br[i], c); @@ -5972,18 +5964,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } case Variant::PACKED_VECTOR3_ARRAY: { - const Vector<Vector3> *arr_a = Object::cast_to<Vector<Vector3>>(a); - const Vector<Vector3> *arr_b = Object::cast_to<Vector<Vector3>>(b); - int sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<Vector3> arr_a = a; + const Vector<Vector3> arr_b = b; + int sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<Vector3> v; v.resize(sz); { Vector3 *vw = v.ptrw(); - const Vector3 *ar = arr_a->ptr(); - const Vector3 *br = arr_b->ptr(); + const Vector3 *ar = arr_a.ptr(); + const Vector3 *br = arr_b.ptr(); for (int i = 0; i < sz; i++) { vw[i] = ar[i].lerp(br[i], c); @@ -5993,18 +5985,18 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } case Variant::PACKED_COLOR_ARRAY: { - const Vector<Color> *arr_a = Object::cast_to<Vector<Color>>(a); - const Vector<Color> *arr_b = Object::cast_to<Vector<Color>>(b); - int sz = arr_a->size(); - if (sz == 0 || arr_b->size() != sz) { + const Vector<Color> arr_a = a; + const Vector<Color> arr_b = b; + int sz = arr_a.size(); + if (sz == 0 || arr_b.size() != sz) { return a; } else { Vector<Color> v; v.resize(sz); { Color *vw = v.ptrw(); - const Color *ar = arr_a->ptr(); - const Color *br = arr_b->ptr(); + const Color *ar = arr_a.ptr(); + const Color *br = arr_b.ptr(); for (int i = 0; i < sz; i++) { vw[i] = ar[i].lerp(br[i], c); |