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-rw-r--r--scene/resources/animation.cpp3731
1 files changed, 3072 insertions, 659 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 6f64ac6d04..e3cf9183a0 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -29,22 +29,55 @@
/*************************************************************************/
#include "animation.h"
-#include "scene/scene_string_names.h"
+#include "core/io/marshalls.h"
#include "core/math/geometry_3d.h"
+#include "scene/scene_string_names.h"
bool Animation::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
- if (name.begins_with("tracks/")) {
+ if (p_name == SNAME("_compression")) {
+ ERR_FAIL_COND_V(tracks.size() > 0, false); //can only set compression if no tracks exist
+ Dictionary comp = p_value;
+ ERR_FAIL_COND_V(!comp.has("fps"), false);
+ ERR_FAIL_COND_V(!comp.has("bounds"), false);
+ ERR_FAIL_COND_V(!comp.has("pages"), false);
+ ERR_FAIL_COND_V(!comp.has("format_version"), false);
+ uint32_t format_version = comp["format_version"];
+ ERR_FAIL_COND_V(format_version > Compression::FORMAT_VERSION, false); // version does not match this supported version
+ compression.fps = comp["fps"];
+ Array bounds = comp["bounds"];
+ compression.bounds.resize(bounds.size());
+ for (int i = 0; i < bounds.size(); i++) {
+ compression.bounds[i] = bounds[i];
+ }
+ Array pages = comp["pages"];
+ compression.pages.resize(pages.size());
+ for (int i = 0; i < pages.size(); i++) {
+ Dictionary page = pages[i];
+ ERR_FAIL_COND_V(!page.has("data"), false);
+ ERR_FAIL_COND_V(!page.has("time_offset"), false);
+ compression.pages[i].data = page["data"];
+ compression.pages[i].time_offset = page["time_offset"];
+ }
+ compression.enabled = true;
+ return true;
+ } else if (name.begins_with("tracks/")) {
int track = name.get_slicec('/', 1).to_int();
String what = name.get_slicec('/', 2);
if (tracks.size() == track && what == "type") {
String type = p_value;
- if (type == "transform") {
- add_track(TYPE_TRANSFORM);
+ if (type == "position_3d") {
+ add_track(TYPE_POSITION_3D);
+ } else if (type == "rotation_3d") {
+ add_track(TYPE_ROTATION_3D);
+ } else if (type == "scale_3d") {
+ add_track(TYPE_SCALE_3D);
+ } else if (type == "blend_shape") {
+ add_track(TYPE_BLEND_SHAPE);
} else if (type == "value") {
add_track(TYPE_VALUE);
} else if (type == "method") {
@@ -66,6 +99,34 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (what == "path") {
track_set_path(track, p_value);
+ } else if (what == "compressed_track") {
+ int index = p_value;
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ ERR_FAIL_UNSIGNED_INDEX_V((uint32_t)index, compression.bounds.size(), false);
+ Track *t = tracks[track];
+ t->interpolation = INTERPOLATION_LINEAR; //only linear supported
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ tt->compressed_track = index;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ rt->compressed_track = index;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ st->compressed_track = index;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ bst->compressed_track = index;
+ } break;
+ default: {
+ return false;
+ }
+ }
+ return true;
} else if (what == "interp") {
track_set_interpolation_type(track, InterpolationType(p_value.operator int()));
} else if (what == "loop_wrap") {
@@ -75,34 +136,91 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
} else if (what == "enabled") {
track_set_enabled(track, p_value);
} else if (what == "keys" || what == "key_values") {
- if (track_get_type(track) == TYPE_TRANSFORM) {
- TransformTrack *tt = static_cast<TransformTrack *>(tracks[track]);
- Vector<float> values = p_value;
+ if (track_get_type(track) == TYPE_POSITION_3D) {
+ PositionTrack *tt = static_cast<PositionTrack *>(tracks[track]);
+ Vector<real_t> values = p_value;
int vcount = values.size();
- ERR_FAIL_COND_V(vcount % 12, false); // should be multiple of 11
+ ERR_FAIL_COND_V(vcount % POSITION_TRACK_SIZE, false);
- const float *r = values.ptr();
+ const real_t *r = values.ptr();
- tt->transforms.resize(vcount / 12);
+ int64_t count = vcount / POSITION_TRACK_SIZE;
+ tt->positions.resize(count);
- for (int i = 0; i < (vcount / 12); i++) {
- TKey<TransformKey> &tk = tt->transforms.write[i];
- const float *ofs = &r[i * 12];
+ TKey<Vector3> *tw = tt->positions.ptrw();
+ for (int i = 0; i < count; i++) {
+ TKey<Vector3> &tk = tw[i];
+ const real_t *ofs = &r[i * POSITION_TRACK_SIZE];
tk.time = ofs[0];
tk.transition = ofs[1];
- tk.value.loc.x = ofs[2];
- tk.value.loc.y = ofs[3];
- tk.value.loc.z = ofs[4];
+ tk.value.x = ofs[2];
+ tk.value.y = ofs[3];
+ tk.value.z = ofs[4];
+ }
+ } else if (track_get_type(track) == TYPE_ROTATION_3D) {
+ RotationTrack *rt = static_cast<RotationTrack *>(tracks[track]);
+ Vector<real_t> values = p_value;
+ int vcount = values.size();
+ ERR_FAIL_COND_V(vcount % ROTATION_TRACK_SIZE, false);
+
+ const real_t *r = values.ptr();
+
+ int64_t count = vcount / ROTATION_TRACK_SIZE;
+ rt->rotations.resize(count);
- tk.value.rot.x = ofs[5];
- tk.value.rot.y = ofs[6];
- tk.value.rot.z = ofs[7];
- tk.value.rot.w = ofs[8];
+ TKey<Quaternion> *rw = rt->rotations.ptrw();
+ for (int i = 0; i < count; i++) {
+ TKey<Quaternion> &rk = rw[i];
+ const real_t *ofs = &r[i * ROTATION_TRACK_SIZE];
+ rk.time = ofs[0];
+ rk.transition = ofs[1];
- tk.value.scale.x = ofs[9];
- tk.value.scale.y = ofs[10];
- tk.value.scale.z = ofs[11];
+ rk.value.x = ofs[2];
+ rk.value.y = ofs[3];
+ rk.value.z = ofs[4];
+ rk.value.w = ofs[5];
+ }
+ } else if (track_get_type(track) == TYPE_SCALE_3D) {
+ ScaleTrack *st = static_cast<ScaleTrack *>(tracks[track]);
+ Vector<real_t> values = p_value;
+ int vcount = values.size();
+ ERR_FAIL_COND_V(vcount % SCALE_TRACK_SIZE, false);
+
+ const real_t *r = values.ptr();
+
+ int64_t count = vcount / SCALE_TRACK_SIZE;
+ st->scales.resize(count);
+
+ TKey<Vector3> *sw = st->scales.ptrw();
+ for (int i = 0; i < count; i++) {
+ TKey<Vector3> &sk = sw[i];
+ const real_t *ofs = &r[i * SCALE_TRACK_SIZE];
+ sk.time = ofs[0];
+ sk.transition = ofs[1];
+
+ sk.value.x = ofs[2];
+ sk.value.y = ofs[3];
+ sk.value.z = ofs[4];
+ }
+ } else if (track_get_type(track) == TYPE_BLEND_SHAPE) {
+ BlendShapeTrack *st = static_cast<BlendShapeTrack *>(tracks[track]);
+ Vector<real_t> values = p_value;
+ int vcount = values.size();
+ ERR_FAIL_COND_V(vcount % BLEND_SHAPE_TRACK_SIZE, false);
+
+ const real_t *r = values.ptr();
+
+ int64_t count = vcount / BLEND_SHAPE_TRACK_SIZE;
+ st->blend_shapes.resize(count);
+
+ TKey<float> *sw = st->blend_shapes.ptrw();
+ for (int i = 0; i < count; i++) {
+ TKey<float> &sk = sw[i];
+ const real_t *ofs = &r[i * BLEND_SHAPE_TRACK_SIZE];
+ sk.time = ofs[0];
+ sk.transition = ofs[1];
+ sk.value = ofs[2];
}
} else if (track_get_type(track) == TYPE_VALUE) {
@@ -125,7 +243,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
vt->update_mode = UpdateMode(um);
}
- Vector<float> times = d["times"];
+ Vector<real_t> times = d["times"];
Array values = d["values"];
ERR_FAIL_COND_V(times.size() != values.size(), false);
@@ -133,7 +251,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (times.size()) {
int valcount = times.size();
- const float *rt = times.ptr();
+ const real_t *rt = times.ptr();
vt->values.resize(valcount);
@@ -143,10 +261,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
}
if (d.has("transitions")) {
- Vector<float> transitions = d["transitions"];
+ Vector<real_t> transitions = d["transitions"];
ERR_FAIL_COND_V(transitions.size() != valcount, false);
- const float *rtr = transitions.ptr();
+ const real_t *rtr = transitions.ptr();
for (int i = 0; i < valcount; i++) {
vt->values.write[i].transition = rtr[i];
@@ -165,7 +283,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!d.has("times"), false);
ERR_FAIL_COND_V(!d.has("values"), false);
- Vector<float> times = d["times"];
+ Vector<real_t> times = d["times"];
Array values = d["values"];
ERR_FAIL_COND_V(times.size() != values.size(), false);
@@ -173,17 +291,17 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (times.size()) {
int valcount = times.size();
- const float *rt = times.ptr();
+ const real_t *rt = times.ptr();
for (int i = 0; i < valcount; i++) {
track_insert_key(track, rt[i], values[i]);
}
if (d.has("transitions")) {
- Vector<float> transitions = d["transitions"];
+ Vector<real_t> transitions = d["transitions"];
ERR_FAIL_COND_V(transitions.size() != valcount, false);
- const float *rtr = transitions.ptr();
+ const real_t *rtr = transitions.ptr();
for (int i = 0; i < valcount; i++) {
track_set_key_transition(track, i, rtr[i]);
@@ -196,27 +314,28 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!d.has("times"), false);
ERR_FAIL_COND_V(!d.has("points"), false);
- Vector<float> times = d["times"];
- PackedFloat32Array values = d["points"];
+ Vector<real_t> times = d["times"];
+ Vector<real_t> values = d["points"];
- ERR_FAIL_COND_V(times.size() * 5 != values.size(), false);
+ ERR_FAIL_COND_V(times.size() * 6 != values.size(), false);
if (times.size()) {
int valcount = times.size();
- const float *rt = times.ptr();
- const float *rv = values.ptr();
+ const real_t *rt = times.ptr();
+ const real_t *rv = values.ptr();
bt->values.resize(valcount);
for (int i = 0; i < valcount; i++) {
bt->values.write[i].time = rt[i];
bt->values.write[i].transition = 0; //unused in bezier
- bt->values.write[i].value.value = rv[i * 5 + 0];
- bt->values.write[i].value.in_handle.x = rv[i * 5 + 1];
- bt->values.write[i].value.in_handle.y = rv[i * 5 + 2];
- bt->values.write[i].value.out_handle.x = rv[i * 5 + 3];
- bt->values.write[i].value.out_handle.y = rv[i * 5 + 4];
+ bt->values.write[i].value.value = rv[i * 6 + 0];
+ bt->values.write[i].value.in_handle.x = rv[i * 6 + 1];
+ bt->values.write[i].value.in_handle.y = rv[i * 6 + 2];
+ bt->values.write[i].value.out_handle.x = rv[i * 6 + 3];
+ bt->values.write[i].value.out_handle.y = rv[i * 6 + 4];
+ bt->values.write[i].value.handle_mode = static_cast<HandleMode>((int)rv[i * 6 + 5]);
}
}
@@ -227,7 +346,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!d.has("times"), false);
ERR_FAIL_COND_V(!d.has("clips"), false);
- Vector<float> times = d["times"];
+ Vector<real_t> times = d["times"];
Array clips = d["clips"];
ERR_FAIL_COND_V(clips.size() != times.size(), false);
@@ -235,7 +354,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (times.size()) {
int valcount = times.size();
- const float *rt = times.ptr();
+ const real_t *rt = times.ptr();
ad->values.clear();
@@ -268,7 +387,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!d.has("times"), false);
ERR_FAIL_COND_V(!d.has("clips"), false);
- Vector<float> times = d["times"];
+ Vector<real_t> times = d["times"];
Vector<String> clips = d["clips"];
ERR_FAIL_COND_V(clips.size() != times.size(), false);
@@ -276,7 +395,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (times.size()) {
int valcount = times.size();
- const float *rt = times.ptr();
+ const real_t *rt = times.ptr();
const String *rc = clips.ptr();
an->values.resize(valcount);
@@ -306,10 +425,33 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
- if (name == "length") {
+ if (p_name == SNAME("_compression")) {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ Dictionary comp;
+ comp["fps"] = compression.fps;
+ Array bounds;
+ bounds.resize(compression.bounds.size());
+ for (uint32_t i = 0; i < compression.bounds.size(); i++) {
+ bounds[i] = compression.bounds[i];
+ }
+ comp["bounds"] = bounds;
+ Array pages;
+ pages.resize(compression.pages.size());
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ Dictionary page;
+ page["data"] = compression.pages[i].data;
+ page["time_offset"] = compression.pages[i].time_offset;
+ pages[i] = page;
+ }
+ comp["pages"] = pages;
+ comp["format_version"] = Compression::FORMAT_VERSION;
+
+ r_ret = comp;
+ return true;
+ } else if (name == "length") {
r_ret = length;
- } else if (name == "loop") {
- r_ret = loop;
+ } else if (name == "loop_mode") {
+ r_ret = loop_mode;
} else if (name == "step") {
r_ret = step;
} else if (name.begins_with("tracks/")) {
@@ -318,8 +460,17 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
ERR_FAIL_INDEX_V(track, tracks.size(), false);
if (what == "type") {
switch (track_get_type(track)) {
- case TYPE_TRANSFORM:
- r_ret = "transform";
+ case TYPE_POSITION_3D:
+ r_ret = "position_3d";
+ break;
+ case TYPE_ROTATION_3D:
+ r_ret = "rotation_3d";
+ break;
+ case TYPE_SCALE_3D:
+ r_ret = "scale_3d";
+ break;
+ case TYPE_BLEND_SHAPE:
+ r_ret = "blend_shape";
break;
case TYPE_VALUE:
r_ret = "value";
@@ -342,6 +493,34 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
} else if (what == "path") {
r_ret = track_get_path(track);
+ } else if (what == "compressed_track") {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ Track *t = tracks[track];
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ r_ret = tt->compressed_track;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ r_ret = rt->compressed_track;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ r_ret = st->compressed_track;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ r_ret = bst->compressed_track;
+ } break;
+ default: {
+ r_ret = Variant();
+ ERR_FAIL_V(false);
+ }
+ }
+
+ return true;
+
} else if (what == "interp") {
r_ret = track_get_interpolation_type(track);
} else if (what == "loop_wrap") {
@@ -351,31 +530,64 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
} else if (what == "enabled") {
r_ret = track_is_enabled(track);
} else if (what == "keys") {
- if (track_get_type(track) == TYPE_TRANSFORM) {
- Vector<float> keys;
+ if (track_get_type(track) == TYPE_POSITION_3D) {
+ Vector<real_t> keys;
int kk = track_get_key_count(track);
- keys.resize(kk * 12);
+ keys.resize(kk * POSITION_TRACK_SIZE);
real_t *w = keys.ptrw();
int idx = 0;
for (int i = 0; i < track_get_key_count(track); i++) {
Vector3 loc;
- Quat rot;
- Vector3 scale;
- transform_track_get_key(track, i, &loc, &rot, &scale);
+ position_track_get_key(track, i, &loc);
w[idx++] = track_get_key_time(track, i);
w[idx++] = track_get_key_transition(track, i);
w[idx++] = loc.x;
w[idx++] = loc.y;
w[idx++] = loc.z;
+ }
+
+ r_ret = keys;
+ return true;
+ } else if (track_get_type(track) == TYPE_ROTATION_3D) {
+ Vector<real_t> keys;
+ int kk = track_get_key_count(track);
+ keys.resize(kk * ROTATION_TRACK_SIZE);
+
+ real_t *w = keys.ptrw();
+ int idx = 0;
+ for (int i = 0; i < track_get_key_count(track); i++) {
+ Quaternion rot;
+ rotation_track_get_key(track, i, &rot);
+
+ w[idx++] = track_get_key_time(track, i);
+ w[idx++] = track_get_key_transition(track, i);
w[idx++] = rot.x;
w[idx++] = rot.y;
w[idx++] = rot.z;
w[idx++] = rot.w;
+ }
+ r_ret = keys;
+ return true;
+
+ } else if (track_get_type(track) == TYPE_SCALE_3D) {
+ Vector<real_t> keys;
+ int kk = track_get_key_count(track);
+ keys.resize(kk * SCALE_TRACK_SIZE);
+
+ real_t *w = keys.ptrw();
+
+ int idx = 0;
+ for (int i = 0; i < track_get_key_count(track); i++) {
+ Vector3 scale;
+ scale_track_get_key(track, i, &scale);
+
+ w[idx++] = track_get_key_time(track, i);
+ w[idx++] = track_get_key_transition(track, i);
w[idx++] = scale.x;
w[idx++] = scale.y;
w[idx++] = scale.z;
@@ -383,14 +595,32 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = keys;
return true;
+ } else if (track_get_type(track) == TYPE_BLEND_SHAPE) {
+ Vector<real_t> keys;
+ int kk = track_get_key_count(track);
+ keys.resize(kk * BLEND_SHAPE_TRACK_SIZE);
+
+ real_t *w = keys.ptrw();
+
+ int idx = 0;
+ for (int i = 0; i < track_get_key_count(track); i++) {
+ float bs;
+ blend_shape_track_get_key(track, i, &bs);
+ w[idx++] = track_get_key_time(track, i);
+ w[idx++] = track_get_key_transition(track, i);
+ w[idx++] = bs;
+ }
+
+ r_ret = keys;
+ return true;
} else if (track_get_type(track) == TYPE_VALUE) {
const ValueTrack *vt = static_cast<const ValueTrack *>(tracks[track]);
Dictionary d;
- Vector<float> key_times;
- Vector<float> key_transitions;
+ Vector<real_t> key_times;
+ Vector<real_t> key_transitions;
Array key_values;
int kk = vt->values.size();
@@ -399,8 +629,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
key_transitions.resize(kk);
key_values.resize(kk);
- float *wti = key_times.ptrw();
- float *wtr = key_transitions.ptrw();
+ real_t *wti = key_times.ptrw();
+ real_t *wtr = key_transitions.ptrw();
int idx = 0;
@@ -427,8 +657,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
} else if (track_get_type(track) == TYPE_METHOD) {
Dictionary d;
- Vector<float> key_times;
- Vector<float> key_transitions;
+ Vector<real_t> key_times;
+ Vector<real_t> key_transitions;
Array key_values;
int kk = track_get_key_count(track);
@@ -437,8 +667,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
key_transitions.resize(kk);
key_values.resize(kk);
- float *wti = key_times.ptrw();
- float *wtr = key_transitions.ptrw();
+ real_t *wti = key_times.ptrw();
+ real_t *wtr = key_transitions.ptrw();
int idx = 0;
for (int i = 0; i < track_get_key_count(track); i++) {
@@ -463,16 +693,16 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
Dictionary d;
- Vector<float> key_times;
- Vector<float> key_points;
+ Vector<real_t> key_times;
+ Vector<real_t> key_points;
int kk = bt->values.size();
key_times.resize(kk);
- key_points.resize(kk * 5);
+ key_points.resize(kk * 6);
- float *wti = key_times.ptrw();
- float *wpo = key_points.ptrw();
+ real_t *wti = key_times.ptrw();
+ real_t *wpo = key_points.ptrw();
int idx = 0;
@@ -480,11 +710,12 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
for (int i = 0; i < kk; i++) {
wti[idx] = vls[i].time;
- wpo[idx * 5 + 0] = vls[i].value.value;
- wpo[idx * 5 + 1] = vls[i].value.in_handle.x;
- wpo[idx * 5 + 2] = vls[i].value.in_handle.y;
- wpo[idx * 5 + 3] = vls[i].value.out_handle.x;
- wpo[idx * 5 + 4] = vls[i].value.out_handle.y;
+ wpo[idx * 6 + 0] = vls[i].value.value;
+ wpo[idx * 6 + 1] = vls[i].value.in_handle.x;
+ wpo[idx * 6 + 2] = vls[i].value.in_handle.y;
+ wpo[idx * 6 + 3] = vls[i].value.out_handle.x;
+ wpo[idx * 6 + 4] = vls[i].value.out_handle.y;
+ wpo[idx * 6 + 5] = (double)vls[i].value.handle_mode;
idx++;
}
@@ -499,14 +730,14 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
Dictionary d;
- Vector<float> key_times;
+ Vector<real_t> key_times;
Array clips;
int kk = ad->values.size();
key_times.resize(kk);
- float *wti = key_times.ptrw();
+ real_t *wti = key_times.ptrw();
int idx = 0;
@@ -533,7 +764,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
Dictionary d;
- Vector<float> key_times;
+ Vector<real_t> key_times;
Vector<String> clips;
int kk = an->values.size();
@@ -541,7 +772,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
key_times.resize(kk);
clips.resize(kk);
- float *wti = key_times.ptrw();
+ real_t *wti = key_times.ptrw();
String *wcl = clips.ptrw();
const TKey<StringName> *vls = an->values.ptr();
@@ -569,14 +800,21 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
}
void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
+ if (compression.enabled) {
+ p_list->push_back(PropertyInfo(Variant::DICTIONARY, "_compression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
for (int i = 0; i < tracks.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::STRING, "tracks/" + itos(i) + "/type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::NODE_PATH, "tracks/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/interp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/imported", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::STRING, "tracks/" + itos(i) + "/type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/imported", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::NODE_PATH, "tracks/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ if (track_is_compressed(i)) {
+ p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/compressed_track", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ } else {
+ p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/interp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
}
}
@@ -590,10 +828,22 @@ int Animation::add_track(TrackType p_type, int p_at_pos) {
}
switch (p_type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = memnew(TransformTrack);
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = memnew(PositionTrack);
tracks.insert(p_at_pos, tt);
} break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = memnew(RotationTrack);
+ tracks.insert(p_at_pos, rt);
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = memnew(ScaleTrack);
+ tracks.insert(p_at_pos, st);
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = memnew(BlendShapeTrack);
+ tracks.insert(p_at_pos, bst);
+ } break;
case TYPE_VALUE: {
tracks.insert(p_at_pos, memnew(ValueTrack));
@@ -628,9 +878,28 @@ void Animation::remove_track(int p_track) {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- _clear(tt->transforms);
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND_MSG(tt->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
+ _clear(tt->positions);
+
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND_MSG(rt->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
+ _clear(rt->rotations);
+
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND_MSG(st->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
+ _clear(st->scales);
+
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND_MSG(bst->compressed_track >= 0, "Compressed tracks can't be manually removed. Call clear() to get rid of compression first.");
+ _clear(bst->blend_shapes);
} break;
case TYPE_VALUE: {
@@ -661,7 +930,7 @@ void Animation::remove_track(int p_track) {
}
memdelete(t);
- tracks.remove(p_track);
+ tracks.remove_at(p_track);
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -671,7 +940,7 @@ int Animation::get_track_count() const {
}
Animation::TrackType Animation::track_get_type(int p_track) const {
- ERR_FAIL_INDEX_V(p_track, tracks.size(), TYPE_TRANSFORM);
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), TYPE_VALUE);
return tracks[p_track]->type;
}
@@ -687,9 +956,9 @@ NodePath Animation::track_get_path(int p_track) const {
return tracks[p_track]->path;
}
-int Animation::find_track(const NodePath &p_path) const {
+int Animation::find_track(const NodePath &p_path, const TrackType p_type) const {
for (int i = 0; i < tracks.size(); i++) {
- if (tracks[i]->path == p_path) {
+ if (tracks[i]->path == p_path && tracks[i]->type == p_type) {
return i;
}
};
@@ -719,38 +988,13 @@ bool Animation::track_get_interpolation_loop_wrap(int p_track) const {
return tracks[p_track]->loop_wrap;
}
-// transform
-/*
-template<class T>
-int Animation::_insert_pos(float p_time, T& p_keys) {
- // simple, linear time inset that should be fast enough in reality.
-
- int idx=p_keys.size();
-
- while(true) {
-
-
- if (idx==0 || p_keys[idx-1].time < p_time) {
- //condition for insertion.
- p_keys.insert(idx,T());
- return idx;
- } else if (p_keys[idx-1].time == p_time) {
- // condition for replacing.
- return idx-1;
- }
-
- idx--;
- }
-}
-
-*/
template <class T, class V>
-int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
+int Animation::_insert(double p_time, T &p_keys, const V &p_value) {
int idx = p_keys.size();
while (true) {
// Condition for replacement.
- if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
+ if (idx > 0 && Math::is_equal_approx((double)p_keys[idx - 1].time, p_time)) {
float transition = p_keys[idx - 1].transition;
p_keys.write[idx - 1] = p_value;
p_keys.write[idx - 1].transition = transition;
@@ -773,46 +1017,293 @@ void Animation::_clear(T &p_keys) {
p_keys.clear();
}
-Error Animation::transform_track_get_key(int p_track, int p_key, Vector3 *r_loc, Quat *r_rot, Vector3 *r_scale) const {
+////
+
+int Animation::position_track_insert_key(int p_track, double p_time, const Vector3 &p_position) {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_POSITION_3D, -1);
+
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+
+ ERR_FAIL_COND_V(tt->compressed_track >= 0, -1);
+
+ TKey<Vector3> tkey;
+ tkey.time = p_time;
+ tkey.value = p_position;
+
+ int ret = _insert(p_time, tt->positions, tkey);
+ emit_changed();
+ return ret;
+}
+
+Error Animation::position_track_get_key(int p_track, int p_key, Vector3 *r_position) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND_V(t->type != TYPE_POSITION_3D, ERR_INVALID_PARAMETER);
+
+ if (tt->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<3>(tt->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_position = _uncompress_pos_scale(tt->compressed_track, key);
+ return OK;
+ }
+
+ ERR_FAIL_INDEX_V(p_key, tt->positions.size(), ERR_INVALID_PARAMETER);
+
+ *r_position = tt->positions[p_key].value;
+
+ return OK;
+}
+
+Error Animation::position_track_interpolate(int p_track, double p_time, Vector3 *r_interpolation) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_POSITION_3D, ERR_INVALID_PARAMETER);
+
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+
+ if (tt->compressed_track >= 0) {
+ if (_pos_scale_interpolate_compressed(tt->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
+ bool ok = false;
+
+ Vector3 tk = _interpolate(tt->positions, p_time, tt->interpolation, tt->loop_wrap, &ok);
+
+ if (!ok) {
+ return ERR_UNAVAILABLE;
+ }
+ *r_interpolation = tk;
+ return OK;
+}
+
+////
+
+int Animation::rotation_track_insert_key(int p_track, double p_time, const Quaternion &p_rotation) {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_ROTATION_3D, -1);
+
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+
+ ERR_FAIL_COND_V(rt->compressed_track >= 0, -1);
+
+ TKey<Quaternion> tkey;
+ tkey.time = p_time;
+ tkey.value = p_rotation;
+
+ int ret = _insert(p_time, rt->rotations, tkey);
+ emit_changed();
+ return ret;
+}
+
+Error Animation::rotation_track_get_key(int p_track, int p_key, Quaternion *r_rotation) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND_V(t->type != TYPE_ROTATION_3D, ERR_INVALID_PARAMETER);
+
+ if (rt->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<3>(rt->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_rotation = _uncompress_quaternion(key);
+ return OK;
+ }
+
+ ERR_FAIL_INDEX_V(p_key, rt->rotations.size(), ERR_INVALID_PARAMETER);
+
+ *r_rotation = rt->rotations[p_key].value;
+
+ return OK;
+}
+
+Error Animation::rotation_track_interpolate(int p_track, double p_time, Quaternion *r_interpolation) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_ROTATION_3D, ERR_INVALID_PARAMETER);
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM, ERR_INVALID_PARAMETER);
- ERR_FAIL_INDEX_V(p_key, tt->transforms.size(), ERR_INVALID_PARAMETER);
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
- if (r_loc) {
- *r_loc = tt->transforms[p_key].value.loc;
+ if (rt->compressed_track >= 0) {
+ if (_rotation_interpolate_compressed(rt->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
}
- if (r_rot) {
- *r_rot = tt->transforms[p_key].value.rot;
+
+ bool ok = false;
+
+ Quaternion tk = _interpolate(rt->rotations, p_time, rt->interpolation, rt->loop_wrap, &ok);
+
+ if (!ok) {
+ return ERR_UNAVAILABLE;
}
- if (r_scale) {
- *r_scale = tt->transforms[p_key].value.scale;
+ *r_interpolation = tk;
+ return OK;
+}
+
+////
+
+int Animation::scale_track_insert_key(int p_track, double p_time, const Vector3 &p_scale) {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_SCALE_3D, -1);
+
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+
+ ERR_FAIL_COND_V(st->compressed_track >= 0, -1);
+
+ TKey<Vector3> tkey;
+ tkey.time = p_time;
+ tkey.value = p_scale;
+
+ int ret = _insert(p_time, st->scales, tkey);
+ emit_changed();
+ return ret;
+}
+
+Error Animation::scale_track_get_key(int p_track, int p_key, Vector3 *r_scale) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND_V(t->type != TYPE_SCALE_3D, ERR_INVALID_PARAMETER);
+
+ if (st->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<3>(st->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_scale = _uncompress_pos_scale(st->compressed_track, key);
+ return OK;
}
+ ERR_FAIL_INDEX_V(p_key, st->scales.size(), ERR_INVALID_PARAMETER);
+
+ *r_scale = st->scales[p_key].value;
+
+ return OK;
+}
+
+Error Animation::scale_track_interpolate(int p_track, double p_time, Vector3 *r_interpolation) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_SCALE_3D, ERR_INVALID_PARAMETER);
+
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+
+ if (st->compressed_track >= 0) {
+ if (_pos_scale_interpolate_compressed(st->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
+ bool ok = false;
+
+ Vector3 tk = _interpolate(st->scales, p_time, st->interpolation, st->loop_wrap, &ok);
+
+ if (!ok) {
+ return ERR_UNAVAILABLE;
+ }
+ *r_interpolation = tk;
return OK;
}
-int Animation::transform_track_insert_key(int p_track, float p_time, const Vector3 &p_loc, const Quat &p_rot, const Vector3 &p_scale) {
+int Animation::blend_shape_track_insert_key(int p_track, double p_time, float p_blend_shape) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
- ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM, -1);
+ ERR_FAIL_COND_V(t->type != TYPE_BLEND_SHAPE, -1);
+
+ BlendShapeTrack *st = static_cast<BlendShapeTrack *>(t);
- TransformTrack *tt = static_cast<TransformTrack *>(t);
+ ERR_FAIL_COND_V(st->compressed_track >= 0, -1);
- TKey<TransformKey> tkey;
+ TKey<float> tkey;
tkey.time = p_time;
- tkey.value.loc = p_loc;
- tkey.value.rot = p_rot;
- tkey.value.scale = p_scale;
+ tkey.value = p_blend_shape;
- int ret = _insert(p_time, tt->transforms, tkey);
+ int ret = _insert(p_time, st->blend_shapes, tkey);
emit_changed();
return ret;
}
-void Animation::track_remove_key_at_time(int p_track, float p_time) {
+Error Animation::blend_shape_track_get_key(int p_track, int p_key, float *r_blend_shape) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND_V(t->type != TYPE_BLEND_SHAPE, ERR_INVALID_PARAMETER);
+
+ if (bst->compressed_track >= 0) {
+ Vector3i key;
+ double time;
+ bool fetch_success = _fetch_compressed_by_index<1>(bst->compressed_track, p_key, key, time);
+ if (!fetch_success) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ *r_blend_shape = _uncompress_blend_shape(key);
+ return OK;
+ }
+
+ ERR_FAIL_INDEX_V(p_key, bst->blend_shapes.size(), ERR_INVALID_PARAMETER);
+
+ *r_blend_shape = bst->blend_shapes[p_key].value;
+
+ return OK;
+}
+
+Error Animation::blend_shape_track_interpolate(int p_track, double p_time, float *r_interpolation) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_BLEND_SHAPE, ERR_INVALID_PARAMETER);
+
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+
+ if (bst->compressed_track >= 0) {
+ if (_blend_shape_interpolate_compressed(bst->compressed_track, p_time, *r_interpolation)) {
+ return OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
+ bool ok = false;
+
+ float tk = _interpolate(bst->blend_shapes, p_time, bst->interpolation, bst->loop_wrap, &ok);
+
+ if (!ok) {
+ return ERR_UNAVAILABLE;
+ }
+ *r_interpolation = tk;
+ return OK;
+}
+
+void Animation::track_remove_key_at_time(int p_track, double p_time) {
int idx = track_find_key(p_track, p_time, true);
ERR_FAIL_COND(idx < 0);
track_remove_key(p_track, idx);
@@ -823,40 +1314,70 @@ void Animation::track_remove_key(int p_track, int p_idx) {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX(p_idx, tt->transforms.size());
- tt->transforms.remove(p_idx);
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+
+ ERR_FAIL_INDEX(p_idx, tt->positions.size());
+ tt->positions.remove_at(p_idx);
+
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+
+ ERR_FAIL_COND(rt->compressed_track >= 0);
+
+ ERR_FAIL_INDEX(p_idx, rt->rotations.size());
+ rt->rotations.remove_at(p_idx);
+
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+
+ ERR_FAIL_COND(st->compressed_track >= 0);
+
+ ERR_FAIL_INDEX(p_idx, st->scales.size());
+ st->scales.remove_at(p_idx);
+
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+
+ ERR_FAIL_COND(bst->compressed_track >= 0);
+
+ ERR_FAIL_INDEX(p_idx, bst->blend_shapes.size());
+ bst->blend_shapes.remove_at(p_idx);
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
ERR_FAIL_INDEX(p_idx, vt->values.size());
- vt->values.remove(p_idx);
+ vt->values.remove_at(p_idx);
} break;
case TYPE_METHOD: {
MethodTrack *mt = static_cast<MethodTrack *>(t);
ERR_FAIL_INDEX(p_idx, mt->methods.size());
- mt->methods.remove(p_idx);
+ mt->methods.remove_at(p_idx);
} break;
case TYPE_BEZIER: {
BezierTrack *bz = static_cast<BezierTrack *>(t);
ERR_FAIL_INDEX(p_idx, bz->values.size());
- bz->values.remove(p_idx);
+ bz->values.remove_at(p_idx);
} break;
case TYPE_AUDIO: {
AudioTrack *ad = static_cast<AudioTrack *>(t);
ERR_FAIL_INDEX(p_idx, ad->values.size());
- ad->values.remove(p_idx);
+ ad->values.remove_at(p_idx);
} break;
case TYPE_ANIMATION: {
AnimationTrack *an = static_cast<AnimationTrack *>(t);
ERR_FAIL_INDEX(p_idx, an->values.size());
- an->values.remove(p_idx);
+ an->values.remove_at(p_idx);
} break;
}
@@ -864,18 +1385,114 @@ void Animation::track_remove_key(int p_track, int p_idx) {
emit_changed();
}
-int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
+int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- int k = _find(tt->transforms, p_time);
- if (k < 0 || k >= tt->transforms.size()) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+
+ if (tt->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<3>(tt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
+ int k = _find(tt->positions, p_time);
+ if (k < 0 || k >= tt->positions.size()) {
return -1;
}
- if (tt->transforms[k].time != p_time && p_exact) {
+ if (tt->positions[k].time != p_time && p_exact) {
+ return -1;
+ }
+ return k;
+
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+
+ if (rt->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<3>(rt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
+ int k = _find(rt->rotations, p_time);
+ if (k < 0 || k >= rt->rotations.size()) {
+ return -1;
+ }
+ if (rt->rotations[k].time != p_time && p_exact) {
+ return -1;
+ }
+ return k;
+
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+
+ if (st->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<3>(st->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
+ int k = _find(st->scales, p_time);
+ if (k < 0 || k >= st->scales.size()) {
+ return -1;
+ }
+ if (st->scales[k].time != p_time && p_exact) {
+ return -1;
+ }
+ return k;
+
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+
+ if (bst->compressed_track >= 0) {
+ double time;
+ double time_next;
+ Vector3i key;
+ Vector3i key_next;
+ uint32_t key_index;
+ bool fetch_compressed_success = _fetch_compressed<1>(bst->compressed_track, p_time, key, time, key_next, time_next, &key_index);
+ ERR_FAIL_COND_V(!fetch_compressed_success, -1);
+ if (p_exact && time != p_time) {
+ return -1;
+ }
+ return key_index;
+ }
+
+ int k = _find(bst->blend_shapes, p_time);
+ if (k < 0 || k >= bst->blend_shapes.size()) {
+ return -1;
+ }
+ if (bst->blend_shapes[k].time != p_time && p_exact) {
return -1;
}
return k;
@@ -946,29 +1563,32 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
return -1;
}
-void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition) {
+void Animation::track_insert_key(int p_track, double p_time, const Variant &p_key, real_t p_transition) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- Dictionary d = p_key;
- Vector3 loc;
- if (d.has("location")) {
- loc = d["location"];
- }
+ case TYPE_POSITION_3D: {
+ ERR_FAIL_COND((p_key.get_type() != Variant::VECTOR3) && (p_key.get_type() != Variant::VECTOR3I));
+ int idx = position_track_insert_key(p_track, p_time, p_key);
+ track_set_key_transition(p_track, idx, p_transition);
- Quat rot;
- if (d.has("rotation")) {
- rot = d["rotation"];
- }
+ } break;
+ case TYPE_ROTATION_3D: {
+ ERR_FAIL_COND((p_key.get_type() != Variant::QUATERNION) && (p_key.get_type() != Variant::BASIS));
+ int idx = rotation_track_insert_key(p_track, p_time, p_key);
+ track_set_key_transition(p_track, idx, p_transition);
- Vector3 scale;
- if (d.has("scale")) {
- scale = d["scale"];
- }
+ } break;
+ case TYPE_SCALE_3D: {
+ ERR_FAIL_COND((p_key.get_type() != Variant::VECTOR3) && (p_key.get_type() != Variant::VECTOR3I));
+ int idx = scale_track_insert_key(p_track, p_time, p_key);
+ track_set_key_transition(p_track, idx, p_transition);
- int idx = transform_track_insert_key(p_track, p_time, loc, rot, scale);
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ ERR_FAIL_COND((p_key.get_type() != Variant::FLOAT) && (p_key.get_type() != Variant::INT));
+ int idx = blend_shape_track_insert_key(p_track, p_time, p_key);
track_set_key_transition(p_track, idx, p_transition);
} break;
@@ -1005,7 +1625,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key
BezierTrack *bt = static_cast<BezierTrack *>(t);
Array arr = p_key;
- ERR_FAIL_COND(arr.size() != 5);
+ ERR_FAIL_COND(arr.size() != 6);
TKey<BezierKey> k;
k.time = p_time;
@@ -1014,6 +1634,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key
k.value.in_handle.y = arr[2];
k.value.out_handle.x = arr[3];
k.value.out_handle.y = arr[4];
+ k.value.handle_mode = static_cast<HandleMode>((int)arr[5]);
_insert(p_time, bt->values, k);
} break;
@@ -1053,9 +1674,33 @@ int Animation::track_get_key_count(int p_track) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- return tt->transforms.size();
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ return _get_compressed_key_count(tt->compressed_track);
+ }
+ return tt->positions.size();
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ return _get_compressed_key_count(rt->compressed_track);
+ }
+ return rt->rotations.size();
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ return _get_compressed_key_count(st->compressed_track);
+ }
+ return st->scales.size();
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ return _get_compressed_key_count(bst->compressed_track);
+ }
+ return bst->blend_shapes.size();
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
@@ -1088,16 +1733,25 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), Variant());
-
- Dictionary d;
- d["location"] = tt->transforms[p_key_idx].value.loc;
- d["rotation"] = tt->transforms[p_key_idx].value.rot;
- d["scale"] = tt->transforms[p_key_idx].value.scale;
-
- return d;
+ case TYPE_POSITION_3D: {
+ Vector3 value;
+ position_track_get_key(p_track, p_key_idx, &value);
+ return value;
+ } break;
+ case TYPE_ROTATION_3D: {
+ Quaternion value;
+ rotation_track_get_key(p_track, p_key_idx, &value);
+ return value;
+ } break;
+ case TYPE_SCALE_3D: {
+ Vector3 value;
+ scale_track_get_key(p_track, p_key_idx, &value);
+ return value;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ float value;
+ blend_shape_track_get_key(p_track, p_key_idx, &value);
+ return value;
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
@@ -1119,12 +1773,13 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_key_idx, bt->values.size(), Variant());
Array arr;
- arr.resize(5);
+ arr.resize(6);
arr[0] = bt->values[p_key_idx].value.value;
arr[1] = bt->values[p_key_idx].value.in_handle.x;
arr[2] = bt->values[p_key_idx].value.in_handle.y;
arr[3] = bt->values[p_key_idx].value.out_handle.x;
arr[4] = bt->values[p_key_idx].value.out_handle.y;
+ arr[5] = (double)bt->values[p_key_idx].value.handle_mode;
return arr;
} break;
@@ -1151,15 +1806,58 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
ERR_FAIL_V(Variant());
}
-float Animation::track_get_key_time(int p_track, int p_key_idx) const {
+double Animation::track_get_key_time(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), -1);
- return tt->transforms[p_key_idx].time;
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<3>(tt->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, tt->positions.size(), -1);
+ return tt->positions[p_key_idx].time;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<3>(rt->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, rt->rotations.size(), -1);
+ return rt->rotations[p_key_idx].time;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<3>(st->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, st->scales.size(), -1);
+ return st->scales[p_key_idx].time;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ Vector3i value;
+ double time;
+ bool fetch_compressed_success = _fetch_compressed_by_index<1>(bst->compressed_track, p_key_idx, value, time);
+ ERR_FAIL_COND_V(!fetch_compressed_success, false);
+ return time;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, bst->blend_shapes.size(), -1);
+ return bst->blend_shapes[p_key_idx].time;
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
@@ -1196,18 +1894,49 @@ float Animation::track_get_key_time(int p_track, int p_key_idx) const {
ERR_FAIL_V(-1);
}
-void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
+void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
- TKey<TransformKey> key = tt->transforms[p_key_idx];
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
+ TKey<Vector3> key = tt->positions[p_key_idx];
+ key.time = p_time;
+ tt->positions.remove_at(p_key_idx);
+ _insert(p_time, tt->positions, key);
+ return;
+ }
+ case TYPE_ROTATION_3D: {
+ RotationTrack *tt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, tt->rotations.size());
+ TKey<Quaternion> key = tt->rotations[p_key_idx];
+ key.time = p_time;
+ tt->rotations.remove_at(p_key_idx);
+ _insert(p_time, tt->rotations, key);
+ return;
+ }
+ case TYPE_SCALE_3D: {
+ ScaleTrack *tt = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, tt->scales.size());
+ TKey<Vector3> key = tt->scales[p_key_idx];
key.time = p_time;
- tt->transforms.remove(p_key_idx);
- _insert(p_time, tt->transforms, key);
+ tt->scales.remove_at(p_key_idx);
+ _insert(p_time, tt->scales, key);
+ return;
+ }
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *tt = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, tt->blend_shapes.size());
+ TKey<float> key = tt->blend_shapes[p_key_idx];
+ key.time = p_time;
+ tt->blend_shapes.remove_at(p_key_idx);
+ _insert(p_time, tt->blend_shapes, key);
return;
}
case TYPE_VALUE: {
@@ -1215,7 +1944,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
ERR_FAIL_INDEX(p_key_idx, vt->values.size());
TKey<Variant> key = vt->values[p_key_idx];
key.time = p_time;
- vt->values.remove(p_key_idx);
+ vt->values.remove_at(p_key_idx);
_insert(p_time, vt->values, key);
return;
}
@@ -1224,7 +1953,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
ERR_FAIL_INDEX(p_key_idx, mt->methods.size());
MethodKey key = mt->methods[p_key_idx];
key.time = p_time;
- mt->methods.remove(p_key_idx);
+ mt->methods.remove_at(p_key_idx);
_insert(p_time, mt->methods, key);
return;
}
@@ -1233,7 +1962,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
ERR_FAIL_INDEX(p_key_idx, bt->values.size());
TKey<BezierKey> key = bt->values[p_key_idx];
key.time = p_time;
- bt->values.remove(p_key_idx);
+ bt->values.remove_at(p_key_idx);
_insert(p_time, bt->values, key);
return;
}
@@ -1242,7 +1971,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
ERR_FAIL_INDEX(p_key_idx, at->values.size());
TKey<AudioKey> key = at->values[p_key_idx];
key.time = p_time;
- at->values.remove(p_key_idx);
+ at->values.remove_at(p_key_idx);
_insert(p_time, at->values, key);
return;
}
@@ -1251,7 +1980,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
ERR_FAIL_INDEX(p_key_idx, at->values.size());
TKey<StringName> key = at->values[p_key_idx];
key.time = p_time;
- at->values.remove(p_key_idx);
+ at->values.remove_at(p_key_idx);
_insert(p_time, at->values, key);
return;
}
@@ -1260,15 +1989,42 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
ERR_FAIL();
}
-float Animation::track_get_key_transition(int p_track, int p_key_idx) const {
+real_t Animation::track_get_key_transition(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), -1);
- return tt->transforms[p_key_idx].transition;
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ return 1.0;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, tt->positions.size(), -1);
+ return tt->positions[p_key_idx].transition;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ return 1.0;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, rt->rotations.size(), -1);
+ return rt->rotations[p_key_idx].transition;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ return 1.0;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, st->scales.size(), -1);
+ return st->scales[p_key_idx].transition;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ return 1.0;
+ }
+ ERR_FAIL_INDEX_V(p_key_idx, bst->blend_shapes.size(), -1);
+ return bst->blend_shapes[p_key_idx].transition;
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
@@ -1296,26 +2052,74 @@ float Animation::track_get_key_transition(int p_track, int p_key_idx) const {
ERR_FAIL_V(0);
}
+bool Animation::track_is_compressed(int p_track) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), false);
+ Track *t = tracks[p_track];
+
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ return tt->compressed_track >= 0;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ return rt->compressed_track >= 0;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ return st->compressed_track >= 0;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ return bst->compressed_track >= 0;
+ } break;
+ default: {
+ return false; //animation does not really use transitions
+ } break;
+ }
+
+ ERR_FAIL_V(false);
+}
+
void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p_value) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
+ case TYPE_POSITION_3D: {
+ ERR_FAIL_COND((p_value.get_type() != Variant::VECTOR3) && (p_value.get_type() != Variant::VECTOR3I));
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
- Dictionary d = p_value;
+ tt->positions.write[p_key_idx].value = p_value;
- if (d.has("location")) {
- tt->transforms.write[p_key_idx].value.loc = d["location"];
- }
- if (d.has("rotation")) {
- tt->transforms.write[p_key_idx].value.rot = d["rotation"];
- }
- if (d.has("scale")) {
- tt->transforms.write[p_key_idx].value.scale = d["scale"];
- }
+ } break;
+ case TYPE_ROTATION_3D: {
+ ERR_FAIL_COND((p_value.get_type() != Variant::QUATERNION) && (p_value.get_type() != Variant::BASIS));
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND(rt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, rt->rotations.size());
+
+ rt->rotations.write[p_key_idx].value = p_value;
+
+ } break;
+ case TYPE_SCALE_3D: {
+ ERR_FAIL_COND((p_value.get_type() != Variant::VECTOR3) && (p_value.get_type() != Variant::VECTOR3I));
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND(st->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, st->scales.size());
+
+ st->scales.write[p_key_idx].value = p_value;
+
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ ERR_FAIL_COND((p_value.get_type() != Variant::FLOAT) && (p_value.get_type() != Variant::INT));
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND(bst->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, bst->blend_shapes.size());
+
+ bst->blend_shapes.write[p_key_idx].value = p_value;
} break;
case TYPE_VALUE: {
@@ -1344,13 +2148,14 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
ERR_FAIL_INDEX(p_key_idx, bt->values.size());
Array arr = p_value;
- ERR_FAIL_COND(arr.size() != 5);
+ ERR_FAIL_COND(arr.size() != 6);
bt->values.write[p_key_idx].value.value = arr[0];
bt->values.write[p_key_idx].value.in_handle.x = arr[1];
bt->values.write[p_key_idx].value.in_handle.y = arr[2];
bt->values.write[p_key_idx].value.out_handle.x = arr[3];
bt->values.write[p_key_idx].value.out_handle.y = arr[4];
+ bt->values.write[p_key_idx].value.handle_mode = static_cast<HandleMode>((int)arr[5]);
} break;
case TYPE_AUDIO: {
@@ -1379,15 +2184,34 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
emit_changed();
}
-void Animation::track_set_key_transition(int p_track, int p_key_idx, float p_transition) {
+void Animation::track_set_key_transition(int p_track, int p_key_idx, real_t p_transition) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
- TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
- tt->transforms.write[p_key_idx].transition = p_transition;
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ ERR_FAIL_COND(tt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, tt->positions.size());
+ tt->positions.write[p_key_idx].transition = p_transition;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ ERR_FAIL_COND(rt->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, rt->rotations.size());
+ rt->rotations.write[p_key_idx].transition = p_transition;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ ERR_FAIL_COND(st->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, st->scales.size());
+ st->scales.write[p_key_idx].transition = p_transition;
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ ERR_FAIL_COND(bst->compressed_track >= 0);
+ ERR_FAIL_INDEX(p_key_idx, bst->blend_shapes.size());
+ bst->blend_shapes.write[p_key_idx].transition = p_transition;
} break;
case TYPE_VALUE: {
ValueTrack *vt = static_cast<ValueTrack *>(t);
@@ -1412,7 +2236,7 @@ void Animation::track_set_key_transition(int p_track, int p_key_idx, float p_tra
}
template <class K>
-int Animation::_find(const Vector<K> &p_keys, float p_time) const {
+int Animation::_find(const Vector<K> &p_keys, double p_time, bool p_backward) const {
int len = p_keys.size();
if (len == 0) {
return -2;
@@ -1433,7 +2257,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
while (low <= high) {
middle = (low + high) / 2;
- if (Math::is_equal_approx(p_time, keys[middle].time)) { //match
+ if (Math::is_equal_approx(p_time, (double)keys[middle].time)) { //match
return middle;
} else if (p_time < keys[middle].time) {
high = middle - 1; //search low end of array
@@ -1442,59 +2266,46 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
}
}
- if (keys[middle].time > p_time) {
- middle--;
+ if (!p_backward) {
+ if (keys[middle].time > p_time) {
+ middle--;
+ }
+ } else {
+ if (keys[middle].time < p_time) {
+ middle++;
+ }
}
return middle;
}
-Animation::TransformKey Animation::_interpolate(const Animation::TransformKey &p_a, const Animation::TransformKey &p_b, float p_c) const {
- TransformKey ret;
- ret.loc = _interpolate(p_a.loc, p_b.loc, p_c);
- ret.rot = _interpolate(p_a.rot, p_b.rot, p_c);
- ret.scale = _interpolate(p_a.scale, p_b.scale, p_c);
-
- return ret;
-}
-
-Vector3 Animation::_interpolate(const Vector3 &p_a, const Vector3 &p_b, float p_c) const {
+Vector3 Animation::_interpolate(const Vector3 &p_a, const Vector3 &p_b, real_t p_c) const {
return p_a.lerp(p_b, p_c);
}
-Quat Animation::_interpolate(const Quat &p_a, const Quat &p_b, float p_c) const {
+Quaternion Animation::_interpolate(const Quaternion &p_a, const Quaternion &p_b, real_t p_c) const {
return p_a.slerp(p_b, p_c);
}
-Variant Animation::_interpolate(const Variant &p_a, const Variant &p_b, float p_c) const {
+Variant Animation::_interpolate(const Variant &p_a, const Variant &p_b, real_t p_c) const {
Variant dst;
Variant::interpolate(p_a, p_b, p_c, dst);
return dst;
}
-float Animation::_interpolate(const float &p_a, const float &p_b, float p_c) const {
+real_t Animation::_interpolate(const real_t &p_a, const real_t &p_b, real_t p_c) const {
return p_a * (1.0 - p_c) + p_b * p_c;
}
-Animation::TransformKey Animation::_cubic_interpolate(const Animation::TransformKey &p_pre_a, const Animation::TransformKey &p_a, const Animation::TransformKey &p_b, const Animation::TransformKey &p_post_b, float p_c) const {
- Animation::TransformKey tk;
-
- tk.loc = p_a.loc.cubic_interpolate(p_b.loc, p_pre_a.loc, p_post_b.loc, p_c);
- tk.scale = p_a.scale.cubic_interpolate(p_b.scale, p_pre_a.scale, p_post_b.scale, p_c);
- tk.rot = p_a.rot.cubic_slerp(p_b.rot, p_pre_a.rot, p_post_b.rot, p_c);
-
- return tk;
-}
-
-Vector3 Animation::_cubic_interpolate(const Vector3 &p_pre_a, const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_post_b, float p_c) const {
+Vector3 Animation::_cubic_interpolate(const Vector3 &p_pre_a, const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_post_b, real_t p_c) const {
return p_a.cubic_interpolate(p_b, p_pre_a, p_post_b, p_c);
}
-Quat Animation::_cubic_interpolate(const Quat &p_pre_a, const Quat &p_a, const Quat &p_b, const Quat &p_post_b, float p_c) const {
+Quaternion Animation::_cubic_interpolate(const Quaternion &p_pre_a, const Quaternion &p_a, const Quaternion &p_b, const Quaternion &p_post_b, real_t p_c) const {
return p_a.cubic_slerp(p_b, p_pre_a, p_post_b, p_c);
}
-Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, float p_c) const {
+Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c) const {
Variant::Type type_a = p_a.get_type();
Variant::Type type_b = p_b.get_type();
Variant::Type type_pa = p_pre_a.get_type();
@@ -1515,14 +2326,15 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a
real_t p2 = p_b;
real_t p3 = p_post_b;
- float t = p_c;
- float t2 = t * t;
- float t3 = t2 * t;
+ real_t t = p_c;
+ real_t t2 = t * t;
+ real_t t3 = t2 * t;
- return 0.5f * ((p1 * 2.0f) +
- (-p0 + p2) * t +
- (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 +
- (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3);
+ return 0.5f *
+ ((p1 * 2.0f) +
+ (-p0 + p2) * t +
+ (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 +
+ (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3);
} else if ((vformat & (vformat - 1))) {
return p_a; //can't interpolate, mix of types
@@ -1555,11 +2367,11 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a
return a.cubic_interpolate(b, pa, pb, p_c);
}
- case Variant::QUAT: {
- Quat a = p_a;
- Quat b = p_b;
- Quat pa = p_pre_a;
- Quat pb = p_post_b;
+ case Variant::QUATERNION: {
+ Quaternion a = p_a;
+ Quaternion b = p_b;
+ Quaternion pa = p_pre_a;
+ Quaternion pb = p_post_b;
return a.cubic_slerp(b, pa, pb, p_c);
}
@@ -1579,12 +2391,12 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a
}
}
-float Animation::_cubic_interpolate(const float &p_pre_a, const float &p_a, const float &p_b, const float &p_post_b, float p_c) const {
+real_t Animation::_cubic_interpolate(const real_t &p_pre_a, const real_t &p_a, const real_t &p_b, const real_t &p_post_b, real_t p_c) const {
return _interpolate(p_a, p_b, p_c);
}
template <class T>
-T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const {
+T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward) const {
int len = _find(p_keys, length) + 1; // try to find last key (there may be more past the end)
if (len <= 0) {
@@ -1602,33 +2414,51 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
return p_keys[0].value;
}
- int idx = _find(p_keys, p_time);
+ int idx = _find(p_keys, p_time, p_backward);
ERR_FAIL_COND_V(idx == -2, T());
bool result = true;
int next = 0;
- float c = 0.0;
+ real_t c = 0.0;
// prepare for all cases of interpolation
- if (loop && p_loop_wrap) {
+ if ((loop_mode == LOOP_LINEAR || loop_mode == LOOP_PINGPONG) && p_loop_wrap) {
// loop
- if (idx >= 0) {
- if ((idx + 1) < len) {
- next = idx + 1;
- float delta = p_keys[next].time - p_keys[idx].time;
- float from = p_time - p_keys[idx].time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
+ if (!p_backward) {
+ // no backward
+ if (idx >= 0) {
+ if (idx < len - 1) {
+ next = idx + 1;
+ real_t delta = p_keys[next].time - p_keys[idx].time;
+ real_t from = p_time - p_keys[idx].time;
+
+ if (Math::is_zero_approx(delta)) {
+ c = 0;
+ } else {
+ c = from / delta;
+ }
} else {
- c = from / delta;
+ next = 0;
+ real_t delta = (length - p_keys[idx].time) + p_keys[next].time;
+ real_t from = p_time - p_keys[idx].time;
+
+ if (Math::is_zero_approx(delta)) {
+ c = 0;
+ } else {
+ c = from / delta;
+ }
}
-
} else {
+ // on loop, behind first key
+ idx = len - 1;
next = 0;
- float delta = (length - p_keys[idx].time) + p_keys[next].time;
- float from = p_time - p_keys[idx].time;
+ real_t endtime = (length - p_keys[idx].time);
+ if (endtime < 0) { // may be keys past the end
+ endtime = 0;
+ }
+ real_t delta = endtime + p_keys[next].time;
+ real_t from = endtime + p_time;
if (Math::is_zero_approx(delta)) {
c = 0;
@@ -1636,49 +2466,81 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
c = from / delta;
}
}
-
} else {
- // on loop, behind first key
- idx = len - 1;
- next = 0;
- float endtime = (length - p_keys[idx].time);
- if (endtime < 0) { // may be keys past the end
- endtime = 0;
- }
- float delta = endtime + p_keys[next].time;
- float from = endtime + p_time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
+ // backward
+ if (idx <= len - 1) {
+ if (idx > 0) {
+ next = idx - 1;
+ real_t delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
+ real_t from = (length - p_time) - (length - p_keys[idx].time);
+
+ if (Math::is_zero_approx(delta))
+ c = 0;
+ else
+ c = from / delta;
+ } else {
+ next = len - 1;
+ real_t delta = p_keys[idx].time + (length - p_keys[next].time);
+ real_t from = (length - p_time) - (length - p_keys[idx].time);
+
+ if (Math::is_zero_approx(delta))
+ c = 0;
+ else
+ c = from / delta;
+ }
} else {
- c = from / delta;
+ // on loop, in front of last key
+ idx = 0;
+ next = len - 1;
+ real_t endtime = p_keys[idx].time;
+ if (endtime > length) // may be keys past the end
+ endtime = length;
+ real_t delta = p_keys[next].time - endtime;
+ real_t from = p_time - endtime;
+
+ if (Math::is_zero_approx(delta))
+ c = 0;
+ else
+ c = from / delta;
}
}
-
} else { // no loop
-
- if (idx >= 0) {
- if ((idx + 1) < len) {
- next = idx + 1;
- float delta = p_keys[next].time - p_keys[idx].time;
- float from = p_time - p_keys[idx].time;
-
- if (Math::is_zero_approx(delta)) {
- c = 0;
+ if (!p_backward) {
+ if (idx >= 0) {
+ if (idx < len - 1) {
+ next = idx + 1;
+ real_t delta = p_keys[next].time - p_keys[idx].time;
+ real_t from = p_time - p_keys[idx].time;
+
+ if (Math::is_zero_approx(delta)) {
+ c = 0;
+ } else {
+ c = from / delta;
+ }
} else {
- c = from / delta;
+ next = idx;
}
-
} else {
- next = idx;
+ idx = next = 0;
}
-
} else {
- // only allow extending first key to anim start if looping
- if (loop) {
- idx = next = 0;
+ if (idx <= len - 1) {
+ if (idx > 0) {
+ next = idx - 1;
+ real_t delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
+ real_t from = (length - p_time) - (length - p_keys[idx].time);
+
+ if (Math::is_zero_approx(delta)) {
+ c = 0;
+ } else {
+ c = from / delta;
+ }
+
+ } else {
+ next = idx;
+ }
} else {
- result = false;
+ idx = next = len - 1;
}
}
}
@@ -1690,7 +2552,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
return T();
}
- float tr = p_keys[idx].transition;
+ real_t tr = p_keys[idx].transition;
if (tr == 0 || idx == next) {
// don't interpolate if not needed
@@ -1728,37 +2590,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
// do a barrel roll
}
-Error Animation::transform_track_interpolate(int p_track, float p_time, Vector3 *r_loc, Quat *r_rot, Vector3 *r_scale) const {
- ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
- Track *t = tracks[p_track];
- ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM, ERR_INVALID_PARAMETER);
-
- TransformTrack *tt = static_cast<TransformTrack *>(t);
-
- bool ok = false;
-
- TransformKey tk = _interpolate(tt->transforms, p_time, tt->interpolation, tt->loop_wrap, &ok);
-
- if (!ok) {
- return ERR_UNAVAILABLE;
- }
-
- if (r_loc) {
- *r_loc = tk.loc;
- }
-
- if (r_rot) {
- *r_rot = tk.rot;
- }
-
- if (r_scale) {
- *r_scale = tk.scale;
- }
-
- return OK;
-}
-
-Variant Animation::value_track_interpolate(int p_track, float p_time) const {
+Variant Animation::value_track_interpolate(int p_track, double p_time) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_VALUE, Variant());
@@ -1775,7 +2607,7 @@ Variant Animation::value_track_interpolate(int p_track, float p_time) const {
return Variant();
}
-void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, float from_time, float to_time, List<int> *p_indices) const {
+void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length * 1.001; //include a little more if at the end
}
@@ -1812,44 +2644,64 @@ void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, floa
}
}
-void Animation::value_track_get_key_indices(int p_track, float p_time, float p_delta, List<int> *p_indices) const {
+void Animation::value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
ValueTrack *vt = static_cast<ValueTrack *>(t);
- float from_time = p_time - p_delta;
- float to_time = p_time;
+ double from_time = p_time - p_delta;
+ double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
}
- if (loop) {
- from_time = Math::fposmod(from_time, length);
- to_time = Math::fposmod(to_time, length);
+ switch (loop_mode) {
+ case LOOP_NONE: {
+ if (from_time < 0) {
+ from_time = 0;
+ }
+ if (from_time > length) {
+ from_time = length;
+ }
- if (from_time > to_time) {
- // handle loop by splitting
- _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
- _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
- return;
- }
- } else {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
+ if (to_time < 0) {
+ to_time = 0;
+ }
+ if (to_time > length) {
+ to_time = length;
+ }
+ } break;
+ case LOOP_LINEAR: {
+ from_time = Math::fposmod(from_time, length);
+ to_time = Math::fposmod(to_time, length);
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
+ if (from_time > to_time) {
+ // handle loop by splitting
+ _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
+ _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
+ return;
+ }
+ } break;
+ case LOOP_PINGPONG: {
+ from_time = Math::pingpong(from_time, length);
+ to_time = Math::pingpong(to_time, length);
+
+ if (p_pingponged == -1) {
+ // handle loop by splitting
+ _value_track_get_key_indices_in_range(vt, 0, from_time, p_indices);
+ _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
+ return;
+ }
+ if (p_pingponged == 1) {
+ // handle loop by splitting
+ _value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
+ _value_track_get_key_indices_in_range(vt, to_time, length, p_indices);
+ return;
+ }
+ } break;
}
_value_track_get_key_indices_in_range(vt, from_time, to_time, p_indices);
@@ -1875,7 +2727,7 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
}
template <class T>
-void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, float from_time, float to_time, List<int> *p_indices) const {
+void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length * 1.01; //include a little more if at the end
}
@@ -1908,120 +2760,325 @@ void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, float
}
}
-void Animation::track_get_key_indices_in_range(int p_track, float p_time, float p_delta, List<int> *p_indices) const {
+void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
ERR_FAIL_INDEX(p_track, tracks.size());
const Track *t = tracks[p_track];
- float from_time = p_time - p_delta;
- float to_time = p_time;
+ double from_time = p_time - p_delta;
+ double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
}
- if (loop) {
- if (from_time > length || from_time < 0) {
- from_time = Math::fposmod(from_time, length);
- }
-
- if (to_time > length || to_time < 0) {
- to_time = Math::fposmod(to_time, length);
- }
-
- if (from_time > to_time) {
- // handle loop by splitting
-
- switch (t->type) {
- case TYPE_TRANSFORM: {
- const TransformTrack *tt = static_cast<const TransformTrack *>(t);
- _track_get_key_indices_in_range(tt->transforms, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->transforms, 0, to_time, p_indices);
-
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
-
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
-
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
-
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ switch (loop_mode) {
+ case LOOP_NONE: {
+ if (from_time < 0) {
+ from_time = 0;
+ }
+ if (from_time > length) {
+ from_time = length;
+ }
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ if (to_time < 0) {
+ to_time = 0;
+ }
+ if (to_time > length) {
+ to_time = length;
+ }
+ } break;
+ case LOOP_LINEAR: {
+ if (from_time > length || from_time < 0) {
+ from_time = Math::fposmod(from_time, length);
+ }
+ if (to_time > length || to_time < 0) {
+ to_time = Math::fposmod(to_time, length);
+ }
- } break;
+ if (from_time > to_time) {
+ // handle loop by splitting
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
+ _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ } break;
+ }
+ return;
+ }
+ } break;
+ case LOOP_PINGPONG: {
+ if (from_time > length || from_time < 0) {
+ from_time = Math::pingpong(from_time, length);
+ }
+ if (to_time > length || to_time < 0) {
+ to_time = Math::pingpong(to_time, length);
}
- return;
- }
- } else {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
+ if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) {
+ if (p_pingponged == -1) {
+ // handle loop by splitting
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, 0, from_time, p_indices);
+ _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ } break;
+ }
+ return;
+ }
+ if (p_pingponged == 1) {
+ // handle loop by splitting
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
+ _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
+ _track_get_key_indices_in_range(st->scales, to_time, length, p_indices);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(vt->values, to_time, length, p_indices);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
+ _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(bz->values, to_time, length, p_indices);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(ad->values, to_time, length, p_indices);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
+ _track_get_key_indices_in_range(an->values, to_time, length, p_indices);
+ } break;
+ }
+ return;
+ }
+ }
+ } break;
}
switch (t->type) {
- case TYPE_TRANSFORM: {
- const TransformTrack *tt = static_cast<const TransformTrack *>(t);
- _track_get_key_indices_in_range(tt->transforms, from_time, to_time, p_indices);
-
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ }
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
_track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices);
-
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
_track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices);
-
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
_track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices);
-
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
_track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices);
-
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
_track_get_key_indices_in_range(an->values, from_time, to_time, p_indices);
-
} break;
}
}
-void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, float from_time, float to_time, List<int> *p_indices) const {
+void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length * 1.01; //include a little more if at the end
}
@@ -2054,49 +3111,72 @@ void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, fl
}
}
-void Animation::method_track_get_key_indices(int p_track, float p_time, float p_delta, List<int> *p_indices) const {
+void Animation::method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_METHOD);
MethodTrack *mt = static_cast<MethodTrack *>(t);
- float from_time = p_time - p_delta;
- float to_time = p_time;
+ double from_time = p_time - p_delta;
+ double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
}
- if (loop) {
- if (from_time > length || from_time < 0) {
- from_time = Math::fposmod(from_time, length);
- }
+ switch (loop_mode) {
+ case LOOP_NONE: {
+ if (from_time < 0) {
+ from_time = 0;
+ }
+ if (from_time > length) {
+ from_time = length;
+ }
- if (to_time > length || to_time < 0) {
- to_time = Math::fposmod(to_time, length);
- }
+ if (to_time < 0) {
+ to_time = 0;
+ }
+ if (to_time > length) {
+ to_time = length;
+ }
+ } break;
+ case LOOP_LINEAR: {
+ if (from_time > length || from_time < 0) {
+ from_time = Math::fposmod(from_time, length);
+ }
+ if (to_time > length || to_time < 0) {
+ to_time = Math::fposmod(to_time, length);
+ }
- if (from_time > to_time) {
- // handle loop by splitting
- _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
- _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
- return;
- }
- } else {
- if (from_time < 0) {
- from_time = 0;
- }
- if (from_time > length) {
- from_time = length;
- }
+ if (from_time > to_time) {
+ // handle loop by splitting
+ _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
+ _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
+ return;
+ }
+ } break;
+ case LOOP_PINGPONG: {
+ if (from_time > length || from_time < 0) {
+ from_time = Math::pingpong(from_time, length);
+ }
+ if (to_time > length || to_time < 0) {
+ to_time = Math::pingpong(to_time, length);
+ }
- if (to_time < 0) {
- to_time = 0;
- }
- if (to_time > length) {
- to_time = length;
- }
+ if (p_pingponged == -1) {
+ _method_track_get_key_indices_in_range(mt, 0, from_time, p_indices);
+ _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
+ return;
+ }
+ if (p_pingponged == 1) {
+ _method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
+ _method_track_get_key_indices_in_range(mt, to_time, length, p_indices);
+ return;
+ }
+ } break;
+ default:
+ break;
}
_method_track_get_key_indices_in_range(mt, from_time, to_time, p_indices);
@@ -2128,7 +3208,7 @@ StringName Animation::method_track_get_name(int p_track, int p_key_idx) const {
return pm->methods[p_key_idx].method;
}
-int Animation::bezier_track_insert_key(int p_track, float p_time, float p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle) {
+int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, -1);
@@ -2146,6 +3226,7 @@ int Animation::bezier_track_insert_key(int p_track, float p_time, float p_value,
if (k.value.out_handle.x < 0) {
k.value.out_handle.x = 0;
}
+ k.value.handle_mode = p_handle_mode;
int key = _insert(p_time, bt->values, k);
@@ -2154,7 +3235,31 @@ int Animation::bezier_track_insert_key(int p_track, float p_time, float p_value,
return key;
}
-void Animation::bezier_track_set_key_value(int p_track, int p_index, float p_value) {
+void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio) {
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND(t->type != TYPE_BEZIER);
+
+ BezierTrack *bt = static_cast<BezierTrack *>(t);
+
+ ERR_FAIL_INDEX(p_index, bt->values.size());
+
+ bt->values.write[p_index].value.handle_mode = p_mode;
+
+ if (p_mode == HANDLE_MODE_BALANCED) {
+ Transform2D xform;
+ xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
+
+ Vector2 vec_in = xform.xform(bt->values[p_index].value.in_handle);
+ Vector2 vec_out = xform.xform(bt->values[p_index].value.out_handle);
+
+ bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
+ }
+
+ emit_changed();
+}
+
+void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_value) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_BEZIER);
@@ -2167,7 +3272,7 @@ void Animation::bezier_track_set_key_value(int p_track, int p_index, float p_val
emit_changed();
}
-void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle) {
+void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_BEZIER);
@@ -2176,14 +3281,26 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V
ERR_FAIL_INDEX(p_index, bt->values.size());
- bt->values.write[p_index].value.in_handle = p_handle;
- if (bt->values[p_index].value.in_handle.x > 0) {
- bt->values.write[p_index].value.in_handle.x = 0;
+ Vector2 in_handle = p_handle;
+ if (in_handle.x > 0) {
+ in_handle.x = 0;
}
+ bt->values.write[p_index].value.in_handle = in_handle;
+
+ if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
+ Transform2D xform;
+ xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
+
+ Vector2 vec_out = xform.xform(bt->values[p_index].value.out_handle);
+ Vector2 vec_in = xform.xform(in_handle);
+
+ bt->values.write[p_index].value.out_handle = xform.affine_inverse().xform(-vec_in.normalized() * vec_out.length());
+ }
+
emit_changed();
}
-void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle) {
+void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_BEZIER);
@@ -2192,14 +3309,26 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const
ERR_FAIL_INDEX(p_index, bt->values.size());
- bt->values.write[p_index].value.out_handle = p_handle;
- if (bt->values[p_index].value.out_handle.x < 0) {
- bt->values.write[p_index].value.out_handle.x = 0;
+ Vector2 out_handle = p_handle;
+ if (out_handle.x < 0) {
+ out_handle.x = 0;
}
+ bt->values.write[p_index].value.out_handle = out_handle;
+
+ if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
+ Transform2D xform;
+ xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
+
+ Vector2 vec_in = xform.xform(bt->values[p_index].value.in_handle);
+ Vector2 vec_out = xform.xform(out_handle);
+
+ bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
+ }
+
emit_changed();
}
-float Animation::bezier_track_get_key_value(int p_track, int p_index) const {
+real_t Animation::bezier_track_get_key_value(int p_track, int p_index) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, 0);
@@ -2211,6 +3340,18 @@ float Animation::bezier_track_get_key_value(int p_track, int p_index) const {
return bt->values[p_index].value.value;
}
+int Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_BEZIER, 0);
+
+ BezierTrack *bt = static_cast<BezierTrack *>(t);
+
+ ERR_FAIL_INDEX_V(p_index, bt->values.size(), 0);
+
+ return bt->values[p_index].value.handle_mode;
+}
+
Vector2 Animation::bezier_track_get_key_in_handle(int p_track, int p_index) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), Vector2());
Track *t = tracks[p_track];
@@ -2246,7 +3387,7 @@ static _FORCE_INLINE_ Vector2 _bezier_interp(real_t t, const Vector2 &start, con
return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3;
}
-float Animation::bezier_track_interpolate(int p_track, float p_time) const {
+real_t Animation::bezier_track_interpolate(int p_track, double p_time) const {
//this uses a different interpolation scheme
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
Track *track = tracks[p_track];
@@ -2277,14 +3418,14 @@ float Animation::bezier_track_interpolate(int p_track, float p_time) const {
return bt->values[bt->values.size() - 1].value.value;
}
- float t = p_time - bt->values[idx].time;
+ double t = p_time - bt->values[idx].time;
int iterations = 10;
- float duration = bt->values[idx + 1].time - bt->values[idx].time; // time duration between our two keyframes
- float low = 0.0; // 0% of the current animation segment
- float high = 1.0; // 100% of the current animation segment
- float middle;
+ real_t duration = bt->values[idx + 1].time - bt->values[idx].time; // time duration between our two keyframes
+ real_t low = 0.0; // 0% of the current animation segment
+ real_t high = 1.0; // 100% of the current animation segment
+ real_t middle;
Vector2 start(0, bt->values[idx].value.value);
Vector2 start_out = start + bt->values[idx].value.out_handle;
@@ -2307,12 +3448,12 @@ float Animation::bezier_track_interpolate(int p_track, float p_time) const {
//interpolate the result:
Vector2 low_pos = _bezier_interp(low, start, start_out, end_in, end);
Vector2 high_pos = _bezier_interp(high, start, start_out, end_in, end);
- float c = (t - low_pos.x) / (high_pos.x - low_pos.x);
+ real_t c = (t - low_pos.x) / (high_pos.x - low_pos.x);
return low_pos.lerp(high_pos, c).y;
}
-int Animation::audio_track_insert_key(int p_track, float p_time, const RES &p_stream, float p_start_offset, float p_end_offset) {
+int Animation::audio_track_insert_key(int p_track, double p_time, const RES &p_stream, real_t p_start_offset, real_t p_end_offset) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_AUDIO, -1);
@@ -2352,7 +3493,7 @@ void Animation::audio_track_set_key_stream(int p_track, int p_key, const RES &p_
emit_changed();
}
-void Animation::audio_track_set_key_start_offset(int p_track, int p_key, float p_offset) {
+void Animation::audio_track_set_key_start_offset(int p_track, int p_key, real_t p_offset) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_AUDIO);
@@ -2370,7 +3511,7 @@ void Animation::audio_track_set_key_start_offset(int p_track, int p_key, float p
emit_changed();
}
-void Animation::audio_track_set_key_end_offset(int p_track, int p_key, float p_offset) {
+void Animation::audio_track_set_key_end_offset(int p_track, int p_key, real_t p_offset) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_AUDIO);
@@ -2400,7 +3541,7 @@ RES Animation::audio_track_get_key_stream(int p_track, int p_key) const {
return at->values[p_key].value.stream;
}
-float Animation::audio_track_get_key_start_offset(int p_track, int p_key) const {
+real_t Animation::audio_track_get_key_start_offset(int p_track, int p_key) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
const Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_AUDIO, 0);
@@ -2412,7 +3553,7 @@ float Animation::audio_track_get_key_start_offset(int p_track, int p_key) const
return at->values[p_key].value.start_offset;
}
-float Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
+real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
const Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_AUDIO, 0);
@@ -2426,7 +3567,7 @@ float Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
//
-int Animation::animation_track_insert_key(int p_track, float p_time, const StringName &p_animation) {
+int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_ANIMATION, -1);
@@ -2470,7 +3611,7 @@ StringName Animation::animation_track_get_key_animation(int p_track, int p_key)
return at->values[p_key].value;
}
-void Animation::set_length(float p_length) {
+void Animation::set_length(real_t p_length) {
if (p_length < ANIM_MIN_LENGTH) {
p_length = ANIM_MIN_LENGTH;
}
@@ -2478,17 +3619,17 @@ void Animation::set_length(float p_length) {
emit_changed();
}
-float Animation::get_length() const {
+real_t Animation::get_length() const {
return length;
}
-void Animation::set_loop(bool p_enabled) {
- loop = p_enabled;
+void Animation::set_loop_mode(Animation::LoopMode p_loop_mode) {
+ loop_mode = p_loop_mode;
emit_changed();
}
-bool Animation::has_loop() const {
- return loop;
+Animation::LoopMode Animation::get_loop_mode() const {
+ return loop_mode;
}
void Animation::track_set_imported(int p_track, bool p_imported) {
@@ -2538,7 +3679,7 @@ void Animation::track_move_to(int p_track, int p_to_index) {
}
Track *track = tracks.get(p_track);
- tracks.remove(p_track);
+ tracks.remove_at(p_track);
// Take into account that the position of the tracks that come after the one removed will change.
tracks.insert(p_to_index > p_track ? p_to_index - 1 : p_to_index, track);
@@ -2558,12 +3699,12 @@ void Animation::track_swap(int p_track, int p_with_track) {
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
-void Animation::set_step(float p_step) {
+void Animation::set_step(real_t p_step) {
step = p_step;
emit_changed();
}
-float Animation::get_step() const {
+real_t Animation::get_step() const {
return step;
}
@@ -2594,7 +3735,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_get_type", "track_idx"), &Animation::track_get_type);
ClassDB::bind_method(D_METHOD("track_get_path", "track_idx"), &Animation::track_get_path);
ClassDB::bind_method(D_METHOD("track_set_path", "track_idx", "path"), &Animation::track_set_path);
- ClassDB::bind_method(D_METHOD("find_track", "path"), &Animation::find_track);
+ ClassDB::bind_method(D_METHOD("find_track", "path", "type"), &Animation::find_track);
ClassDB::bind_method(D_METHOD("track_move_up", "track_idx"), &Animation::track_move_up);
ClassDB::bind_method(D_METHOD("track_move_down", "track_idx"), &Animation::track_move_down);
@@ -2607,7 +3748,11 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_set_enabled", "track_idx", "enabled"), &Animation::track_set_enabled);
ClassDB::bind_method(D_METHOD("track_is_enabled", "track_idx"), &Animation::track_is_enabled);
- ClassDB::bind_method(D_METHOD("transform_track_insert_key", "track_idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key);
+ ClassDB::bind_method(D_METHOD("position_track_insert_key", "track_idx", "time", "position"), &Animation::position_track_insert_key);
+ ClassDB::bind_method(D_METHOD("rotation_track_insert_key", "track_idx", "time", "rotation"), &Animation::rotation_track_insert_key);
+ ClassDB::bind_method(D_METHOD("scale_track_insert_key", "track_idx", "time", "scale"), &Animation::scale_track_insert_key);
+ ClassDB::bind_method(D_METHOD("blend_shape_track_insert_key", "track_idx", "time", "amount"), &Animation::blend_shape_track_insert_key);
+
ClassDB::bind_method(D_METHOD("track_insert_key", "track_idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1));
ClassDB::bind_method(D_METHOD("track_remove_key", "track_idx", "key_idx"), &Animation::track_remove_key);
ClassDB::bind_method(D_METHOD("track_remove_key_at_time", "track_idx", "time"), &Animation::track_remove_key_at_time);
@@ -2627,7 +3772,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_set_interpolation_loop_wrap", "track_idx", "interpolation"), &Animation::track_set_interpolation_loop_wrap);
ClassDB::bind_method(D_METHOD("track_get_interpolation_loop_wrap", "track_idx"), &Animation::track_get_interpolation_loop_wrap);
- ClassDB::bind_method(D_METHOD("transform_track_interpolate", "track_idx", "time_sec"), &Animation::_transform_track_interpolate);
+ ClassDB::bind_method(D_METHOD("track_is_compressed", "track_idx"), &Animation::track_is_compressed);
+
ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode);
ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode);
@@ -2638,11 +3784,11 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);
- ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()));
+ ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle", "handle_mode"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(Animation::HandleMode::HANDLE_MODE_BALANCED));
ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "track_idx", "key_idx", "value"), &Animation::bezier_track_set_key_value);
- ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle"), &Animation::bezier_track_set_key_in_handle);
- ClassDB::bind_method(D_METHOD("bezier_track_set_key_out_handle", "track_idx", "key_idx", "out_handle"), &Animation::bezier_track_set_key_out_handle);
+ ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_in_handle, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("bezier_track_set_key_out_handle", "track_idx", "key_idx", "out_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_out_handle, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("bezier_track_get_key_value", "track_idx", "key_idx"), &Animation::bezier_track_get_key_value);
ClassDB::bind_method(D_METHOD("bezier_track_get_key_in_handle", "track_idx", "key_idx"), &Animation::bezier_track_get_key_in_handle);
@@ -2658,6 +3804,9 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
+ ClassDB::bind_method(D_METHOD("bezier_track_set_key_handle_mode", "track_idx", "key_idx", "key_handle_mode", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_handle_mode, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("bezier_track_get_key_handle_mode", "track_idx", "key_idx"), &Animation::bezier_track_get_key_handle_mode);
+
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
ClassDB::bind_method(D_METHOD("animation_track_get_key_animation", "track_idx", "key_idx"), &Animation::animation_track_get_key_animation);
@@ -2665,8 +3814,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_length", "time_sec"), &Animation::set_length);
ClassDB::bind_method(D_METHOD("get_length"), &Animation::get_length);
- ClassDB::bind_method(D_METHOD("set_loop", "enabled"), &Animation::set_loop);
- ClassDB::bind_method(D_METHOD("has_loop"), &Animation::has_loop);
+ ClassDB::bind_method(D_METHOD("set_loop_mode", "loop_mode"), &Animation::set_loop_mode);
+ ClassDB::bind_method(D_METHOD("get_loop_mode"), &Animation::get_loop_mode);
ClassDB::bind_method(D_METHOD("set_step", "size_sec"), &Animation::set_step);
ClassDB::bind_method(D_METHOD("get_step"), &Animation::get_step);
@@ -2674,14 +3823,19 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &Animation::clear);
ClassDB::bind_method(D_METHOD("copy_track", "track_idx", "to_animation"), &Animation::copy_track);
+ ClassDB::bind_method(D_METHOD("compress", "page_size", "fps", "split_tolerance"), &Animation::compress, DEFVAL(8192), DEFVAL(120), DEFVAL(4.0));
+
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode"), "set_loop_mode", "get_loop_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step");
ADD_SIGNAL(MethodInfo("tracks_changed"));
BIND_ENUM_CONSTANT(TYPE_VALUE);
- BIND_ENUM_CONSTANT(TYPE_TRANSFORM);
+ BIND_ENUM_CONSTANT(TYPE_POSITION_3D);
+ BIND_ENUM_CONSTANT(TYPE_ROTATION_3D);
+ BIND_ENUM_CONSTANT(TYPE_SCALE_3D);
+ BIND_ENUM_CONSTANT(TYPE_BLEND_SHAPE);
BIND_ENUM_CONSTANT(TYPE_METHOD);
BIND_ENUM_CONSTANT(TYPE_BEZIER);
BIND_ENUM_CONSTANT(TYPE_AUDIO);
@@ -2695,6 +3849,13 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_DISCRETE);
BIND_ENUM_CONSTANT(UPDATE_TRIGGER);
BIND_ENUM_CONSTANT(UPDATE_CAPTURE);
+
+ BIND_ENUM_CONSTANT(LOOP_NONE);
+ BIND_ENUM_CONSTANT(LOOP_LINEAR);
+ BIND_ENUM_CONSTANT(LOOP_PINGPONG);
+
+ BIND_ENUM_CONSTANT(HANDLE_MODE_FREE);
+ BIND_ENUM_CONSTANT(HANDLE_MODE_BALANCED);
}
void Animation::clear() {
@@ -2702,225 +3863,1477 @@ void Animation::clear() {
memdelete(tracks[i]);
}
tracks.clear();
- loop = false;
+ loop_mode = LOOP_NONE;
length = 1;
+ compression.enabled = false;
+ compression.bounds.clear();
+ compression.pages.clear();
+ compression.fps = 120;
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
-bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle, const Vector3 &p_norm) {
- real_t c = (t1.time - t0.time) / (t2.time - t0.time);
- real_t t[3] = { -1, -1, -1 };
+bool Animation::_position_track_optimize_key(const TKey<Vector3> &t0, const TKey<Vector3> &t1, const TKey<Vector3> &t2, real_t p_allowed_linear_err, real_t p_allowed_angular_error, const Vector3 &p_norm) {
+ const Vector3 &v0 = t0.value;
+ const Vector3 &v1 = t1.value;
+ const Vector3 &v2 = t2.value;
+
+ if (v0.is_equal_approx(v2)) {
+ //0 and 2 are close, let's see if 1 is close
+ if (!v0.is_equal_approx(v1)) {
+ //not close, not optimizable
+ return false;
+ }
+
+ } else {
+ Vector3 pd = (v2 - v0);
+ real_t d0 = pd.dot(v0);
+ real_t d1 = pd.dot(v1);
+ real_t d2 = pd.dot(v2);
+ if (d1 < d0 || d1 > d2) {
+ return false;
+ }
+
+ Vector3 s[2] = { v0, v2 };
+ real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
+
+ if (d > pd.length() * p_allowed_linear_err) {
+ return false; //beyond allowed error for collinearity
+ }
+
+ if (p_norm != Vector3() && Math::acos(pd.normalized().dot(p_norm)) > p_allowed_angular_error) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool Animation::_rotation_track_optimize_key(const TKey<Quaternion> &t0, const TKey<Quaternion> &t1, const TKey<Quaternion> &t2, real_t p_allowed_angular_error, float p_max_optimizable_angle) {
+ const Quaternion &q0 = t0.value;
+ const Quaternion &q1 = t1.value;
+ const Quaternion &q2 = t2.value;
- { //translation
+ //localize both to rotation from q0
- const Vector3 &v0 = t0.value.loc;
- const Vector3 &v1 = t1.value.loc;
- const Vector3 &v2 = t2.value.loc;
+ if (q0.is_equal_approx(q2)) {
+ if (!q0.is_equal_approx(q1)) {
+ return false;
+ }
- if (v0.is_equal_approx(v2)) {
- //0 and 2 are close, let's see if 1 is close
- if (!v0.is_equal_approx(v1)) {
- //not close, not optimizable
- return false;
+ } else {
+ Quaternion r02 = (q0.inverse() * q2).normalized();
+ Quaternion r01 = (q0.inverse() * q1).normalized();
+
+ Vector3 v02, v01;
+ real_t a02, a01;
+
+ r02.get_axis_angle(v02, a02);
+ r01.get_axis_angle(v01, a01);
+
+ if (Math::abs(a02) > p_max_optimizable_angle) {
+ return false;
+ }
+
+ if (v01.dot(v02) < 0) {
+ //make sure both rotations go the same way to compare
+ v02 = -v02;
+ a02 = -a02;
+ }
+
+ real_t err_01 = Math::acos(v01.normalized().dot(v02.normalized())) / Math_PI;
+ if (err_01 > p_allowed_angular_error) {
+ //not rotating in the same axis
+ return false;
+ }
+
+ if (a01 * a02 < 0) {
+ //not rotating in the same direction
+ return false;
+ }
+
+ real_t tr = a01 / a02;
+ if (tr < 0 || tr > 1) {
+ return false; //rotating too much or too less
+ }
+ }
+
+ return true;
+}
+
+bool Animation::_scale_track_optimize_key(const TKey<Vector3> &t0, const TKey<Vector3> &t1, const TKey<Vector3> &t2, real_t p_allowed_linear_error) {
+ const Vector3 &v0 = t0.value;
+ const Vector3 &v1 = t1.value;
+ const Vector3 &v2 = t2.value;
+
+ if (v0.is_equal_approx(v2)) {
+ //0 and 2 are close, let's see if 1 is close
+ if (!v0.is_equal_approx(v1)) {
+ //not close, not optimizable
+ return false;
+ }
+
+ } else {
+ Vector3 pd = (v2 - v0);
+ real_t d0 = pd.dot(v0);
+ real_t d1 = pd.dot(v1);
+ real_t d2 = pd.dot(v2);
+ if (d1 < d0 || d1 > d2) {
+ return false; //beyond segment range
+ }
+
+ Vector3 s[2] = { v0, v2 };
+ real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
+
+ if (d > pd.length() * p_allowed_linear_error) {
+ return false; //beyond allowed error for colinearity
+ }
+ }
+
+ return true;
+}
+
+bool Animation::_blend_shape_track_optimize_key(const TKey<float> &t0, const TKey<float> &t1, const TKey<float> &t2, real_t p_allowed_unit_error) {
+ float v0 = t0.value;
+ float v1 = t1.value;
+ float v2 = t2.value;
+
+ if (Math::is_equal_approx(v1, v2, p_allowed_unit_error)) {
+ //0 and 2 are close, let's see if 1 is close
+ if (!Math::is_equal_approx(v0, v1, p_allowed_unit_error)) {
+ //not close, not optimizable
+ return false;
+ }
+
+ } else {
+ /*
+ TODO eventually discuss a way to optimize these better.
+ float pd = (v2 - v0);
+ real_t d0 = pd.dot(v0);
+ real_t d1 = pd.dot(v1);
+ real_t d2 = pd.dot(v2);
+ if (d1 < d0 || d1 > d2) {
+ return false; //beyond segment range
+ }
+
+ float s[2] = { v0, v2 };
+ real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
+
+ if (d > pd.length() * p_allowed_linear_error) {
+ return false; //beyond allowed error for colinearity
+ }
+*/
+ }
+
+ return true;
+}
+
+void Animation::_position_track_optimize(int p_idx, real_t p_allowed_linear_err, real_t p_allowed_angular_err) {
+ ERR_FAIL_INDEX(p_idx, tracks.size());
+ ERR_FAIL_COND(tracks[p_idx]->type != TYPE_POSITION_3D);
+ PositionTrack *tt = static_cast<PositionTrack *>(tracks[p_idx]);
+ bool prev_erased = false;
+ TKey<Vector3> first_erased;
+
+ Vector3 norm;
+
+ for (int i = 1; i < tt->positions.size() - 1; i++) {
+ TKey<Vector3> &t0 = tt->positions.write[i - 1];
+ TKey<Vector3> &t1 = tt->positions.write[i];
+ TKey<Vector3> &t2 = tt->positions.write[i + 1];
+
+ bool erase = _position_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, norm);
+ if (erase && !prev_erased) {
+ norm = (t2.value - t1.value).normalized();
+ }
+
+ if (prev_erased && !_position_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err, p_allowed_angular_err, norm)) {
+ //avoid error to go beyond first erased key
+ erase = false;
+ }
+
+ if (erase) {
+ if (!prev_erased) {
+ first_erased = t1;
+ prev_erased = true;
}
+ tt->positions.remove_at(i);
+ i--;
+
} else {
- Vector3 pd = (v2 - v0);
- float d0 = pd.dot(v0);
- float d1 = pd.dot(v1);
- float d2 = pd.dot(v2);
- if (d1 < d0 || d1 > d2) {
- return false;
- }
+ prev_erased = false;
+ norm = Vector3();
+ }
+ }
+}
- Vector3 s[2] = { v0, v2 };
- real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
+void Animation::_rotation_track_optimize(int p_idx, real_t p_allowed_angular_err, real_t p_max_optimizable_angle) {
+ ERR_FAIL_INDEX(p_idx, tracks.size());
+ ERR_FAIL_COND(tracks[p_idx]->type != TYPE_ROTATION_3D);
+ RotationTrack *tt = static_cast<RotationTrack *>(tracks[p_idx]);
+ bool prev_erased = false;
+ TKey<Quaternion> first_erased;
+
+ for (int i = 1; i < tt->rotations.size() - 1; i++) {
+ TKey<Quaternion> &t0 = tt->rotations.write[i - 1];
+ TKey<Quaternion> &t1 = tt->rotations.write[i];
+ TKey<Quaternion> &t2 = tt->rotations.write[i + 1];
+
+ bool erase = _rotation_track_optimize_key(t0, t1, t2, p_allowed_angular_err, p_max_optimizable_angle);
+
+ if (prev_erased && !_rotation_track_optimize_key(t0, first_erased, t2, p_allowed_angular_err, p_max_optimizable_angle)) {
+ //avoid error to go beyond first erased key
+ erase = false;
+ }
- if (d > pd.length() * p_alowed_linear_err) {
- return false; //beyond allowed error for collinearity
+ if (erase) {
+ if (!prev_erased) {
+ first_erased = t1;
+ prev_erased = true;
}
- if (p_norm != Vector3() && Math::acos(pd.normalized().dot(p_norm)) > p_alowed_angular_err) {
- return false;
+ tt->rotations.remove_at(i);
+ i--;
+
+ } else {
+ prev_erased = false;
+ }
+ }
+}
+
+void Animation::_scale_track_optimize(int p_idx, real_t p_allowed_linear_err) {
+ ERR_FAIL_INDEX(p_idx, tracks.size());
+ ERR_FAIL_COND(tracks[p_idx]->type != TYPE_SCALE_3D);
+ ScaleTrack *tt = static_cast<ScaleTrack *>(tracks[p_idx]);
+ bool prev_erased = false;
+ TKey<Vector3> first_erased;
+
+ for (int i = 1; i < tt->scales.size() - 1; i++) {
+ TKey<Vector3> &t0 = tt->scales.write[i - 1];
+ TKey<Vector3> &t1 = tt->scales.write[i];
+ TKey<Vector3> &t2 = tt->scales.write[i + 1];
+
+ bool erase = _scale_track_optimize_key(t0, t1, t2, p_allowed_linear_err);
+
+ if (prev_erased && !_scale_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err)) {
+ //avoid error to go beyond first erased key
+ erase = false;
+ }
+
+ if (erase) {
+ if (!prev_erased) {
+ first_erased = t1;
+ prev_erased = true;
}
- t[0] = (d1 - d0) / (d2 - d0);
+ tt->scales.remove_at(i);
+ i--;
+
+ } else {
+ prev_erased = false;
}
}
+}
- { //rotation
+void Animation::_blend_shape_track_optimize(int p_idx, real_t p_allowed_linear_err) {
+ ERR_FAIL_INDEX(p_idx, tracks.size());
+ ERR_FAIL_COND(tracks[p_idx]->type != TYPE_BLEND_SHAPE);
+ BlendShapeTrack *tt = static_cast<BlendShapeTrack *>(tracks[p_idx]);
+ bool prev_erased = false;
+ TKey<float> first_erased;
+ first_erased.value = 0.0;
- const Quat &q0 = t0.value.rot;
- const Quat &q1 = t1.value.rot;
- const Quat &q2 = t2.value.rot;
+ for (int i = 1; i < tt->blend_shapes.size() - 1; i++) {
+ TKey<float> &t0 = tt->blend_shapes.write[i - 1];
+ TKey<float> &t1 = tt->blend_shapes.write[i];
+ TKey<float> &t2 = tt->blend_shapes.write[i + 1];
- //localize both to rotation from q0
+ bool erase = _blend_shape_track_optimize_key(t0, t1, t2, p_allowed_linear_err);
- if (q0.is_equal_approx(q2)) {
- if (!q0.is_equal_approx(q1)) {
- return false;
+ if (prev_erased && !_blend_shape_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err)) {
+ //avoid error to go beyond first erased key
+ erase = false;
+ }
+
+ if (erase) {
+ if (!prev_erased) {
+ first_erased = t1;
+ prev_erased = true;
}
+ tt->blend_shapes.remove_at(i);
+ i--;
+
} else {
- Quat r02 = (q0.inverse() * q2).normalized();
- Quat r01 = (q0.inverse() * q1).normalized();
+ prev_erased = false;
+ }
+ }
+}
- Vector3 v02, v01;
- real_t a02, a01;
+void Animation::optimize(real_t p_allowed_linear_err, real_t p_allowed_angular_err, real_t p_max_optimizable_angle) {
+ for (int i = 0; i < tracks.size(); i++) {
+ if (track_is_compressed(i)) {
+ continue; //not possible to optimize compressed track
+ }
+ if (tracks[i]->type == TYPE_POSITION_3D) {
+ _position_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err);
+ } else if (tracks[i]->type == TYPE_ROTATION_3D) {
+ _rotation_track_optimize(i, p_allowed_angular_err, p_max_optimizable_angle);
+ } else if (tracks[i]->type == TYPE_SCALE_3D) {
+ _scale_track_optimize(i, p_allowed_linear_err);
+ } else if (tracks[i]->type == TYPE_BLEND_SHAPE) {
+ _blend_shape_track_optimize(i, p_allowed_linear_err);
+ }
+ }
+}
- r02.get_axis_angle(v02, a02);
- r01.get_axis_angle(v01, a01);
+#define print_animc(m_str)
+//#define print_animc(m_str) print_line(m_str);
- if (Math::abs(a02) > p_max_optimizable_angle) {
- return false;
+struct AnimationCompressionDataState {
+ enum {
+ MIN_OPTIMIZE_PACKETS = 5,
+ MAX_PACKETS = 16
+ };
+
+ uint32_t components = 3;
+ LocalVector<uint8_t> data; //commited packets
+ struct PacketData {
+ int32_t data[3] = { 0, 0, 0 };
+ uint32_t frame = 0;
+ };
+
+ float split_tolerance = 1.5;
+
+ LocalVector<PacketData> temp_packets;
+
+ //used for rollback if the new frame does not fit
+ int32_t validated_packet_count = -1;
+
+ static int32_t _compute_delta16_signed(int32_t p_from, int32_t p_to) {
+ int32_t delta = p_to - p_from;
+ if (delta > 32767) {
+ return delta - 65536; // use wrap around
+ } else if (delta < -32768) {
+ return 65536 + delta; // use wrap around
+ }
+ return delta;
+ }
+
+ static uint32_t _compute_shift_bits_signed(int32_t p_delta) {
+ if (p_delta == 0) {
+ return 0;
+ } else if (p_delta < 0) {
+ p_delta = ABS(p_delta) - 1;
+ if (p_delta == 0) {
+ return 1;
}
+ }
+ return nearest_shift(p_delta);
+ }
- if (v01.dot(v02) < 0) {
- //make sure both rotations go the same way to compare
- v02 = -v02;
- a02 = -a02;
+ void _compute_max_shifts(uint32_t p_from, uint32_t p_to, uint32_t *max_shifts, uint32_t &max_frame_delta_shift) const {
+ for (uint32_t j = 0; j < components; j++) {
+ max_shifts[j] = 0;
+ }
+ max_frame_delta_shift = 0;
+
+ for (uint32_t i = p_from + 1; i <= p_to; i++) {
+ int32_t frame_delta = temp_packets[i].frame - temp_packets[i - 1].frame;
+ max_frame_delta_shift = MAX(max_frame_delta_shift, nearest_shift(frame_delta));
+ for (uint32_t j = 0; j < components; j++) {
+ int32_t diff = _compute_delta16_signed(temp_packets[i - 1].data[j], temp_packets[i].data[j]);
+ uint32_t shift = _compute_shift_bits_signed(diff);
+ max_shifts[j] = MAX(shift, max_shifts[j]);
}
+ }
+ }
- real_t err_01 = Math::acos(v01.normalized().dot(v02.normalized())) / Math_PI;
- if (err_01 > p_alowed_angular_err) {
- //not rotating in the same axis
- return false;
+ bool insert_key(uint32_t p_frame, const Vector3i &p_key) {
+ if (temp_packets.size() == MAX_PACKETS) {
+ commit_temp_packets();
+ }
+ PacketData packet;
+ packet.frame = p_frame;
+ for (int i = 0; i < 3; i++) {
+ ERR_FAIL_COND_V(p_key[i] > 65535, false); // Sanity check
+ packet.data[i] = p_key[i];
+ }
+
+ temp_packets.push_back(packet);
+
+ if (temp_packets.size() >= MIN_OPTIMIZE_PACKETS) {
+ uint32_t max_shifts[3] = { 0, 0, 0 }; // Base sizes, 16 bit
+ uint32_t max_frame_delta_shift = 0;
+ // Compute the average shift before the packet was added
+ _compute_max_shifts(0, temp_packets.size() - 2, max_shifts, max_frame_delta_shift);
+
+ float prev_packet_size_avg = 0;
+ prev_packet_size_avg = float(1 << max_frame_delta_shift);
+ for (uint32_t i = 0; i < components; i++) {
+ prev_packet_size_avg += float(1 << max_shifts[i]);
}
+ prev_packet_size_avg /= float(1 + components);
- if (a01 * a02 < 0) {
- //not rotating in the same direction
- return false;
+ _compute_max_shifts(temp_packets.size() - 2, temp_packets.size() - 1, max_shifts, max_frame_delta_shift);
+
+ float new_packet_size_avg = 0;
+ new_packet_size_avg = float(1 << max_frame_delta_shift);
+ for (uint32_t i = 0; i < components; i++) {
+ new_packet_size_avg += float(1 << max_shifts[i]);
}
+ new_packet_size_avg /= float(1 + components);
+
+ print_animc("packet count: " + rtos(temp_packets.size() - 1) + " size avg " + rtos(prev_packet_size_avg) + " new avg " + rtos(new_packet_size_avg));
+ float ratio = (prev_packet_size_avg < new_packet_size_avg) ? (new_packet_size_avg / prev_packet_size_avg) : (prev_packet_size_avg / new_packet_size_avg);
- real_t tr = a01 / a02;
- if (tr < 0 || tr > 1) {
- return false; //rotating too much or too less
+ if (ratio > split_tolerance) {
+ print_animc("split!");
+ temp_packets.resize(temp_packets.size() - 1);
+ commit_temp_packets();
+ temp_packets.push_back(packet);
}
+ }
+
+ return temp_packets.size() == 1; // First key
+ }
- t[1] = tr;
+ uint32_t get_temp_packet_size() const {
+ if (temp_packets.size() == 0) {
+ return 0;
+ } else if (temp_packets.size() == 1) {
+ return components == 1 ? 4 : 8; // 1 component packet is 16 bits and 16 bits unused. 3 component packets is 48 bits and 16 bits unused
+ }
+ uint32_t max_shifts[3] = { 0, 0, 0 }; //base sizes, 16 bit
+ uint32_t max_frame_delta_shift = 0;
+
+ _compute_max_shifts(0, temp_packets.size() - 1, max_shifts, max_frame_delta_shift);
+
+ uint32_t size_bits = 16; //base value (all 4 bits of shift sizes for x,y,z,time)
+ size_bits += max_frame_delta_shift * (temp_packets.size() - 1); //times
+ for (uint32_t j = 0; j < components; j++) {
+ size_bits += 16; //base value
+ uint32_t shift = max_shifts[j];
+ if (shift > 0) {
+ shift += 1; //if not zero, add sign bit
+ }
+ size_bits += shift * (temp_packets.size() - 1);
+ }
+ if (size_bits % 8 != 0) { //wrap to 8 bits
+ size_bits += 8 - (size_bits % 8);
}
+ uint32_t size_bytes = size_bits / 8; //wrap to words
+ if (size_bytes % 4 != 0) {
+ size_bytes += 4 - (size_bytes % 4);
+ }
+ return size_bytes;
}
- { //scale
+ static void _push_bits(LocalVector<uint8_t> &data, uint32_t &r_buffer, uint32_t &r_bits_used, uint32_t p_value, uint32_t p_bits) {
+ r_buffer |= p_value << r_bits_used;
+ r_bits_used += p_bits;
+ while (r_bits_used >= 8) {
+ uint8_t byte = r_buffer & 0xFF;
+ data.push_back(byte);
+ r_buffer >>= 8;
+ r_bits_used -= 8;
+ }
+ }
- const Vector3 &v0 = t0.value.scale;
- const Vector3 &v1 = t1.value.scale;
- const Vector3 &v2 = t2.value.scale;
+ void commit_temp_packets() {
+ if (temp_packets.size() == 0) {
+ return; //nohing to do
+ }
+#define DEBUG_PACKET_PUSH
+#ifdef DEBUG_PACKET_PUSH
+#ifndef _MSC_VER
+#warning Debugging packet push, disable this code in production to gain a bit more import performance.
+#endif
+ uint32_t debug_packet_push = get_temp_packet_size();
+ uint32_t debug_data_size = data.size();
+#endif
+ // Store header
- if (v0.is_equal_approx(v2)) {
- //0 and 2 are close, let's see if 1 is close
- if (!v0.is_equal_approx(v1)) {
- //not close, not optimizable
- return false;
+ uint8_t header[8];
+ uint32_t header_bytes = 0;
+ for (uint32_t i = 0; i < components; i++) {
+ encode_uint16(temp_packets[0].data[i], &header[header_bytes]);
+ header_bytes += 2;
+ }
+
+ uint32_t max_shifts[3] = { 0, 0, 0 }; //base sizes, 16 bit
+ uint32_t max_frame_delta_shift = 0;
+
+ if (temp_packets.size() > 1) {
+ _compute_max_shifts(0, temp_packets.size() - 1, max_shifts, max_frame_delta_shift);
+ uint16_t shift_header = (max_frame_delta_shift - 1) << 12;
+ for (uint32_t i = 0; i < components; i++) {
+ shift_header |= max_shifts[i] << (4 * i);
}
- } else {
- Vector3 pd = (v2 - v0);
- float d0 = pd.dot(v0);
- float d1 = pd.dot(v1);
- float d2 = pd.dot(v2);
- if (d1 < d0 || d1 > d2) {
- return false; //beyond segment range
+ encode_uint16(shift_header, &header[header_bytes]);
+ header_bytes += 2;
+ }
+
+ while (header_bytes % 4 != 0) {
+ header[header_bytes++] = 0;
+ }
+
+ for (uint32_t i = 0; i < header_bytes; i++) {
+ data.push_back(header[i]);
+ }
+
+ if (temp_packets.size() == 1) {
+ temp_packets.clear();
+ validated_packet_count = 0;
+ return; //only header stored, nothing else to do
+ }
+
+ uint32_t bit_buffer = 0;
+ uint32_t bits_used = 0;
+
+ for (uint32_t i = 1; i < temp_packets.size(); i++) {
+ uint32_t frame_delta = temp_packets[i].frame - temp_packets[i - 1].frame;
+ _push_bits(data, bit_buffer, bits_used, frame_delta, max_frame_delta_shift);
+
+ for (uint32_t j = 0; j < components; j++) {
+ if (max_shifts[j] == 0) {
+ continue; // Zero delta, do not store
+ }
+ int32_t delta = _compute_delta16_signed(temp_packets[i - 1].data[j], temp_packets[i].data[j]);
+
+ ERR_FAIL_COND(delta < -32768 || delta > 32767); //sanity check
+
+ uint16_t deltau;
+ if (delta < 0) {
+ deltau = (ABS(delta) - 1) | (1 << max_shifts[j]);
+ } else {
+ deltau = delta;
+ }
+ _push_bits(data, bit_buffer, bits_used, deltau, max_shifts[j] + 1); // Include sign bit
}
+ }
+ if (bits_used != 0) {
+ ERR_FAIL_COND(bit_buffer > 0xFF); // Sanity check
+ data.push_back(bit_buffer);
+ }
+
+ while (data.size() % 4 != 0) {
+ data.push_back(0); //pad to align with 4
+ }
+
+ temp_packets.clear();
+ validated_packet_count = 0;
- Vector3 s[2] = { v0, v2 };
- real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
+#ifdef DEBUG_PACKET_PUSH
+ ERR_FAIL_COND((data.size() - debug_data_size) != debug_packet_push);
+#endif
+ }
+};
- if (d > pd.length() * p_alowed_linear_err) {
- return false; //beyond allowed error for collinearity
+struct AnimationCompressionTimeState {
+ struct Packet {
+ uint32_t frame;
+ uint32_t offset;
+ uint32_t count;
+ };
+
+ LocalVector<Packet> packets;
+ //used for rollback
+ int32_t key_index = 0;
+ int32_t validated_packet_count = 0;
+ int32_t validated_key_index = -1;
+ bool needs_start_frame = false;
+};
+
+Vector3i Animation::_compress_key(uint32_t p_track, const AABB &p_bounds, int32_t p_key, float p_time) {
+ Vector3i values;
+ TrackType tt = track_get_type(p_track);
+ switch (tt) {
+ case TYPE_POSITION_3D: {
+ Vector3 pos;
+ if (p_key >= 0) {
+ position_track_get_key(p_track, p_key, &pos);
+ } else {
+ position_track_interpolate(p_track, p_time, &pos);
+ }
+ pos = (pos - p_bounds.position) / p_bounds.size;
+ for (int j = 0; j < 3; j++) {
+ values[j] = CLAMP(int32_t(pos[j] * 65535.0), 0, 65535);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ Quaternion rot;
+ if (p_key >= 0) {
+ rotation_track_get_key(p_track, p_key, &rot);
+ } else {
+ rotation_track_interpolate(p_track, p_time, &rot);
+ }
+ Vector3 axis = rot.get_axis();
+ float angle = rot.get_angle();
+ angle = Math::fposmod(double(angle), double(Math_PI * 2.0));
+ Vector2 oct = axis.octahedron_encode();
+ Vector3 rot_norm(oct.x, oct.y, angle / (Math_PI * 2.0)); // high resolution rotation in 0-1 angle.
+
+ for (int j = 0; j < 3; j++) {
+ values[j] = CLAMP(int32_t(rot_norm[j] * 65535.0), 0, 65535);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ Vector3 scale;
+ if (p_key >= 0) {
+ scale_track_get_key(p_track, p_key, &scale);
+ } else {
+ scale_track_interpolate(p_track, p_time, &scale);
+ }
+ scale = (scale - p_bounds.position) / p_bounds.size;
+ for (int j = 0; j < 3; j++) {
+ values[j] = CLAMP(int32_t(scale[j] * 65535.0), 0, 65535);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ float blend;
+ if (p_key >= 0) {
+ blend_shape_track_get_key(p_track, p_key, &blend);
+ } else {
+ blend_shape_track_interpolate(p_track, p_time, &blend);
}
- t[2] = (d1 - d0) / (d2 - d0);
+ blend = (blend / float(Compression::BLEND_SHAPE_RANGE)) * 0.5 + 0.5;
+ values[0] = CLAMP(int32_t(blend * 65535.0), 0, 65535);
+ } break;
+ default: {
+ ERR_FAIL_V(Vector3i()); //sanity check
+ } break;
+ }
+
+ return values;
+}
+
+struct AnimationCompressionBufferBitsRead {
+ uint32_t buffer = 0;
+ uint32_t used = 0;
+ const uint8_t *src_data = nullptr;
+
+ _FORCE_INLINE_ uint32_t read(uint32_t p_bits) {
+ uint32_t output = 0;
+ uint32_t written = 0;
+ while (p_bits > 0) {
+ if (used == 0) {
+ used = 8;
+ buffer = *src_data;
+ src_data++;
+ }
+ uint32_t to_write = MIN(used, p_bits);
+ output |= (buffer & ((1 << to_write) - 1)) << written;
+ buffer >>= to_write;
+ used -= to_write;
+ p_bits -= to_write;
+ written += to_write;
}
+ return output;
}
+};
- bool erase = false;
- if (t[0] == -1 && t[1] == -1 && t[2] == -1) {
- erase = true;
- } else {
- erase = true;
- real_t lt = -1.0;
- for (int j = 0; j < 3; j++) {
- //search for t on first, one must be it
- if (t[j] != -1) {
- lt = t[j]; //official t
- //validate rest
- for (int k = j + 1; k < 3; k++) {
- if (t[k] == -1) {
- continue;
+void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tolerance) {
+ ERR_FAIL_COND_MSG(compression.enabled, "This animation is already compressed");
+
+ p_split_tolerance = CLAMP(p_split_tolerance, 1.1, 8.0);
+ compression.pages.clear();
+
+ uint32_t base_page_size = 0; // Before compressing pages, compute how large the "end page" datablock is.
+ LocalVector<uint32_t> tracks_to_compress;
+ LocalVector<AABB> track_bounds;
+ const uint32_t time_packet_size = 4;
+
+ const uint32_t track_header_size = 4 + 4 + 4; // pointer to time (4 bytes), amount of time keys (4 bytes) pointer to track data (4 bytes)
+
+ for (int i = 0; i < get_track_count(); i++) {
+ TrackType type = track_get_type(i);
+ if (type != TYPE_POSITION_3D && type != TYPE_ROTATION_3D && type != TYPE_SCALE_3D && type != TYPE_BLEND_SHAPE) {
+ continue;
+ }
+ if (track_get_key_count(i) == 0) {
+ continue; //do not compress, no keys
+ }
+ base_page_size += track_header_size; //pointer to beginning of each track timeline and amount of time keys
+ base_page_size += time_packet_size; //for end of track time marker
+ base_page_size += (type == TYPE_BLEND_SHAPE) ? 4 : 8; // at least the end of track packet (at much 8 bytes). This could be less, but have to be pessimistic.
+ tracks_to_compress.push_back(i);
+
+ AABB bounds;
+
+ if (type == TYPE_POSITION_3D) {
+ AABB aabb;
+ int kcount = track_get_key_count(i);
+ for (int j = 0; j < kcount; j++) {
+ Vector3 pos;
+ position_track_get_key(i, j, &pos);
+ if (j == 0) {
+ aabb.position = pos;
+ } else {
+ aabb.expand_to(pos);
+ }
+ }
+ for (int j = 0; j < 3; j++) {
+ //cant have zero
+ if (aabb.size[j] < CMP_EPSILON) {
+ aabb.size[j] = CMP_EPSILON;
+ }
+ }
+ bounds = aabb;
+ }
+ if (type == TYPE_SCALE_3D) {
+ AABB aabb;
+ int kcount = track_get_key_count(i);
+ for (int j = 0; j < kcount; j++) {
+ Vector3 scale;
+ scale_track_get_key(i, j, &scale);
+ if (j == 0) {
+ aabb.position = scale;
+ } else {
+ aabb.expand_to(scale);
+ }
+ }
+ for (int j = 0; j < 3; j++) {
+ //cant have zero
+ if (aabb.size[j] < CMP_EPSILON) {
+ aabb.size[j] = CMP_EPSILON;
+ }
+ }
+ bounds = aabb;
+ }
+
+ track_bounds.push_back(bounds);
+ }
+
+ if (tracks_to_compress.size() == 0) {
+ return; //nothing to compress
+ }
+
+ print_animc("Anim Compression:");
+ print_animc("-----------------");
+ print_animc("Tracks to compress: " + itos(tracks_to_compress.size()));
+
+ uint32_t current_frame = 0;
+ uint32_t base_page_frame = 0;
+ double frame_len = 1.0 / double(p_fps);
+ const uint32_t max_frames_per_page = 65536;
+
+ print_animc("Frame Len: " + rtos(frame_len));
+
+ LocalVector<AnimationCompressionDataState> data_tracks;
+ LocalVector<AnimationCompressionTimeState> time_tracks;
+
+ data_tracks.resize(tracks_to_compress.size());
+ time_tracks.resize(tracks_to_compress.size());
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ data_tracks[i].split_tolerance = p_split_tolerance;
+ if (track_get_type(tracks_to_compress[i]) == TYPE_BLEND_SHAPE) {
+ data_tracks[i].components = 1;
+ } else {
+ data_tracks[i].components = 3;
+ }
+ }
+
+ while (true) {
+ // Begin by finding the keyframe in all tracks with the time closest to the current time
+ const uint32_t FRAME_MAX = 0xFFFFFFFF;
+ const int32_t NO_TRACK_FOUND = -1;
+ uint32_t best_frame = FRAME_MAX;
+ uint32_t best_invalid_frame = FRAME_MAX;
+ int32_t best_frame_track = NO_TRACK_FOUND; // Default is -1, which means all keyframes for this page are exhausted.
+ bool start_frame = false;
+
+ for (uint32_t i = 0; i < tracks_to_compress.size(); i++) {
+ uint32_t uncomp_track = tracks_to_compress[i];
+
+ if (time_tracks[i].key_index == track_get_key_count(uncomp_track)) {
+ if (time_tracks[i].needs_start_frame) {
+ start_frame = true;
+ best_frame = base_page_frame;
+ best_frame_track = i;
+ time_tracks[i].needs_start_frame = false;
+ break;
+ } else {
+ continue; // This track is exhausted (all keys were added already), don't consider.
+ }
+ }
+
+ uint32_t key_frame = double(track_get_key_time(uncomp_track, time_tracks[i].key_index)) / frame_len;
+
+ if (time_tracks[i].needs_start_frame && key_frame > base_page_frame) {
+ start_frame = true;
+ best_frame = base_page_frame;
+ best_frame_track = i;
+ time_tracks[i].needs_start_frame = false;
+ break;
+ }
+
+ ERR_FAIL_COND(key_frame < base_page_frame); // Sanity check, should never happen
+
+ if (key_frame - base_page_frame >= max_frames_per_page) {
+ // Invalid because beyond the max frames allowed per page
+ best_invalid_frame = MIN(best_invalid_frame, key_frame);
+ } else if (key_frame < best_frame) {
+ best_frame = key_frame;
+ best_frame_track = i;
+ }
+ }
+
+ print_animc("*KEY*: Current Frame: " + itos(current_frame) + " Best Frame: " + rtos(best_frame) + " Best Track: " + itos(best_frame_track) + " Start: " + String(start_frame ? "true" : "false"));
+
+ if (!start_frame && best_frame > current_frame) {
+ // Any case where the current frame advanced, either because nothing was found or because something was found greater than the current one.
+ print_animc("\tAdvance Condition.");
+ bool rollback = false;
+
+ // The frame has advanced, time to validate the previous frame
+ uint32_t current_page_size = base_page_size;
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ uint32_t track_size = data_tracks[i].data.size(); // track size
+ track_size += data_tracks[i].get_temp_packet_size(); // Add the temporary data
+ if (track_size > Compression::MAX_DATA_TRACK_SIZE) {
+ rollback = true; //track to large, time track can't point to keys any longer, because key offset is 12 bits
+ break;
+ }
+ current_page_size += track_size;
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ current_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits
+ }
+
+ if (!rollback && current_page_size > p_page_size) {
+ rollback = true;
+ }
+
+ print_animc("\tCurrent Page Size: " + itos(current_page_size) + "/" + itos(p_page_size) + " Rollback? " + String(rollback ? "YES!" : "no"));
+
+ if (rollback) {
+ // Not valid any longer, so rollback and commit page
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ data_tracks[i].temp_packets.resize(data_tracks[i].validated_packet_count);
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ time_tracks[i].key_index = time_tracks[i].validated_key_index; //rollback key
+ time_tracks[i].packets.resize(time_tracks[i].validated_packet_count);
+ }
+
+ } else {
+ // All valid, so save rollback information
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ data_tracks[i].validated_packet_count = data_tracks[i].temp_packets.size();
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ time_tracks[i].validated_key_index = time_tracks[i].key_index;
+ time_tracks[i].validated_packet_count = time_tracks[i].packets.size();
+ }
+
+ // Accept this frame as the frame being processed (as long as it exists)
+ if (best_frame != FRAME_MAX) {
+ current_frame = best_frame;
+ print_animc("\tValidated, New Current Frame: " + itos(current_frame));
+ }
+ }
+
+ if (rollback || best_frame == FRAME_MAX) {
+ // Commit the page if had to rollback or if no track was found
+ print_animc("\tCommiting page..");
+
+ // The end frame for the page depends entirely on whether its valid or
+ // no more keys were found.
+ // If not valid, then the end frame is the current frame (as this means the current frame is being rolled back
+ // If valid, then the end frame is the next invalid one (in case more frames exist), or the current frame in case no more frames exist.
+ uint32_t page_end_frame = (rollback || best_frame == FRAME_MAX) ? current_frame : best_invalid_frame;
+
+ print_animc("\tEnd Frame: " + itos(page_end_frame) + ", " + rtos(page_end_frame * frame_len) + "s");
+
+ // Add finalizer frames and commit pending tracks
+ uint32_t finalizer_local_frame = page_end_frame - base_page_frame;
+
+ uint32_t total_page_size = 0;
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ if (data_tracks[i].temp_packets.size() == 0 || (data_tracks[i].temp_packets[data_tracks[i].temp_packets.size() - 1].frame) < finalizer_local_frame) {
+ // Add finalizer frame if it makes sense
+ Vector3i values = _compress_key(tracks_to_compress[i], track_bounds[i], -1, page_end_frame * frame_len);
+
+ bool first_key = data_tracks[i].insert_key(finalizer_local_frame, values);
+ if (first_key) {
+ AnimationCompressionTimeState::Packet p;
+ p.count = 1;
+ p.frame = finalizer_local_frame;
+ p.offset = data_tracks[i].data.size();
+ time_tracks[i].packets.push_back(p);
+ } else {
+ ERR_FAIL_COND(time_tracks[i].packets.size() == 0);
+ time_tracks[i].packets[time_tracks[i].packets.size() - 1].count++;
+ }
}
- if (Math::abs(lt - t[k]) > p_alowed_linear_err) {
- erase = false;
- break;
+ data_tracks[i].commit_temp_packets();
+ total_page_size += data_tracks[i].data.size();
+ total_page_size += time_tracks[i].packets.size() * 4;
+ total_page_size += track_header_size;
+
+ print_animc("\tTrack " + itos(i) + " time packets: " + itos(time_tracks[i].packets.size()) + " Packet data: " + itos(data_tracks[i].data.size()));
+ }
+
+ print_animc("\tTotal page Size: " + itos(total_page_size) + "/" + itos(p_page_size));
+
+ // Create Page
+ Vector<uint8_t> page_data;
+ page_data.resize(total_page_size);
+ {
+ uint8_t *page_ptr = page_data.ptrw();
+ uint32_t base_offset = data_tracks.size() * track_header_size;
+
+ for (uint32_t i = 0; i < data_tracks.size(); i++) {
+ encode_uint32(base_offset, page_ptr + (track_header_size * i + 0));
+ uint16_t *key_time_ptr = (uint16_t *)(page_ptr + base_offset);
+ for (uint32_t j = 0; j < time_tracks[i].packets.size(); j++) {
+ key_time_ptr[j * 2 + 0] = uint16_t(time_tracks[i].packets[j].frame);
+ uint16_t ptr = time_tracks[i].packets[j].offset / 4;
+ ptr |= (time_tracks[i].packets[j].count - 1) << 12;
+ key_time_ptr[j * 2 + 1] = ptr;
+ base_offset += 4;
+ }
+ encode_uint32(time_tracks[i].packets.size(), page_ptr + (track_header_size * i + 4));
+ encode_uint32(base_offset, page_ptr + (track_header_size * i + 8));
+ memcpy(page_ptr + base_offset, data_tracks[i].data.ptr(), data_tracks[i].data.size());
+ base_offset += data_tracks[i].data.size();
+
+ //reset track
+ data_tracks[i].data.clear();
+ data_tracks[i].temp_packets.clear();
+ data_tracks[i].validated_packet_count = -1;
+
+ time_tracks[i].needs_start_frame = true; //Not required the first time, but from now on it is.
+ time_tracks[i].packets.clear();
+ time_tracks[i].validated_key_index = -1;
+ time_tracks[i].validated_packet_count = 0;
}
}
- break;
+
+ Compression::Page page;
+ page.data = page_data;
+ page.time_offset = base_page_frame * frame_len;
+ compression.pages.push_back(page);
+
+ if (!rollback && best_invalid_frame == FRAME_MAX) {
+ break; // No more pages to add.
+ }
+
+ current_frame = page_end_frame;
+ base_page_frame = page_end_frame;
+
+ continue; // Start over
}
}
- ERR_FAIL_COND_V(lt == -1, false);
+ // A key was found for the current frame and all is ok
- if (erase) {
- if (Math::abs(lt - c) > p_alowed_linear_err) {
- //todo, evaluate changing the transition if this fails?
- //this could be done as a second pass and would be
- //able to optimize more
- erase = false;
+ uint32_t comp_track = best_frame_track;
+ Vector3i values;
+
+ if (start_frame) {
+ // Interpolate
+ values = _compress_key(tracks_to_compress[comp_track], track_bounds[comp_track], -1, base_page_frame * frame_len);
+ } else {
+ uint32_t key = time_tracks[comp_track].key_index;
+ values = _compress_key(tracks_to_compress[comp_track], track_bounds[comp_track], key);
+ time_tracks[comp_track].key_index++; //goto next key (but could be rolled back if beyond page size).
+ }
+
+ bool first_key = data_tracks[comp_track].insert_key(best_frame - base_page_frame, values);
+ if (first_key) {
+ AnimationCompressionTimeState::Packet p;
+ p.count = 1;
+ p.frame = best_frame - base_page_frame;
+ p.offset = data_tracks[comp_track].data.size();
+ time_tracks[comp_track].packets.push_back(p);
+ } else {
+ ERR_CONTINUE(time_tracks[comp_track].packets.size() == 0);
+ time_tracks[comp_track].packets[time_tracks[comp_track].packets.size() - 1].count++;
+ }
+ }
+
+ compression.bounds = track_bounds;
+ compression.fps = p_fps;
+ compression.enabled = true;
+
+ for (uint32_t i = 0; i < tracks_to_compress.size(); i++) {
+ Track *t = tracks[tracks_to_compress[i]];
+ t->interpolation = INTERPOLATION_LINEAR; //only linear supported
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ PositionTrack *tt = static_cast<PositionTrack *>(t);
+ tt->positions.clear();
+ tt->compressed_track = i;
+ } break;
+ case TYPE_ROTATION_3D: {
+ RotationTrack *rt = static_cast<RotationTrack *>(t);
+ rt->rotations.clear();
+ rt->compressed_track = i;
+ } break;
+ case TYPE_SCALE_3D: {
+ ScaleTrack *st = static_cast<ScaleTrack *>(t);
+ st->scales.clear();
+ st->compressed_track = i;
+ print_line("Scale Bounds " + itos(i) + ": " + track_bounds[i]);
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
+ bst->blend_shapes.clear();
+ bst->compressed_track = i;
+ } break;
+ default: {
+ }
+ }
+ }
+#if 1
+ uint32_t orig_size = 0;
+ for (int i = 0; i < get_track_count(); i++) {
+ switch (track_get_type(i)) {
+ case TYPE_SCALE_3D:
+ case TYPE_POSITION_3D: {
+ orig_size += sizeof(TKey<Vector3>) * track_get_key_count(i);
+ } break;
+ case TYPE_ROTATION_3D: {
+ orig_size += sizeof(TKey<Quaternion>) * track_get_key_count(i);
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ orig_size += sizeof(TKey<float>) * track_get_key_count(i);
+ } break;
+ default: {
}
}
}
- return erase;
+ uint32_t new_size = 0;
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ new_size += compression.pages[i].data.size();
+ }
+
+ print_line("Original size: " + itos(orig_size) + " - Compressed size: " + itos(new_size) + " " + String::num(float(new_size) / float(orig_size) * 100, 2) + "% pages: " + itos(compression.pages.size()));
+#endif
}
-void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
- ERR_FAIL_INDEX(p_idx, tracks.size());
- ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM);
- TransformTrack *tt = static_cast<TransformTrack *>(tracks[p_idx]);
- bool prev_erased = false;
- TKey<TransformKey> first_erased;
+bool Animation::_rotation_interpolate_compressed(uint32_t p_compressed_track, double p_time, Quaternion &r_ret) const {
+ Vector3i current;
+ Vector3i next;
+ double time_current;
+ double time_next;
- Vector3 norm;
+ if (!_fetch_compressed<3>(p_compressed_track, p_time, current, time_current, next, time_next)) {
+ return false; //some sort of problem
+ }
- for (int i = 1; i < tt->transforms.size() - 1; i++) {
- TKey<TransformKey> &t0 = tt->transforms.write[i - 1];
- TKey<TransformKey> &t1 = tt->transforms.write[i];
- TKey<TransformKey> &t2 = tt->transforms.write[i + 1];
+ if (time_current >= p_time || time_current == time_next) {
+ r_ret = _uncompress_quaternion(current);
+ } else if (p_time >= time_next) {
+ r_ret = _uncompress_quaternion(next);
+ } else {
+ double c = (p_time - time_current) / (time_next - time_current);
+ Quaternion from = _uncompress_quaternion(current);
+ Quaternion to = _uncompress_quaternion(next);
+ r_ret = from.slerp(to, c);
+ }
- bool erase = _transform_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm);
- if (erase && !prev_erased) {
- norm = (t2.value.loc - t1.value.loc).normalized();
+ return true;
+}
+
+bool Animation::_pos_scale_interpolate_compressed(uint32_t p_compressed_track, double p_time, Vector3 &r_ret) const {
+ Vector3i current;
+ Vector3i next;
+ double time_current;
+ double time_next;
+
+ if (!_fetch_compressed<3>(p_compressed_track, p_time, current, time_current, next, time_next)) {
+ return false; //some sort of problem
+ }
+
+ if (time_current >= p_time || time_current == time_next) {
+ r_ret = _uncompress_pos_scale(p_compressed_track, current);
+ } else if (p_time >= time_next) {
+ r_ret = _uncompress_pos_scale(p_compressed_track, next);
+ } else {
+ double c = (p_time - time_current) / (time_next - time_current);
+ Vector3 from = _uncompress_pos_scale(p_compressed_track, current);
+ Vector3 to = _uncompress_pos_scale(p_compressed_track, next);
+ r_ret = from.lerp(to, c);
+ }
+
+ return true;
+}
+bool Animation::_blend_shape_interpolate_compressed(uint32_t p_compressed_track, double p_time, float &r_ret) const {
+ Vector3i current;
+ Vector3i next;
+ double time_current;
+ double time_next;
+
+ if (!_fetch_compressed<1>(p_compressed_track, p_time, current, time_current, next, time_next)) {
+ return false; //some sort of problem
+ }
+
+ if (time_current >= p_time || time_current == time_next) {
+ r_ret = _uncompress_blend_shape(current);
+ } else if (p_time >= time_next) {
+ r_ret = _uncompress_blend_shape(next);
+ } else {
+ float c = (p_time - time_current) / (time_next - time_current);
+ float from = _uncompress_blend_shape(current);
+ float to = _uncompress_blend_shape(next);
+ r_ret = Math::lerp(from, to, c);
+ }
+
+ return true;
+}
+
+template <uint32_t COMPONENTS>
+bool Animation::_fetch_compressed(uint32_t p_compressed_track, double p_time, Vector3i &r_current_value, double &r_current_time, Vector3i &r_next_value, double &r_next_time, uint32_t *key_index) const {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), false);
+ p_time = CLAMP(p_time, 0, length);
+ if (key_index) {
+ *key_index = 0;
+ }
+
+ double frame_to_sec = 1.0 / double(compression.fps);
+
+ int32_t page_index = -1;
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ if (compression.pages[i].time_offset > p_time) {
+ break;
}
+ page_index = i;
+ }
- if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm)) {
- //avoid error to go beyond first erased key
- erase = false;
+ ERR_FAIL_COND_V(page_index == -1, false); //should not happen
+
+ double page_base_time = compression.pages[page_index].time_offset;
+ const uint8_t *page_data = compression.pages[page_index].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+
+ int32_t packet_idx = 0;
+ double packet_time = double(time_keys[0]) * frame_to_sec + page_base_time;
+ uint32_t base_frame = time_keys[0];
+
+ for (uint32_t i = 1; i < time_key_count; i++) {
+ uint32_t f = time_keys[i * 2 + 0];
+ double frame_time = double(f) * frame_to_sec + page_base_time;
+
+ if (frame_time > p_time) {
+ break;
}
- if (erase) {
- if (!prev_erased) {
- first_erased = t1;
- prev_erased = true;
+ if (key_index) {
+ (*key_index) += (time_keys[(i - 1) * 2 + 1] >> 12) + 1;
+ }
+
+ packet_idx = i;
+ packet_time = frame_time;
+ base_frame = f;
+ }
+
+ const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
+
+ uint16_t time_key_data = time_keys[packet_idx * 2 + 1];
+ uint32_t data_offset = (time_key_data & 0xFFF) * 4; // lower 12 bits
+ uint32_t data_count = (time_key_data >> 12) + 1;
+
+ const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
+
+ uint16_t decode[COMPONENTS];
+ uint16_t decode_next[COMPONENTS];
+
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ decode[i] = data_key[i];
+ decode_next[i] = data_key[i];
+ }
+
+ double next_time = packet_time;
+
+ if (p_time > packet_time) { // If its equal or less, then don't bother
+ if (data_count > 1) {
+ //decode forward
+ uint32_t bit_width[COMPONENTS];
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ bit_width[i] = (data_key[COMPONENTS] >> (i * 4)) & 0xF;
}
- tt->transforms.remove(i);
- i--;
+ uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
- } else {
- prev_erased = false;
- norm = Vector3();
+ AnimationCompressionBufferBitsRead buffer;
+
+ buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
+
+ for (uint32_t i = 1; i < data_count; i++) {
+ uint32_t frame_delta = buffer.read(frame_bit_width);
+ base_frame += frame_delta;
+
+ for (uint32_t j = 0; j < COMPONENTS; j++) {
+ if (bit_width[j] == 0) {
+ continue; // do none
+ }
+ uint32_t valueu = buffer.read(bit_width[j] + 1);
+ bool sign = valueu & (1 << bit_width[j]);
+ int16_t value = valueu & ((1 << bit_width[j]) - 1);
+ if (sign) {
+ value = -value - 1;
+ }
+
+ decode_next[j] += value;
+ }
+
+ next_time = double(base_frame) * frame_to_sec + page_base_time;
+ if (p_time < next_time) {
+ break;
+ }
+
+ packet_time = next_time;
+
+ for (uint32_t j = 0; j < COMPONENTS; j++) {
+ decode[j] = decode_next[j];
+ }
+
+ if (key_index) {
+ (*key_index)++;
+ }
+ }
+ }
+
+ if (p_time > next_time) { // > instead of >= because if its equal, then it will be properly interpolated anyway
+ // So, the last frame found still has a time that is less than the required frame,
+ // will have to interpolate with the first frame of the next timekey.
+
+ if ((uint32_t)packet_idx < time_key_count - 1) { // Sanity check but should not matter much, otherwise current next packet is last packet
+
+ uint16_t time_key_data_next = time_keys[(packet_idx + 1) * 2 + 1];
+ uint32_t data_offset_next = (time_key_data_next & 0xFFF) * 4; // Lower 12 bits
+
+ const uint16_t *data_key_next = (const uint16_t *)(data_keys_base + data_offset_next);
+ base_frame = time_keys[(packet_idx + 1) * 2 + 0];
+ next_time = double(base_frame) * frame_to_sec + page_base_time;
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ decode_next[i] = data_key_next[i];
+ }
+ }
+ }
+ }
+
+ r_current_time = packet_time;
+ r_next_time = next_time;
+
+ for (uint32_t i = 0; i < COMPONENTS; i++) {
+ r_current_value[i] = decode[i];
+ r_next_value[i] = decode_next[i];
+ }
+
+ return true;
+}
+
+template <uint32_t COMPONENTS>
+void Animation::_get_compressed_key_indices_in_range(uint32_t p_compressed_track, double p_time, double p_delta, List<int> *r_indices) const {
+ ERR_FAIL_COND(!compression.enabled);
+ ERR_FAIL_UNSIGNED_INDEX(p_compressed_track, compression.bounds.size());
+
+ double frame_to_sec = 1.0 / double(compression.fps);
+ uint32_t key_index = 0;
+
+ for (uint32_t p = 0; p < compression.pages.size(); p++) {
+ if (compression.pages[p].time_offset >= p_time + p_delta) {
+ // Page beyond range
+ return;
+ }
+
+ // Page within range
+
+ uint32_t page_index = p;
+
+ double page_base_time = compression.pages[page_index].time_offset;
+ const uint8_t *page_data = compression.pages[page_index].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+
+ for (uint32_t i = 0; i < time_key_count; i++) {
+ uint32_t f = time_keys[i * 2 + 0];
+ double frame_time = f * frame_to_sec + page_base_time;
+ if (frame_time >= p_time + p_delta) {
+ return;
+ } else if (frame_time >= p_time) {
+ r_indices->push_back(key_index);
+ }
+
+ key_index++;
+
+ const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
+
+ uint16_t time_key_data = time_keys[i * 2 + 1];
+ uint32_t data_offset = (time_key_data & 0xFFF) * 4; // lower 12 bits
+ uint32_t data_count = (time_key_data >> 12) + 1;
+
+ const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
+
+ if (data_count > 1) {
+ //decode forward
+ uint32_t bit_width[COMPONENTS];
+ for (uint32_t j = 0; j < COMPONENTS; j++) {
+ bit_width[j] = (data_key[COMPONENTS] >> (j * 4)) & 0xF;
+ }
+
+ uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
+
+ AnimationCompressionBufferBitsRead buffer;
+
+ buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
+
+ for (uint32_t j = 1; j < data_count; j++) {
+ uint32_t frame_delta = buffer.read(frame_bit_width);
+ f += frame_delta;
+
+ frame_time = f * frame_to_sec + page_base_time;
+ if (frame_time >= p_time + p_delta) {
+ return;
+ } else if (frame_time >= p_time) {
+ r_indices->push_back(key_index);
+ }
+
+ for (uint32_t k = 0; k < COMPONENTS; k++) {
+ if (bit_width[k] == 0) {
+ continue; // do none
+ }
+ buffer.read(bit_width[k] + 1); // skip
+ }
+
+ key_index++;
+ }
+ }
}
}
}
-void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
- for (int i = 0; i < tracks.size(); i++) {
- if (tracks[i]->type == TYPE_TRANSFORM) {
- _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle);
+int Animation::_get_compressed_key_count(uint32_t p_compressed_track) const {
+ ERR_FAIL_COND_V(!compression.enabled, -1);
+ ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), -1);
+
+ int key_count = 0;
+
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ const uint8_t *page_data = compression.pages[i].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+
+ for (uint32_t j = 0; j < time_key_count; j++) {
+ key_count += (time_keys[j * 2 + 1] >> 12) + 1;
}
}
+
+ return key_count;
+}
+
+Quaternion Animation::_uncompress_quaternion(const Vector3i &p_value) const {
+ Vector3 axis = Vector3::octahedron_decode(Vector2(float(p_value.x) / 65535.0, float(p_value.y) / 65535.0));
+ float angle = (float(p_value.z) / 65535.0) * 2.0 * Math_PI;
+ return Quaternion(axis, angle);
+}
+Vector3 Animation::_uncompress_pos_scale(uint32_t p_compressed_track, const Vector3i &p_value) const {
+ Vector3 pos_norm(float(p_value.x) / 65535.0, float(p_value.y) / 65535.0, float(p_value.z) / 65535.0);
+ return compression.bounds[p_compressed_track].position + pos_norm * compression.bounds[p_compressed_track].size;
+}
+float Animation::_uncompress_blend_shape(const Vector3i &p_value) const {
+ float bsn = float(p_value.x) / 65535.0;
+ return (bsn * 2.0 - 1.0) * float(Compression::BLEND_SHAPE_RANGE);
+}
+
+template <uint32_t COMPONENTS>
+bool Animation::_fetch_compressed_by_index(uint32_t p_compressed_track, int p_index, Vector3i &r_value, double &r_time) const {
+ ERR_FAIL_COND_V(!compression.enabled, false);
+ ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), false);
+
+ for (uint32_t i = 0; i < compression.pages.size(); i++) {
+ const uint8_t *page_data = compression.pages[i].data.ptr();
+#ifndef _MSC_VER
+#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
+#endif
+ const uint32_t *indices = (const uint32_t *)page_data;
+ const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
+ uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
+ const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
+
+ for (uint32_t j = 0; j < time_key_count; j++) {
+ uint32_t subkeys = (time_keys[j * 2 + 1] >> 12) + 1;
+ if ((uint32_t)p_index < subkeys) {
+ uint16_t data_offset = (time_keys[j * 2 + 1] & 0xFFF) * 4;
+
+ const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
+
+ uint16_t frame = time_keys[j * 2 + 0];
+ uint16_t decode[COMPONENTS];
+
+ for (uint32_t k = 0; k < COMPONENTS; k++) {
+ decode[k] = data_key[k];
+ }
+
+ if (p_index > 0) {
+ uint32_t bit_width[COMPONENTS];
+ for (uint32_t k = 0; k < COMPONENTS; k++) {
+ bit_width[k] = (data_key[COMPONENTS] >> (k * 4)) & 0xF;
+ }
+ uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
+
+ AnimationCompressionBufferBitsRead buffer;
+ buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
+
+ for (int k = 0; k < p_index; k++) {
+ uint32_t frame_delta = buffer.read(frame_bit_width);
+ frame += frame_delta;
+ for (uint32_t l = 0; l < COMPONENTS; l++) {
+ if (bit_width[l] == 0) {
+ continue; // do none
+ }
+ uint32_t valueu = buffer.read(bit_width[l] + 1);
+ bool sign = valueu & (1 << bit_width[l]);
+ int16_t value = valueu & ((1 << bit_width[l]) - 1);
+ if (sign) {
+ value = -value - 1;
+ }
+
+ decode[l] += value;
+ }
+ }
+ }
+
+ r_time = compression.pages[i].time_offset + double(frame) / double(compression.fps);
+ for (uint32_t l = 0; l < COMPONENTS; l++) {
+ r_value[l] = decode[l];
+ }
+
+ return true;
+
+ } else {
+ p_index -= subkeys;
+ }
+ }
+ }
+
+ return false;
}
Animation::Animation() {}