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Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r--scene/resources/animation.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index c9fc68233d..b8edd70712 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -31,7 +31,7 @@
#include "animation.h"
#include "scene/scene_string_names.h"
-#include "core/math/geometry.h"
+#include "core/math/geometry_3d.h"
#define ANIM_MIN_LENGTH 0.001
@@ -752,7 +752,9 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
while (true) {
// Condition for replacement.
if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
+ float transition = p_keys[idx - 1].transition;
p_keys.write[idx - 1] = p_value;
+ p_keys.write[idx - 1].transition = transition;
return idx - 1;
// Condition for insert.
@@ -2577,7 +2579,10 @@ void Animation::copy_track(int p_track, Ref<Animation> p_to_animation) {
p_to_animation->track_set_enabled(dst_track, track_is_enabled(p_track));
p_to_animation->track_set_interpolation_type(dst_track, track_get_interpolation_type(p_track));
p_to_animation->track_set_interpolation_loop_wrap(dst_track, track_get_interpolation_loop_wrap(p_track));
- p_to_animation->value_track_set_update_mode(dst_track, value_track_get_update_mode(p_track));
+ if (track_get_type(p_track) == TYPE_VALUE) {
+ p_to_animation->value_track_set_update_mode(dst_track, value_track_get_update_mode(p_track));
+ }
+
for (int i = 0; i < track_get_key_count(p_track); i++) {
p_to_animation->track_insert_key(dst_track, track_get_key_time(p_track, i), track_get_key_value(p_track, i), track_get_key_transition(p_track, i));
}
@@ -2730,7 +2735,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
}
Vector3 s[2] = { v0, v2 };
- real_t d = Geometry::get_closest_point_to_segment(v1, s).distance_to(v1);
+ real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
if (d > pd.length() * p_alowed_linear_err) {
return false; //beyond allowed error for colinearity
@@ -2820,7 +2825,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
}
Vector3 s[2] = { v0, v2 };
- real_t d = Geometry::get_closest_point_to_segment(v1, s).distance_to(v1);
+ real_t d = Geometry3D::get_closest_point_to_segment(v1, s).distance_to(v1);
if (d > pd.length() * p_alowed_linear_err) {
return false; //beyond allowed error for colinearity