diff options
Diffstat (limited to 'scene/multiplayer')
-rw-r--r-- | scene/multiplayer/multiplayer_synchronizer.h | 1 | ||||
-rw-r--r-- | scene/multiplayer/scene_replication_interface.h | 6 | ||||
-rw-r--r-- | scene/multiplayer/scene_replication_state.h | 6 |
3 files changed, 7 insertions, 6 deletions
diff --git a/scene/multiplayer/multiplayer_synchronizer.h b/scene/multiplayer/multiplayer_synchronizer.h index 59f02b84c1..77c23b336d 100644 --- a/scene/multiplayer/multiplayer_synchronizer.h +++ b/scene/multiplayer/multiplayer_synchronizer.h @@ -92,4 +92,5 @@ public: }; VARIANT_ENUM_CAST(MultiplayerSynchronizer::VisibilityUpdateMode); + #endif // MULTIPLAYER_SYNCHRONIZER_H diff --git a/scene/multiplayer/scene_replication_interface.h b/scene/multiplayer/scene_replication_interface.h index ad3a3be979..9ddab2d383 100644 --- a/scene/multiplayer/scene_replication_interface.h +++ b/scene/multiplayer/scene_replication_interface.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCENE_TREE_REPLICATOR_INTERFACE_H -#define SCENE_TREE_REPLICATOR_INTERFACE_H +#ifndef SCENE_REPLICATION_INTERFACE_H +#define SCENE_REPLICATION_INTERFACE_H #include "core/multiplayer/multiplayer_api.h" @@ -84,4 +84,4 @@ public: } }; -#endif // SCENE_TREE_REPLICATOR_INTERFACE_H +#endif // SCENE_REPLICATION_INTERFACE_H diff --git a/scene/multiplayer/scene_replication_state.h b/scene/multiplayer/scene_replication_state.h index 7973b5c904..01b70b11b8 100644 --- a/scene/multiplayer/scene_replication_state.h +++ b/scene/multiplayer/scene_replication_state.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCENE_REPLICATON_STATE_H -#define SCENE_REPLICATON_STATE_H +#ifndef SCENE_REPLICATION_STATE_H +#define SCENE_REPLICATION_STATE_H #include "core/object/ref_counted.h" @@ -129,4 +129,4 @@ public: SceneReplicationState() {} }; -#endif // SCENE_REPLICATON_STATE_H +#endif // SCENE_REPLICATION_STATE_H |