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Diffstat (limited to 'scene/multiplayer/scene_replication_state.cpp')
-rw-r--r--scene/multiplayer/scene_replication_state.cpp24
1 files changed, 10 insertions, 14 deletions
diff --git a/scene/multiplayer/scene_replication_state.cpp b/scene/multiplayer/scene_replication_state.cpp
index b8dadeff24..e5cc57ff31 100644
--- a/scene/multiplayer/scene_replication_state.cpp
+++ b/scene/multiplayer/scene_replication_state.cpp
@@ -55,9 +55,8 @@ void SceneReplicationState::_untrack(const ObjectID &p_id) {
}
// If we spawned or synced it, we need to remove it from any peer it was sent to.
if (net_id || peer == 0) {
- const int *k = nullptr;
- while ((k = peers_info.next(k))) {
- peers_info.get(*k).known_nodes.erase(p_id);
+ for (KeyValue<int, PeerInfo> &E : peers_info) {
+ E.value.known_nodes.erase(p_id);
}
}
}
@@ -94,8 +93,8 @@ bool SceneReplicationState::update_sync_time(const ObjectID &p_id, uint64_t p_ms
return false;
}
-const Set<ObjectID> SceneReplicationState::get_known_nodes(int p_peer) {
- ERR_FAIL_COND_V(!peers_info.has(p_peer), Set<ObjectID>());
+const RBSet<ObjectID> SceneReplicationState::get_known_nodes(int p_peer) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), RBSet<ObjectID>());
return peers_info[p_peer].known_nodes;
}
@@ -134,9 +133,8 @@ void SceneReplicationState::reset() {
peers_info.clear();
known_peers.clear();
// Tracked nodes are cleared on deletion, here we only reset the ids so they can be later re-assigned.
- const ObjectID *oid = nullptr;
- while ((oid = tracked_nodes.next(oid))) {
- TrackedNode &tobj = tracked_nodes[*oid];
+ for (KeyValue<ObjectID, TrackedNode> &E : tracked_nodes) {
+ TrackedNode &tobj = E.value;
tobj.net_id = 0;
tobj.remote_peer = 0;
tobj.last_sync = 0;
@@ -195,9 +193,8 @@ Error SceneReplicationState::peer_add_node(int p_peer, const ObjectID &p_id) {
ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_INVALID_PARAMETER);
peers_info[p_peer].known_nodes.insert(p_id);
} else {
- const int *pid = nullptr;
- while ((pid = peers_info.next(pid))) {
- peers_info.get(*pid).known_nodes.insert(p_id);
+ for (KeyValue<int, PeerInfo> &E : peers_info) {
+ E.value.known_nodes.insert(p_id);
}
}
return OK;
@@ -208,9 +205,8 @@ Error SceneReplicationState::peer_del_node(int p_peer, const ObjectID &p_id) {
ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_INVALID_PARAMETER);
peers_info[p_peer].known_nodes.erase(p_id);
} else {
- const int *pid = nullptr;
- while ((pid = peers_info.next(pid))) {
- peers_info.get(*pid).known_nodes.erase(p_id);
+ for (KeyValue<int, PeerInfo> &E : peers_info) {
+ E.value.known_nodes.erase(p_id);
}
}
return OK;