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path: root/scene/multiplayer/scene_replication_interface.cpp
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Diffstat (limited to 'scene/multiplayer/scene_replication_interface.cpp')
-rw-r--r--scene/multiplayer/scene_replication_interface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/multiplayer/scene_replication_interface.cpp b/scene/multiplayer/scene_replication_interface.cpp
index 55266c53ad..e4715ceb88 100644
--- a/scene/multiplayer/scene_replication_interface.cpp
+++ b/scene/multiplayer/scene_replication_interface.cpp
@@ -167,7 +167,7 @@ Error SceneReplicationInterface::_send_spawn(Node *p_node, MultiplayerSpawner *p
uint32_t nid = rep_state->ensure_net_id(oid);
// Prepare custom arg and scene_id
- uint8_t scene_id = p_spawner->get_spawn_id(oid);
+ uint8_t scene_id = p_spawner->find_spawnable_scene_index_from_object(oid);
bool is_custom = scene_id == MultiplayerSpawner::INVALID_ID;
Variant spawn_arg = p_spawner->get_spawn_argument(oid);
int spawn_arg_size = 0;
@@ -316,7 +316,7 @@ Error SceneReplicationInterface::on_despawn_receive(int p_from, const uint8_t *p
}
void SceneReplicationInterface::_send_sync(int p_peer, uint64_t p_msec) {
- const RBSet<ObjectID> &known = rep_state->get_known_nodes(p_peer);
+ const HashSet<ObjectID> &known = rep_state->get_known_nodes(p_peer);
if (known.is_empty()) {
return;
}