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-rw-r--r--scene/multiplayer/scene_cache_interface.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/multiplayer/scene_cache_interface.h b/scene/multiplayer/scene_cache_interface.h
index 3116233b5b..6bfd683cf4 100644
--- a/scene/multiplayer/scene_cache_interface.h
+++ b/scene/multiplayer/scene_cache_interface.h
@@ -72,7 +72,8 @@ public:
virtual void process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) override;
// Returns true if all peers have cached path.
- virtual bool send_object_cache(Object *p_obj, NodePath p_path, int p_target, int &p_id) override;
+ virtual bool send_object_cache(Object *p_obj, int p_target, int &p_id) override;
+ virtual int make_object_cache(Object *p_obj) override;
virtual Object *get_cached_object(int p_from, uint32_t p_cache_id) override;
virtual bool is_cache_confirmed(NodePath p_path, int p_peer) override;