diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_layer.cpp | 4 | ||||
-rw-r--r-- | scene/main/http_request.cpp | 20 | ||||
-rw-r--r-- | scene/main/node.cpp | 50 | ||||
-rw-r--r-- | scene/main/node.h | 9 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 53 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 3 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 126 | ||||
-rw-r--r-- | scene/main/viewport.h | 9 |
8 files changed, 180 insertions, 94 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 8414210952..a2e890e7a7 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -248,12 +248,10 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas); - //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); - //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index ae21775c55..4750e05633 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -30,8 +30,6 @@ #include "http_request.h" -#include "version.h" - void HTTPRequest::_redirect_request(const String &p_new_url) { } @@ -106,28 +104,10 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h validate_ssl = p_ssl_validate_domain; - bool has_user_agent = false; - bool has_accept = false; headers = p_custom_headers; request_data = p_request_data; - for (int i = 0; i < headers.size(); i++) { - - if (headers[i].findn("user-agent:") == 0) - has_user_agent = true; - if (headers[i].findn("Accept:") == 0) - has_accept = true; - } - - if (!has_user_agent) { - headers.push_back("User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")"); - } - - if (!has_accept) { - headers.push_back("Accept: */*"); - } - requesting = true; if (use_threads) { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 4dc7b03685..e30f58e012 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -240,7 +240,7 @@ void Node::_propagate_enter_tree() { void Node::_propagate_exit_tree() { -//block while removing children + //block while removing children #ifdef DEBUG_ENABLED @@ -725,6 +725,17 @@ const Map<StringName, MultiplayerAPI::RPCMode>::Element *Node::get_node_rset_mod return data.rpc_properties.find(p_property); } +bool Node::can_process_notification(int p_what) const { + switch (p_what) { + case NOTIFICATION_PHYSICS_PROCESS: return data.physics_process; + case NOTIFICATION_PROCESS: return data.idle_process; + case NOTIFICATION_INTERNAL_PROCESS: return data.idle_process_internal; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: return data.physics_process_internal; + } + + return true; +} + bool Node::can_process() const { ERR_FAIL_COND_V(!is_inside_tree(), false); @@ -809,6 +820,22 @@ bool Node::is_processing_internal() const { return data.idle_process_internal; } +void Node::set_process_priority(int p_priority) { + data.process_priority = p_priority; + + if (is_processing()) + data.tree->make_group_changed("idle_process"); + + if (is_processing_internal()) + data.tree->make_group_changed("idle_process_internal"); + + if (is_physics_processing()) + data.tree->make_group_changed("physics_process"); + + if (is_physics_processing_internal()) + data.tree->make_group_changed("physics_process_internal"); +} + void Node::set_process_input(bool p_enable) { if (p_enable == data.input) @@ -1895,7 +1922,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const // Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later // but remember non-instanced nodes that are hidden below instanced ones if (descendant->data.owner != this) { - if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this) + if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent()) hidden_roots.push_back(descendant); continue; } @@ -1934,8 +1961,9 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const if (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) { Resource *res = Object::cast_to<Resource>(value); - if (res) // Duplicate only if it's a resource + if (res) { // Duplicate only if it's a resource current_node->set(name, res->duplicate()); + } } else { @@ -2054,9 +2082,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p } else { Object *obj = ClassDB::instance(get_class()); - if (!obj) { - print_line("could not duplicate: " + String(get_class())); - } + ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); ERR_FAIL_COND(!obj); node = Object::cast_to<Node>(obj); if (!node) @@ -2151,9 +2177,7 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { Node *node = NULL; Object *obj = ClassDB::instance(get_class()); - if (!obj) { - print_line("could not duplicate: " + String(get_class())); - } + ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); ERR_FAIL_COND_V(!obj, NULL); node = Object::cast_to<Node>(obj); if (!node) @@ -2444,7 +2468,7 @@ static void _Node_debug_sn(Object *p_obj) { path = n->get_name(); else path = String(p->get_name()) + "/" + p->get_path_to(n); - print_line(itos(p_obj->get_instance_id()) + "- Stray Node: " + path + " (Type: " + n->get_class() + ")"); + print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")"); } void Node::_print_stray_nodes() { @@ -2527,6 +2551,9 @@ void Node::clear_internal_tree_resource_paths() { String Node::get_configuration_warning() const { + if (get_script_instance() && get_script_instance()->has_method("_get_configuration_warning")) { + return get_script_instance()->call("_get_configuration_warning"); + } return String(); } @@ -2607,6 +2634,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("is_physics_processing"), &Node::is_physics_processing); ClassDB::bind_method(D_METHOD("get_process_delta_time"), &Node::get_process_delta_time); ClassDB::bind_method(D_METHOD("set_process", "enable"), &Node::set_process); + ClassDB::bind_method(D_METHOD("set_process_priority", "priority"), &Node::set_process_priority); ClassDB::bind_method(D_METHOD("is_processing"), &Node::is_processing); ClassDB::bind_method(D_METHOD("set_process_input", "enable"), &Node::set_process_input); ClassDB::bind_method(D_METHOD("is_processing_input"), &Node::is_processing_input); @@ -2734,6 +2762,7 @@ void Node::_bind_methods() { BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning")); //ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index"))); //ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path"))); @@ -2758,6 +2787,7 @@ Node::Node() { data.tree = NULL; data.physics_process = false; data.idle_process = false; + data.process_priority = 0; data.physics_process_internal = false; data.idle_process_internal = false; data.inside_tree = false; diff --git a/scene/main/node.h b/scene/main/node.h index 341349de79..f3422618ce 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -70,6 +70,11 @@ public: bool operator()(const Node *p_a, const Node *p_b) const { return p_b->is_greater_than(p_a); } }; + struct ComparatorWithPriority { + + bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; } + }; + private: struct GroupData { @@ -118,6 +123,7 @@ private: //should move all the stuff below to bits bool physics_process; bool idle_process; + int process_priority; bool physics_process_internal; bool idle_process_internal; @@ -319,6 +325,8 @@ public: void set_process_internal(bool p_idle_process_internal); bool is_processing_internal() const; + void set_process_priority(int p_priority); + void set_process_input(bool p_enable); bool is_processing_input() const; @@ -355,6 +363,7 @@ public: void set_pause_mode(PauseMode p_mode); PauseMode get_pause_mode() const; bool can_process() const; + bool can_process_notification(int p_what) const; void request_ready(); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 8d6e57b335..11268cc5c6 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -132,6 +132,12 @@ void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) { group_map.erase(E); } +void SceneTree::make_group_changed(const StringName &p_group) { + Map<StringName, Group>::Element *E = group_map.find(p_group); + if (E) + E->get().changed = true; +} + void SceneTree::flush_transform_notifications() { SelfList<Node> *n = xform_change_list.first(); @@ -165,18 +171,23 @@ void SceneTree::_flush_ugc() { ugc_locked = false; } -void SceneTree::_update_group_order(Group &g) { +void SceneTree::_update_group_order(Group &g, bool p_use_priority) { if (!g.changed) return; if (g.nodes.empty()) return; - Node **nodes = &g.nodes[0]; + Node **nodes = g.nodes.ptrw(); int node_count = g.nodes.size(); - SortArray<Node *, Node::Comparator> node_sort; - node_sort.sort(nodes, node_count); + if (p_use_priority) { + SortArray<Node *, Node::ComparatorWithPriority> node_sort; + node_sort.sort(nodes, node_count); + } else { + SortArray<Node *, Node::Comparator> node_sort; + node_sort.sort(nodes, node_count); + } g.changed = false; } @@ -216,7 +227,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -271,7 +282,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -320,7 +331,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -498,7 +509,8 @@ bool SceneTree::idle(float p_time) { _notify_group_pause("idle_process_internal", Node::NOTIFICATION_INTERNAL_PROCESS); _notify_group_pause("idle_process", Node::NOTIFICATION_PROCESS); - Size2 win_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); + Size2 win_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + if (win_size != last_screen_size) { last_screen_size = win_size; @@ -656,6 +668,11 @@ void SceneTree::_notification(int p_notification) { #endif } break; + case NOTIFICATION_CRASH: { + + get_root()->propagate_notification(p_notification); + } break; + default: break; }; @@ -878,7 +895,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p Vector<Node *> nodes_copy = g.nodes; int node_count = nodes_copy.size(); - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); Variant arg = p_input; const Variant *v[1] = { &arg }; @@ -915,14 +932,14 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio if (g.nodes.empty()) return; - _update_group_order(g); + _update_group_order(g, p_notification == Node::NOTIFICATION_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PROCESS || p_notification == Node::NOTIFICATION_PHYSICS_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PHYSICS_PROCESS); //copy, so copy on write happens in case something is removed from process while being called //performance is not lost because only if something is added/removed the vector is copied. Vector<Node *> nodes_copy = g.nodes; int node_count = nodes_copy.size(); - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); call_lock++; @@ -934,6 +951,8 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio if (!n->can_process()) continue; + if (!n->can_process_notification(p_notification)) + continue; n->notification(p_notification); //ERR_FAIL_COND(node_count != g.nodes.size()); @@ -1112,7 +1131,7 @@ void SceneTree::_update_root_rect() { } //actual screen video mode - Size2 video_mode = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); + Size2 video_mode = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); Size2 desired_res = stretch_min; Size2 viewport_size; @@ -1176,8 +1195,6 @@ void SceneTree::_update_root_rect() { VisualServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0); } - //print_line("VP SIZE: "+viewport_size+" OFFSET: "+offset+" = "+(offset*2+viewport_size)); - //print_line("SS: "+video_mode); switch (stretch_mode) { case STRETCH_MODE_2D: { @@ -1845,10 +1862,10 @@ void SceneTree::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multiplayer_poll"), "set_multiplayer_poll_enabled", "is_multiplayer_poll_enabled"); ADD_SIGNAL(MethodInfo("tree_changed")); - ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node"))); - ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node"))); + ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("screen_resized")); - ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node"))); + ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("idle_frame")); ADD_SIGNAL(MethodInfo("physics_frame")); @@ -2004,7 +2021,7 @@ SceneTree::SceneTree() { stretch_aspect = STRETCH_ASPECT_IGNORE; stretch_shrink = 1; - last_screen_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); + last_screen_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); _update_root_rect(); if (ScriptDebugger::get_singleton()) { diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index aa8d78b1e1..11201097d4 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -161,7 +161,7 @@ private: bool ugc_locked; void _flush_ugc(); - _FORCE_INLINE_ void _update_group_order(Group &g); + _FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false); void _update_listener(); Array _get_nodes_in_group(const StringName &p_group); @@ -204,6 +204,7 @@ private: Group *add_to_group(const StringName &p_group, Node *p_node); void remove_from_group(const StringName &p_group, Node *p_node); + void make_group_changed(const StringName &p_group); void _notify_group_pause(const StringName &p_group, int p_notification); void _call_input_pause(const StringName &p_group, const StringName &p_method, const Ref<InputEvent> &p_input); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1236aea2dd..d1b3eb9d9a 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -41,7 +41,10 @@ #include "scene/3d/spatial.h" #include "scene/gui/control.h" #include "scene/gui/label.h" +#include "scene/gui/menu_button.h" #include "scene/gui/panel.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/popup_menu.h" #include "scene/main/timer.h" #include "scene/resources/mesh.h" #include "scene/scene_string_names.h" @@ -144,7 +147,7 @@ void ViewportTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_viewport_path_in_scene", "path"), &ViewportTexture::set_viewport_path_in_scene); ClassDB::bind_method(D_METHOD("get_viewport_path_in_scene"), &ViewportTexture::get_viewport_path_in_scene); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "viewport_path"), "set_viewport_path_in_scene", "get_viewport_path_in_scene"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "viewport_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Viewport"), "set_viewport_path_in_scene", "get_viewport_path_in_scene"); } ViewportTexture::ViewportTexture() { @@ -166,9 +169,9 @@ ViewportTexture::~ViewportTexture() { ///////////////////////////////////// -class TooltipPanel : public Panel { +class TooltipPanel : public PanelContainer { - GDCLASS(TooltipPanel, Panel) + GDCLASS(TooltipPanel, PanelContainer) public: TooltipPanel(){}; }; @@ -182,6 +185,7 @@ public: Viewport::GUI::GUI() { + dragging = false; mouse_focus = NULL; mouse_click_grabber = NULL; mouse_focus_button = -1; @@ -441,7 +445,7 @@ void Viewport::_notification(int p_what) { Vector2 point = get_canvas_transform().affine_inverse().xform(pos); Physics2DDirectSpaceState::ShapeResult res[64]; - int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true); + int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true, true, true); for (int i = 0; i < rc; i++) { if (res[i].collider_id && res[i].collider) { @@ -524,7 +528,7 @@ void Viewport::_notification(int p_what) { PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space()); if (space) { - bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true); + bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true); ObjectID new_collider = 0; if (col) { @@ -560,7 +564,7 @@ void Viewport::_notification(int p_what) { PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space()); if (space) { - bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true); + bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true); ObjectID new_collider = 0; if (col) { CollisionObject *co = Object::cast_to<CollisionObject>(result.collider); @@ -626,7 +630,7 @@ Rect2 Viewport::get_visible_rect() const { if (size == Size2()) { - r = Rect2(Point2(), Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height)); + r = Rect2(Point2(), Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height)); } else { r = Rect2(Point2(), size); @@ -1305,10 +1309,11 @@ void Viewport::_gui_cancel_tooltip() { if (gui.tooltip_popup) { gui.tooltip_popup->queue_delete(); gui.tooltip_popup = NULL; + gui.tooltip_label = NULL; } } -String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos) { +String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_which) { Vector2 pos = p_pos; String tooltip; @@ -1317,6 +1322,10 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos) { tooltip = p_control->get_tooltip(pos); + if (r_which) { + *r_which = p_control; + } + if (tooltip != String()) break; pos = p_control->get_transform().xform(pos); @@ -1338,41 +1347,49 @@ void Viewport::_gui_show_tooltip() { return; } - String tooltip = _gui_get_tooltip(gui.tooltip, gui.tooltip->get_global_transform().xform_inv(gui.tooltip_pos)); + Control *which = NULL; + String tooltip = _gui_get_tooltip(gui.tooltip, gui.tooltip->get_global_transform().xform_inv(gui.tooltip_pos), &which); if (tooltip.length() == 0) return; // bye if (gui.tooltip_popup) { memdelete(gui.tooltip_popup); gui.tooltip_popup = NULL; + gui.tooltip_label = NULL; } - if (!gui.tooltip) { + if (!which) { return; } - Control *rp = gui.tooltip->get_root_parent_control(); + Control *rp = which; //->get_root_parent_control(); if (!rp) return; - gui.tooltip_popup = memnew(TooltipPanel); + gui.tooltip_popup = which->make_custom_tooltip(tooltip); + + if (!gui.tooltip_popup) { + gui.tooltip_popup = memnew(TooltipPanel); + + gui.tooltip_label = memnew(TooltipLabel); + gui.tooltip_popup->add_child(gui.tooltip_label); + + Ref<StyleBox> ttp = gui.tooltip_label->get_stylebox("panel", "TooltipPanel"); + + gui.tooltip_label->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_LEFT)); + gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_TOP)); + gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -ttp->get_margin(MARGIN_RIGHT)); + gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, -ttp->get_margin(MARGIN_BOTTOM)); + gui.tooltip_label->set_text(tooltip.strip_edges()); + } rp->add_child(gui.tooltip_popup); gui.tooltip_popup->force_parent_owned(); - gui.tooltip_label = memnew(TooltipLabel); - gui.tooltip_popup->add_child(gui.tooltip_label); gui.tooltip_popup->set_as_toplevel(true); - gui.tooltip_popup->hide(); - - Ref<StyleBox> ttp = gui.tooltip_label->get_stylebox("panel", "TooltipPanel"); + //gui.tooltip_popup->hide(); - gui.tooltip_label->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_LEFT)); - gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, ttp->get_margin(MARGIN_TOP)); - gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -ttp->get_margin(MARGIN_RIGHT)); - gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_END, -ttp->get_margin(MARGIN_BOTTOM)); - gui.tooltip_label->set_text(tooltip.strip_edges()); - Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_label->get_minimum_size() + ttp->get_minimum_size()); - Rect2 vr = gui.tooltip_label->get_viewport_rect(); + Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_popup->get_minimum_size()); + Rect2 vr = gui.tooltip_popup->get_viewport_rect(); if (r.size.x + r.position.x > vr.size.x) r.position.x = vr.size.x - r.size.x; else if (r.position.x < 0) @@ -1404,6 +1421,8 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu mb->get_button_index() == BUTTON_WHEEL_UP || mb->get_button_index() == BUTTON_WHEEL_LEFT || mb->get_button_index() == BUTTON_WHEEL_RIGHT)); + Ref<InputEventPanGesture> pn = p_input; + cant_stop_me_now = pn.is_valid() || cant_stop_me_now; bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != NULL; @@ -1488,12 +1507,6 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ if (Object::cast_to<Viewport>(p_node)) return NULL; - Control *c = Object::cast_to<Control>(p_node); - - if (c) { - //print_line("at "+String(c->get_path())+" POS "+c->get_position()+" bt "+p_xform); - } - //subwindows first!! if (!p_node->is_visible()) { @@ -1506,6 +1519,8 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ if (matrix.basis_determinant() == 0.0f) return NULL; + Control *c = Object::cast_to<Control>(p_node); + if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { @@ -1636,7 +1651,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { */ gui.mouse_focus = _gui_find_control(pos); - //print_line("has mf "+itos(gui.mouse_focus!=NULL)); gui.mouse_focus_button = mb->get_button_index(); if (!gui.mouse_focus) { @@ -1665,11 +1679,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { arr.push_back(gui.mouse_focus->get_class()); ScriptDebugger::get_singleton()->send_message("click_ctrl", arr); } - -/*if (bool(GLOBAL_DEF("debug/print_clicked_control",false))) { - - print_line(String(gui.mouse_focus->get_path())+" - "+pos); - }*/ #endif if (mb->get_button_index() == BUTTON_LEFT) { //assign focus @@ -1710,6 +1719,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } gui.drag_data = Variant(); + gui.dragging = false; if (gui.drag_preview) { memdelete(gui.drag_preview); @@ -1739,6 +1749,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } gui.drag_data = Variant(); + gui.dragging = false; _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); //change mouse accordingly } @@ -1801,10 +1812,13 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *control = Object::cast_to<Control>(ci); if (control) { + gui.dragging = true; gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum); if (gui.drag_data.get_type() != Variant::NIL) { gui.mouse_focus = NULL; + } else { + gui.dragging = false; } if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) @@ -1838,8 +1852,32 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (gui.drag_data.get_type() == Variant::NIL && over && !gui.modal_stack.empty()) { Control *top = gui.modal_stack.back()->get(); + if (over != top && !top->is_a_parent_of(over)) { - over = NULL; //nothing can be found outside the modal stack + + PopupMenu *popup_menu = Object::cast_to<PopupMenu>(top); + MenuButton *popup_menu_parent = NULL; + MenuButton *menu_button = Object::cast_to<MenuButton>(over); + + if (popup_menu) + popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent()); + + // If the mouse is over a menu button, this menu will open automatically + // if there is already a pop-up menu open at the same hierarchical level. + if (popup_menu_parent && menu_button && + popup_menu_parent->get_icon().is_null() && + menu_button->get_icon().is_null() && + (popup_menu->get_parent()->get_parent()->is_a_parent_of(menu_button) || + menu_button->get_parent()->is_a_parent_of(popup_menu))) { + + popup_menu->notification(Control::NOTIFICATION_MODAL_CLOSE); + popup_menu->_modal_stack_remove(); + popup_menu->hide(); + + menu_button->pressed(); + } else { + over = NULL; //nothing can be found outside the modal stack + } } } @@ -1889,13 +1927,18 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { bool is_tooltip_shown = false; if (gui.tooltip_popup) { - if (can_tooltip) { + if (can_tooltip && gui.tooltip) { String tooltip = _gui_get_tooltip(over, gui.tooltip->get_global_transform().xform_inv(mpos)); if (tooltip.length() == 0) _gui_cancel_tooltip(); - else if (tooltip == gui.tooltip_label->get_text()) + else if (gui.tooltip_label) { + if (tooltip == gui.tooltip_label->get_text()) { + is_tooltip_shown = true; + } + } else if (tooltip == String(gui.tooltip_popup->call("get_tooltip_text"))) { is_tooltip_shown = true; + } } else _gui_cancel_tooltip(); } @@ -2215,6 +2258,7 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control * ERR_EXPLAIN("Drag data must be a value"); ERR_FAIL_COND(p_data.get_type() == Variant::NIL); + gui.dragging = true; gui.drag_data = p_data; gui.mouse_focus = NULL; @@ -2654,6 +2698,9 @@ bool Viewport::is_snap_controls_to_pixels_enabled() const { return snap_controls_to_pixels; } +bool Viewport::gui_is_dragging() const { + return gui.dragging; +} void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr); @@ -2740,6 +2787,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack); ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data); + ClassDB::bind_method(D_METHOD("gui_is_dragging"), &Viewport::gui_is_dragging); ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input); ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 3000398540..450f235b79 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -31,11 +31,11 @@ #ifndef VIEWPORT_H #define VIEWPORT_H -#include "math_2d.h" #include "scene/main/node.h" #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" #include "servers/visual_server.h" +#include "transform_2d.h" /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -255,7 +255,7 @@ private: Control *key_focus; Control *mouse_over; Control *tooltip; - Panel *tooltip_popup; + Control *tooltip_popup; Label *tooltip_label; Point2 tooltip_pos; Point2 last_mouse_pos; @@ -274,6 +274,7 @@ private: bool roots_order_dirty; List<Control *> roots; int canvas_sort_index; //for sorting items with canvas as root + bool dragging; GUI(); } gui; @@ -312,7 +313,7 @@ private: void _gui_remove_root_control(List<Control *>::Element *RI); void _gui_remove_subwindow_control(List<Control *>::Element *SI); - String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos); + String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_which = NULL); void _gui_cancel_tooltip(); void _gui_show_tooltip(); @@ -474,6 +475,8 @@ public: void _subwindow_visibility_changed(); + bool gui_is_dragging() const; + Viewport(); ~Viewport(); }; |