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-rw-r--r--scene/main/scene_tree.cpp15
-rw-r--r--scene/main/scene_tree.h4
-rw-r--r--scene/main/viewport.cpp42
-rw-r--r--scene/main/viewport.h6
4 files changed, 41 insertions, 26 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 2fe5d7aa78..644ce92018 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -82,6 +82,14 @@ bool SceneTreeTimer::is_process_always() {
return process_always;
}
+void SceneTreeTimer::set_ignore_time_scale(bool p_ignore) {
+ ignore_time_scale = p_ignore;
+}
+
+bool SceneTreeTimer::is_ignore_time_scale() {
+ return ignore_time_scale;
+}
+
void SceneTreeTimer::release_connections() {
List<Connection> connections;
get_all_signal_connections(&connections);
@@ -466,8 +474,13 @@ bool SceneTree::process(float p_time) {
E = N;
continue;
}
+
float time_left = E->get()->get_time_left();
- time_left -= p_time;
+ if (E->get()->is_ignore_time_scale()) {
+ time_left -= Engine::get_singleton()->get_process_step();
+ } else {
+ time_left -= p_time;
+ }
E->get()->set_time_left(time_left);
if (time_left < 0) {
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 0be0e185a5..c3d59663d6 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -54,6 +54,7 @@ class SceneTreeTimer : public RefCounted {
float time_left = 0.0;
bool process_always = true;
+ bool ignore_time_scale = false;
protected:
static void _bind_methods();
@@ -65,6 +66,9 @@ public:
void set_process_always(bool p_process_always);
bool is_process_always();
+ void set_ignore_time_scale(bool p_ignore);
+ bool is_ignore_time_scale();
+
void release_connections();
SceneTreeTimer();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 5a0a27520b..34a871b993 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -502,17 +502,6 @@ void Viewport::_notification(int p_what) {
RS::get_singleton()->viewport_set_active(viewport, false);
RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, RID());
-
- } break;
- case NOTIFICATION_INTERNAL_PROCESS: {
- if (gui.tooltip_timer >= 0) {
- gui.tooltip_timer -= get_process_delta_time();
- if (gui.tooltip_timer < 0) {
- _gui_show_tooltip();
- set_process_internal(false);
- }
- }
-
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) {
@@ -1489,8 +1478,10 @@ void Viewport::_gui_sort_roots() {
void Viewport::_gui_cancel_tooltip() {
gui.tooltip_control = nullptr;
- gui.tooltip_timer = -1;
- set_process_internal(false);
+ if (gui.tooltip_timer.is_valid()) {
+ gui.tooltip_timer->release_connections();
+ gui.tooltip_timer = Ref<SceneTreeTimer>();
+ }
if (gui.tooltip_popup) {
gui.tooltip_popup->queue_delete();
gui.tooltip_popup = nullptr;
@@ -1710,7 +1701,7 @@ void Viewport::_gui_call_notification(Control *p_control, int p_what) {
//_unblock();
}
-Control *Viewport::_gui_find_control(const Point2 &p_global) {
+Control *Viewport::gui_find_control(const Point2 &p_global) {
//aca va subwindows
_gui_sort_roots();
@@ -1850,7 +1841,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
parent_xform=data.parent_canvas_item->get_global_transform();
*/
- gui.mouse_focus = _gui_find_control(pos);
+ gui.mouse_focus = gui_find_control(pos);
gui.last_mouse_focus = gui.mouse_focus;
if (!gui.mouse_focus) {
@@ -1991,7 +1982,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
- over = _gui_find_control(mpos);
+ over = gui_find_control(mpos);
}
if (gui.mouse_focus_mask == 0 && over != gui.mouse_over) {
@@ -2074,7 +2065,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
- over = _gui_find_control(mpos);
+ over = gui_find_control(mpos);
}
if (over != gui.mouse_over) {
@@ -2139,10 +2130,15 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (can_tooltip && !is_tooltip_shown) {
+ if (gui.tooltip_timer.is_valid()) {
+ gui.tooltip_timer->release_connections();
+ gui.tooltip_timer = Ref<SceneTreeTimer>();
+ }
gui.tooltip_control = over;
gui.tooltip_pos = over->get_screen_transform().xform(pos);
- gui.tooltip_timer = gui.tooltip_delay;
- set_process_internal(true);
+ gui.tooltip_timer = get_tree()->create_timer(gui.tooltip_delay);
+ gui.tooltip_timer->set_ignore_time_scale(true);
+ gui.tooltip_timer->connect("timeout", callable_mp(this, &Viewport::_gui_show_tooltip));
}
}
@@ -2262,7 +2258,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform());
viewport_pos = ai.xform(viewport_pos);
//find control under at pos
- gui.drag_mouse_over = viewport_under->_gui_find_control(viewport_pos);
+ gui.drag_mouse_over = viewport_under->gui_find_control(viewport_pos);
if (gui.drag_mouse_over) {
Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse();
gui.drag_mouse_over_pos = localizer.xform(viewport_pos);
@@ -2290,7 +2286,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (touch_event.is_valid()) {
Size2 pos = touch_event->get_position();
if (touch_event->is_pressed()) {
- Control *over = _gui_find_control(pos);
+ Control *over = gui_find_control(pos);
if (over) {
if (over->can_process()) {
touch_event = touch_event->xformed_by(Transform2D()); //make a copy
@@ -2325,7 +2321,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Size2 pos = gesture_event->get_position();
- Control *over = _gui_find_control(pos);
+ Control *over = gui_find_control(pos);
if (over) {
if (over->can_process()) {
gesture_event = gesture_event->xformed_by(Transform2D()); //make a copy
@@ -2346,7 +2342,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (drag_event.is_valid()) {
Control *over = gui.mouse_focus;
if (!over) {
- over = _gui_find_control(drag_event->get_position());
+ over = gui_find_control(drag_event->get_position());
}
if (over) {
if (over->can_process()) {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 32b6ba84b5..b5c49a8a97 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -50,6 +50,7 @@ class Label;
class Timer;
class Viewport;
class CollisionObject3D;
+class SceneTreeTimer;
class ViewportTexture : public Texture2D {
GDCLASS(ViewportTexture, Texture2D);
@@ -373,7 +374,7 @@ private:
bool drag_attempted = false;
Variant drag_data;
ObjectID drag_preview_id;
- float tooltip_timer = -1.0;
+ Ref<SceneTreeTimer> tooltip_timer;
float tooltip_delay = 0.0;
Transform2D focus_inv_xform;
bool roots_order_dirty = false;
@@ -404,7 +405,6 @@ private:
void _gui_call_notification(Control *p_control, int p_what);
void _gui_sort_roots();
- Control *_gui_find_control(const Point2 &p_global);
Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform);
void _gui_input_event(Ref<InputEvent> p_event);
@@ -629,6 +629,8 @@ public:
bool gui_is_dragging() const;
+ Control *gui_find_control(const Point2 &p_global);
+
void set_sdf_oversize(SDFOversize p_sdf_oversize);
SDFOversize get_sdf_oversize() const;