diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/viewport.cpp | 64 |
1 files changed, 47 insertions, 17 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 68f5a252e5..c6a32d5568 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1788,15 +1788,12 @@ void Viewport::_gui_input_event(InputEvent p_event) { if (p_event.mouse_button.button_index==BUTTON_LEFT) { gui.drag_accum=Vector2(); gui.drag_attempted=false; - if (gui.drag_data.get_type()!=Variant::NIL) { - _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); - } - gui.drag_data=Variant(); } } + p_event.mouse_button.global_x = pos.x; p_event.mouse_button.global_y = pos.y; @@ -1832,30 +1829,55 @@ void Viewport::_gui_input_event(InputEvent p_event) { get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->set_input_as_handled(); + + if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + + //alternate drop use (when using force_drag(), as proposed by #5342 + if (gui.mouse_focus && gui.mouse_focus->can_drop_data(pos,gui.drag_data)) { + gui.mouse_focus->drop_data(pos,gui.drag_data); + } + + gui.drag_data=Variant(); + + if (gui.drag_preview) { + memdelete( gui.drag_preview ); + gui.drag_preview=NULL; + } + _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); + //change mouse accordingly + } + + + _gui_cancel_tooltip(); //gui.tooltip_popup->hide(); } else { - if (gui.drag_preview && p_event.mouse_button.button_index==BUTTON_LEFT) { - memdelete( gui.drag_preview ); - gui.drag_preview=NULL; - } - if (!gui.mouse_focus) { - if (gui.mouse_over && gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + if (gui.mouse_over) { Size2 pos = mpos; pos = gui.focus_inv_xform.xform(pos); if (gui.mouse_over->can_drop_data(pos,gui.drag_data)) { gui.mouse_over->drop_data(pos,gui.drag_data); } - gui.drag_data=Variant(); - _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); - //change mouse accordingly } + if (gui.drag_preview && p_event.mouse_button.button_index==BUTTON_LEFT) { + memdelete( gui.drag_preview ); + gui.drag_preview=NULL; + } + + gui.drag_data=Variant(); + _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); + //change mouse accordingly + } + + if (!gui.mouse_focus) { + //release event is only sent if a mouse focus (previously pressed button) exists break; } @@ -1875,10 +1897,10 @@ void Viewport::_gui_input_event(InputEvent p_event) { gui.mouse_focus_button=-1; } - if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + /*if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); gui.drag_data=Variant(); //always clear - } + }*/ get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); @@ -2036,7 +2058,12 @@ void Viewport::_gui_input_event(InputEvent p_event) { case InputEvent::JOYSTICK_BUTTON: case InputEvent::KEY: { - if (gui.key_focus) { + + if (gui.key_focus && !gui.key_focus->is_visible()) { + gui.key_focus->release_focus(); + } + + if (gui.key_focus) { gui.key_event_accepted=false; if (gui.key_focus->can_process()) { @@ -2176,6 +2203,9 @@ void Viewport::_gui_remove_from_modal_stack(List<Control*>::Element *MI,ObjectID void Viewport::_gui_force_drag(Control *p_base, const Variant& p_data, Control *p_control) { + ERR_EXPLAIN("Drag data must be a value"); + ERR_FAIL_COND(p_data.get_type()==Variant::NIL); + gui.drag_data=p_data; gui.mouse_focus=NULL; @@ -2372,8 +2402,8 @@ void Viewport::input(const InputEvent& p_event) { ERR_FAIL_COND(!is_inside_tree()); + get_tree()->_call_input_pause(input_group,"_input",p_event); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input _gui_input_event(p_event); - get_tree()->_call_input_pause(input_group,"_input",p_event); //get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check } |