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-rw-r--r--scene/main/canvas_layer.cpp51
-rw-r--r--scene/main/canvas_layer.h10
-rw-r--r--scene/main/http_request.cpp2
-rw-r--r--scene/main/node.cpp44
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp14
-rw-r--r--scene/main/scene_tree.h2
-rw-r--r--scene/main/viewport.cpp62
-rw-r--r--scene/main/viewport.h4
9 files changed, 144 insertions, 47 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 2b1991ebb0..8cab1b1280 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -153,6 +153,7 @@ void CanvasLayer::_notification(int p_what) {
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent());
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
+ _update_follow_viewport();
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -160,6 +161,7 @@ void CanvasLayer::_notification(int p_what) {
vp->_canvas_layer_remove(this);
VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
+ _update_follow_viewport(false);
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
@@ -235,6 +237,41 @@ RID CanvasLayer::get_canvas() const {
return canvas;
}
+
+void CanvasLayer::set_follow_viewport(bool p_enable) {
+ if (follow_viewport == p_enable) {
+ return;
+ }
+
+ follow_viewport = p_enable;
+ _update_follow_viewport();
+}
+
+bool CanvasLayer::is_following_viewport() const {
+ return follow_viewport;
+}
+
+void CanvasLayer::set_follow_viewport_scale(float p_ratio) {
+ follow_viewport_scale = p_ratio;
+ _update_follow_viewport();
+}
+
+float CanvasLayer::get_follow_viewport_scale() const {
+ return follow_viewport_scale;
+}
+
+void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
+
+ if (!is_inside_tree()) {
+ return;
+ }
+ if (p_force_exit || !follow_viewport) {
+ VS::get_singleton()->canvas_set_parent(canvas, RID(), 1.0);
+ } else {
+ VS::get_singleton()->canvas_set_parent(canvas, vp->get_world_2d()->get_canvas(), follow_viewport_scale);
+ }
+}
+
void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
@@ -255,18 +292,30 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
+ ClassDB::bind_method(D_METHOD("set_follow_viewport", "enable"), &CanvasLayer::set_follow_viewport);
+ ClassDB::bind_method(D_METHOD("is_following_viewport"), &CanvasLayer::is_following_viewport);
+
+ ClassDB::bind_method(D_METHOD("set_follow_viewport_scale", "scale"), &CanvasLayer::set_follow_viewport_scale);
+ ClassDB::bind_method(D_METHOD("get_follow_viewport_scale"), &CanvasLayer::get_follow_viewport_scale);
+
ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
+ ADD_GROUP("Layer", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
+ ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
+ ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport");
+ ADD_GROUP("Follow Viewport", "follow_viewport");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
}
CanvasLayer::CanvasLayer() {
@@ -280,6 +329,8 @@ CanvasLayer::CanvasLayer() {
custom_viewport = NULL;
custom_viewport_id = 0;
sort_index = 0;
+ follow_viewport = false;
+ follow_viewport_scale = 1.0;
}
CanvasLayer::~CanvasLayer() {
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 5d67245102..fa2558556c 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -55,8 +55,12 @@ class CanvasLayer : public Node {
int sort_index;
+ bool follow_viewport;
+ float follow_viewport_scale;
+
void _update_xform();
void _update_locrotscale();
+ void _update_follow_viewport(bool p_force_exit = false);
protected:
void _notification(int p_what);
@@ -91,6 +95,12 @@ public:
void reset_sort_index();
int get_sort_index();
+ void set_follow_viewport(bool p_enable);
+ bool is_following_viewport() const;
+
+ void set_follow_viewport_scale(float p_ratio);
+ float get_follow_viewport_scale() const;
+
RID get_canvas() const;
CanvasLayer();
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 8b68b3215c..e65314644e 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -286,7 +286,7 @@ bool HTTPRequest::_update_connection() {
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PoolByteArray());
return true;
}
- if (got_response && body_len < 0) {
+ if (body_len < 0) {
// Chunked transfer is done
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, body);
return true;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 96e286602a..ee23b24b3c 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -39,8 +39,14 @@
#include "scene/scene_string_names.h"
#include "viewport.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
VARIANT_ENUM_CAST(Node::PauseMode);
+int Node::orphan_node_count = 0;
+
void Node::_notification(int p_notification) {
switch (p_notification) {
@@ -84,11 +90,14 @@ void Node::_notification(int p_notification) {
add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
get_tree()->node_count++;
+ orphan_node_count--;
} break;
case NOTIFICATION_EXIT_TREE: {
get_tree()->node_count--;
+ orphan_node_count++;
+
if (data.input)
remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_input)
@@ -940,6 +949,7 @@ void Node::set_name(const String &p_name) {
if (is_inside_tree()) {
emit_signal("renamed");
+ get_tree()->node_renamed(this);
get_tree()->tree_changed();
}
}
@@ -1155,7 +1165,7 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) {
ERR_FAIL_NULL(p_child);
if (p_child == this) {
- ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.")
+ ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.");
ERR_FAIL_COND(p_child == this); // adding to itself!
}
@@ -1189,7 +1199,7 @@ void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_uniq
if (is_a_parent_of(p_node)) {
move_child(p_child, p_node->get_position_in_parent() + 1);
} else {
- WARN_PRINTS("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent.")
+ WARN_PRINTS("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent.");
}
}
@@ -1313,6 +1323,10 @@ Node *Node::_get_child_by_name(const StringName &p_name) const {
Node *Node::get_node_or_null(const NodePath &p_path) const {
+ if (p_path.is_empty()) {
+ return NULL;
+ }
+
if (!data.inside_tree && p_path.is_absolute()) {
ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree.");
ERR_FAIL_V(NULL);
@@ -2063,7 +2077,9 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
}
- node->set_name(get_name());
+ if (get_name() != String()) {
+ node->set_name(get_name());
+ }
#ifdef TOOLS_ENABLED
if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap)
@@ -2417,7 +2433,7 @@ void Node::_replace_connections_target(Node *p_new_target) {
if (c.flags & CONNECT_PERSIST) {
c.source->disconnect(c.signal, this, c.method);
- bool valid = p_new_target->has_method(c.method) || p_new_target->get_script().is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
+ bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'");
ERR_CONTINUE(!valid);
c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags);
@@ -2628,10 +2644,16 @@ NodePath Node::get_import_path() const {
static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) {
+#ifdef TOOLS_ENABLED
+ const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+#else
+ const String quote_style = "\"";
+#endif
+
if (p_node != p_base && !p_node->get_owner())
return;
String n = p_base->get_path_to(p_node);
- r_options->push_back("\"" + n + "\"");
+ r_options->push_back(quote_style + n + quote_style);
for (int i = 0; i < p_node->get_child_count(); i++) {
_add_nodes_to_options(p_base, p_node->get_child(i), r_options);
}
@@ -2755,6 +2777,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
ClassDB::bind_method(D_METHOD("print_stray_nodes"), &Node::_print_stray_nodes);
ClassDB::bind_method(D_METHOD("get_position_in_parent"), &Node::get_position_in_parent);
+
ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded);
ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded);
@@ -2867,7 +2890,12 @@ void Node::_bind_methods() {
//ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
ADD_GROUP("Pause", "pause_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_display_folded", "is_displayed_folded");
+
+#ifdef ENABLE_DEPRECATED
+ //no longer exists, but remains for compatibility (keep previous scenes folded
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", 0), "set_display_folded", "is_displayed_folded");
+#endif
+
ADD_PROPERTY(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
@@ -2928,6 +2956,8 @@ Node::Node() {
data.use_placeholder = false;
data.display_folded = false;
data.ready_first = true;
+
+ orphan_node_count++;
}
Node::~Node() {
@@ -2938,6 +2968,8 @@ Node::~Node() {
ERR_FAIL_COND(data.parent);
ERR_FAIL_COND(data.children.size());
+
+ orphan_node_count--;
}
////////////////////////////////
diff --git a/scene/main/node.h b/scene/main/node.h
index b490db37c5..9b9ca06455 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -75,6 +75,8 @@ public:
bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; }
};
+ static int orphan_node_count;
+
private:
struct GroupData {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 81c38cec89..7f0cebd492 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -105,6 +105,11 @@ void SceneTree::node_removed(Node *p_node) {
call_skip.insert(p_node);
}
+void SceneTree::node_renamed(Node *p_node) {
+
+ emit_signal(node_renamed_name, p_node);
+}
+
SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_node) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
@@ -369,8 +374,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
}
void SceneTree::call_group(const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
-
- call_group_flags(0, p_group, VARIANT_ARG_PASS);
+ call_group_flags(0, p_group, p_function, VARIANT_ARG_PASS);
}
void SceneTree::notify_group(const StringName &p_group, int p_notification) {
@@ -1160,7 +1164,7 @@ void SceneTree::_update_root_rect() {
WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'.");
}
- if (stretch_aspect == STRETCH_ASPECT_IGNORE || ABS(viewport_aspect - video_mode_aspect) < CMP_EPSILON) {
+ if (stretch_aspect == STRETCH_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
//same aspect or ignore aspect
viewport_size = desired_res;
screen_size = video_mode;
@@ -1240,7 +1244,7 @@ void SceneTree::_update_root_rect() {
root->update_canvas_items(); //force them to update just in case
if (use_font_oversampling) {
- WARN_PRINT("Font oversampling does not work in 'Viewport' stretch mode, only '2D'.")
+ WARN_PRINT("Font oversampling does not work in 'Viewport' stretch mode, only '2D'.");
}
} break;
@@ -1896,6 +1900,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_changed"));
ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("node_renamed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("screen_resized"));
ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
@@ -1984,6 +1989,7 @@ SceneTree::SceneTree() {
tree_changed_name = "tree_changed";
node_added_name = "node_added";
node_removed_name = "node_removed";
+ node_renamed_name = "node_renamed";
ugc_locked = false;
call_lock = 0;
root_lock = 0;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index e098b3d53c..0bcb724929 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -126,6 +126,7 @@ private:
StringName tree_changed_name;
StringName node_added_name;
StringName node_removed_name;
+ StringName node_renamed_name;
bool use_font_oversampling;
int64_t current_frame;
@@ -201,6 +202,7 @@ private:
void tree_changed();
void node_added(Node *p_node);
void node_removed(Node *p_node);
+ void node_renamed(Node *p_node);
Group *add_to_group(const StringName &p_group, Node *p_node);
void remove_from_group(const StringName &p_group, Node *p_node);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 2524af9cfb..c02873cdeb 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -391,9 +391,11 @@ void Viewport::_notification(int p_what) {
if (physics_object_picking && (to_screen_rect == Rect2() || Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED)) {
+#ifndef _3D_DISABLED
Vector2 last_pos(1e20, 1e20);
CollisionObject *last_object = NULL;
ObjectID last_id = 0;
+#endif
PhysicsDirectSpaceState::RayResult result;
Physics2DDirectSpaceState *ss2d = Physics2DServer::get_singleton()->space_get_direct_state(find_world_2d()->get_space());
@@ -884,7 +886,7 @@ void Viewport::_camera_set(Camera *p_camera) {
if (camera == p_camera)
return;
- if (camera && find_world().is_valid()) {
+ if (camera) {
camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
}
camera = p_camera;
@@ -893,7 +895,7 @@ void Viewport::_camera_set(Camera *p_camera) {
else
VisualServer::get_singleton()->viewport_attach_camera(viewport, RID());
- if (camera && find_world().is_valid()) {
+ if (camera) {
camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
}
@@ -912,9 +914,7 @@ void Viewport::_camera_remove(Camera *p_camera) {
cameras.erase(p_camera);
if (camera == p_camera) {
- if (camera && find_world().is_valid()) {
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
- }
+ camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
camera = NULL;
}
}
@@ -1011,7 +1011,7 @@ void Viewport::_propagate_enter_world(Node *p_node) {
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
- if (v->world.is_valid())
+ if (v->world.is_valid() || v->own_world.is_valid())
return;
}
}
@@ -1048,7 +1048,7 @@ void Viewport::_propagate_exit_world(Node *p_node) {
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
- if (v->world.is_valid())
+ if (v->world.is_valid() || v->own_world.is_valid())
return;
}
}
@@ -1068,23 +1068,11 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
-#endif
-
world = p_world;
if (is_inside_tree())
_propagate_enter_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
-#endif
-
- //propagate exit
-
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
}
@@ -2480,11 +2468,7 @@ void Viewport::_gui_hid_control(Control *p_control) {
if (gui.mouse_over == p_control)
gui.mouse_over = NULL;
if (gui.tooltip == p_control)
- gui.tooltip = NULL;
- if (gui.tooltip == p_control) {
- gui.tooltip = NULL;
_gui_cancel_tooltip();
- }
}
void Viewport::_gui_remove_control(Control *p_control) {
@@ -2724,11 +2708,6 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
-#endif
-
if (!p_world)
own_world = Ref<World>();
else
@@ -2737,13 +2716,6 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_enter_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
-#endif
-
- //propagate exit
-
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
}
@@ -2767,6 +2739,19 @@ Rect2 Viewport::get_attach_to_screen_rect() const {
return to_screen_rect;
}
+void Viewport::set_use_render_direct_to_screen(bool p_render_direct_to_screen) {
+
+ if (p_render_direct_to_screen == render_direct_to_screen)
+ return;
+
+ render_direct_to_screen = p_render_direct_to_screen;
+ VS::get_singleton()->viewport_set_render_direct_to_screen(viewport, p_render_direct_to_screen);
+}
+
+bool Viewport::is_using_render_direct_to_screen() const {
+ return render_direct_to_screen;
+}
+
void Viewport::set_physics_object_picking(bool p_enable) {
physics_object_picking = p_enable;
@@ -3032,6 +3017,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d);
ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d);
ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect);
+ ClassDB::bind_method(D_METHOD("set_use_render_direct_to_screen", "enable"), &Viewport::set_use_render_direct_to_screen);
+ ClassDB::bind_method(D_METHOD("is_using_render_direct_to_screen"), &Viewport::is_using_render_direct_to_screen);
ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position);
ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Viewport::warp_mouse);
@@ -3086,6 +3073,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_3d_linear"), "set_keep_3d_linear", "get_keep_3d_linear");
ADD_PROPERTY(PropertyInfo(Variant::INT, "usage", PROPERTY_HINT_ENUM, "2D,2D No-Sampling,3D,3D No-Effects"), "set_usage", "get_usage");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_direct_to_screen"), "set_use_render_direct_to_screen", "is_using_render_direct_to_screen");
ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw");
ADD_GROUP("Render Target", "render_target_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_v_flip"), "set_vflip", "get_vflip");
@@ -3168,6 +3156,8 @@ Viewport::Viewport() {
texture_rid = VisualServer::get_singleton()->viewport_get_texture(viewport);
texture_flags = 0;
+ render_direct_to_screen = false;
+
default_texture.instance();
default_texture->vp = const_cast<Viewport *>(this);
viewport_textures.insert(default_texture.ptr());
@@ -3222,7 +3212,7 @@ Viewport::Viewport() {
gui.tooltip_timer = -1;
//gui.tooltip_timer->force_parent_owned();
- gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7);
+ gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5);
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index d67b4ac348..b7160d5139 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -182,6 +182,7 @@ private:
Size2 size;
Rect2 to_screen_rect;
+ bool render_direct_to_screen;
RID contact_2d_debug;
RID contact_3d_debug_multimesh;
@@ -481,6 +482,9 @@ public:
void set_attach_to_screen_rect(const Rect2 &p_rect);
Rect2 get_attach_to_screen_rect() const;
+ void set_use_render_direct_to_screen(bool p_render_direct_to_screen);
+ bool is_using_render_direct_to_screen() const;
+
Vector2 get_mouse_position() const;
void warp_mouse(const Vector2 &p_pos);