diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_layer.cpp | 4 | ||||
-rw-r--r-- | scene/main/node.cpp | 16 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 2 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 31 | ||||
-rw-r--r-- | scene/main/viewport.h | 5 |
5 files changed, 29 insertions, 29 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 8414210952..a2e890e7a7 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -248,12 +248,10 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas); - //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); - //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 6144240328..e30f58e012 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -240,7 +240,7 @@ void Node::_propagate_enter_tree() { void Node::_propagate_exit_tree() { -//block while removing children + //block while removing children #ifdef DEBUG_ENABLED @@ -2082,9 +2082,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p } else { Object *obj = ClassDB::instance(get_class()); - if (!obj) { - print_line("could not duplicate: " + String(get_class())); - } + ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); ERR_FAIL_COND(!obj); node = Object::cast_to<Node>(obj); if (!node) @@ -2179,9 +2177,7 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { Node *node = NULL; Object *obj = ClassDB::instance(get_class()); - if (!obj) { - print_line("could not duplicate: " + String(get_class())); - } + ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); ERR_FAIL_COND_V(!obj, NULL); node = Object::cast_to<Node>(obj); if (!node) @@ -2472,7 +2468,7 @@ static void _Node_debug_sn(Object *p_obj) { path = n->get_name(); else path = String(p->get_name()) + "/" + p->get_path_to(n); - print_line(itos(p_obj->get_instance_id()) + "- Stray Node: " + path + " (Type: " + n->get_class() + ")"); + print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")"); } void Node::_print_stray_nodes() { @@ -2555,6 +2551,9 @@ void Node::clear_internal_tree_resource_paths() { String Node::get_configuration_warning() const { + if (get_script_instance() && get_script_instance()->has_method("_get_configuration_warning")) { + return get_script_instance()->call("_get_configuration_warning"); + } return String(); } @@ -2763,6 +2762,7 @@ void Node::_bind_methods() { BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning")); //ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index"))); //ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path"))); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index e99f785848..1d23650a1e 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1195,8 +1195,6 @@ void SceneTree::_update_root_rect() { VisualServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0); } - //print_line("VP SIZE: "+viewport_size+" OFFSET: "+offset+" = "+(offset*2+viewport_size)); - //print_line("SS: "+video_mode); switch (stretch_mode) { case STRETCH_MODE_2D: { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e43c2da02d..d1b3eb9d9a 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -185,6 +185,7 @@ public: Viewport::GUI::GUI() { + dragging = false; mouse_focus = NULL; mouse_click_grabber = NULL; mouse_focus_button = -1; @@ -444,7 +445,7 @@ void Viewport::_notification(int p_what) { Vector2 point = get_canvas_transform().affine_inverse().xform(pos); Physics2DDirectSpaceState::ShapeResult res[64]; - int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true); + int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true, true, true); for (int i = 0; i < rc; i++) { if (res[i].collider_id && res[i].collider) { @@ -527,7 +528,7 @@ void Viewport::_notification(int p_what) { PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space()); if (space) { - bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true); + bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true); ObjectID new_collider = 0; if (col) { @@ -563,7 +564,7 @@ void Viewport::_notification(int p_what) { PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space()); if (space) { - bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true); + bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true); ObjectID new_collider = 0; if (col) { CollisionObject *co = Object::cast_to<CollisionObject>(result.collider); @@ -1506,12 +1507,6 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ if (Object::cast_to<Viewport>(p_node)) return NULL; - Control *c = Object::cast_to<Control>(p_node); - - if (c) { - //print_line("at "+String(c->get_path())+" POS "+c->get_position()+" bt "+p_xform); - } - //subwindows first!! if (!p_node->is_visible()) { @@ -1524,6 +1519,8 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ if (matrix.basis_determinant() == 0.0f) return NULL; + Control *c = Object::cast_to<Control>(p_node); + if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { @@ -1654,7 +1651,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { */ gui.mouse_focus = _gui_find_control(pos); - //print_line("has mf "+itos(gui.mouse_focus!=NULL)); gui.mouse_focus_button = mb->get_button_index(); if (!gui.mouse_focus) { @@ -1683,11 +1679,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { arr.push_back(gui.mouse_focus->get_class()); ScriptDebugger::get_singleton()->send_message("click_ctrl", arr); } - -/*if (bool(GLOBAL_DEF("debug/print_clicked_control",false))) { - - print_line(String(gui.mouse_focus->get_path())+" - "+pos); - }*/ #endif if (mb->get_button_index() == BUTTON_LEFT) { //assign focus @@ -1728,6 +1719,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } gui.drag_data = Variant(); + gui.dragging = false; if (gui.drag_preview) { memdelete(gui.drag_preview); @@ -1757,6 +1749,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } gui.drag_data = Variant(); + gui.dragging = false; _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); //change mouse accordingly } @@ -1819,10 +1812,13 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *control = Object::cast_to<Control>(ci); if (control) { + gui.dragging = true; gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum); if (gui.drag_data.get_type() != Variant::NIL) { gui.mouse_focus = NULL; + } else { + gui.dragging = false; } if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) @@ -2262,6 +2258,7 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control * ERR_EXPLAIN("Drag data must be a value"); ERR_FAIL_COND(p_data.get_type() == Variant::NIL); + gui.dragging = true; gui.drag_data = p_data; gui.mouse_focus = NULL; @@ -2701,6 +2698,9 @@ bool Viewport::is_snap_controls_to_pixels_enabled() const { return snap_controls_to_pixels; } +bool Viewport::gui_is_dragging() const { + return gui.dragging; +} void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr); @@ -2787,6 +2787,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack); ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data); + ClassDB::bind_method(D_METHOD("gui_is_dragging"), &Viewport::gui_is_dragging); ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input); ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index e717d27069..450f235b79 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -31,11 +31,11 @@ #ifndef VIEWPORT_H #define VIEWPORT_H -#include "math_2d.h" #include "scene/main/node.h" #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" #include "servers/visual_server.h" +#include "transform_2d.h" /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -274,6 +274,7 @@ private: bool roots_order_dirty; List<Control *> roots; int canvas_sort_index; //for sorting items with canvas as root + bool dragging; GUI(); } gui; @@ -474,6 +475,8 @@ public: void _subwindow_visibility_changed(); + bool gui_is_dragging() const; + Viewport(); ~Viewport(); }; |