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-rw-r--r--scene/main/node.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index eb57ccfef1..def91c424c 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -279,7 +279,10 @@ void Node::_propagate_exit_tree() {
//block while removing children
#ifdef DEBUG_ENABLED
- SceneDebugger::remove_from_cache(data.scene_file_path, this);
+ if (!data.scene_file_path.is_empty()) {
+ // Only remove if file path is set (optimization).
+ SceneDebugger::remove_from_cache(data.scene_file_path, this);
+ }
#endif
data.blocked++;
@@ -305,7 +308,6 @@ void Node::_propagate_exit_tree() {
}
// exit groups
-
for (KeyValue<StringName, GroupData> &E : data.grouped) {
data.tree->remove_from_group(E.key, this);
E.value.group = nullptr;
@@ -1166,7 +1168,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) {
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `remove_child()` failed. Consider using `remove_child.call_deferred(child)` instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy adding/removing children, `remove_child()` can't be called at this time. Consider using `remove_child.call_deferred(child)` instead.");
int child_count = data.children.size();
Node **children = data.children.ptrw();
@@ -1197,11 +1199,13 @@ void Node::remove_child(Node *p_child) {
data.internal_children_back--;
}
+ data.blocked++;
p_child->_set_tree(nullptr);
//}
remove_child_notify(p_child);
p_child->notification(NOTIFICATION_UNPARENTED);
+ data.blocked--;
data.children.remove_at(idx);