diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/SCsub | 2 | ||||
-rw-r--r-- | scene/main/canvas_layer.cpp | 2 | ||||
-rw-r--r-- | scene/main/canvas_layer.h | 2 | ||||
-rw-r--r-- | scene/main/instance_placeholder.cpp | 5 | ||||
-rw-r--r-- | scene/main/instance_placeholder.h | 4 | ||||
-rw-r--r-- | scene/main/misc.cpp | 2 | ||||
-rw-r--r-- | scene/main/misc.h | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 39 | ||||
-rw-r--r-- | scene/main/node.h | 6 | ||||
-rw-r--r-- | scene/main/resource_preloader.cpp | 2 | ||||
-rw-r--r-- | scene/main/resource_preloader.h | 2 | ||||
-rw-r--r-- | scene/main/scene_main_loop.cpp | 17 | ||||
-rw-r--r-- | scene/main/scene_main_loop.h | 6 | ||||
-rw-r--r-- | scene/main/scene_singleton.cpp | 2 | ||||
-rw-r--r-- | scene/main/scene_singleton.h | 2 | ||||
-rw-r--r-- | scene/main/timer.cpp | 2 | ||||
-rw-r--r-- | scene/main/timer.h | 2 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 4 | ||||
-rw-r--r-- | scene/main/viewport.h | 2 |
19 files changed, 65 insertions, 40 deletions
diff --git a/scene/main/SCsub b/scene/main/SCsub index 055d2f2474..bbe59b3054 100644 --- a/scene/main/SCsub +++ b/scene/main/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index ee3d7f5afd..e921795628 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index edd00c1a7a..809b3fae7f 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp index 370eb1e74a..12f6086bf0 100644 --- a/scene/main/instance_placeholder.cpp +++ b/scene/main/instance_placeholder.cpp @@ -22,12 +22,12 @@ void InstancePlaceholder::_get_property_list( List<PropertyInfo> *p_list) const{ } -void InstancePlaceholder::set_path(const String& p_name) { +void InstancePlaceholder::set_instance_path(const String& p_name) { path=p_name; } -String InstancePlaceholder::get_path() const { +String InstancePlaceholder::get_instance_path() const { return path; } @@ -66,6 +66,7 @@ void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_s void InstancePlaceholder::_bind_methods() { ObjectTypeDB::bind_method(_MD("replace_by_instance","custom_scene:PackedScene"),&InstancePlaceholder::replace_by_instance,DEFVAL(Variant())); + ObjectTypeDB::bind_method(_MD("get_instance_path"),&InstancePlaceholder::get_instance_path); } InstancePlaceholder::InstancePlaceholder() { diff --git a/scene/main/instance_placeholder.h b/scene/main/instance_placeholder.h index e9e76e7a2d..9c47655ce7 100644 --- a/scene/main/instance_placeholder.h +++ b/scene/main/instance_placeholder.h @@ -26,8 +26,8 @@ protected: public: - void set_path(const String& p_name); - String get_path() const; + void set_instance_path(const String& p_name); + String get_instance_path() const; void replace_by_instance(const Ref<PackedScene>& p_custom_scene=Ref<PackedScene>()); diff --git a/scene/main/misc.cpp b/scene/main/misc.cpp index 108621baa5..35d8b4cdfb 100644 --- a/scene/main/misc.cpp +++ b/scene/main/misc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.h b/scene/main/misc.h index e7894aa68d..1c5bc7208e 100644 --- a/scene/main/misc.h +++ b/scene/main/misc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 631dc8dcc7..0780a4bdaf 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -628,11 +628,11 @@ String Node::validate_child_name(const String& p_name) const { } -void Node::_validate_child_name(Node *p_child) { +void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { /* Make sure the name is unique */ - if (node_hrcr) { + if (node_hrcr || p_force_human_readable) { //this approach to autoset node names is human readable but very slow //it's turned on while running in the editor @@ -700,11 +700,7 @@ void Node::_validate_child_name(Node *p_child) { if (!unique) { node_hrcr_count.ref(); -#ifdef DEBUG_ENABLED - String name = "@"+String(p_child->get_type_name())+itos(node_hrcr_count.get()); -#else - String name = "@"+itos(node_hrcr_count.get()); -#endif + String name = "@"+String(p_child->get_name())+"@"+itos(node_hrcr_count.get()); p_child->data.name=name; } } @@ -732,24 +728,27 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) { } -void Node::add_child(Node *p_child) { +void Node::add_child(Node *p_child, bool p_legible_unique_name) { ERR_FAIL_NULL(p_child); /* Fail if node has a parent */ - ERR_EXPLAIN("Can't add child "+p_child->get_name()+" to itself.") - ERR_FAIL_COND( p_child==this ); // adding to itself! + if (p_child==this) { + ERR_EXPLAIN("Can't add child "+p_child->get_name()+" to itself.") + ERR_FAIL_COND( p_child==this ); // adding to itself! + } ERR_EXPLAIN("Can't add child, already has a parent"); ERR_FAIL_COND( p_child->data.parent ); ERR_EXPLAIN("Can't add child while a notification is happening"); ERR_FAIL_COND( data.blocked > 0 ); /* Validate name */ - _validate_child_name(p_child); + _validate_child_name(p_child,p_legible_unique_name); _add_child_nocheck(p_child,p_child->data.name); } + void Node::_propagate_validate_owner() { if (data.owner) { @@ -803,6 +802,7 @@ void Node::remove_child(Node *p_child) { } ERR_FAIL_COND( idx==-1 ); + //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter @@ -857,7 +857,10 @@ Node *Node::_get_child_by_name(const StringName& p_name) const { Node *Node::_get_node(const NodePath& p_path) const { - ERR_FAIL_COND_V( !data.inside_tree && p_path.is_absolute(), NULL ); + if (!data.inside_tree && p_path.is_absolute()) { + ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); + ERR_FAIL_V(NULL); + } Node *current=NULL; Node *root=NULL; @@ -1984,7 +1987,7 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_name","name"),&Node::set_name); ObjectTypeDB::bind_method(_MD("get_name"),&Node::get_name); - ObjectTypeDB::bind_method(_MD("add_child","node:Node"),&Node::add_child); + ObjectTypeDB::bind_method(_MD("add_child","node:Node","legible_unique_name"),&Node::add_child,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_child","node:Node"),&Node::remove_child); //ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); ObjectTypeDB::bind_method(_MD("get_child_count"),&Node::get_child_count); @@ -2002,7 +2005,7 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_greater_than","node:Node"),&Node::is_greater_than); ObjectTypeDB::bind_method(_MD("get_path"),&Node::get_path); ObjectTypeDB::bind_method(_MD("get_path_to","node:Node"),&Node::get_path_to); - ObjectTypeDB::bind_method(_MD("add_to_group","group"),&Node::add_to_group,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("add_to_group","group","persistent"),&Node::add_to_group,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_from_group","group"),&Node::remove_from_group); ObjectTypeDB::bind_method(_MD("is_in_group","group"),&Node::is_in_group); ObjectTypeDB::bind_method(_MD("move_child","child_node:Node","to_pos"),&Node::move_child); @@ -2039,6 +2042,10 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("replace_by","node:Node","keep_data"),&Node::replace_by,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("set_scene_instance_load_placeholder","load_placeholder"),&Node::set_scene_instance_load_placeholder); + ObjectTypeDB::bind_method(_MD("get_scene_instance_load_placeholder"),&Node::get_scene_instance_load_placeholder); + + ObjectTypeDB::bind_method(_MD("get_viewport"),&Node::get_viewport); ObjectTypeDB::bind_method(_MD("queue_free"),&Node::queue_delete); @@ -2060,6 +2067,8 @@ void Node::_bind_methods() { BIND_CONSTANT( NOTIFICATION_UNPARENTED ); BIND_CONSTANT( NOTIFICATION_PAUSED ); BIND_CONSTANT( NOTIFICATION_UNPAUSED ); + BIND_CONSTANT( NOTIFICATION_INSTANCED ); + BIND_CONSTANT( PAUSE_MODE_INHERIT ); diff --git a/scene/main/node.h b/scene/main/node.h index 87fa4dd6ca..4d05dd381c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -122,7 +122,7 @@ private: - void _validate_child_name(Node *p_name); + void _validate_child_name(Node *p_name, bool p_force_human_readable=false); void _propagate_reverse_notification(int p_notification); void _propagate_deferred_notification(int p_notification, bool p_reverse); @@ -187,7 +187,7 @@ public: StringName get_name() const; void set_name(const String& p_name); - void add_child(Node *p_child); + void add_child(Node *p_child,bool p_legible_unique_name=false); void remove_child(Node *p_child); int get_child_count() const; diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp index f49f626e78..219eea770a 100644 --- a/scene/main/resource_preloader.cpp +++ b/scene/main/resource_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h index b3e7496fb7..b06e558b59 100644 --- a/scene/main/resource_preloader.h +++ b/scene/main/resource_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index adf053f5c9..a18eb1249f 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -620,6 +620,14 @@ void SceneTree::set_editor_hint(bool p_enabled) { editor_hint=p_enabled; } +bool SceneTree::is_node_being_edited(const Node* p_node) const { +#ifdef TOOLS_ENABLED + return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node); +#else + return false; +#endif +} + bool SceneTree::is_editor_hint() const { return editor_hint; @@ -965,6 +973,10 @@ Array SceneTree::_get_nodes_in_group(const StringName& p_group) { return ret; } +bool SceneTree::has_group(const StringName& p_identifier) const { + + return group_map.has(p_identifier); +} void SceneTree::get_nodes_in_group(const StringName& p_group,List<Node*> *p_list) { @@ -1586,9 +1598,10 @@ void SceneTree::_bind_methods() { ObjectTypeDB::bind_method(_MD("notify_group","call_flags","group","notification"),&SceneTree::notify_group); ObjectTypeDB::bind_method(_MD("set_group","call_flags","group","property","value"),&SceneTree::set_group); - ObjectTypeDB::bind_method(_MD("get_nodes_in_group"),&SceneTree::_get_nodes_in_group); + ObjectTypeDB::bind_method(_MD("get_nodes_in_group","group"),&SceneTree::_get_nodes_in_group); ObjectTypeDB::bind_method(_MD("get_root:Viewport"),&SceneTree::get_root); + ObjectTypeDB::bind_method(_MD("has_group","name"),&SceneTree::has_group); ObjectTypeDB::bind_method(_MD("set_auto_accept_quit","enabled"),&SceneTree::set_auto_accept_quit); diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h index 8d9021d24e..c6fc124345 100644 --- a/scene/main/scene_main_loop.h +++ b/scene/main/scene_main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -279,6 +279,8 @@ public: void set_editor_hint(bool p_enabled); bool is_editor_hint() const; + bool is_node_being_edited(const Node* p_node) const; + void set_pause(bool p_enabled); bool is_paused() const; @@ -318,6 +320,8 @@ public: void queue_delete(Object *p_object); void get_nodes_in_group(const StringName& p_group,List<Node*> *p_list); + bool has_group(const StringName& p_identifier) const; + void set_screen_stretch(StretchMode p_mode,StretchAspect p_aspect,const Size2 p_minsize); diff --git a/scene/main/scene_singleton.cpp b/scene/main/scene_singleton.cpp index 69eb6e24d9..3dcc6b1204 100644 --- a/scene/main/scene_singleton.cpp +++ b/scene/main/scene_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_singleton.h b/scene/main/scene_singleton.h index 25157a26ac..0b209f7944 100644 --- a/scene/main/scene_singleton.h +++ b/scene/main/scene_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 1bd22a9db1..2c23b62b12 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.h b/scene/main/timer.h index 4b9cecba84..0baea76fad 100644 --- a/scene/main/timer.h +++ b/scene/main/timer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index d19b5767c2..6d18a53c9f 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1456,7 +1456,7 @@ void Viewport::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_as_audio_listener_2d","enable"), &Viewport::set_as_audio_listener_2d); ObjectTypeDB::bind_method(_MD("is_audio_listener_2d","enable"), &Viewport::is_audio_listener_2d); - ObjectTypeDB::bind_method(_MD("set_render_target_to_screen_rect"), &Viewport::set_render_target_to_screen_rect); + ObjectTypeDB::bind_method(_MD("set_render_target_to_screen_rect","rect"), &Viewport::set_render_target_to_screen_rect); ObjectTypeDB::bind_method(_MD("get_mouse_pos"), &Viewport::get_mouse_pos); ObjectTypeDB::bind_method(_MD("warp_mouse","to_pos"), &Viewport::warp_mouse); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 843a1fd9b7..7d86c5f334 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |