diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/viewport.cpp | 65 | ||||
-rw-r--r-- | scene/main/viewport.h | 1 |
2 files changed, 61 insertions, 5 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 02e009866f..18b8b46d90 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -30,7 +30,7 @@ #include "os/os.h" #include "scene/3d/spatial.h" #include "os/input.h" - +#include "servers/physics_2d_server.h" //#include "scene/3d/camera.h" #include "servers/spatial_sound_server.h" @@ -40,7 +40,7 @@ #include "scene/3d/spatial_indexer.h" #include "scene/3d/collision_object.h" - +#include "scene/2d/collision_object_2d.h" int RenderTargetTexture::get_width() const { @@ -355,11 +355,12 @@ void Viewport::_notification(int p_what) { case NOTIFICATION_FIXED_PROCESS: { if (physics_object_picking) { -#ifndef _3D_DISABLED + Vector2 last_pos(1e20,1e20); CollisionObject *last_object; ObjectID last_id=0; PhysicsDirectSpaceState::RayResult result; + Physics2DDirectSpaceState *ss2d=Physics2DServer::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); bool motion_tested=false; @@ -392,6 +393,60 @@ void Viewport::_notification(int p_what) { } + if (ss2d) { + //send to 2D + + + uint64_t frame = get_tree()->get_frame(); + + Vector2 point = get_canvas_transform().affine_inverse().xform(pos); + Physics2DDirectSpaceState::ShapeResult res[64]; + int rc = ss2d->intersect_point(point,res,64,Set<RID>(),0xFFFFFFFF,0xFFFFFFFF); + for(int i=0;i<rc;i++) { + + if (res[i].collider) { + CollisionObject2D *co=res[i].collider->cast_to<CollisionObject2D>(); + if (co) { + + Map<ObjectID,uint64_t>::Element *E=physics_2d_mouseover.find(res[i].collider_id); + if (!E) { + E=physics_2d_mouseover.insert(res[i].collider_id,frame); + co->_mouse_enter(); + } else { + E->get()=frame; + } + + co->_input_event(this,ev,res[i].shape); + } + } + } + + List<Map<ObjectID,uint64_t>::Element*> to_erase; + + for (Map<ObjectID,uint64_t>::Element*E=physics_2d_mouseover.front();E;E=E->next()) { + if (E->get()!=frame) { + Object *o=ObjectDB::get_instance(E->key()); + if (o) { + + CollisionObject2D *co=o->cast_to<CollisionObject2D>(); + if (co) { + co->_mouse_exit(); + } + } + to_erase.push_back(E); + } + } + + while(to_erase.size()) { + physics_2d_mouseover.erase(to_erase.front()->get()); + to_erase.pop_front(); + } + + } + + + +#ifndef _3D_DISABLED bool captured=false; if (physics_object_capture!=0) { @@ -499,9 +554,9 @@ void Viewport::_notification(int p_what) { _test_new_mouseover(new_collider); } - - } #endif + } + } } break; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index d2a22401bd..14f4f68217 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -124,6 +124,7 @@ friend class RenderTargetTexture; ObjectID physics_object_over; Vector2 physics_last_mousepos; void _test_new_mouseover(ObjectID new_collider); + Map<ObjectID,uint64_t> physics_2d_mouseover; void _update_rect(); |