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-rw-r--r--scene/main/viewport.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 714327c5b7..a87c83f17c 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -49,6 +49,7 @@
#include "scene/scene_string_names.h"
#include "global_config.h"
+#include "scene/3d/scenario_fx.h"
void ViewportTexture::setup_local_to_scene() {
@@ -1017,10 +1018,9 @@ void Viewport::_propagate_enter_world(Node *p_node) {
if (!p_node->is_inside_tree()) //may not have entered scene yet
return;
- Spatial *s = p_node->cast_to<Spatial>();
- if (s) {
+ if (p_node->cast_to<Spatial>() || p_node->cast_to<WorldEnvironment>()) {
- s->notification(Spatial::NOTIFICATION_ENTER_WORLD);
+ p_node->notification(Spatial::NOTIFICATION_ENTER_WORLD);
} else {
Viewport *v = p_node->cast_to<Viewport>();
if (v) {
@@ -1055,10 +1055,9 @@ void Viewport::_propagate_exit_world(Node *p_node) {
if (!p_node->is_inside_tree()) //may have exited scene already
return;
- Spatial *s = p_node->cast_to<Spatial>();
- if (s) {
+ if (p_node->cast_to<Spatial>() || p_node->cast_to<WorldEnvironment>()) {
- s->notification(Spatial::NOTIFICATION_EXIT_WORLD, true);
+ p_node->notification(Spatial::NOTIFICATION_EXIT_WORLD);
} else {
Viewport *v = p_node->cast_to<Viewport>();
if (v) {