diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_item.h | 2 | ||||
-rw-r--r-- | scene/main/canvas_layer.cpp | 6 | ||||
-rw-r--r-- | scene/main/node.cpp | 1 | ||||
-rw-r--r-- | scene/main/node.h | 3 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 3 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 3 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 1 | ||||
-rw-r--r-- | scene/main/window.cpp | 1 |
8 files changed, 11 insertions, 9 deletions
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index a368a10ad0..2a9e7bac3d 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -32,10 +32,8 @@ #define CANVAS_ITEM_H #include "scene/main/node.h" -#include "scene/main/scene_tree.h" #include "scene/resources/canvas_item_material.h" #include "scene/resources/font.h" -#include "servers/text_server.h" class CanvasLayer; class MultiMesh; diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 3f3e72357b..d4418a3cde 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "canvas_layer.h" -#include "canvas_item.h" -#include "viewport.h" + +#include "scene/main/canvas_item.h" +#include "scene/main/viewport.h" +#include "scene/resources/world_2d.h" void CanvasLayer::set_layer(int p_xform) { layer = p_xform; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d5bc7d111a..05086541a5 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -30,6 +30,7 @@ #include "node.h" +#include "core/config/project_settings.h" #include "core/core_string_names.h" #include "core/io/resource_loader.h" #include "core/multiplayer/multiplayer_api.h" diff --git a/scene/main/node.h b/scene/main/node.h index 0ac10f4381..f2dcdf4b43 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -31,9 +31,6 @@ #ifndef NODE_H #define NODE_H -#include "core/config/project_settings.h" -#include "core/object/class_db.h" -#include "core/object/script_language.h" #include "core/string/node_path.h" #include "core/templates/map.h" #include "core/variant/typed_array.h" diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 69d781cbfc..f02032a6c9 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -44,10 +44,13 @@ #include "node.h" #include "scene/animation/tween.h" #include "scene/debugger/scene_debugger.h" +#include "scene/main/viewport.h" #include "scene/resources/font.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" #include "scene/resources/packed_scene.h" +#include "scene/resources/world_2d.h" +#include "scene/resources/world_3d.h" #include "scene/scene_string_names.h" #include "servers/display_server.h" #include "servers/navigation_server_3d.h" diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index a5cd52b4ca..5f7c1729e8 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -35,8 +35,6 @@ #include "core/os/thread_safe.h" #include "core/templates/self_list.h" #include "scene/resources/mesh.h" -#include "scene/resources/world_2d.h" -#include "scene/resources/world_3d.h" #undef Window @@ -48,6 +46,7 @@ class Mesh; class MultiplayerAPI; class SceneDebugger; class Tween; +class Viewport; class SceneTreeTimer : public RefCounted { GDCLASS(SceneTreeTimer, RefCounted); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 522997cdf5..a1ff95ea9a 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -30,6 +30,7 @@ #include "viewport.h" +#include "core/config/project_settings.h" #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" #include "core/object/message_queue.h" diff --git a/scene/main/window.cpp b/scene/main/window.cpp index f2ebe50fa3..b5e0e7b110 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -30,6 +30,7 @@ #include "window.h" +#include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" #include "core/string/translation.h" #include "scene/gui/control.h" |