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-rw-r--r--scene/main/http_request.cpp4
-rw-r--r--scene/main/node.cpp35
-rw-r--r--scene/main/node.h7
-rw-r--r--scene/main/scene_tree.cpp40
-rw-r--r--scene/main/scene_tree.h6
-rw-r--r--scene/main/viewport.cpp14
-rw-r--r--scene/main/viewport.h3
7 files changed, 80 insertions, 29 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index e21e47f8a8..6c922adbd2 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -60,10 +60,10 @@ Error HTTPRequest::_parse_url(const String &p_url) {
use_ssl = true;
port = 443;
} else {
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL.");
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL: " + url + ".");
}
- ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short.");
+ ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short: " + url + ".");
int slash_pos = url.find("/");
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0aaba5491a..bd01ca2886 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1716,14 +1716,17 @@ void Node::get_groups(List<GroupInfo> *p_groups) const {
}
}
-bool Node::has_persistent_groups() const {
+int Node::get_persistent_group_count() const {
+
+ int count = 0;
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
- if (E->get().persistent)
- return true;
+ if (E->get().persistent) {
+ count += 1;
+ }
}
- return false;
+ return count;
}
void Node::_print_tree_pretty(const String &prefix, const bool last) {
@@ -1872,6 +1875,19 @@ String Node::get_filename() const {
return data.filename;
}
+void Node::set_editor_description(const String &p_editor_description) {
+
+ set_meta("_editor_description_", p_editor_description);
+}
+String Node::get_editor_description() const {
+
+ if (has_meta("_editor_description_")) {
+ return get_meta("_editor_description_");
+ } else {
+ return "";
+ }
+}
+
void Node::set_editable_instance(Node *p_node, bool p_editable) {
ERR_FAIL_NULL(p_node);
@@ -2785,6 +2801,10 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("rpc_config", "method", "mode"), &Node::rpc_config);
ClassDB::bind_method(D_METHOD("rset_config", "property", "mode"), &Node::rset_config);
+ ClassDB::bind_method(D_METHOD("_set_editor_description", "editor_description"), &Node::set_editor_description);
+ ClassDB::bind_method(D_METHOD("_get_editor_description"), &Node::get_editor_description);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_editor_description", "_get_editor_description");
+
ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path);
ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
@@ -2857,10 +2877,6 @@ void Node::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_exiting"));
ADD_SIGNAL(MethodInfo("tree_exited"));
- //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ;
- //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/physics_process" ), "set_physics_process","is_physics_processing") ;
- //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ;
- //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
ADD_GROUP("Pause", "pause_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
@@ -2884,9 +2900,6 @@ void Node::_bind_methods() {
BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning"));
-
- //ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index")));
- //ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path")));
}
String Node::_get_name_num_separator() {
diff --git a/scene/main/node.h b/scene/main/node.h
index 982bfcd620..51a1436014 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -300,7 +300,7 @@ public:
};
void get_groups(List<GroupInfo> *p_groups) const;
- bool has_persistent_groups() const;
+ int get_persistent_group_count() const;
void move_child(Node *p_child, int p_pos);
void raise();
@@ -318,6 +318,9 @@ public:
void set_filename(const String &p_filename);
String get_filename() const;
+ void set_editor_description(const String &p_editor_description);
+ String get_editor_description() const;
+
void set_editable_instance(Node *p_node, bool p_editable);
bool is_editable_instance(const Node *p_node) const;
void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances);
@@ -363,8 +366,6 @@ public:
Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const;
#endif
- //Node *clone_tree() const;
-
// used by editors, to save what has changed only
void set_scene_instance_state(const Ref<SceneState> &p_state);
Ref<SceneState> get_scene_instance_state() const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 98d63650d3..6c89016ea3 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -33,6 +33,7 @@
#include "core/io/marshalls.h"
#include "core/io/resource_loader.h"
#include "core/message_queue.h"
+#include "core/os/dir_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/print_string.h"
@@ -1673,6 +1674,12 @@ void SceneTree::drop_files(const Vector<String> &p_files, int p_from_screen) {
MainLoop::drop_files(p_files, p_from_screen);
}
+void SceneTree::global_menu_action(const Variant &p_id, const Variant &p_meta) {
+
+ emit_signal("global_menu_action", p_id, p_meta);
+ MainLoop::global_menu_action(p_id, p_meta);
+}
+
Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec, bool p_process_pause) {
Ref<SceneTreeTimer> stt;
@@ -1894,6 +1901,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("physics_frame"));
ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
+ ADD_SIGNAL(MethodInfo("global_menu_action", PropertyInfo(Variant::NIL, "id"), PropertyInfo(Variant::NIL, "meta")));
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("connected_to_server"));
@@ -1946,6 +1954,38 @@ bool SceneTree::is_using_font_oversampling() const {
return use_font_oversampling;
}
+void SceneTree::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
+
+ if (p_function == "change_scene") {
+ DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ List<String> directories;
+ directories.push_back(dir_access->get_current_dir());
+
+ while (!directories.empty()) {
+ dir_access->change_dir(directories.back()->get());
+ directories.pop_back();
+
+ dir_access->list_dir_begin();
+ String filename = dir_access->get_next();
+
+ while (filename != "") {
+ if (filename == "." || filename == "..") {
+ filename = dir_access->get_next();
+ continue;
+ }
+
+ if (dir_access->dir_exists(filename)) {
+ directories.push_back(dir_access->get_current_dir().plus_file(filename));
+ } else if (filename.ends_with(".tscn") || filename.ends_with(".scn")) {
+ r_options->push_back("\"" + dir_access->get_current_dir().plus_file(filename) + "\"");
+ }
+
+ filename = dir_access->get_next();
+ }
+ }
+ }
+}
+
SceneTree::SceneTree() {
if (singleton == NULL) singleton = this;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 98f2fe5e35..d387886d61 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -39,10 +39,6 @@
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class PackedScene;
class Node;
class Viewport;
@@ -411,6 +407,8 @@ public:
static SceneTree *get_singleton() { return singleton; }
void drop_files(const Vector<String> &p_files, int p_from_screen = 0);
+ void global_menu_action(const Variant &p_id, const Variant &p_meta);
+ void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
//network API
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 93eea2ad0b..b5c82ce4e3 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2289,32 +2289,34 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (from && p_event->is_pressed()) {
Control *next = NULL;
- if (p_event->is_action_pressed("ui_focus_next")) {
+ Input *input = Input::get_singleton();
+
+ if (p_event->is_action_pressed("ui_focus_next") && input->is_action_just_pressed("ui_focus_next")) {
next = from->find_next_valid_focus();
}
- if (p_event->is_action_pressed("ui_focus_prev")) {
+ if (p_event->is_action_pressed("ui_focus_prev") && input->is_action_just_pressed("ui_focus_prev")) {
next = from->find_prev_valid_focus();
}
- if (!mods && p_event->is_action_pressed("ui_up")) {
+ if (!mods && p_event->is_action_pressed("ui_up") && input->is_action_just_pressed("ui_up")) {
next = from->_get_focus_neighbour(MARGIN_TOP);
}
- if (!mods && p_event->is_action_pressed("ui_left")) {
+ if (!mods && p_event->is_action_pressed("ui_left") && input->is_action_just_pressed("ui_left")) {
next = from->_get_focus_neighbour(MARGIN_LEFT);
}
- if (!mods && p_event->is_action_pressed("ui_right")) {
+ if (!mods && p_event->is_action_pressed("ui_right") && input->is_action_just_pressed("ui_right")) {
next = from->_get_focus_neighbour(MARGIN_RIGHT);
}
- if (!mods && p_event->is_action_pressed("ui_down")) {
+ if (!mods && p_event->is_action_pressed("ui_down") && input->is_action_just_pressed("ui_down")) {
next = from->_get_focus_neighbour(MARGIN_BOTTOM);
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index b7160d5139..6393785b22 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -36,9 +36,6 @@
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Camera;
class Camera2D;