summaryrefslogtreecommitdiff
path: root/scene/main
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/canvas_item.cpp4
-rw-r--r--scene/main/node.cpp71
-rw-r--r--scene/main/node.h10
-rw-r--r--scene/main/scene_tree.cpp11
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/main/viewport.h6
-rw-r--r--scene/main/window.cpp16
7 files changed, 78 insertions, 46 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 524ff346d1..721f573f39 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -1222,8 +1222,8 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
ADD_GROUP("Texture", "texture_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "ParentNode,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "ParentNode,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
ADD_GROUP("Material", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,CanvasItemMaterial"), "set_material", "get_material");
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index c9d430c656..88f9730f78 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2238,46 +2238,53 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
// because re-targeting of connections from some descendant to another is not possible
// if the emitter node comes later in tree order than the receiver
void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
- if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) {
+ if ((this != p_original) && !(p_original->is_a_parent_of(this))) {
return;
}
- List<Connection> conns;
- get_all_signal_connections(&conns);
+ List<const Node *> process_list;
+ process_list.push_back(this);
+ while (!process_list.empty()) {
+ const Node *n = process_list.front()->get();
+ process_list.pop_front();
- for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().flags & CONNECT_PERSIST) {
- //user connected
- NodePath p = p_original->get_path_to(this);
- Node *copy = p_copy->get_node(p);
+ List<Connection> conns;
+ n->get_all_signal_connections(&conns);
- Node *target = Object::cast_to<Node>(E->get().callable.get_object());
- if (!target) {
- continue;
- }
- NodePath ptarget = p_original->get_path_to(target);
+ for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().flags & CONNECT_PERSIST) {
+ //user connected
+ NodePath p = p_original->get_path_to(n);
+ Node *copy = p_copy->get_node(p);
- Node *copytarget = target;
+ Node *target = Object::cast_to<Node>(E->get().callable.get_object());
+ if (!target) {
+ continue;
+ }
+ NodePath ptarget = p_original->get_path_to(target);
- // Attempt to find a path to the duplicate target, if it seems it's not part
- // of the duplicated and not yet parented hierarchy then at least try to connect
- // to the same target as the original
+ Node *copytarget = target;
- if (p_copy->has_node(ptarget)) {
- copytarget = p_copy->get_node(ptarget);
- }
+ // Attempt to find a path to the duplicate target, if it seems it's not part
+ // of the duplicated and not yet parented hierarchy then at least try to connect
+ // to the same target as the original
- if (copy && copytarget) {
- const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
- if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) {
- copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags);
+ if (p_copy->has_node(ptarget)) {
+ copytarget = p_copy->get_node(ptarget);
+ }
+
+ if (copy && copytarget) {
+ const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
+ if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) {
+ copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags);
+ }
}
}
}
- }
- for (int i = 0; i < get_child_count(); i++) {
- get_child(i)->_duplicate_signals(p_original, p_copy);
+ for (int i = 0; i < n->get_child_count(); i++) {
+ process_list.push_back(n->get_child(i));
+ }
}
}
@@ -2850,8 +2857,8 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER);
BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT);
- BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN);
- BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT);
+ BIND_CONSTANT(NOTIFICATION_WM_WINDOW_FOCUS_IN);
+ BIND_CONSTANT(NOTIFICATION_WM_WINDOW_FOCUS_OUT);
BIND_CONSTANT(NOTIFICATION_WM_CLOSE_REQUEST);
BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST);
BIND_CONSTANT(NOTIFICATION_WM_SIZE_CHANGED);
@@ -2860,8 +2867,10 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_WM_ABOUT);
BIND_CONSTANT(NOTIFICATION_CRASH);
BIND_CONSTANT(NOTIFICATION_OS_IME_UPDATE);
- BIND_CONSTANT(NOTIFICATION_APP_RESUMED);
- BIND_CONSTANT(NOTIFICATION_APP_PAUSED);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_RESUMED);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_PAUSED);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_FOCUS_IN);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_FOCUS_OUT);
BIND_ENUM_CONSTANT(PAUSE_MODE_INHERIT);
BIND_ENUM_CONSTANT(PAUSE_MODE_STOP);
diff --git a/scene/main/node.h b/scene/main/node.h
index 7595aabd9a..c3972e2d8e 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -243,8 +243,8 @@ public:
NOTIFICATION_WM_MOUSE_ENTER = 1002,
NOTIFICATION_WM_MOUSE_EXIT = 1003,
- NOTIFICATION_WM_FOCUS_IN = 1004,
- NOTIFICATION_WM_FOCUS_OUT = 1005,
+ NOTIFICATION_WM_WINDOW_FOCUS_IN = 1004,
+ NOTIFICATION_WM_WINDOW_FOCUS_OUT = 1005,
NOTIFICATION_WM_CLOSE_REQUEST = 1006,
NOTIFICATION_WM_GO_BACK_REQUEST = 1007,
NOTIFICATION_WM_SIZE_CHANGED = 1008,
@@ -255,8 +255,10 @@ public:
NOTIFICATION_WM_ABOUT = MainLoop::NOTIFICATION_WM_ABOUT,
NOTIFICATION_CRASH = MainLoop::NOTIFICATION_CRASH,
NOTIFICATION_OS_IME_UPDATE = MainLoop::NOTIFICATION_OS_IME_UPDATE,
- NOTIFICATION_APP_RESUMED = MainLoop::NOTIFICATION_APP_RESUMED,
- NOTIFICATION_APP_PAUSED = MainLoop::NOTIFICATION_APP_PAUSED
+ NOTIFICATION_APPLICATION_RESUMED = MainLoop::NOTIFICATION_APPLICATION_RESUMED,
+ NOTIFICATION_APPLICATION_PAUSED = MainLoop::NOTIFICATION_APPLICATION_PAUSED,
+ NOTIFICATION_APPLICATION_FOCUS_IN = MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN,
+ NOTIFICATION_APPLICATION_FOCUS_OUT = MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT
};
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index a0e10f30c0..a418883506 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -170,6 +170,7 @@ void SceneTree::_flush_ugc() {
v[i] = E->get()[i];
}
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
call_group_flags(GROUP_CALL_REALTIME, E->key().group, E->key().call, v[0], v[1], v[2], v[3], v[4]);
unique_group_calls.erase(E);
@@ -586,9 +587,11 @@ void SceneTree::_notification(int p_notification) {
case NOTIFICATION_OS_IME_UPDATE:
case NOTIFICATION_WM_ABOUT:
case NOTIFICATION_CRASH:
- case NOTIFICATION_APP_RESUMED:
- case NOTIFICATION_APP_PAUSED: {
- get_root()->propagate_notification(p_notification);
+ case NOTIFICATION_APPLICATION_RESUMED:
+ case NOTIFICATION_APPLICATION_PAUSED:
+ case NOTIFICATION_APPLICATION_FOCUS_IN:
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ get_root()->propagate_notification(p_notification); //pass these to nodes, since they are mirrored
} break;
default:
@@ -907,6 +910,7 @@ Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Cal
v[i] = *p_args[i + 3];
}
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
call_group_flags(flags, group, method, v[0], v[1], v[2], v[3], v[4]);
return Variant();
}
@@ -926,6 +930,7 @@ Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable:
v[i] = *p_args[i + 2];
}
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
call_group_flags(0, group, method, v[0], v[1], v[2], v[3], v[4]);
return Variant();
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 8544d67ecc..8042f02fa6 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -815,7 +815,7 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_WM_MOUSE_EXIT:
- case NOTIFICATION_WM_FOCUS_OUT: {
+ case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
_drop_physics_mouseover();
if (gui.mouse_focus && !gui.forced_mouse_focus) {
@@ -3404,9 +3404,11 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS);
BIND_ENUM_CONSTANT(DEBUG_DRAW_SCENE_LUMINANCE);
BIND_ENUM_CONSTANT(DEBUG_DRAW_SSAO);
- BIND_ENUM_CONSTANT(DEBUG_DRAW_ROUGHNESS_LIMITER);
BIND_ENUM_CONSTANT(DEBUG_DRAW_PSSM_SPLITS);
BIND_ENUM_CONSTANT(DEBUG_DRAW_DECAL_ATLAS);
+ BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI);
+ BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI_PROBES);
+ BIND_ENUM_CONSTANT(DEBUG_DRAW_GI_BUFFER);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 4536b558f9..11fe4f00d2 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -137,9 +137,11 @@ public:
DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
DEBUG_DRAW_SCENE_LUMINANCE,
DEBUG_DRAW_SSAO,
- DEBUG_DRAW_ROUGHNESS_LIMITER,
DEBUG_DRAW_PSSM_SPLITS,
- DEBUG_DRAW_DECAL_ATLAS
+ DEBUG_DRAW_DECAL_ATLAS,
+ DEBUG_DRAW_SDFGI,
+ DEBUG_DRAW_SDFGI_PROBES,
+ DEBUG_DRAW_GI_BUFFER,
};
enum DefaultCanvasItemTextureFilter {
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index a9be8a1eff..7f2160c6a5 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -316,13 +316,13 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) {
} break;
case DisplayServer::WINDOW_EVENT_FOCUS_IN: {
focused = true;
- _propagate_window_notification(this, NOTIFICATION_WM_FOCUS_IN);
+ _propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_IN);
emit_signal("focus_entered");
} break;
case DisplayServer::WINDOW_EVENT_FOCUS_OUT: {
focused = false;
- _propagate_window_notification(this, NOTIFICATION_WM_FOCUS_OUT);
+ _propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_OUT);
emit_signal("focus_exited");
} break;
case DisplayServer::WINDOW_EVENT_CLOSE_REQUEST: {
@@ -398,6 +398,18 @@ void Window::set_visible(bool p_visible) {
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
RS::get_singleton()->viewport_set_active(get_viewport_rid(), visible);
+
+ //update transient exclusive
+ if (transient_parent) {
+ if (exclusive && visible) {
+ ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
+ transient_parent->exclusive_child = this;
+ } else {
+ if (transient_parent->exclusive_child == this) {
+ transient_parent->exclusive_child = nullptr;
+ }
+ }
+ }
}
void Window::_clear_transient() {