diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_layer.cpp | 5 | ||||
-rw-r--r-- | scene/main/http_request.cpp | 1 | ||||
-rw-r--r-- | scene/main/node.cpp | 7 | ||||
-rw-r--r-- | scene/main/resource_preloader.cpp | 2 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 20 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 1 | ||||
-rwxr-xr-x | scene/main/timer.cpp | 2 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 4 |
8 files changed, 37 insertions, 5 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index f720864daa..31d45d8e4c 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -254,8 +254,11 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport"); } CanvasLayer::CanvasLayer() { diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 49d69299ea..3d58aa65f8 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -524,6 +524,7 @@ void HTTPRequest::_bind_methods() { ClassDB::bind_method(D_METHOD("_redirect_request"), &HTTPRequest::_redirect_request); ClassDB::bind_method(D_METHOD("_request_done"), &HTTPRequest::_request_done); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "download_file", PROPERTY_HINT_FILE), "set_download_file", "get_download_file"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_threads"), "set_use_threads", "is_using_threads"); ADD_PROPERTY(PropertyInfo(Variant::INT, "body_size_limit", PROPERTY_HINT_RANGE, "-1,2000000000"), "set_body_size_limit", "get_body_size_limit"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_redirects", PROPERTY_HINT_RANGE, "-1,64"), "set_max_redirects", "get_max_redirects"); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index bc03d322b6..5f39c6285f 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2890,7 +2890,7 @@ void Node::_bind_methods() { #ifdef TOOLS_ENABLED ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path); ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path); - ADD_PROPERTYNZ(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_import_path", "_get_import_path"); + ADD_PROPERTYNZ(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path"); #endif @@ -2960,7 +2960,10 @@ void Node::_bind_methods() { //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ; ADD_GROUP("Pause", "pause_"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode"); - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_display_folded", "is_displayed_folded"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_display_folded", "is_displayed_folded"); + ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name"); + ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner"); BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta"))); diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp index a779b49141..dbe7daa604 100644 --- a/scene/main/resource_preloader.cpp +++ b/scene/main/resource_preloader.cpp @@ -161,7 +161,7 @@ void ResourcePreloader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource); ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_resources", "_get_resources"); } ResourcePreloader::ResourcePreloader() { diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index bc250ff4d5..55ae9fe1ec 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -55,6 +55,8 @@ void SceneTreeTimer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left); ClassDB::bind_method(D_METHOD("get_time_left"), &SceneTreeTimer::get_time_left); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left"), "set_time_left", "get_time_left"); + ADD_SIGNAL(MethodInfo("timeout")); } @@ -1684,6 +1686,11 @@ void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_ } } +Ref<NetworkedMultiplayerPeer> SceneTree::get_network_peer() const { + + return network_peer; +} + bool SceneTree::is_network_server() const { ERR_FAIL_COND_V(!network_peer.is_valid(), false); @@ -2188,6 +2195,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("_change_scene"), &SceneTree::_change_scene); ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &SceneTree::set_network_peer); + ClassDB::bind_method(D_METHOD("get_network_peer"), &SceneTree::get_network_peer); ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server); ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer); ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers); @@ -2204,6 +2212,18 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &SceneTree::set_use_font_oversampling); ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &SceneTree::is_using_font_oversampling); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_collisions_hint"), "set_debug_collisions_hint", "is_debugging_collisions_hint"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debug_navigation_hint"), "set_debug_navigation_hint", "is_debugging_navigation_hint"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_pause", "is_paused"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_network_connections"), "set_refuse_new_network_connections", "is_refusing_new_network_connections"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_font_oversampling"), "set_use_font_oversampling", "is_using_font_oversampling"); +#ifdef TOOLS_ENABLED + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_scene_root", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_edited_scene_root", "get_edited_scene_root"); +#endif + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "current_scene", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_current_scene", "get_current_scene"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "NetworkedMultiplayerPeer", 0), "set_network_peer", "get_network_peer"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "", "get_root"); + ADD_SIGNAL(MethodInfo("tree_changed")); ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node"))); ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node"))); diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 6c4cc4e6d1..c5357762ec 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -451,6 +451,7 @@ public: //network API void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer); + Ref<NetworkedMultiplayerPeer> get_network_peer() const; bool is_network_server() const; bool has_network_peer() const; int get_network_unique_id() const; diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index b7fb449259..ad2cdbfd0f 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -204,6 +204,8 @@ void Timer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01"), "set_wait_time", "get_wait_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", 0), "set_paused", "is_paused"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left"); BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 5f1257a855..1a2ea796bd 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2772,7 +2772,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world"), "set_use_own_world", "is_using_own_world"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world", PROPERTY_HINT_RESOURCE_TYPE, "World"), "set_world", "get_world"); - //ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world_2d",PROPERTY_HINT_RESOURCE_TYPE,"World2D"), "set_world_2d", "get_world_2d") ; + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d", PROPERTY_HINT_RESOURCE_TYPE, "World2D", 0), "set_world_2d", "get_world_2d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transparent_bg"), "set_transparent_background", "has_transparent_background"); ADD_GROUP("Rendering", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"), "set_msaa", "get_msaa"); @@ -2798,6 +2798,8 @@ void Viewport::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 1); ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 2); ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 3); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform", PROPERTY_HINT_NONE, "", 0), "set_canvas_transform", "get_canvas_transform"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", 0), "set_global_canvas_transform", "get_global_canvas_transform"); ADD_SIGNAL(MethodInfo("size_changed")); |