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-rw-r--r--scene/main/http_request.cpp13
-rw-r--r--scene/main/instance_placeholder.cpp2
-rw-r--r--scene/main/node.cpp95
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp36
-rw-r--r--scene/main/scene_tree.h5
-rwxr-xr-xscene/main/timer.cpp3
-rw-r--r--scene/main/viewport.cpp11
-rw-r--r--scene/main/viewport.h3
9 files changed, 58 insertions, 112 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 05bd911014..e21e47f8a8 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -60,14 +60,10 @@ Error HTTPRequest::_parse_url(const String &p_url) {
use_ssl = true;
port = 443;
} else {
- ERR_EXPLAIN("Malformed URL");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL.");
}
- if (url.length() < 1) {
- ERR_EXPLAIN("URL too short");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short.");
int slash_pos = url.find("/");
@@ -91,10 +87,7 @@ Error HTTPRequest::_parse_url(const String &p_url) {
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
- if (requesting) {
- ERR_EXPLAIN("HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
- ERR_FAIL_V(ERR_BUSY);
- }
+ ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
if (timeout > 0) {
timer->stop();
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 71addd6fea..99ecc8bc37 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -92,6 +92,8 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
if (!ps.is_valid())
return NULL;
Node *scene = ps->instance();
+ if (!scene)
+ return NULL;
scene->set_name(get_name());
int pos = get_position_in_parent();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 06d6f0871c..0b3a193d18 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -210,7 +210,7 @@ void Node::_propagate_enter_tree() {
}
data.viewport = Object::cast_to<Viewport>(this);
- if (!data.viewport)
+ if (!data.viewport && data.parent)
data.viewport = data.parent->data.viewport;
data.inside_tree = true;
@@ -327,14 +327,9 @@ void Node::_propagate_exit_tree() {
void Node::move_child(Node *p_child, int p_pos) {
ERR_FAIL_NULL(p_child);
- ERR_EXPLAIN("Invalid new child position: " + itos(p_pos));
- ERR_FAIL_INDEX(p_pos, data.children.size() + 1);
- ERR_EXPLAIN("child is not a child of this node.");
- ERR_FAIL_COND(p_child->data.parent != this);
- if (data.blocked > 0) {
- ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
- ERR_FAIL_COND(data.blocked > 0);
- }
+ ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + ".");
+ ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
// Specifying one place beyond the end
// means the same as moving to the last position
@@ -408,7 +403,6 @@ void Node::set_physics_process(bool p_process) {
else
remove_from_group("physics_process");
- data.physics_process = p_process;
_change_notify("physics_process");
}
@@ -429,7 +423,6 @@ void Node::set_physics_process_internal(bool p_process_internal) {
else
remove_from_group("physics_process_internal");
- data.physics_process_internal = p_process_internal;
_change_notify("physics_process_internal");
}
@@ -811,7 +804,6 @@ void Node::set_process(bool p_idle_process) {
else
remove_from_group("idle_process");
- data.idle_process = p_idle_process;
_change_notify("idle_process");
}
@@ -832,7 +824,6 @@ void Node::set_process_internal(bool p_idle_process_internal) {
else
remove_from_group("idle_process_internal");
- data.idle_process_internal = p_idle_process_internal;
_change_notify("idle_process_internal");
}
@@ -1021,7 +1012,7 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
if (!unique) {
- node_hrcr_count.ref();
+ ERR_FAIL_COND(!node_hrcr_count.ref());
String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
p_child->data.name = name;
}
@@ -1169,25 +1160,9 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
void Node::add_child(Node *p_child, bool p_legible_unique_name) {
ERR_FAIL_NULL(p_child);
-
- if (p_child == this) {
- ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.");
- ERR_FAIL_COND(p_child == this); // adding to itself!
- }
-
- /* Fail if node has a parent */
- if (p_child->data.parent) {
- ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'.");
- ERR_FAIL_COND(p_child->data.parent);
- }
-
- if (data.blocked > 0) {
- ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
- ERR_FAIL_COND(data.blocked > 0);
- }
-
- ERR_EXPLAIN("Can't add child while a notification is happening.");
- ERR_FAIL_COND(data.blocked > 0);
+ ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself!
+ ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
/* Validate name */
_validate_child_name(p_child, p_legible_unique_name);
@@ -1243,10 +1218,7 @@ void Node::_propagate_validate_owner() {
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
- if (data.blocked > 0) {
- ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead.");
- ERR_FAIL_COND(data.blocked > 0);
- }
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
int child_count = data.children.size();
Node **children = data.children.ptrw();
@@ -1269,7 +1241,7 @@ void Node::remove_child(Node *p_child) {
}
}
- ERR_FAIL_COND(idx == -1);
+ ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node.");
//ERR_FAIL_COND( p_child->data.blocked > 0 );
//if (data.scene) { does not matter
@@ -1333,10 +1305,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
return NULL;
}
- if (!data.inside_tree && p_path.is_absolute()) {
- ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree.");
Node *current = NULL;
Node *root = NULL;
@@ -1397,10 +1366,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
- if (!node) {
- ERR_EXPLAIN("Node not found: " + p_path);
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + ".");
return node;
}
@@ -1668,7 +1634,7 @@ NodePath Node::get_path_to(const Node *p_node) const {
NodePath Node::get_path() const {
- ERR_FAIL_COND_V(!is_inside_tree(), NodePath());
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree.");
if (data.path_cache)
return *data.path_cache;
@@ -1750,14 +1716,17 @@ void Node::get_groups(List<GroupInfo> *p_groups) const {
}
}
-bool Node::has_persistent_groups() const {
+int Node::get_persistent_group_count() const {
+
+ int count = 0;
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
- if (E->get().persistent)
- return true;
+ if (E->get().persistent) {
+ count += 1;
+ }
}
- return false;
+ return count;
}
void Node::_print_tree_pretty(const String &prefix, const bool last) {
@@ -2195,11 +2164,12 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
} else {
Object *obj = ClassDB::instance(get_class());
- ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
- ERR_FAIL_COND(!obj);
+ ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + ".");
node = Object::cast_to<Node>(obj);
- if (!node)
+ if (!node) {
memdelete(obj);
+ ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + ".");
+ }
}
List<PropertyInfo> plist;
@@ -2295,16 +2265,14 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
ERR_FAIL_COND_V(get_filename() != "", NULL);
- Node *node = NULL;
-
Object *obj = ClassDB::instance(get_class());
- ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
- ERR_FAIL_COND_V(!obj, NULL);
- node = Object::cast_to<Node>(obj);
- if (!node)
- memdelete(obj);
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
+ Node *node = Object::cast_to<Node>(obj);
+ if (!node) {
+ memdelete(obj);
+ ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
+ }
node->set_name(get_name());
List<PropertyInfo> plist;
@@ -2440,8 +2408,7 @@ void Node::_replace_connections_target(Node *p_new_target) {
if (c.flags & CONNECT_PERSIST) {
c.source->disconnect(c.signal, this, c.method);
bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
- ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'");
- ERR_CONTINUE(!valid);
+ ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'.");
c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags);
}
}
diff --git a/scene/main/node.h b/scene/main/node.h
index 982bfcd620..67b40f6dfc 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -300,7 +300,7 @@ public:
};
void get_groups(List<GroupInfo> *p_groups) const;
- bool has_persistent_groups() const;
+ int get_persistent_group_count() const;
void move_child(Node *p_child, int p_pos);
void raise();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 5eeaff6411..617a703855 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -37,7 +37,6 @@
#include "core/os/os.h"
#include "core/print_string.h"
#include "core/project_settings.h"
-#include "editor/editor_node.h"
#include "main/input_default.h"
#include "node.h"
#include "scene/resources/dynamic_font.h"
@@ -117,10 +116,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
E = group_map.insert(p_group, Group());
}
- if (E->get().nodes.find(p_node) != -1) {
- ERR_EXPLAIN("Already in group: " + p_group);
- ERR_FAIL_V(&E->get());
- }
+ ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + ".");
E->get().nodes.push_back(p_node);
//E->get().last_tree_version=0;
E->get().changed = true;
@@ -647,7 +643,8 @@ void SceneTree::_notification(int p_notification) {
case NOTIFICATION_WM_MOUSE_ENTER:
case NOTIFICATION_WM_MOUSE_EXIT:
case NOTIFICATION_WM_FOCUS_IN:
- case NOTIFICATION_WM_FOCUS_OUT: {
+ case NOTIFICATION_WM_FOCUS_OUT:
+ case NOTIFICATION_WM_ABOUT: {
if (p_notification == NOTIFICATION_WM_FOCUS_IN) {
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
@@ -671,19 +668,6 @@ void SceneTree::_notification(int p_notification) {
} break;
- case NOTIFICATION_WM_ABOUT: {
-
-#ifdef TOOLS_ENABLED
- if (EditorNode::get_singleton()) {
- EditorNode::get_singleton()->show_about();
- } else {
-#endif
- get_root()->propagate_notification(p_notification);
-#ifdef TOOLS_ENABLED
- }
-#endif
- } break;
-
case NOTIFICATION_CRASH: {
get_root()->propagate_notification(p_notification);
@@ -1089,7 +1073,7 @@ void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_li
static void _fill_array(Node *p_node, Array &array, int p_level) {
- array.push_back(p_level);
+ array.push_back(p_node->get_child_count());
array.push_back(p_node->get_name());
array.push_back(p_node->get_class());
array.push_back(p_node->get_instance_id());
@@ -1507,8 +1491,11 @@ void SceneTree::_live_edit_instance_node_func(const NodePath &p_parent, const St
Node *n2 = n->get_node(p_parent);
Node *no = ps->instance();
- no->set_name(p_name);
+ if (!no) {
+ continue;
+ }
+ no->set_name(p_name);
n2->add_child(no);
}
}
@@ -1686,6 +1673,12 @@ void SceneTree::drop_files(const Vector<String> &p_files, int p_from_screen) {
MainLoop::drop_files(p_files, p_from_screen);
}
+void SceneTree::global_menu_action(const Variant &p_id, const Variant &p_meta) {
+
+ emit_signal("global_menu_action", p_id, p_meta);
+ MainLoop::global_menu_action(p_id, p_meta);
+}
+
Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec, bool p_process_pause) {
Ref<SceneTreeTimer> stt;
@@ -1907,6 +1900,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("physics_frame"));
ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
+ ADD_SIGNAL(MethodInfo("global_menu_action", PropertyInfo(Variant::NIL, "id"), PropertyInfo(Variant::NIL, "meta")));
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("connected_to_server"));
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 98f2fe5e35..42a87545a6 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -39,10 +39,6 @@
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class PackedScene;
class Node;
class Viewport;
@@ -411,6 +407,7 @@ public:
static SceneTree *get_singleton() { return singleton; }
void drop_files(const Vector<String> &p_files, int p_from_screen = 0);
+ void global_menu_action(const Variant &p_id, const Variant &p_meta);
//network API
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 2ae950dad5..03d46fd28d 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -80,8 +80,7 @@ void Timer::_notification(int p_what) {
}
void Timer::set_wait_time(float p_time) {
- ERR_EXPLAIN("time should be greater than zero.");
- ERR_FAIL_COND(p_time <= 0);
+ ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero.");
wait_time = p_time;
}
float Timer::get_wait_time() const {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d147d43f50..93eea2ad0b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -65,13 +65,11 @@ void ViewportTexture::setup_local_to_scene() {
}
Node *vpn = local_scene->get_node(path);
- ERR_EXPLAIN("ViewportTexture: Path to node is invalid");
- ERR_FAIL_COND(!vpn);
+ ERR_FAIL_COND_MSG(!vpn, "ViewportTexture: Path to node is invalid.");
vp = Object::cast_to<Viewport>(vpn);
- ERR_EXPLAIN("ViewportTexture: Path to node does not point to a viewport");
- ERR_FAIL_COND(!vp);
+ ERR_FAIL_COND_MSG(!vp, "ViewportTexture: Path to node does not point to a viewport.");
vp->viewport_textures.insert(this);
@@ -581,7 +579,7 @@ void Viewport::_notification(int p_what) {
if (physics_object_capture != 0) {
CollisionObject *co = Object::cast_to<CollisionObject>(ObjectDB::get_instance(physics_object_capture));
- if (co) {
+ if (co && camera) {
_collision_object_input_event(co, camera, ev, Vector3(), Vector3(), 0);
captured = true;
if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
@@ -2393,8 +2391,7 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object
void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) {
- ERR_EXPLAIN("Drag data must be a value");
- ERR_FAIL_COND(p_data.get_type() == Variant::NIL);
+ ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value.");
gui.dragging = true;
gui.drag_data = p_data;
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index b7160d5139..6393785b22 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -36,9 +36,6 @@
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Camera;
class Camera2D;