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-rw-r--r--scene/main/canvas_item.cpp2
-rw-r--r--scene/main/http_request.cpp2
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/main/node.h12
-rw-r--r--scene/main/scene_tree.cpp6
-rw-r--r--scene/main/scene_tree.h2
-rw-r--r--scene/main/timer.cpp2
-rw-r--r--scene/main/viewport.cpp2
8 files changed, 16 insertions, 16 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 740374d09e..e6c35352f5 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -31,7 +31,7 @@
#include "canvas_item.h"
#include "core/input/input.h"
-#include "core/message_queue.h"
+#include "core/object/message_queue.h"
#include "scene/2d/canvas_group.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/viewport.h"
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index da0169b60b..f484d25dc1 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -30,7 +30,7 @@
#include "http_request.h"
#include "core/io/compression.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
void HTTPRequest::_redirect_request(const String &p_new_url) {
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e7753089c7..36c3f03f70 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -32,8 +32,8 @@
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
-#include "core/message_queue.h"
-#include "core/print_string.h"
+#include "core/object/message_queue.h"
+#include "core/string/print_string.h"
#include "instance_placeholder.h"
#include "scene/debugger/scene_debugger.h"
#include "scene/resources/packed_scene.h"
diff --git a/scene/main/node.h b/scene/main/node.h
index 09943d0626..2f8a0673e9 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -31,12 +31,12 @@
#ifndef NODE_H
#define NODE_H
-#include "core/class_db.h"
-#include "core/map.h"
-#include "core/node_path.h"
-#include "core/project_settings.h"
-#include "core/script_language.h"
-#include "core/typed_array.h"
+#include "core/config/project_settings.h"
+#include "core/object/class_db.h"
+#include "core/object/script_language.h"
+#include "core/string/node_path.h"
+#include "core/templates/map.h"
+#include "core/variant/typed_array.h"
#include "scene/main/scene_tree.h"
class Viewport;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 40479a796f..cffd1126ee 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -30,16 +30,16 @@
#include "scene_tree.h"
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/io/marshalls.h"
#include "core/io/resource_loader.h"
-#include "core/message_queue.h"
+#include "core/object/message_queue.h"
#include "core/os/dir_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
-#include "core/print_string.h"
-#include "core/project_settings.h"
+#include "core/string/print_string.h"
#include "node.h"
#include "scene/debugger/scene_debugger.h"
#include "scene/resources/dynamic_font.h"
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index e5ab4f9958..3e5802ce2e 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -34,7 +34,7 @@
#include "core/io/multiplayer_api.h"
#include "core/os/main_loop.h"
#include "core/os/thread_safe.h"
-#include "core/self_list.h"
+#include "core/templates/self_list.h"
#include "scene/resources/mesh.h"
#include "scene/resources/world_2d.h"
#include "scene/resources/world_3d.h"
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index fb55892b54..c9fce2f6c2 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -30,7 +30,7 @@
#include "timer.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
void Timer::_notification(int p_what) {
switch (p_what) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d512f1809c..17411bb490 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -30,11 +30,11 @@
#include "viewport.h"
+#include "core/config/project_settings.h"
#include "core/core_string_names.h"
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/2d/collision_object_2d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_object_3d.h"