diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/scene_tree.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index da147e7112..238d6c20cc 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -423,7 +423,8 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) { input_handled = false; - const Ref<InputEvent> &ev = p_event; + // Don't make const ref unless you can find and fix what caused GH-34691. + Ref<InputEvent> ev = p_event; MainLoop::input_event(ev); @@ -458,10 +459,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) { } void SceneTree::init() { - - //_quit=false; initialized = true; - root->_set_tree(this); MainLoop::init(); } @@ -1284,6 +1282,14 @@ void SceneTree::_change_scene(Node *p_to) { current_scene = NULL; } + // If we're quitting, abort. + if (unlikely(_quit)) { + if (p_to) { // Prevent memory leak. + memdelete(p_to); + } + return; + } + if (p_to) { current_scene = p_to; root->add_child(p_to); @@ -1291,15 +1297,14 @@ void SceneTree::_change_scene(Node *p_to) { } Error SceneTree::change_scene(const String &p_path) { - Ref<PackedScene> new_scene = ResourceLoader::load(p_path); if (new_scene.is_null()) return ERR_CANT_OPEN; return change_scene_to(new_scene); } -Error SceneTree::change_scene_to(const Ref<PackedScene> &p_scene) { +Error SceneTree::change_scene_to(const Ref<PackedScene> &p_scene) { Node *new_scene = NULL; if (p_scene.is_valid()) { new_scene = p_scene->instance(); @@ -1309,8 +1314,8 @@ Error SceneTree::change_scene_to(const Ref<PackedScene> &p_scene) { call_deferred("_change_scene", new_scene); return OK; } -Error SceneTree::reload_current_scene() { +Error SceneTree::reload_current_scene() { ERR_FAIL_COND_V(!current_scene, ERR_UNCONFIGURED); String fname = current_scene->get_filename(); return change_scene(fname); @@ -1321,6 +1326,7 @@ void SceneTree::add_current_scene(Node *p_current) { current_scene = p_current; root->add_child(p_current); } + #ifdef DEBUG_ENABLED static void _fill_array(Node *p_node, Array &array, int p_level) { |