diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/http_request.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 6 | ||||
-rw-r--r-- | scene/main/node.h | 2 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 6 | ||||
-rw-r--r-- | scene/main/timer.cpp | 11 | ||||
-rw-r--r-- | scene/main/timer.h | 2 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 50 | ||||
-rw-r--r-- | scene/main/viewport.h | 15 |
8 files changed, 54 insertions, 40 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 14fd14dd18..a4fcc04e20 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -599,7 +599,7 @@ void HTTPRequest::_bind_methods() { ClassDB::bind_method(D_METHOD("set_timeout", "timeout"), &HTTPRequest::set_timeout); ClassDB::bind_method(D_METHOD("get_timeout"), &HTTPRequest::get_timeout); - ClassDB::bind_method(D_METHOD("set_download_chunk_size"), &HTTPRequest::set_download_chunk_size); + ClassDB::bind_method(D_METHOD("set_download_chunk_size", "chunk_size"), &HTTPRequest::set_download_chunk_size); ClassDB::bind_method(D_METHOD("get_download_chunk_size"), &HTTPRequest::get_download_chunk_size); ADD_PROPERTY(PropertyInfo(Variant::STRING, "download_file", PROPERTY_HINT_FILE), "set_download_file", "get_download_file"); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 0876c30dd1..189aebb47d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -536,12 +536,13 @@ bool Node::is_multiplayer_authority() const { /***** RPC CONFIG ********/ -uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, Multiplayer::TransferMode p_transfer_mode, int p_channel) { +uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, bool p_call_local, Multiplayer::TransferMode p_transfer_mode, int p_channel) { for (int i = 0; i < data.rpc_methods.size(); i++) { if (data.rpc_methods[i].name == p_method) { Multiplayer::RPCConfig &nd = data.rpc_methods.write[i]; nd.rpc_mode = p_rpc_mode; nd.transfer_mode = p_transfer_mode; + nd.call_local = p_call_local; nd.channel = p_channel; return i | (1 << 15); } @@ -552,6 +553,7 @@ uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc nd.rpc_mode = p_rpc_mode; nd.transfer_mode = p_transfer_mode; nd.channel = p_channel; + nd.call_local = p_call_local; data.rpc_methods.push_back(nd); return ((uint16_t)data.rpc_methods.size() - 1) | (1 << 15); } @@ -2740,7 +2742,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_multiplayer"), &Node::get_multiplayer); ClassDB::bind_method(D_METHOD("get_custom_multiplayer"), &Node::get_custom_multiplayer); ClassDB::bind_method(D_METHOD("set_custom_multiplayer", "api"), &Node::set_custom_multiplayer); - ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "call_local", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(false), DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0)); ClassDB::bind_method(D_METHOD("set_editor_description", "editor_description"), &Node::set_editor_description); ClassDB::bind_method(D_METHOD("get_editor_description"), &Node::get_editor_description); diff --git a/scene/main/node.h b/scene/main/node.h index 7d4c79cfba..e59a7a390a 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -466,7 +466,7 @@ public: int get_multiplayer_authority() const; bool is_multiplayer_authority() const; - uint16_t rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, Multiplayer::TransferMode p_transfer_mode, int p_channel = 0); // config a local method for RPC + uint16_t rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, bool p_call_local = false, Multiplayer::TransferMode p_transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE, int p_channel = 0); // config a local method for RPC Vector<Multiplayer::RPCConfig> get_node_rpc_methods() const; void rpc(const StringName &p_method, VARIANT_ARG_LIST); // RPC, honors RPCMode, TransferMode, channel diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 3d07e4473d..a122241cd0 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -570,7 +570,11 @@ void SceneTree::finalize() { root = nullptr; } - // cleanup timers + // In case deletion of some objects was queued when destructing the `root`. + // E.g. if `queue_free()` was called for some node outside the tree when handling NOTIFICATION_PREDELETE for some node in the tree. + _flush_delete_queue(); + + // Cleanup timers. for (Ref<SceneTreeTimer> &timer : timers) { timer->release_connections(); } diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 9e462eb1c8..154e4cf683 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -82,6 +82,7 @@ void Timer::_notification(int p_what) { void Timer::set_wait_time(double p_time) { ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero."); wait_time = p_time; + update_configuration_warnings(); } double Timer::get_wait_time() const { @@ -179,6 +180,16 @@ void Timer::_set_process(bool p_process, bool p_force) { processing = p_process; } +TypedArray<String> Timer::get_configuration_warnings() const { + TypedArray<String> warnings = Node::get_configuration_warnings(); + + if (wait_time < 0.05 - CMP_EPSILON) { + warnings.push_back(TTR("Very low timer wait times (< 0.05 seconds) may behave in significantly different ways depending on the rendered or physics frame rate.\nConsider using a script's process loop instead of relying on a Timer for very low wait times.")); + } + + return warnings; +} + void Timer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_wait_time", "time_sec"), &Timer::set_wait_time); ClassDB::bind_method(D_METHOD("get_wait_time"), &Timer::get_wait_time); diff --git a/scene/main/timer.h b/scene/main/timer.h index 2b9faddcb9..e2f34042dd 100644 --- a/scene/main/timer.h +++ b/scene/main/timer.h @@ -73,6 +73,8 @@ public: double get_time_left() const; + TypedArray<String> get_configuration_warnings() const override; + void set_timer_process_callback(TimerProcessCallback p_callback); TimerProcessCallback get_timer_process_callback() const; Timer(); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e88bb3b952..0e62e6e30a 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1079,8 +1079,11 @@ Transform2D Viewport::_get_input_pre_xform() const { } Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) { - Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform(); + if (ev.is_null()) { + return ev; // No transformation defined for null event + } + Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform(); return ev->xformed_by(ai); } @@ -2878,9 +2881,8 @@ bool Viewport::gui_is_dragging() const { void Viewport::set_input_as_handled() { _drop_physics_mouseover(); - if (handle_input_locally) { - local_input_handled = true; - } else { + + if (!handle_input_locally) { ERR_FAIL_COND(!is_inside_tree()); Viewport *vp = this; while (true) { @@ -2892,16 +2894,19 @@ void Viewport::set_input_as_handled() { } vp = vp->get_parent()->get_viewport(); } - vp->set_input_as_handled(); + if (vp != this) { + vp->set_input_as_handled(); + return; + } } + + local_input_handled = true; } bool Viewport::is_input_handled() const { - if (handle_input_locally) { - return local_input_handled; - } else { - const Viewport *vp = this; + if (!handle_input_locally) { ERR_FAIL_COND_V(!is_inside_tree(), false); + const Viewport *vp = this; while (true) { if (Object::cast_to<Window>(vp)) { break; @@ -2911,8 +2916,11 @@ bool Viewport::is_input_handled() const { } vp = vp->get_parent()->get_viewport(); } - return vp->is_input_handled(); + if (vp != this) { + return vp->is_input_handled(); + } } + return local_input_handled; } void Viewport::set_handle_input_locally(bool p_enable) { @@ -3443,13 +3451,16 @@ bool Viewport::is_using_xr() { return use_xr; } -void Viewport::set_scale_3d(const Scale3D p_scale_3d) { - scale_3d = p_scale_3d; +void Viewport::set_scale_3d(float p_scale_3d) { + // Clamp to reasonable values that are actually useful. + // Values above 2.0 don't serve a practical purpose since the viewport + // isn't displayed with mipmaps. + scale_3d = CLAMP(p_scale_3d, 0.1, 2.0); - RS::get_singleton()->viewport_set_scale_3d(viewport, RS::ViewportScale3D(scale_3d)); + RS::get_singleton()->viewport_set_scale_3d(viewport, scale_3d); } -Viewport::Scale3D Viewport::get_scale_3d() const { +float Viewport::get_scale_3d() const { return scale_3d; } @@ -3582,7 +3593,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr"), "set_use_xr", "is_using_xr"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "scale_3d", PROPERTY_HINT_ENUM, String::utf8("Disabled,75%,50%,33%,25%")), "set_scale_3d", "get_scale_3d"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scale_3d", PROPERTY_HINT_RANGE, "0.25,2.0,0.01"), "set_scale_3d", "get_scale_3d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); @@ -3626,12 +3637,6 @@ void Viewport::_bind_methods() { ADD_SIGNAL(MethodInfo("size_changed")); ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); - BIND_ENUM_CONSTANT(SCALE_3D_DISABLED); - BIND_ENUM_CONSTANT(SCALE_3D_75_PERCENT); - BIND_ENUM_CONSTANT(SCALE_3D_50_PERCENT); - BIND_ENUM_CONSTANT(SCALE_3D_33_PERCENT); - BIND_ENUM_CONSTANT(SCALE_3D_25_PERCENT); - BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1); BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_4); @@ -3744,8 +3749,7 @@ Viewport::Viewport() { ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers #ifndef _3D_DISABLED - int scale = GLOBAL_GET("rendering/3d/viewport/scale"); - set_scale_3d((Scale3D)scale); + set_scale_3d(GLOBAL_GET("rendering/3d/viewport/scale")); #endif // _3D_DISABLED set_sdf_oversize(sdf_oversize); // Set to server. diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 3732f9cfd1..1f19ff04c9 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -89,14 +89,6 @@ class Viewport : public Node { GDCLASS(Viewport, Node); public: - enum Scale3D { - SCALE_3D_DISABLED, - SCALE_3D_75_PERCENT, - SCALE_3D_50_PERCENT, - SCALE_3D_33_PERCENT, - SCALE_3D_25_PERCENT - }; - enum ShadowAtlasQuadrantSubdiv { SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED, SHADOW_ATLAS_QUADRANT_SUBDIV_1, @@ -592,7 +584,7 @@ public: #ifndef _3D_DISABLED bool use_xr = false; - Scale3D scale_3d = SCALE_3D_DISABLED; + float scale_3d = 1.0; friend class AudioListener3D; AudioListener3D *audio_listener_3d = nullptr; Set<AudioListener3D *> audio_listener_3d_set; @@ -664,8 +656,8 @@ public: void set_use_xr(bool p_use_xr); bool is_using_xr(); - void set_scale_3d(const Scale3D p_scale_3d); - Scale3D get_scale_3d() const; + void set_scale_3d(float p_scale_3d); + float get_scale_3d() const; #endif // _3D_DISABLED Viewport(); @@ -724,7 +716,6 @@ VARIANT_ENUM_CAST(SubViewport::UpdateMode); VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv); VARIANT_ENUM_CAST(Viewport::MSAA); VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA); -VARIANT_ENUM_CAST(Viewport::Scale3D); VARIANT_ENUM_CAST(Viewport::DebugDraw); VARIANT_ENUM_CAST(Viewport::SDFScale); VARIANT_ENUM_CAST(Viewport::SDFOversize); |