diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/node.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.h | 2 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index ac85dd64af..cf22383e36 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2010,7 +2010,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) { if (!p_editable) { data.editable_instances.erase(p); // Avoid this flag being needlessly saved; - // also give more visual feedback if editable children is reenabled + // also give more visual feedback if editable children is re-enabled set_display_folded(false); } else { data.editable_instances[p] = true; diff --git a/scene/main/node.h b/scene/main/node.h index 4655071228..341869f7ba 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -104,7 +104,7 @@ private: StringName name; SceneTree *tree; bool inside_tree; - bool ready_notified; //this is a small hack, so if a node is added during _ready() to the tree, it corretly gets the _ready() notification + bool ready_notified; //this is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification bool ready_first; #ifdef TOOLS_ENABLED NodePath import_path; //path used when imported, used by scene editors to keep tracking diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 55ae9fe1ec..136fd4cfd1 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1778,7 +1778,7 @@ void SceneTree::_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, cons psc->id = last_send_cache_id++; } - //create base packet, lots of harcode because it must be tight + //create base packet, lots of hardcode because it must be tight int ofs = 0; |