summaryrefslogtreecommitdiff
path: root/scene/main
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/canvas_item.cpp31
-rw-r--r--scene/main/canvas_item.h5
-rw-r--r--scene/main/canvas_layer.cpp8
-rw-r--r--scene/main/canvas_layer.h2
-rw-r--r--scene/main/multiplayer_api.cpp22
-rw-r--r--scene/main/multiplayer_peer.cpp110
-rw-r--r--scene/main/multiplayer_peer.h67
-rw-r--r--scene/main/node.cpp33
-rw-r--r--scene/main/node.h5
-rw-r--r--scene/main/scene_tree.cpp47
-rw-r--r--scene/main/scene_tree.h4
-rw-r--r--scene/main/shader_globals_override.cpp14
-rw-r--r--scene/main/viewport.cpp135
-rw-r--r--scene/main/viewport.h15
-rw-r--r--scene/main/window.cpp234
-rw-r--r--scene/main/window.h25
16 files changed, 395 insertions, 362 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index ce204c6aeb..65e7ba3e67 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -88,7 +88,7 @@ void CanvasItem::_handle_visibility_change(bool p_visible) {
notification(NOTIFICATION_VISIBILITY_CHANGED);
if (p_visible) {
- update();
+ queue_redraw();
} else {
emit_signal(SceneStringNames::get_singleton()->hidden);
}
@@ -121,7 +121,7 @@ CanvasItem *CanvasItem::get_current_item_drawn() {
return current_item_drawn;
}
-void CanvasItem::_update_callback() {
+void CanvasItem::_redraw_callback() {
if (!is_inside_tree()) {
pending_update = false;
return;
@@ -242,7 +242,7 @@ void CanvasItem::_enter_canvas() {
}
pending_update = false;
- update();
+ queue_redraw();
notification(NOTIFICATION_ENTER_CANVAS);
}
@@ -338,6 +338,7 @@ void CanvasItem::_notification(int p_what) {
}
if (window) {
window->disconnect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed));
+ window = nullptr;
}
global_invalid = true;
parent_visible_in_tree = false;
@@ -355,7 +356,7 @@ void CanvasItem::_window_visibility_changed() {
}
}
-void CanvasItem::update() {
+void CanvasItem::queue_redraw() {
if (!is_inside_tree()) {
return;
}
@@ -365,7 +366,7 @@ void CanvasItem::update() {
pending_update = true;
- MessageQueue::get_singleton()->push_call(this, SNAME("_update_callback"));
+ MessageQueue::get_singleton()->push_callable(callable_mp(this, &CanvasItem::_redraw_callback));
}
void CanvasItem::set_modulate(const Color &p_modulate) {
@@ -438,7 +439,7 @@ int CanvasItem::get_light_mask() const {
void CanvasItem::item_rect_changed(bool p_size_changed) {
if (p_size_changed) {
- update();
+ queue_redraw();
}
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
}
@@ -587,6 +588,12 @@ void CanvasItem::draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture,
RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate, p_outline, p_pixel_range);
}
+void CanvasItem::draw_lcd_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate) {
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
+ ERR_FAIL_COND(p_texture.is_null());
+ RenderingServer::get_singleton()->canvas_item_add_lcd_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate);
+}
+
void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -861,7 +868,6 @@ void CanvasItem::force_update_transform() {
void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_top_level_raise_self"), &CanvasItem::_top_level_raise_self);
- ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback);
#ifdef TOOLS_ENABLED
ClassDB::bind_method(D_METHOD("_edit_set_state", "state"), &CanvasItem::_edit_set_state);
@@ -890,7 +896,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("show"), &CanvasItem::show);
ClassDB::bind_method(D_METHOD("hide"), &CanvasItem::hide);
- ClassDB::bind_method(D_METHOD("update"), &CanvasItem::update);
+ ClassDB::bind_method(D_METHOD("queue_redraw"), &CanvasItem::queue_redraw);
ClassDB::bind_method(D_METHOD("set_as_top_level", "enable"), &CanvasItem::set_as_top_level);
ClassDB::bind_method(D_METHOD("is_set_as_top_level"), &CanvasItem::is_set_as_top_level);
@@ -919,6 +925,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("draw_msdf_texture_rect_region", "texture", "rect", "src_rect", "modulate", "outline", "pixel_range"), &CanvasItem::draw_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(0.0), DEFVAL(4.0));
+ ClassDB::bind_method(D_METHOD("draw_lcd_texture_rect_region", "texture", "rect", "src_rect", "modulate"), &CanvasItem::draw_lcd_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box);
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
@@ -986,7 +993,7 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
ADD_GROUP("Texture", "texture_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Aniso.,Linear Mipmap Aniso."), "set_texture_filter", "get_texture_filter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
ADD_GROUP("Material", "");
@@ -1093,7 +1100,7 @@ void CanvasItem::_update_texture_filter_changed(bool p_propagate) {
texture_filter_cache = RS::CanvasItemTextureFilter(texture_filter);
}
RS::get_singleton()->canvas_item_set_default_texture_filter(get_canvas_item(), texture_filter_cache);
- update();
+ queue_redraw();
if (p_propagate) {
for (CanvasItem *E : children_items) {
@@ -1134,7 +1141,7 @@ void CanvasItem::_update_texture_repeat_changed(bool p_propagate) {
texture_repeat_cache = RS::CanvasItemTextureRepeat(texture_repeat);
}
RS::get_singleton()->canvas_item_set_default_texture_repeat(get_canvas_item(), texture_repeat_cache);
- update();
+ queue_redraw();
if (p_propagate) {
for (CanvasItem *E : children_items) {
if (!E->top_level && E->texture_repeat == TEXTURE_REPEAT_PARENT_NODE) {
@@ -1326,7 +1333,7 @@ void CanvasTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "specular_shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_specular_shininess", "get_specular_shininess");
ADD_GROUP("Texture", "texture_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Aniso.,Linear Mipmap Aniso."), "set_texture_filter", "get_texture_filter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat");
}
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 38e0be1683..1abb4edec9 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -110,7 +110,7 @@ private:
void _propagate_visibility_changed(bool p_parent_visible_in_tree);
void _handle_visibility_change(bool p_visible);
- void _update_callback();
+ void _redraw_callback();
void _enter_canvas();
void _exit_canvas();
@@ -197,7 +197,7 @@ public:
void show();
void hide();
- void update();
+ void queue_redraw();
void set_clip_children(bool p_enabled);
bool is_clipping_children() const;
@@ -226,6 +226,7 @@ public:
void draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false);
void draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false);
void draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), double p_outline = 0.0, double p_pixel_range = 4.0);
+ void draw_lcd_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1));
void draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect);
void draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture = Ref<Texture2D>(), real_t p_width = 1);
void draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture2D> p_texture = Ref<Texture2D>());
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 3a071ef542..4890db995a 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -286,9 +286,9 @@ void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
}
}
-void CanvasLayer::_validate_property(PropertyInfo &property) const {
- if (!follow_viewport && property.name == "follow_viewport_scale") {
- property.usage = PROPERTY_USAGE_NO_EDITOR;
+void CanvasLayer::_validate_property(PropertyInfo &p_property) const {
+ if (!follow_viewport && p_property.name == "follow_viewport_scale") {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
@@ -335,7 +335,7 @@ void CanvasLayer::_bind_methods() {
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport");
ADD_GROUP("Follow Viewport", "follow_viewport");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enabled"), "set_follow_viewport", "is_following_viewport");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
ADD_SIGNAL(MethodInfo("visibility_changed"));
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 2493675b31..74b5ebd453 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -64,7 +64,7 @@ class CanvasLayer : public Node {
protected:
void _notification(int p_what);
static void _bind_methods();
- void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
public:
void set_layer(int p_xform);
diff --git a/scene/main/multiplayer_api.cpp b/scene/main/multiplayer_api.cpp
index 95574042a8..2d2103f031 100644
--- a/scene/main/multiplayer_api.cpp
+++ b/scene/main/multiplayer_api.cpp
@@ -59,18 +59,18 @@ Ref<MultiplayerAPI> MultiplayerAPI::create_default_interface() {
// The variant is compressed and encoded; The first byte contains all the meta
// information and the format is:
-// - The first LSB 5 bits are used for the variant type.
+// - The first LSB 6 bits are used for the variant type.
// - The next two bits are used to store the encoding mode.
-// - The most significant is used to store the boolean value.
-#define VARIANT_META_TYPE_MASK 0x1F
-#define VARIANT_META_EMODE_MASK 0x60
+// - Boolean values uses the encoding mode to store the value.
+#define VARIANT_META_TYPE_MASK 0x3F
+#define VARIANT_META_EMODE_MASK 0xC0
#define VARIANT_META_BOOL_MASK 0x80
-#define ENCODE_8 0 << 5
-#define ENCODE_16 1 << 5
-#define ENCODE_32 2 << 5
-#define ENCODE_64 3 << 5
+#define ENCODE_8 0 << 6
+#define ENCODE_16 1 << 6
+#define ENCODE_32 2 << 6
+#define ENCODE_64 3 << 6
Error MultiplayerAPI::encode_and_compress_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_allow_object_decoding) {
- // Unreachable because `VARIANT_MAX` == 27 and `ENCODE_VARIANT_MASK` == 31
+ // Unreachable because `VARIANT_MAX` == 38 and `ENCODE_VARIANT_MASK` == 77
CRASH_COND(p_variant.get_type() > VARIANT_META_TYPE_MASK);
uint8_t *buf = r_buffer;
@@ -80,9 +80,9 @@ Error MultiplayerAPI::encode_and_compress_variant(const Variant &p_variant, uint
switch (p_variant.get_type()) {
case Variant::BOOL: {
if (buf) {
- // We still have 1 free bit in the meta, so let's use it.
+ // We don't use encode_mode for booleans, so we can use it to store the value.
buf[0] = (p_variant.operator bool()) ? (1 << 7) : 0;
- buf[0] |= encode_mode | p_variant.get_type();
+ buf[0] |= p_variant.get_type();
}
r_len += 1;
} break;
diff --git a/scene/main/multiplayer_peer.cpp b/scene/main/multiplayer_peer.cpp
index aad5baccab..9b63118f7c 100644
--- a/scene/main/multiplayer_peer.cpp
+++ b/scene/main/multiplayer_peer.cpp
@@ -120,19 +120,10 @@ void MultiplayerPeer::_bind_methods() {
/*************/
-int MultiplayerPeerExtension::get_available_packet_count() const {
- int count;
- if (GDVIRTUAL_CALL(_get_available_packet_count, count)) {
- return count;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_available_packet_count is unimplemented!");
- return -1;
-}
-
Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- int err;
+ Error err;
if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
- return (Error)err;
+ return err;
}
if (GDVIRTUAL_IS_OVERRIDDEN(_get_packet_script)) {
if (!GDVIRTUAL_CALL(_get_packet_script, script_buffer)) {
@@ -153,9 +144,9 @@ Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buff
}
Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
- int err;
+ Error err;
if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
- return (Error)err;
+ return err;
}
if (GDVIRTUAL_IS_OVERRIDDEN(_put_packet_script)) {
PackedByteArray a;
@@ -171,87 +162,6 @@ Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer
return FAILED;
}
-int MultiplayerPeerExtension::get_max_packet_size() const {
- int size;
- if (GDVIRTUAL_CALL(_get_max_packet_size, size)) {
- return size;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_max_packet_size is unimplemented!");
- return 0;
-}
-
-void MultiplayerPeerExtension::set_transfer_channel(int p_channel) {
- if (GDVIRTUAL_CALL(_set_transfer_channel, p_channel)) {
- return;
- }
- MultiplayerPeer::set_transfer_channel(p_channel);
-}
-
-int MultiplayerPeerExtension::get_transfer_channel() const {
- int channel;
- if (GDVIRTUAL_CALL(_get_transfer_channel, channel)) {
- return channel;
- }
- return MultiplayerPeer::get_transfer_channel();
-}
-
-void MultiplayerPeerExtension::set_transfer_mode(TransferMode p_mode) {
- if (GDVIRTUAL_CALL(_set_transfer_mode, p_mode)) {
- return;
- }
- MultiplayerPeer::set_transfer_mode(p_mode);
-}
-
-MultiplayerPeer::TransferMode MultiplayerPeerExtension::get_transfer_mode() const {
- int mode;
- if (GDVIRTUAL_CALL(_get_transfer_mode, mode)) {
- return (MultiplayerPeer::TransferMode)mode;
- }
- return MultiplayerPeer::get_transfer_mode();
-}
-
-void MultiplayerPeerExtension::set_target_peer(int p_peer_id) {
- if (GDVIRTUAL_CALL(_set_target_peer, p_peer_id)) {
- return;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_target_peer is unimplemented!");
-}
-
-int MultiplayerPeerExtension::get_packet_peer() const {
- int peer;
- if (GDVIRTUAL_CALL(_get_packet_peer, peer)) {
- return peer;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_peer is unimplemented!");
- return 0;
-}
-
-bool MultiplayerPeerExtension::is_server() const {
- bool server;
- if (GDVIRTUAL_CALL(_is_server, server)) {
- return server;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_is_server is unimplemented!");
- return false;
-}
-
-void MultiplayerPeerExtension::poll() {
- int err;
- if (GDVIRTUAL_CALL(_poll, err)) {
- return;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_poll is unimplemented!");
-}
-
-int MultiplayerPeerExtension::get_unique_id() const {
- int id;
- if (GDVIRTUAL_CALL(_get_unique_id, id)) {
- return id;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_unique_id is unimplemented!");
- return 0;
-}
-
void MultiplayerPeerExtension::set_refuse_new_connections(bool p_enable) {
if (GDVIRTUAL_CALL(_set_refuse_new_connections, p_enable)) {
return;
@@ -267,15 +177,6 @@ bool MultiplayerPeerExtension::is_refusing_new_connections() const {
return MultiplayerPeer::is_refusing_new_connections();
}
-MultiplayerPeer::ConnectionStatus MultiplayerPeerExtension::get_connection_status() const {
- int status;
- if (GDVIRTUAL_CALL(_get_connection_status, status)) {
- return (ConnectionStatus)status;
- }
- WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_connection_status is unimplemented!");
- return CONNECTION_DISCONNECTED;
-}
-
void MultiplayerPeerExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_packet, "r_buffer", "r_buffer_size");
GDVIRTUAL_BIND(_put_packet, "p_buffer", "p_buffer_size");
@@ -300,4 +201,7 @@ void MultiplayerPeerExtension::_bind_methods() {
GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable");
GDVIRTUAL_BIND(_is_refusing_new_connections);
GDVIRTUAL_BIND(_get_connection_status);
+
+ ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_RELIABLE);
+ ADD_PROPERTY_DEFAULT("transfer_channel", 0);
}
diff --git a/scene/main/multiplayer_peer.h b/scene/main/multiplayer_peer.h
index 8a012d7520..ab7483ece5 100644
--- a/scene/main/multiplayer_peer.h
+++ b/scene/main/multiplayer_peer.h
@@ -33,6 +33,7 @@
#include "core/io/packet_peer.h"
+#include "core/extension/ext_wrappers.gen.inc"
#include "core/object/gdvirtual.gen.inc"
#include "core/object/script_language.h"
#include "core/variant/native_ptr.h"
@@ -103,55 +104,35 @@ protected:
PackedByteArray script_buffer;
public:
- /* PacketPeer */
- virtual int get_available_packet_count() const override;
+ /* PacketPeer extension */
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
- virtual int get_max_packet_size() const override;
-
- /* MultiplayerPeer */
- virtual void set_transfer_channel(int p_channel) override;
- virtual int get_transfer_channel() const override;
- virtual void set_transfer_mode(TransferMode p_mode) override;
- virtual TransferMode get_transfer_mode() const override;
- virtual void set_target_peer(int p_peer_id) override;
-
- virtual int get_packet_peer() const override;
-
- virtual bool is_server() const override;
+ GDVIRTUAL2R(Error, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
+ GDVIRTUAL0R(PackedByteArray, _get_packet_script); // For GDScript.
- virtual void poll() override;
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ GDVIRTUAL2R(Error, _put_packet, GDNativeConstPtr<const uint8_t>, int);
+ GDVIRTUAL1R(Error, _put_packet_script, PackedByteArray); // For GDScript.
- virtual int get_unique_id() const override;
+ EXBIND0RC(int, get_available_packet_count);
+ EXBIND0RC(int, get_max_packet_size);
+ /* MultiplayerPeer extension */
virtual void set_refuse_new_connections(bool p_enable) override;
- virtual bool is_refusing_new_connections() const override;
+ GDVIRTUAL1(_set_refuse_new_connections, bool); // Optional.
- virtual ConnectionStatus get_connection_status() const override;
-
- /* PacketPeer GDExtension */
- GDVIRTUAL0RC(int, _get_available_packet_count);
- GDVIRTUAL2R(int, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
- GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
- GDVIRTUAL0RC(int, _get_max_packet_size);
-
- /* PacketPeer GDScript */
- GDVIRTUAL0R(PackedByteArray, _get_packet_script);
- GDVIRTUAL1R(int, _put_packet_script, PackedByteArray);
-
- /* MultiplayerPeer GDExtension */
- GDVIRTUAL1(_set_transfer_channel, int);
- GDVIRTUAL0RC(int, _get_transfer_channel);
- GDVIRTUAL1(_set_transfer_mode, int);
- GDVIRTUAL0RC(int, _get_transfer_mode);
- GDVIRTUAL1(_set_target_peer, int);
- GDVIRTUAL0RC(int, _get_packet_peer);
- GDVIRTUAL0RC(bool, _is_server);
- GDVIRTUAL0R(int, _poll);
- GDVIRTUAL0RC(int, _get_unique_id);
- GDVIRTUAL1(_set_refuse_new_connections, bool);
- GDVIRTUAL0RC(bool, _is_refusing_new_connections);
- GDVIRTUAL0RC(int, _get_connection_status);
+ virtual bool is_refusing_new_connections() const override;
+ GDVIRTUAL0RC(bool, _is_refusing_new_connections); // Optional.
+
+ EXBIND1(set_transfer_channel, int);
+ EXBIND0RC(int, get_transfer_channel);
+ EXBIND1(set_transfer_mode, TransferMode);
+ EXBIND0RC(TransferMode, get_transfer_mode);
+ EXBIND1(set_target_peer, int);
+ EXBIND0RC(int, get_packet_peer);
+ EXBIND0RC(bool, is_server);
+ EXBIND0(poll);
+ EXBIND0RC(int, get_unique_id);
+ EXBIND0RC(ConnectionStatus, get_connection_status);
};
#endif // MULTIPLAYER_PEER_H
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index ea9788de27..289e963077 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -948,6 +948,18 @@ String Node::validate_child_name(Node *p_child) {
}
#endif
+String Node::adjust_name_casing(const String &p_name) {
+ switch (GLOBAL_GET("editor/node_naming/name_casing").operator int()) {
+ case NAME_CASING_PASCAL_CASE:
+ return p_name.to_pascal_case();
+ case NAME_CASING_CAMEL_CASE:
+ return p_name.to_camel_case();
+ case NAME_CASING_SNAKE_CASE:
+ return p_name.to_snake_case();
+ }
+ return p_name;
+}
+
void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
/* Make sure the name is unique */
@@ -1021,19 +1033,8 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
//no name and a new name is needed, create one.
name = p_child->get_class();
- // Adjust casing according to project setting. The current type name is expected to be in PascalCase.
- switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_casing").operator int()) {
- case NAME_CASING_PASCAL_CASE:
- break;
- case NAME_CASING_CAMEL_CASE: {
- String n = name;
- n[0] = n.to_lower()[0];
- name = n;
- } break;
- case NAME_CASING_SNAKE_CASE:
- name = String(name).camelcase_to_underscore(true);
- break;
- }
+ // Adjust casing according to project setting.
+ name = adjust_name_casing(name);
}
//quickly test if proposed name exists
@@ -1778,8 +1779,8 @@ void Node::remove_from_group(const StringName &p_identifier) {
data.grouped.remove(E);
}
-Array Node::_get_groups() const {
- Array groups;
+TypedArray<StringName> Node::_get_groups() const {
+ TypedArray<StringName> groups;
List<GroupInfo> gi;
get_groups(&gi);
for (const GroupInfo &E : gi) {
@@ -2922,7 +2923,7 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_PROCESS);
BIND_CONSTANT(NOTIFICATION_PARENTED);
BIND_CONSTANT(NOTIFICATION_UNPARENTED);
- BIND_CONSTANT(NOTIFICATION_INSTANCED);
+ BIND_CONSTANT(NOTIFICATION_SCENE_INSTANTIATED);
BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN);
BIND_CONSTANT(NOTIFICATION_DRAG_END);
BIND_CONSTANT(NOTIFICATION_PATH_RENAMED);
diff --git a/scene/main/node.h b/scene/main/node.h
index ccd1d561d2..ae6a997579 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -181,7 +181,7 @@ private:
Node *_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap = nullptr) const;
TypedArray<Node> _get_children(bool p_include_internal = true) const;
- Array _get_groups() const;
+ TypedArray<StringName> _get_groups() const;
Error _rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Error _rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -259,7 +259,7 @@ public:
NOTIFICATION_PROCESS = 17,
NOTIFICATION_PARENTED = 18,
NOTIFICATION_UNPARENTED = 19,
- NOTIFICATION_INSTANCED = 20,
+ NOTIFICATION_SCENE_INSTANTIATED = 20,
NOTIFICATION_DRAG_BEGIN = 21,
NOTIFICATION_DRAG_END = 22,
NOTIFICATION_PATH_RENAMED = 23,
@@ -459,6 +459,7 @@ public:
#ifdef TOOLS_ENABLED
String validate_child_name(Node *p_child);
#endif
+ static String adjust_name_casing(const String &p_name);
void queue_delete();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 644fb3e9cc..268b381029 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -46,6 +46,7 @@
#include "scene/debugger/scene_debugger.h"
#include "scene/main/multiplayer_api.h"
#include "scene/main/viewport.h"
+#include "scene/resources/environment.h"
#include "scene/resources/font.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
@@ -1000,8 +1001,8 @@ int64_t SceneTree::get_frame() const {
return current_frame;
}
-Array SceneTree::_get_nodes_in_group(const StringName &p_group) {
- Array ret;
+TypedArray<Node> SceneTree::_get_nodes_in_group(const StringName &p_group) {
+ TypedArray<Node> ret;
HashMap<StringName, Group>::Iterator E = group_map.find(p_group);
if (!E) {
return ret;
@@ -1171,8 +1172,8 @@ Ref<Tween> SceneTree::create_tween() {
return tween;
}
-Array SceneTree::get_processed_tweens() {
- Array ret;
+TypedArray<Tween> SceneTree::get_processed_tweens() {
+ TypedArray<Tween> ret;
ret.resize(tweens.size());
int i = 0;
@@ -1370,9 +1371,9 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
}
if (dir_access->dir_exists(filename)) {
- directories.push_back(dir_access->get_current_dir().plus_file(filename));
+ directories.push_back(dir_access->get_current_dir().path_join(filename));
} else if (filename.ends_with(".tscn") || filename.ends_with(".scn")) {
- r_options->push_back("\"" + dir_access->get_current_dir().plus_file(filename) + "\"");
+ r_options->push_back("\"" + dir_access->get_current_dir().path_join(filename) + "\"");
}
filename = dir_access->get_next();
@@ -1418,9 +1419,13 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true);
current_scene = nullptr;
- const int msaa_mode = GLOBAL_DEF_BASIC("rendering/anti_aliasing/quality/msaa", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")));
- root->set_msaa(Viewport::MSAA(msaa_mode));
+ const int msaa_mode_2d = GLOBAL_DEF_BASIC("rendering/anti_aliasing/quality/msaa_2d", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa_2d", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa_2d", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")));
+ root->set_msaa_2d(Viewport::MSAA(msaa_mode_2d));
+
+ const int msaa_mode_3d = GLOBAL_DEF_BASIC("rendering/anti_aliasing/quality/msaa_3d", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa_3d", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa_3d", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")));
+ root->set_msaa_3d(Viewport::MSAA(msaa_mode_3d));
const int ssaa_mode = GLOBAL_DEF_BASIC("rendering/anti_aliasing/quality/screen_space_aa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/screen_space_aa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"));
@@ -1468,18 +1473,18 @@ SceneTree::SceneTree() {
}
}
- int shadowmap_size = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_size", 4096);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_size", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_size", PROPERTY_HINT_RANGE, "256,16384"));
- GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_size.mobile", 2048);
- bool shadowmap_16_bits = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_16_bits", true);
- int atlas_q0 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", 2);
- int atlas_q1 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", 2);
- int atlas_q2 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", 3);
- int atlas_q3 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", 4);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ int shadowmap_size = GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_size", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/lights_and_shadows/positional_shadow/atlas_size", PropertyInfo(Variant::INT, "rendering/lights_and_shadows/positional_shadow/atlas_size", PROPERTY_HINT_RANGE, "256,16384"));
+ GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_size.mobile", 2048);
+ bool shadowmap_16_bits = GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_16_bits", true);
+ int atlas_q0 = GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv", 2);
+ int atlas_q1 = GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv", 2);
+ int atlas_q2 = GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv", 3);
+ int atlas_q3 = GLOBAL_DEF("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv", 4);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
root->set_positional_shadow_atlas_size(shadowmap_size);
root->set_positional_shadow_atlas_16_bits(shadowmap_16_bits);
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index a512feacc8..e66363ab33 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -141,7 +141,7 @@ private:
_FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false);
- Array _get_nodes_in_group(const StringName &p_group);
+ TypedArray<Node> _get_nodes_in_group(const StringName &p_group);
Node *current_scene = nullptr;
@@ -367,7 +367,7 @@ public:
Ref<SceneTreeTimer> create_timer(double p_delay_sec, bool p_process_always = true);
Ref<Tween> create_tween();
- Array get_processed_tweens();
+ TypedArray<Tween> get_processed_tweens();
//used by Main::start, don't use otherwise
void add_current_scene(Node *p_current);
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index a621aea9c8..13034c5447 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -64,9 +64,9 @@ bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_valu
if (active) {
if (o->override.get_type() == Variant::OBJECT) {
RID tex_rid = p_value;
- RS::get_singleton()->global_shader_uniform_set_override(*r, tex_rid);
+ RS::get_singleton()->global_shader_parameter_set_override(*r, tex_rid);
} else {
- RS::get_singleton()->global_shader_uniform_set_override(*r, p_value);
+ RS::get_singleton()->global_shader_parameter_set_override(*r, p_value);
}
}
o->in_use = p_value.get_type() != Variant::NIL;
@@ -93,13 +93,13 @@ bool ShaderGlobalsOverride::_get(const StringName &p_name, Variant &r_ret) const
void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const {
Vector<StringName> variables;
- variables = RS::get_singleton()->global_shader_uniform_get_list();
+ variables = RS::get_singleton()->global_shader_parameter_get_list();
for (int i = 0; i < variables.size(); i++) {
PropertyInfo pinfo;
pinfo.name = "params/" + variables[i];
pinfo.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
- switch (RS::get_singleton()->global_shader_uniform_get_type(variables[i])) {
+ switch (RS::get_singleton()->global_shader_parameter_get_type(variables[i])) {
case RS::GLOBAL_VAR_TYPE_BOOL: {
pinfo.type = Variant::BOOL;
} break;
@@ -234,9 +234,9 @@ void ShaderGlobalsOverride::_activate() {
if (o->in_use && o->override.get_type() != Variant::NIL) {
if (o->override.get_type() == Variant::OBJECT) {
RID tex_rid = o->override;
- RS::get_singleton()->global_shader_uniform_set_override(E.key, tex_rid);
+ RS::get_singleton()->global_shader_parameter_set_override(E.key, tex_rid);
} else {
- RS::get_singleton()->global_shader_uniform_set_override(E.key, o->override);
+ RS::get_singleton()->global_shader_parameter_set_override(E.key, o->override);
}
}
@@ -258,7 +258,7 @@ void ShaderGlobalsOverride::_notification(int p_what) {
for (const KeyValue<StringName, Override> &E : overrides) {
const Override *o = &E.value;
if (o->in_use) {
- RS::get_singleton()->global_shader_uniform_set_override(E.key, Variant());
+ RS::get_singleton()->global_shader_parameter_set_override(E.key, Variant());
}
}
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d11f4ae284..e901f76c0a 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -190,14 +190,7 @@ void Viewport::_sub_window_register(Window *p_window) {
}
void Viewport::_sub_window_update(Window *p_window) {
- int index = -1;
- for (int i = 0; i < gui.sub_windows.size(); i++) {
- if (gui.sub_windows[i].window == p_window) {
- index = i;
- break;
- }
- }
-
+ int index = _sub_window_find(p_window);
ERR_FAIL_COND(index == -1);
const SubWindow &sw = gui.sub_windows[index];
@@ -257,14 +250,7 @@ void Viewport::_sub_window_grab_focus(Window *p_window) {
return;
}
- int index = -1;
- for (int i = 0; i < gui.sub_windows.size(); i++) {
- if (gui.sub_windows[i].window == p_window) {
- index = i;
- break;
- }
- }
-
+ int index = _sub_window_find(p_window);
ERR_FAIL_COND(index == -1);
if (p_window->get_flag(Window::FLAG_NO_FOCUS)) {
@@ -312,13 +298,11 @@ void Viewport::_sub_window_grab_focus(Window *p_window) {
}
void Viewport::_sub_window_remove(Window *p_window) {
- for (int i = 0; i < gui.sub_windows.size(); i++) {
- if (gui.sub_windows[i].window == p_window) {
- RS::get_singleton()->free(gui.sub_windows[i].canvas_item);
- gui.sub_windows.remove_at(i);
- break;
- }
- }
+ int index = _sub_window_find(p_window);
+ ERR_FAIL_COND(index == -1);
+
+ RS::get_singleton()->free(gui.sub_windows[index].canvas_item);
+ gui.sub_windows.remove_at(index);
if (gui.sub_windows.size() == 0) {
RS::get_singleton()->free(subwindow_canvas);
@@ -326,27 +310,46 @@ void Viewport::_sub_window_remove(Window *p_window) {
}
if (gui.subwindow_focused == p_window) {
+ Window *new_focused_window;
Window *parent_visible = p_window->get_parent_visible_window();
gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED;
gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
- if (parent_visible && parent_visible != this) {
- gui.subwindow_focused = parent_visible;
- gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN);
+ if (parent_visible) {
+ new_focused_window = parent_visible;
} else {
- gui.subwindow_focused = nullptr;
- Window *this_window = Object::cast_to<Window>(this);
- if (this_window) {
- this_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN);
+ new_focused_window = Object::cast_to<Window>(this);
+ }
+
+ if (new_focused_window) {
+ int new_focused_index = _sub_window_find(new_focused_window);
+ if (new_focused_index != -1) {
+ gui.subwindow_focused = new_focused_window;
+ } else {
+ gui.subwindow_focused = nullptr;
}
+
+ new_focused_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN);
+ } else {
+ gui.subwindow_focused = nullptr;
}
}
RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, p_window->parent ? p_window->parent->viewport : RID());
}
+int Viewport::_sub_window_find(Window *p_window) {
+ for (int i = 0; i < gui.sub_windows.size(); i++) {
+ if (gui.sub_windows[i].window == p_window) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
void Viewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -798,6 +801,7 @@ void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override,
RS::get_singleton()->viewport_set_size(viewport, 0, 0);
}
_update_global_transform();
+ update_configuration_warnings();
update_canvas_items();
@@ -1026,7 +1030,7 @@ void Viewport::_update_canvas_items(Node *p_node) {
CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
if (ci) {
- ci->update();
+ ci->queue_redraw();
}
}
@@ -1107,7 +1111,7 @@ Vector2 Viewport::get_mouse_position() const {
void Viewport::warp_mouse(const Vector2 &p_position) {
Transform2D xform = get_screen_transform();
- Vector2 gpos = xform.xform(p_position).round();
+ Vector2 gpos = xform.xform(p_position);
Input::get_singleton()->warp_mouse(gpos);
}
@@ -1712,15 +1716,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
is_tooltip_shown = true;
}
} else {
- Variant t = gui.tooltip_popup->call("get_tooltip_text");
-
- if (t.get_type() == Variant::STRING) {
- if (tooltip == String(t)) {
- is_tooltip_shown = true;
- }
- } else {
- is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do.
- }
+ is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do.
}
} else {
_gui_cancel_tooltip();
@@ -1879,7 +1875,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) {
+ DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
+ }
}
Ref<InputEventScreenTouch> touch_event = p_event;
@@ -2206,7 +2204,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
gui.key_focus = p_control;
emit_signal(SNAME("gui_focus_changed"), p_control);
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
- p_control->update();
+ p_control->queue_redraw();
}
void Viewport::_gui_accept_event() {
@@ -2688,7 +2686,9 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
DisplayServer::CURSOR_FDIAGSIZE
};
- DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]);
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) {
+ DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]);
+ }
return true; // Reserved for showing the resize cursor.
}
@@ -2853,8 +2853,8 @@ Variant Viewport::gui_get_drag_data() const {
TypedArray<String> Viewport::get_configuration_warnings() const {
TypedArray<String> warnings = Node::get_configuration_warnings();
- if (size.x == 0 || size.y == 0) {
- warnings.push_back(RTR("Viewport size must be greater than 0 to render anything."));
+ if (size.x <= 1 || size.y <= 1) {
+ warnings.push_back(RTR("The Viewport size must be greater than or equal to 2 pixels on both dimensions to render anything."));
}
return warnings;
}
@@ -2872,7 +2872,7 @@ void Viewport::gui_release_focus() {
Control *f = gui.key_focus;
gui.key_focus = nullptr;
f->notification(Control::NOTIFICATION_FOCUS_EXIT, true);
- f->update();
+ f->queue_redraw();
}
}
@@ -2880,17 +2880,30 @@ Control *Viewport::gui_get_focus_owner() {
return gui.key_focus;
}
-void Viewport::set_msaa(MSAA p_msaa) {
+void Viewport::set_msaa_2d(MSAA p_msaa) {
ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
- if (msaa == p_msaa) {
+ if (msaa_2d == p_msaa) {
return;
}
- msaa = p_msaa;
- RS::get_singleton()->viewport_set_msaa(viewport, RS::ViewportMSAA(p_msaa));
+ msaa_2d = p_msaa;
+ RS::get_singleton()->viewport_set_msaa_2d(viewport, RS::ViewportMSAA(p_msaa));
}
-Viewport::MSAA Viewport::get_msaa() const {
- return msaa;
+Viewport::MSAA Viewport::get_msaa_2d() const {
+ return msaa_2d;
+}
+
+void Viewport::set_msaa_3d(MSAA p_msaa) {
+ ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
+ if (msaa_3d == p_msaa) {
+ return;
+ }
+ msaa_3d = p_msaa;
+ RS::get_singleton()->viewport_set_msaa_3d(viewport, RS::ViewportMSAA(p_msaa));
+}
+
+Viewport::MSAA Viewport::get_msaa_3d() const {
+ return msaa_3d;
}
void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) {
@@ -3682,8 +3695,11 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_transparent_background", "enable"), &Viewport::set_transparent_background);
ClassDB::bind_method(D_METHOD("has_transparent_background"), &Viewport::has_transparent_background);
- ClassDB::bind_method(D_METHOD("set_msaa", "msaa"), &Viewport::set_msaa);
- ClassDB::bind_method(D_METHOD("get_msaa"), &Viewport::get_msaa);
+ ClassDB::bind_method(D_METHOD("set_msaa_2d", "msaa"), &Viewport::set_msaa_2d);
+ ClassDB::bind_method(D_METHOD("get_msaa_2d"), &Viewport::get_msaa_2d);
+
+ ClassDB::bind_method(D_METHOD("set_msaa_3d", "msaa"), &Viewport::set_msaa_3d);
+ ClassDB::bind_method(D_METHOD("get_msaa_3d"), &Viewport::get_msaa_3d);
ClassDB::bind_method(D_METHOD("set_screen_space_aa", "screen_space_aa"), &Viewport::set_screen_space_aa);
ClassDB::bind_method(D_METHOD("get_screen_space_aa"), &Viewport::get_screen_space_aa);
@@ -3823,7 +3839,8 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled");
ADD_GROUP("Rendering", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa", "get_msaa");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_2d", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa_2d", "get_msaa_2d");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_3d", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa_3d", "get_msaa_3d");
ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_taa"), "set_use_taa", "is_using_taa");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding");
@@ -3957,9 +3974,9 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(VRS_MAX);
}
-void Viewport::_validate_property(PropertyInfo &property) const {
- if (vrs_mode != VRS_TEXTURE && (property.name == "vrs_texture")) {
- property.usage = PROPERTY_USAGE_NO_EDITOR;
+void Viewport::_validate_property(PropertyInfo &p_property) const {
+ if (vrs_mode != VRS_TEXTURE && (p_property.name == "vrs_texture")) {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 4221baff06..afea3ea56c 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -297,7 +297,8 @@ private:
bool positional_shadow_atlas_16_bits = true;
PositionalShadowAtlasQuadrantSubdiv positional_shadow_atlas_quadrant_subdiv[4];
- MSAA msaa = MSAA_DISABLED;
+ MSAA msaa_2d = MSAA_DISABLED;
+ MSAA msaa_3d = MSAA_DISABLED;
ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED;
bool use_taa = false;
@@ -460,6 +461,7 @@ private:
void _sub_window_update(Window *p_window);
void _sub_window_grab_focus(Window *p_window);
void _sub_window_remove(Window *p_window);
+ int _sub_window_find(Window *p_window);
bool _sub_windows_forward_input(const Ref<InputEvent> &p_event);
SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point);
@@ -522,8 +524,11 @@ public:
void set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv);
PositionalShadowAtlasQuadrantSubdiv get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const;
- void set_msaa(MSAA p_msaa);
- MSAA get_msaa() const;
+ void set_msaa_2d(MSAA p_msaa);
+ MSAA get_msaa_2d() const;
+
+ void set_msaa_3d(MSAA p_msaa);
+ MSAA get_msaa_3d() const;
void set_screen_space_aa(ScreenSpaceAA p_screen_space_aa);
ScreenSpaceAA get_screen_space_aa() const;
@@ -563,7 +568,7 @@ public:
bool is_input_disabled() const;
Vector2 get_mouse_position() const;
- void warp_mouse(const Vector2 &p_position);
+ virtual void warp_mouse(const Vector2 &p_position);
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();
@@ -709,7 +714,7 @@ public:
bool is_using_xr();
#endif // _3D_DISABLED
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
Viewport();
~Viewport();
};
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index d40b82f5eb..79a1c71064 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -32,9 +32,12 @@
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
+#include "core/input/shortcut.h"
#include "core/string/translation.h"
+#include "core/variant/variant_parser.h"
#include "scene/gui/control.h"
#include "scene/scene_string_names.h"
+#include "scene/theme/theme_db.h"
void Window::set_title(const String &p_title) {
title = p_title;
@@ -349,7 +352,9 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) {
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
emit_signal(SNAME("mouse_entered"));
notification(NOTIFICATION_VP_MOUSE_ENTER);
- DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) {
+ DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape
+ }
} break;
case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: {
notification(NOTIFICATION_VP_MOUSE_EXIT);
@@ -794,6 +799,11 @@ Viewport *Window::_get_embedder() const {
void Window::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_POSTINITIALIZE: {
+ _invalidate_theme_cache();
+ _update_theme_item_cache();
+ } break;
+
case NOTIFICATION_ENTER_TREE: {
bool embedded = false;
{
@@ -846,21 +856,15 @@ void Window::_notification(int p_what) {
RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
}
- if (theme.is_null()) {
- Control *parent_c = cast_to<Control>(get_parent());
- if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- notification(NOTIFICATION_THEME_CHANGED);
- } else {
- Window *parent_w = cast_to<Window>(get_parent());
- if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- notification(NOTIFICATION_THEME_CHANGED);
- }
- }
- }
+ // Need to defer here, because theme owner information might be set in
+ // add_child_notify, which doesn't get called until right after this.
+ call_deferred(SNAME("notification"), NOTIFICATION_THEME_CHANGED);
+ } break;
+
+ case NOTIFICATION_THEME_CHANGED: {
+ emit_signal(SceneStringNames::get_singleton()->theme_changed);
+ _invalidate_theme_cache();
+ _update_theme_item_cache();
} break;
case NOTIFICATION_READY: {
@@ -870,6 +874,9 @@ void Window::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSLATION_CHANGED: {
+ _invalidate_theme_cache();
+ _update_theme_item_cache();
+
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
@@ -972,6 +979,18 @@ DisplayServer::WindowID Window::get_window_id() const {
return window_id;
}
+void Window::warp_mouse(const Vector2 &p_position) {
+ Transform2D xform = get_screen_transform();
+ Vector2 gpos = xform.xform(p_position);
+
+ if (transient_parent && !transient_parent->is_embedding_subwindows()) {
+ Transform2D window_trans = Transform2D().translated(get_position() + (transient_parent->get_visible_rect().size - transient_parent->get_real_size()));
+ gpos = window_trans.xform(gpos);
+ }
+
+ Input::get_singleton()->warp_mouse(gpos);
+}
+
void Window::set_wrap_controls(bool p_enable) {
wrap_controls = p_enable;
if (wrap_controls) {
@@ -1027,9 +1046,31 @@ bool Window::_can_consume_input_events() const {
void Window::_window_input(const Ref<InputEvent> &p_ev) {
if (EngineDebugger::is_active()) {
- // Quit from game window using F8.
+ // Quit from game window using the stop shortcut (F8 by default).
+ // The custom shortcut is provided via environment variable when running from the editor.
+ if (debugger_stop_shortcut.is_null()) {
+ String shortcut_str = OS::get_singleton()->get_environment("__GODOT_EDITOR_STOP_SHORTCUT__");
+ if (!shortcut_str.is_empty()) {
+ Variant shortcut_var;
+
+ VariantParser::StreamString ss;
+ ss.s = shortcut_str;
+
+ String errs;
+ int line;
+ VariantParser::parse(&ss, shortcut_var, errs, line);
+ debugger_stop_shortcut = shortcut_var;
+ }
+
+ if (debugger_stop_shortcut.is_null()) {
+ // Define a default shortcut if it wasn't provided or is invalid.
+ debugger_stop_shortcut.instantiate();
+ debugger_stop_shortcut->set_events({ (Variant)InputEventKey::create_reference(Key::F8) });
+ }
+ }
+
Ref<InputEventKey> k = p_ev;
- if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::F8) {
+ if (k.is_valid() && k->is_pressed() && !k->is_echo() && debugger_stop_shortcut->matches_event(k)) {
EngineDebugger::get_singleton()->send_message("request_quit", Array());
}
}
@@ -1248,16 +1289,10 @@ Rect2i Window::get_usable_parent_rect() const {
}
void Window::add_child_notify(Node *p_child) {
- Control *child_c = Object::cast_to<Control>(p_child);
-
- if (child_c && child_c->data.theme.is_null() && (theme_owner || theme_owner_window)) {
- Control::_propagate_theme_changed(child_c, theme_owner, theme_owner_window); //need to propagate here, since many controls may require setting up stuff
- }
-
- Window *child_w = Object::cast_to<Window>(p_child);
-
- if (child_w && child_w->theme.is_null() && (theme_owner || theme_owner_window)) {
- Control::_propagate_theme_changed(child_w, theme_owner, theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+ // We propagate when this node uses a custom theme, so it can pass it on to its children.
+ if (theme_owner || theme_owner_window) {
+ // `p_notify` is false here as `NOTIFICATION_THEME_CHANGED` will be handled by `NOTIFICATION_ENTER_TREE`.
+ Control::_propagate_theme_changed(this, theme_owner, theme_owner_window, false, true);
}
if (is_inside_tree() && wrap_controls) {
@@ -1266,16 +1301,9 @@ void Window::add_child_notify(Node *p_child) {
}
void Window::remove_child_notify(Node *p_child) {
- Control *child_c = Object::cast_to<Control>(p_child);
-
- if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
- Control::_propagate_theme_changed(child_c, nullptr, nullptr);
- }
-
- Window *child_w = Object::cast_to<Window>(p_child);
-
- if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
- Control::_propagate_theme_changed(child_w, nullptr, nullptr);
+ // If the removed child isn't inheriting any theme items through this node, then there's no need to propagate.
+ if (theme_owner || theme_owner_window) {
+ Control::_propagate_theme_changed(this, nullptr, nullptr, false, true);
}
if (is_inside_tree() && wrap_controls) {
@@ -1288,34 +1316,59 @@ void Window::set_theme(const Ref<Theme> &p_theme) {
return;
}
+ if (theme.is_valid()) {
+ theme->disconnect("changed", callable_mp(this, &Window::_theme_changed));
+ }
+
theme = p_theme;
+ if (theme.is_valid()) {
+ Control::_propagate_theme_changed(this, nullptr, this, is_inside_tree(), true);
+ theme->connect("changed", callable_mp(this, &Window::_theme_changed), CONNECT_DEFERRED);
+ return;
+ }
- if (!p_theme.is_null()) {
- theme_owner = nullptr;
- theme_owner_window = this;
- Control::_propagate_theme_changed(this, nullptr, this);
- } else {
- Control *parent_c = cast_to<Control>(get_parent());
- if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
- Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window);
- } else {
- Window *parent_w = cast_to<Window>(get_parent());
- if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
- Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window);
- } else {
- Control::_propagate_theme_changed(this, nullptr, nullptr);
- }
- }
+ Control *parent_c = Object::cast_to<Control>(get_parent());
+ if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
+ Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window, is_inside_tree(), true);
+ return;
+ }
+
+ Window *parent_w = cast_to<Window>(get_parent());
+ if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
+ Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window, is_inside_tree(), true);
+ return;
}
+
+ Control::_propagate_theme_changed(this, nullptr, nullptr, is_inside_tree(), true);
}
Ref<Theme> Window::get_theme() const {
return theme;
}
+void Window::_theme_changed() {
+ if (is_inside_tree()) {
+ Control::_propagate_theme_changed(this, nullptr, this, true, false);
+ }
+}
+
+void Window::_invalidate_theme_cache() {
+ theme_icon_cache.clear();
+ theme_style_cache.clear();
+ theme_font_cache.clear();
+ theme_font_size_cache.clear();
+ theme_color_cache.clear();
+ theme_constant_cache.clear();
+}
+
+void Window::_update_theme_item_cache() {
+}
+
void Window::set_theme_type_variation(const StringName &p_theme_type) {
theme_type_variation = p_theme_type;
- Control::_propagate_theme_changed(this, theme_owner, theme_owner_window);
+ if (is_inside_tree()) {
+ notification(NOTIFICATION_THEME_CHANGED);
+ }
}
StringName Window::get_theme_type_variation() const {
@@ -1324,50 +1377,86 @@ StringName Window::get_theme_type_variation() const {
void Window::_get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const {
if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == theme_type_variation) {
- if (Theme::get_project_default().is_valid() && Theme::get_project_default()->get_type_variation_base(theme_type_variation) != StringName()) {
- Theme::get_project_default()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid() && ThemeDB::get_singleton()->get_project_theme()->get_type_variation_base(theme_type_variation) != StringName()) {
+ ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
} else {
- Theme::get_default()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
+ ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
}
} else {
- Theme::get_default()->get_type_dependencies(p_theme_type, StringName(), p_list);
+ ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(p_theme_type, StringName(), p_list);
}
}
Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
+ if (theme_icon_cache.has(p_theme_type) && theme_icon_cache[p_theme_type].has(p_name)) {
+ return theme_icon_cache[p_theme_type][p_name];
+ }
+
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::get_theme_item_in_types<Ref<Texture2D>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ Ref<Texture2D> icon = Control::get_theme_item_in_types<Ref<Texture2D>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ theme_icon_cache[p_theme_type][p_name] = icon;
+ return icon;
}
Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
+ if (theme_style_cache.has(p_theme_type) && theme_style_cache[p_theme_type].has(p_name)) {
+ return theme_style_cache[p_theme_type][p_name];
+ }
+
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::get_theme_item_in_types<Ref<StyleBox>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ Ref<StyleBox> style = Control::get_theme_item_in_types<Ref<StyleBox>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ theme_style_cache[p_theme_type][p_name] = style;
+ return style;
}
Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
+ if (theme_font_cache.has(p_theme_type) && theme_font_cache[p_theme_type].has(p_name)) {
+ return theme_font_cache[p_theme_type][p_name];
+ }
+
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::get_theme_item_in_types<Ref<Font>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ Ref<Font> font = Control::get_theme_item_in_types<Ref<Font>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ theme_font_cache[p_theme_type][p_name] = font;
+ return font;
}
int Window::get_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
+ if (theme_font_size_cache.has(p_theme_type) && theme_font_size_cache[p_theme_type].has(p_name)) {
+ return theme_font_size_cache[p_theme_type][p_name];
+ }
+
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+ int font_size = Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+ theme_font_size_cache[p_theme_type][p_name] = font_size;
+ return font_size;
}
Color Window::get_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
+ if (theme_color_cache.has(p_theme_type) && theme_color_cache[p_theme_type].has(p_name)) {
+ return theme_color_cache[p_theme_type][p_name];
+ }
+
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::get_theme_item_in_types<Color>(theme_owner, theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+ Color color = Control::get_theme_item_in_types<Color>(theme_owner, theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+ theme_color_cache[p_theme_type][p_name] = color;
+ return color;
}
int Window::get_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
+ if (theme_constant_cache.has(p_theme_type) && theme_constant_cache[p_theme_type].has(p_name)) {
+ return theme_constant_cache[p_theme_type][p_name];
+ }
+
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
- return Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+ int constant = Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+ theme_constant_cache[p_theme_type][p_name] = constant;
+ return constant;
}
bool Window::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
@@ -1510,15 +1599,15 @@ bool Window::is_auto_translating() const {
return auto_translate;
}
-void Window::_validate_property(PropertyInfo &property) const {
- if (property.name == "theme_type_variation") {
+void Window::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "theme_type_variation") {
List<StringName> names;
// Only the default theme and the project theme are used for the list of options.
// This is an imposed limitation to simplify the logic needed to leverage those options.
- Theme::get_default()->get_type_variation_list(get_class_name(), &names);
- if (Theme::get_project_default().is_valid()) {
- Theme::get_project_default()->get_type_variation_list(get_class_name(), &names);
+ ThemeDB::get_singleton()->get_default_theme()->get_type_variation_list(get_class_name(), &names);
+ if (ThemeDB::get_singleton()->get_project_theme().is_valid()) {
+ ThemeDB::get_singleton()->get_project_theme()->get_type_variation_list(get_class_name(), &names);
}
names.sort_custom<StringName::AlphCompare>();
@@ -1534,7 +1623,7 @@ void Window::_validate_property(PropertyInfo &property) const {
unique_names.append(E);
}
- property.hint_string = hint_string;
+ p_property.hint_string = hint_string;
}
}
@@ -1679,6 +1768,7 @@ void Window::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unfocusable"), "set_flag", "get_flag", FLAG_NO_FOCUS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "popup_window"), "set_flag", "get_flag", FLAG_POPUP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "extend_to_title"), "set_flag", "get_flag", FLAG_EXTEND_TO_TITLE);
ADD_GROUP("Limits", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size", PROPERTY_HINT_NONE, "suffix:px"), "set_min_size", "get_min_size");
@@ -1710,6 +1800,7 @@ void Window::_bind_methods() {
ADD_SIGNAL(MethodInfo("theme_changed"));
BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
+ BIND_CONSTANT(NOTIFICATION_THEME_CHANGED);
BIND_ENUM_CONSTANT(MODE_WINDOWED);
BIND_ENUM_CONSTANT(MODE_MINIMIZED);
@@ -1723,6 +1814,7 @@ void Window::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(FLAG_NO_FOCUS);
BIND_ENUM_CONSTANT(FLAG_POPUP);
+ BIND_ENUM_CONSTANT(FLAG_EXTEND_TO_TITLE);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_DISABLED);
diff --git a/scene/main/window.h b/scene/main/window.h
index c060f1d79d..5a42c5bb83 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -32,11 +32,12 @@
#define WINDOW_H
#include "scene/main/viewport.h"
+#include "scene/resources/theme.h"
class Control;
class Font;
+class Shortcut;
class StyleBox;
-class Theme;
class Window : public Viewport {
GDCLASS(Window, Viewport)
@@ -56,6 +57,7 @@ public:
FLAG_TRANSPARENT = DisplayServer::WINDOW_FLAG_TRANSPARENT,
FLAG_NO_FOCUS = DisplayServer::WINDOW_FLAG_NO_FOCUS,
FLAG_POPUP = DisplayServer::WINDOW_FLAG_POPUP,
+ FLAG_EXTEND_TO_TITLE = DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE,
FLAG_MAX = DisplayServer::WINDOW_FLAG_MAX,
};
@@ -139,6 +141,18 @@ private:
Window *theme_owner_window = nullptr;
StringName theme_type_variation;
+ mutable HashMap<StringName, Theme::ThemeIconMap> theme_icon_cache;
+ mutable HashMap<StringName, Theme::ThemeStyleMap> theme_style_cache;
+ mutable HashMap<StringName, Theme::ThemeFontMap> theme_font_cache;
+ mutable HashMap<StringName, Theme::ThemeFontSizeMap> theme_font_size_cache;
+ mutable HashMap<StringName, Theme::ThemeColorMap> theme_color_cache;
+ mutable HashMap<StringName, Theme::ThemeConstantMap> theme_constant_cache;
+
+ _FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const;
+
+ void _theme_changed();
+ void _invalidate_theme_cache();
+
Viewport *embedder = nullptr;
friend class Viewport; //friend back, can call the methods below
@@ -150,15 +164,19 @@ private:
void _event_callback(DisplayServer::WindowEvent p_event);
virtual bool _can_consume_input_events() const override;
+ Ref<Shortcut> debugger_stop_shortcut;
+
protected:
Viewport *_get_embedder() const;
virtual Rect2i _popup_adjust_rect() const { return Rect2i(); }
+ virtual void _update_theme_item_cache();
+
virtual void _post_popup() {}
virtual Size2 _get_contents_minimum_size() const;
static void _bind_methods();
void _notification(int p_what);
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
virtual void add_child_notify(Node *p_child) override;
virtual void remove_child_notify(Node *p_child) override;
@@ -239,6 +257,8 @@ public:
void set_use_font_oversampling(bool p_oversampling);
bool is_using_font_oversampling() const;
+ void warp_mouse(const Vector2 &p_position) override;
+
void set_wrap_controls(bool p_enable);
bool is_wrapping_controls() const;
void child_controls_changed();
@@ -256,7 +276,6 @@ public:
void set_theme_type_variation(const StringName &p_theme_type);
StringName get_theme_type_variation() const;
- _FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const;
Size2 get_contents_minimum_size() const;